• Scritto da ,
    Il 13 gennaio sono stati applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    January 13


    Hotfixes

    Brawler’s Guild

    • Strange Thing is now immune to knockback.
    • Fixed a bug preventing the Thwack U encounter from ending properly.

    Classes

    • Demon Hunter
      • Metamorphosis (Vengeance) will properly reset its cooldown after a raid encounter ends
    • Hunter
      • Ranger’s Net will no longer proc Sephuz's Secret on a target that is immune to Roots.
    • Mage
      • Fixed the animation for Cold Snap.
      • Fixed a bug where Flurry's missiles were all launching at the same time, making it difficult to take advantage of Winter's Chill with a follow-up Ice Lance.
    • Shaman
      • Lava Lash will no longer incorrectly activate Windfury
    • Warlock
      • Impending Doom will now cause Doom to tick more often in addition to reducing its duration

     

    Dungeons and Raids

    • The Sunwell
      • Burn cannot be taken outside of the instance.

     

    Items

    • Using the reusable shoulder enchant, Boon of the Nether, should cause the item it is used on to become Soulbound.
    • The Ensemble: Tyrannical Gladiator's Ringmail Armor should now grant Horde Shaman the correct appearances.

     

    Player versus Player

    • Demon Hunter
      • Mana Break now deals 5% of the target's health in damage base, up to 25% if they have 0% remaining mana.
      • First Blood's additional damage in PvP situations has been reduced to 100% additional damage (was 200%).
      • Fury of the Illidari deals 30% less damage in PvP situations.  This also reduces the amount of damage that Rage of the Illidari will deal to targets.
      • The additional auto-attack damage of Chaos Blades in PvP situations has been reduced to 150% additional damage (was 200%).

     

    Professions

    • Enchanting
      • All three ranks of Mark of the Trained Soldier should now be categorized together.
  • Scritto da ,
    Continuano a pieno regime le correzioni per la 7.1.5, questi hotfix sono quelli rilasciati in data 11 gennaio:

    Blizzard Entertainment ha scritto

    January 11


    Hotfixes

    Classes

    • Demon Hunter
      • Vengeance Demon Hunter's Metamorphosis bonus to Armor no longer affects temporary Armor such as Unbending Potion.
    • Druid
      • Fixed a bug where Travel Form was not granting its full intended movement speed.
    • Hunter
      • Fixed a bug where sometimes Stomp would not hit the target.
    • Mage
      • Ray of Frost is now correctly modified by the Frigid Winds talent.
      • Splitting Ice will now cause Ice Lance to damage a secondary target even if the target is more than 40 yards away from the Mage.
      • Winter's Chill will apply to targets of Flurry even if the caster is facing away from the target at the time.
    • Monk
      • Fixed a bug where Chi Orbit and Crosswinds were doing incorrect damage while Storm, Earth, and Fire was active.
    • Priest
      • Flash Heal will no longer consume 2 charges of Surge of Light if you have Trail of Light talented.

    Dungeons and Raids

    • Trial of Valor
      • Helya
        • Resolved an issue that was causing too many Decaying Minions to spawn in phase 3 on Mythic difficulty.

    Player versus Player

    • Priest
      • Grace now properly increases the absorption of Power Word: Shield and Clarity of Will while the Priest has Trinity.
    • Rogue
      • Shroud of Concealment cannot be used during Arenas or Rated Battlegrounds.
        • Developers' Note: We generally do not allow abilities with cooldowns over 5 minutes to be used in rated PvP. As Shroud of Concealment has a 6 minute cooldown, it should not have been usable in Arenas and Rated Battlegrounds.

     

    Professions

    • Enchanting
      • Mark of the Trained Soldier now correctly adds 600 Mastery, as its tooltip indicates.
  • Scritto da ,
    In data 10 Gennaio sono stati applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    January 10


    Hotfixes

    Brawler’s Guild

    • Financial Support buffs should now be cleared between matches.
    • The Prediction Incentives NPCs should no longer state that they are accepting guesses when the guessing game is not enabled.
    • The Prediction Incentives NPCs can now be clicked through players.
    • Johnny Awesome should no longer yell across servers.

    Classes

    • Death Knight
      • Reduced the damage dealt by pet abilities Sweeping Claws and Vile Gas by 40% to offset the fact that they now ignore the target’s armor.
      • The damage dealt by Sweeping Claws and Vile Gas is now increased by Dreadblade (Unholy Death Knight Mastery).
    • Priest
      • Call of the Void (Shadow Artifact Trait) will now stop channeling Mind Flay if the target moves out of line of sight of the tentacle.
    • Warlock
      • Affliction Warlocks will no longer enter combat when using Banish on creatures who are not in combat.

    Class Halls

    • Players are no longer able to use Artifact Power items while an Artifact that has all 54 points completed is equipped.

    Items

    • Wilfred's Sigil of Superior Summoning should now correctly reduce the cooldown of Infernal/Doomguard when a Wild Imp is spawned with the Impending Toom talent. Cooldowns that are over 10 minutes will be reduced to 3 minutes with Impending Doom active.

    Player versus Player

    • Fixed an issue where some Paladin Fearless Gladiator’s armor was assigned the wrong faction. If your armor faction is incorrect, log out and then back into of World of Warcraft.
    • All Artifact traits after 34 are now disabled in PvP instances.
    • Ashran
      • Several Wand and Scroll items should once again be usable within Ashran.
    • Priest
      • Psychic Link will now deal 30% of Mind Blast and Void Bolt damage (was 100%).

    Quests

    • Resolved an issue where Shar'thos would sometimes not grant credit for his World Quest.
    • During "Test at Sea", the North Fleet Reservists will once again spawn so that you can drop plague vials on them.
  • Scritto da ,
    Il 19 Dicembre sono stati applicati i seguenti hotfix, alcuni dei quali però saranno attivi solo dal prossimo riavvio dei server:

    Blizzard Entertainment ha scritto

    December 19


    Hotfixes

    Dungeons and Raids

    (All dungeon and raid hotfixes will take effect with realm restarts in each region.)

    Trial of Valor

    Odyn

    • Reduced the damage of Shatter by 25% on all difficulties.
    • Reduced the damage of Stormforged Spear's tank hit by 25% on all difficulties.
    • Reduced Odyn's health by 10% on all difficulties.
    • Reduced Hyrja and Hymdall's health by 20% on all difficulties.
    • Hymdall and Hyrja now once again leave the arena at 85% on Heroic difficulty during Stage 2.

    Guarm

    • Reduced Health by 10% on all difficulties.
    • Reduced damage dealt by Headlong Charge by 10% on all difficulties. This change does not apply to Trample.
    • Reduced damage dealt by Flame Lick on impact on Mythic difficulty by 5%.

    Helya

    • Reduced the health of Bilewater Slime, Night Watch Mariner, and Helya by 10% and Grimelord by 15% in the Helya encounter in Trial of Valor on all difficulties.
    • Reduced the number of Taint of the Sea debuffs applied to players on Mythic difficulty by 1.
    • Reduced the damage of Tainted Explosion on all difficulties.

    PvP

    Hunter

    • Marksmanship
      • Aimed Shot now deals full damage against player targets, up from 80%.

    Paladin

    • Retribution
      • Retribution Paladin's template Strength has been reduced by 15%, down from 10%.

    Priest

    • Shadow
      • Shadow Priest's template Intellect is now reduced by 5%.

    Rogue

    • Subtlety
      • Nightblade is now undispellable.
      • Night Terrors is now Magic dispellable.

    Holiday Updates

    The Feast of Winter Veil Achievement "BB King" now only requires players to pelt three faction leaders to complete.

  • Scritto da ,
    Il 13 Dicembre sono stati applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    December 13


    Hotfixes

    Dungeons and Raids

    Trial of Valor

    Helya

    • Resolved an issue where Helya's Taint of the Sea on Mythic difficulty would sometimes cast at incorrect times in Stage One.

    Player versus Player

    • Players can now reach Prestige level 8.

    Rogue

    • (Assasination) Agility increased by 5%.
    • (Outlaw) Agility increased by 5%.

    Warlock

    • (Affliction) Intellect decreased by 5%.

    Death Knight

    • (Frost) Stamina reduced by 10%.

    Monk

    • (Windwalker) Strike of the Windlord now deals 60% damage in PvP.
    • (Windwalker) Fists of Fury now deals 85% damage in PvP.

    Priest

    • Atonement effect increased by 10% in PvP.

    Druid

    • (Restoration) Fortified Bark (Honor Talent) now increases the damage reduction of Ironbark by 15% (was 30%).
  • Il 6 Dicembre sono stati applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    December 6


    Hotfixes

     

    Class

    Demon Hunter

    • Fixed a bug that sometimes allowed the leech from Soul Rending to persist after Metamorphosis ended.

    Hunter

    • Freezing Trap will no longer cause the target's next cast to fail in certain cases.

    Mage

    • Ice Block's cooldown will correctly reset at the end of an encounter.

    Priest

    • You can now activate and deactivate Shadowform while mounted.

     

    Class Halls

    • Players who were unable to submit Artifact Knowledge Work Orders should now be able to again.

     

    Dungeons and Raids

    • Players in a dungeon during a server shutdown should no longer receive the Deserter debuff.

    Throne of Tides

    • Fixed a bug that was causing Mindbender Ghur’sha to be non-interactable.

    Trial of Valor

    • The Patient Zero achievement should now be obtainable, as intended.

    Guarm

    • Increased the radius of Guarm's Multi-Headed from 8 yards to 30 yards on Mythic difficulty.
    • Decreased Guarm's health by 5% on Mythic difficulty.

    Developers’ Notes: The Mythic difficulty change to the Multi-Headed mechanic is intended to require the use of 2 tanks on the encounter. We also slightly reduced Guarm’s health alongside this change in order to minimize the effect on groups that were accustomed to only using 1 tank. This is already active in the NA/ANZ region, and will take effect in other regions with their weekly restarts.

    Helya

    • The magnitude of Corrupted Axion's healing absorb now properly scales down as the size of a raid decreases from 30 players to 10 players.
    • Resolved an issue that would cause Fetid Rot from targeting more players than intended on non-Mythic difficulties.
    • Reduced the health of several enemies in the Helya encounter on Normal and Heroic difficulties.
    • On non-Mythic difficulties, Adjusted Orb of Corrosion no longer targets Helya's tank targets, similar to its behavior in Mythic difficulty.

    Odyn

    • Fixed an issue that could cause Odyn to sometimes cast a lethal Unerring Blast during the final phase of the encounter.

     

    Items

    • Many trinkets available from Timewalking holiday dungeons and vendors have had their effects adjusted to more closely match the power level of Legion trinkets.

     

    Player versus Player

    • Mass Invisibility can no longer be cast on allies holding battleground flags and orbs.

     

    Quests

    • Havi's message when a player completes "Now That's Just Clawful" will no longer be displayed to all players in the area.
    • World Quest map markers for Kirin Tor World Quests should now function correctly.
    • During “Barrels o’ Fun”, a swirling holy light now radiates from the barrel that needs to be tracked.
    • Players no longer get roadblocked if they teleport out of Well of the Forgotten after interacting with the Bone Pile for the quest "The Rite of the Executioner".
  • Il 29 Novembre sono stati applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    November 29


    Hotfixes

    Class

    Druid

    • Lifebloom should no longer lose its final instant heal effect after having its duration extended by Swiftmend while using the legendary wrist item Edraith, Bonds of Aglaya.

    Priest

    • Fixed an issue where Dispersion, Void Torrent, and Swirling Void Potion were not always pausing Insanity generation.

    Shaman

    • Corrected an issue that could cause Elemental Shamans to experience an indefinite visual alert when they have maximum Maelstrom.

    Dungeons

    Darkheart Thicket

    • Shade of Xavius
      • Induced Paranoia and Nightmare Bolt now ignore line of sight.
      • Nightmare Bolt now deals 25% less damage.

    Items

    • Wild Imps can now receive the Sin’dorei Spite benefit, increasing their damage by 30%.

    Player versus Player

    • Many different kinds of feasts can be placed and used inside of PvP instances.

    Paladin

    • Pure of Heart will no longer trigger the Cleanse Toxins cooldown.
    • Pure of Heart can no longer be triggered on periodic heal ticks, only the periodic heal’s initial cast.
    • Pure of Heart no longer triggers of Aura of Mercy.

    Quests

    • On the afternoon of Sunday, November 27, to alleviate an issue where too few Kirin Tor World Quests were available to allow for reliable completion of the Kirin Tor Emissary quest, we hotfixed that Emissary quest to autocomplete on login. This was a stopgap measure while we work on a proper fix to the underlying issue; we intend for future occurrences of the Kirin Tor Emissary quest to work as expected, like other Emissary quests.
    • The door leading to Furog the Elfbreaker's chamber in the Withered Army Training scenario should now open more reliably.
  • Scritto da ,
    Il 22 Novembre sono stati applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    November 22


    Hotfixes

    Class

    Death Knight

    • Purgatory should now work in the Withered Army Training scenario.

    Hunter

    • Bursting Shot's disorient effect should no longer hit targets out of line of sight.

    Paladin

    • Divine Hammer’s cooldown, global cooldown, period, and duration are all correctly modified by Haste.

    Dungeons

    Trial of Valor

    • Non-boss enemies should now Death Grip less frequently.
      • Helya
      • Resolved an issue which caused chain and cleave effects to not target enemies that were near Helya.
      • Resolved an issue that could cause the Fury of the Maw movement effect to apply to players even after the wave has passed over them.
      • (Mythic Difficulty) Resolved an issue where Corrupted Breath would target the highest threat tank as opposed to player who is currently tanking the boss.

    Items

    • Soul Inhaler and Gin-Ji Knife Set may no longer be used in raid instances.

    NPCs

    • Gobo the Angler Mangler should now respawn and mangle anglers more frequently.
    • The Soultakers should no longer spawn one at a time. They should now always spawn as a group, and should now properly share health.

    Pet Battles

    • Fixed a crash that could sometimes occur when starting a pet battle with Algalon the Observer.

    Player versus Player

    • Seaforium Bomb and Huge Seaforium Bomb can be placed and deal siege damage in Isle of Conquest, as intended.
    • The chance of receiving multiple cloaks from PvP has been reduced.
    • Trial of Valor Vantus Rune buffs are removed when the player zones into a PvP instance.
    • Warlock
      • Rot and Decay now works correctly with Drain Soul and Drain Life.

    Quests

    • Demon Hunters that perform a faction change immediately after exiting Mardum will now have their next quest granted to them on login.
    • Players are now able to complete “Survey the City”.
    • There should be more Withered to wrangle in Ambervale for “Withered Wrangling: Ambervale”.
  • Scritto da ,
    Il 16 Novembre sono stati applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    November 16


    Hotfixes

    Class

    Mage

    • Displacement should now work for mages who know Arcane Momentum.

    Rogue

    • Weaponmaster no longer causes Goremaw's Bite to deal excessive damage when it activates.

    Shaman

    • Pristine Proto-Scale Girdle buffs are no longer shared among multiple Shaman.

    Dungeons

    Return to Karazhan

    • Grouped players can now loot Little Red's Cape for "High Stress Hiatus".

    Trial of Valor

    • There is now a portal to return to the start of the instance in Haustvald, and Odyn will teleport players out of the instance after Helya is defeated.
      • Helya
      • The difficulty of several aspects of the Helya encounter have been decreased on Raid Finder difficulty.
      • Resolved an issue where sometimes Bilewater Breath would cast while Helya is submerging.

    Quests

    • Warriors on "Capturing the Gateway" who aren’t seeing the required missions should return to their Class Hall, abandon the quest, and then re-accept it from Odyn. You will receive credit for missions you already completed and the remaining missions will now be available.
    • The Burning Crusade quest "Blessing of Incineratus" can now be completed.
  • Il 15 Novembre sono stati applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    November 15


    Hotfixes

    Class

    Priest

    • Borrowed Time and Muze’s Unwavering Will (legendary wrist item) now properly reduce the global cooldown of Smite, in addition to Smite’s cast time.

    Warlock

    • The Warlock Glyph of the Observer should now summon an Observer that knows Devour Magic.

    Dungeons

    • The weekly Grand Challenger’s Bounty now contains Item Level 885+ rewards for players who cleared a Mythic Keystone Level 12 or higher dungeon the prior week.

    Return to Karazhan

    • Burning Bones should no longer sometimes inflict damage to the tank instead of the player with the debuff.

    Player versus Player

    • End-of-match rewards from Rated Arenas and Rated Battlegrounds now get increased item level based on your current rating in that bracket, instead of your current item level.
      • Developers’ Notes: While the Weekly Quests for each bracket were giving rewards based on rating, the rewards given at the conclusion of a Rated Arena or Rated Battleground weren’t aligned with the challenge involved in earning a high rating. This change makes winning high-rated Arena or Rated Battleground matches more analogous to running repeated high-level Mythic Keystone dungeons.
    • Rated Battleground wins no longer have a guaranteed chance to reward an item.
      • Developers’ Notes: RBG wins would’ve been far too lucrative. We’re lowering the base chance of receiving an item, but also applying some aggressive bad luck protection. While you won’t earn an item from every single RBG win any more, they’ll still be very common, and far more valuable at higher ratings.
  • Scritto da ,
    Il 14 Novembre sono stati applicati i seguenti hotfix. Alcuni di questi, in particolare per il PvP, saranno attivi dalla prossima manutenzione.

    Blizzard Entertainment ha scritto

    November 14


    Hotfixes

    Class

    Death Knight

    • (Blood) The Hungering Maw now increases the player's Armor by 10%, then increases by 1% for every additional point put into the Infinite Progression Artifact Trait.

    Druid

    • (Restoration) The legendary item Aman'Thul's Wisdom should now work correctly with Rejuvenation and Germination when cast on other players.

    Hunter

    • (Beast Mastery) Spiritbound now increases the player's damage, Hati's damage, and the player's pet damage by 5%, then increases by 0.5% for every additional point put into the Infinite Progression Artifact Trait.

    Paladin

    • The damage from Greater Blessing of Might will no longer be increased twice by some debuffs on the target.

    Priest

    • (Discipline) Forbidden Flame now increases the player's damage and healing by 4%, then increases by 0.4% for every additional point into the Infinite Progression Artifact Trait.
    • Shadow: Voidform’s Insanity drain now begins at 8 Insanity per second (down from 9), but will increase at a 10% faster rate
      • Developers’ Notes: We want to reduce the maximum amount of time that Surrender to Madness can be maintained, without significantly impacting Shadow otherwise.  Our intent in this hotfix is that it’s still effective to use Surrender similarly to how it is currently used, but that its maximum potential in ideal situations is slightly less extreme.

    Warlock

    • Sweet Souls should no longer completely heal the Warlock when an ally uses a healthstone.

    Dungeons

    • Hellfire Citadel
      • LFR Queuing for Archimonde’s Fall at the Black Gate now has Anetheron, Azgalor, Kaz’rogal, and Archimonde spawned once the queue pops.
    • Return to Karazhan
      • Fixed an issue which could cause Galindre to not reset properly on a failed attempt.
    • Trial of Valor
      • Helya
      • Anchor Slam should now inflict less damage to secondary targets on Normal difficulty.
      • Resolved an issue where Fury of the Maw would do drastically more damage than intended on targets recently wounded by an Orb of Corrosion.

    Items

    • All Legion Legendary items have had their item level increased by 15. This change will be applied retroactively.
    • All items from the Trial of Valor have had their base item level increased by 5. This change will be applied retroactively.
    • The damage from the equip effect of Choker of Barbed Reins should scale down in Timewalking dungeons.

     

    Player versus Player

    The following PvP adjustments will take place with the next realm maintenance.

    Death Knight

    • (Frost) Strength reduced by 10%.
    • (Blood) Blood Boil now deals full damage in PvP (was reduced).
      • Developers’ Notes: Frost Death Knight damage continues to be higher than we’d like following the changes in Patch 7.1. For Blood, we no longer feel the damage reduction on Blood Boil is necessary. We plan to make a broader set of changes for them (and other tanks) in Patch 7.1.5.

    Druid

    • (Feral) Rake now deals 20% less damage to players.
      • Developers’ Notes: We like that Feral Druids can apply a lot of spread pressure through their bleeds, but Rake’s damage feels out of line.

    Mage

    • (Fire) Intellect increased by 10%.
      • Developers’ Notes: Fire Mages have simply fallen behind in terms of damage output, and we felt they needed an increase.

    Paladin

    • (Holy) Mana regeneration has been reduced.
    • (Holy) Avenging Crusader now costs 110,000 mana.
      • Developers’ Notes: Holy Paladins are too mana efficient in current PvP gameplay. We’re reducing their overall regeneration, as well as adding a mana cost to Avenging Crusader, since it was essentially mana-free healing.

    Rogue

    • Feint reduces damage taken from player cast area-of-effect spells by 30% (was 50%).
    • (All specs) Stamina has been increased by 5%.
      • Developers’ Notes: Feint’s AoE damage reduction is intended to protect Rogues during dungeon and raid encounters, but many class abilities that feel like single target spells in PvP are treated as AoE effects (e.g. Lunar Strike, Ice Nova). This makes Rogues unintentionally resistant to those abilities. We’re reducing Feint’s AoE damage reduction in PvP, but increasing Stamina to compensate.

    Shaman

    • (Elemental) Stormkeeper now increases damage of Lightning Bolt, Chain Lightning, and Lava Beam by 100% against players (was 200%)
    • (Elemental) Intellect increased by 5%.
      • Developers' Notes: Stormkeeper is at the center of a combination of cooldowns and procs that can cause extraordinarily high damage in a very short time. We're reducing its impact but increasing Elemental's damage overall to compensate.

    Warlock

    • (Affliction) Unstable Affliction's dispel damage has been doubled.
    • (Destruction) Chaos Bolt now deal an additional 35% damage against players (was 20%).
      • Developers’ Notes: Patch 7.1 changed the design of Unstable Affliction, and our initial tuning on the dispel damage was simply too low. For Destruction, we want spending Soul Shards on Chaos Bolt to feel rewarding when weighed against the alternatives.

    Quests

    • The weekly event quest “The Very Best” should no longer be cleared from the quest log when logging in on a low-level character.
    • Kirin Tor world quests can now appear when the Kirin Tor emissary is not active.

    Sound

    • Players no longer receive any sound following the Quick Join notifications when friends or guild members queue.
  • Scritto da ,
    L'8 Novembre sono stati applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    November 8


    Hotfixes

    Class

    Hunter

    • Bursting Shot should no longer hit enemies far above or below the player when used with Magnetized Blasting Cap Launcher.

    Priest

    • The Holy Priest artifact trait Say Your Prayers should now function correctly, and gives Prayer of a Mending a 6% chance per rank to not consume a count when it jumps.

    Warlock

    • Wild Imps summoned by Improved Dreadstalkers will now properly, continuously cast Fel Bolt.

    Dungeons

    • Completing a Mythic Keystone dungeon on level 11 or higher will now reward base item level 870 loot at the end of the run (was 865).

    Pet Battles

    • Players will no longer lose their Celestial Invitation upon starting the quest "A Celestial Invitation."

    PvP

    • Additional vendor food and drink items have been re-enabled for use in battlegrounds and Ashran.
    • The Patron of War achievement should once again show properly.

    Battlegrounds

    • Artifact Power rewards for the losing side have been increased.

    Quests

    • The quest rewards from "Soul Prism of the Illidari" and "The Once and Future Lord of Shadows", now have a base 870 item level.
    • Resolved an issue where “WANTED: Nameless King” and “WANTED: Kiranys Duskwhisper” would sometimes not grant quest credit.
    • Rockback Gnashers are no longer despawned by “Neltharion’s Lair: Mother of Stone”.
    • When using the Leave Vehicle button during “The Day that Deathwing Came: The Real Story”, the player is returned to their normal size.
    • The Fal'dorei Silkwitch in the “Building an Army” Withered Scenario should now more reliably open the door to the next room when it dies.
    • Resolved an issue in which “WANTED: Dreadbog” and “DANGER: Ealdis” would not properly grant the World Quest if the quest NPCs were near each other.
    • Resolved an issue in which “WANTED: Warbringer Mox'na” and “DANGER: Stormfeather” would not properly grant the World Quest if the quest NPCs were near each other.
    • Archaeology: Highborne Archaeology Fragments can now be looted for the quest "Explosive Results".

    Travel

    • (IN TESTING) Underwater-only mounts now move faster.
  • Il 3 Novembre sono stati applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    November 3


    Hotfixes

    Dungeons

    • Experience rewarded from queuing for "Random Legion Dungeon" (Normal difficulty) has been increased by 150%.

    Maw of Souls

    • On Mythic Keystone difficulty, the portal to Stormheim should no longer be covered up by the Challenger's Cache.

    Return to Karazhan

    • Players who may have missed the final turn-in to Khadgar inside of the Return to Karazhan dungeon are now able to turn in “Fragments of the Past” and “In the Eye of the Beholder” to Khadgar outside of Karazhan.
    • "In the Eye of the Beholder" and "The Tower of Power" should no longer fail to give players credit when defeating the final boss.
    • (REQUIRES RESTARTS) When returning to a partially-cleared Karazhan, the bosses and associated minions that had previously been defeated by the party leader should now properly be absent, and other players with different boss lockouts should be able to join without issue.

    Items

    • Players can now see and track their weekly and maximum cap of Lingering Soul Fragments in the Currency pane.
    • Hidden Artifact appearances that drop off World Bosses should now be guaranteed on a kill.

    Pet Battles

    • The Creeping Tentacle battle pet will now correctly drop on all difficulties of the Yogg-Saron encounter.
    • "Clone"-type abilities on Blood Boil, Bloodgazer Hatchling, and the 2016 BlizzCon pets have been exchanged for other abilities.

    Professions

    Alchemy

    • Recipe: Potion of Prolonged Power (Rank 1) no longer drops after you learn Rank 2.

    PvP

    • Players who activate the Ivory Talon buff for the Talon’s Vengeance faction are no longer Friendly to other players and NPCs while inside the Black Rook Arena.
    • Class Adjustments
      • Druid
        • Fortified Bark no longer grants critical strike reduction.
        • Nourish now allows Healing Touch to apply Rejuvenation (Germination) if Germination is learned in addition to other heal-over-time spells.
      • Mage
        • Ice Form now has a 60 second cooldown.

    Quests

    • Some unintentionally hidden World Quests in Suramar have been re-activated, including World Quests that are new to Patch 7.1.
    • Lingering Soul Fragments for the quest "Soul Prism of the Illidari" should now be guaranteed to drop from Heroic dungeon end bosses.
  • Scritto da ,
    Il 1 Novembre sono stati applicati i seguenti hotfix e bilanciamenti per il PvP:

    Blizzard Entertainment ha scritto

    November 1


    Hotfixes

    Classes

    Paladin

    • Silencing an enemy with Avenger’s Shield now activates Sephuz’s Secret.

    Rogue

    • Insignia of Ravenholdt should no longer damage enemies who are out of the Rogue’s line of sight.
    • Insignia of Ravenholdt should no longer damage enemies who are vertically much higher or lower than the Rogue.

    Class Halls

    • You should no longer see a new dungeon mission if you are currently on a mission-related quest to clear a dungeon.  This does not apply to the Karazhan mission.

    Dungeons and Raids

    • Maw of Souls.
      • Resolved an issue where Kvaldir Cage would remain stuck on a player.

    Items

    • Prydaz, Xavaric's Magnum Opus should no longer reset the swing timer.

     

    Player versus Player

    • Class Adjustments
      • Death Knight
        • (Frost) Strength in PvP has been reduced by 10%.
          • Developers’ Notes: A number of bug fixes and class tuning adjustments have pushed Frost damage too high.
        • (Unholy) Apocalypse damage is no longer reduced in PvP.
          • Developers’ Notes: We no longer feel that a reduction is necessary.
      • Demon Hunter
        • (Havoc) Agility increased by 5%.
        • (Havoc) Stamina increased by 10%.
          • Developers’ Notes: With time, players have become more accustomed to Demon Hunters and how to counter them. This should bring back their damage and general survivability to help them compete.
      • Hunter
        • (Survival) Stamina has been increased by 15%.
      • Mage
        • (Frost) Intellect has been reduced by 10%.
      • Monk
        • (Windwalker) Agility has been reduced by 10%.
        • (Windwalker) Heavy-Handed Strikes now causes Fists of Fury to only stun when cast (was with each tick of Fists of Fury).
        • (Windwalker) Serenity now increases damage by 25% with the Spiritual Focus artifact trait (was +30%).
          • Developers’ Notes: Windwalkers are able to maintain an extremely high uptime against their targets in PvP, and their raw damage capability was just too high for a spec that’s so difficult to get away from.
      • Shaman
        • Forked Lightning will no longer ignore line of sight.
        • Forked Lightning will no longer strike dead targets.
        • Lava Burst now deals full damage in PvP (was doing 80% of normal damage).
        • (Elemental) Control of Lava now deals an additional 100% damage (was an additional 150%).
      • Warrior
        • Hamstring damage has been increased considerably, and now lasts for 12 seconds in PvP.
        • (Arms) Strength and Stamina increased by 10%.
        • (Fury) Strength and Stamina increased by 10%.
          • Developers’ Notes: Patch 7.1 put Hamstring back on the global cooldown, and while we still feel that that’s the correct choice for that ability, we understand that this change had a major impact on PvP Warriors’ damage rotation, as well as Hamstring’s overall uptime. To compensate, we’ve increased Hamstring’s duration so that it needs to be applied less frequently, and massively increased its damage to help make it feel worthwhile to use.
      • Warlock
        • (Destruction) Entrenched in Flame duration reduced to 3 seconds (was 4 seconds).
        • (Destruction) Focused Chaos now increases Chaos Bolt damage by an additional 100% (was 150%).
        • (Destruction) Shadowburn now deals 20% less damage in PvP.
          • Developers’ Notes: 7.1 introduced some new talents to Destruction Warlocks to increase their control and incentivize the use of cast time spells like Chaos Bolt. These talents were overtuned initially, but we want to keep Chaos Bolt as the best damage value for a Soul Shard.
  • Scritto da ,
    Il 28 ottobre sono stati applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    October 28


    Hotfixes

    Classes

    Death Knight

    • Icecap is no longer activated by auto-attacks.

    Demon Hunter

    • Nemesis is no longer on the global cooldown.

    Druid

    • Casting an affected spell now removes only one stack of Predatory Swiftness with the legendary Ailuro Pouncers.
    • (Balance) Celestial Downpour now increases Starfall's duration by 20% (was 100%).

    Hunter

    • Killer Cobra now triggers when Cobra Shot is cast (was when spell hit).
    • Survival Hunters' Mastery will correctly be activated by pet auto-attacks.
    • Bursting Shot will no longer clear damage-over-time effects from targets in PvE.

    Mage

    • The legendary Belo'vir's Final Stand will now activate when a character has learned Arcane Momentum.

    Monk

    • The legendary Ovyd’s Winter Wrap no longer activates Gust of Mists when the overheal effect is applied.
    • The damage of the Cinidaria the Symbiote legendary will no longer be reduced while the Monk has Storm, Earth, and Fire active.

    Rogue

    • Outlaw Rogues should now be able to apply the Glyph of Blackout to Sap.

    Warrior

    • Players who have unlocked the Sul'thraze the Lasher appearance should get credit for the Achievement that grants the appearances of the two weapons used to make it.

    Dungeons and Raids

    • Players at the weekly cap for Lingering Soul Fragments should no longer be mailed extras or receive an error.
    • Halls of Valor
      • The damage reduced by standing within Hyrja's Eye of the Storm now properly scales with increasing Mythic Keystone levels.

    Holiday

    • The Hallow's End Crooked Tree Curse is successfully removed from players when they leave the area.

    Items

    • Using the Flight Master's Whistle should no longer close your map or prevent you from chatting.
    • You can no longer have the effects of multiple combat potions at the same time.
    • Bacon should no longer remove Omelette buffs. Of course.

    PvP

    • Artifact Power for Arena and Skirmish victories after your first of the day reward have been increased.
    • Fixed a bug where several items from Ashran, Tol Barad, and battlegrounds were not usable.
    • Class Adjustments
      • Death Knight
        • Both Empowered Rune Weapons and Hungering Rune Weapons now have a 1 minute cooldown when the Overpowered Rune Weapons PvP talent is taken.
      • Shaman
        • Counterstrike Totem (honor talent) now obeys line of sight.

    Quests

    • Players are no longer able to start the quest chain that starts with "Fate of the Guard" and leads to the quest "Last Stand of the Moon Guard" until after completing "Shal'Aran".
    • The kill requirement for "Cry More Thunder!" has been reduced to 50 (was 150).
    • The “Power of Corruption” quest item Essence of Wyrmtongue no longer allows players to attack members of their own faction. Tricksy demons!

     World

    • The Battle for Shattrath is working again.
    • Golden Eaglets, Tiny Apparitions, and Rose Taipans now spawn more frequently.
    • Wildlife have migrated away from the Ashamane's Fall graveyard in Val'sharah.
    • The portals in the Underbelly should now be visible.
  • Scritto da ,
    Il 26 Ottobre sono stati applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    October 26


    Hotfixes

    Classes

    Death Knight

    • Fixed a bug that caused Dark Transformation to not trigger some additional effects, and not correctly transform abominations into flesh golems.

    Druid

    • Fixed a bug where Shred could sometimes fail to deal damage or generate combo points.
    • Full Moon is again in the Arcane school.

    Hunter

    • Bestial Fury will correctly increase Bestial Wrath's damage bonus to your pet and Hati.

    Warlock

    • Enslave Demon can correctly target enemies up to one level above the caster.

    Class Halls

    • Missions will be less likely to offer follower armor set items to players that have maxed out the item level of all their champions.

    Items

    • The legendary Rogue ring Insignia of Ravenholdt should now be able to hit creatures with large hitboxes.
    • The legendary Warlock belt Power Cord of Lethtendris should no longer incorrectly have a chance to be activated by targets that already have Unstable Affliction.

    PvP

    Honor Talents

    Druid

    • Thorns now has a 1 second cooldown between procs.

    Quests

    • Killing the Waking Nightmare first during quest, "Waking Nightmares" will no longer prevent players from seeing Slumbering Nightmare.
  • Scritto da ,
    L'aggiornamento 7.1 è stato distribuito sui server in tempo reale. La patch è stata presto accompagnata da una prima serie di hotfix. Questi riguardano principalmente le classi, l'accesso a Karazhan, il PvP e le missioni. Li trovate qui in dettaglio:

    Blizzard Entertainment ha scritto

    October 25


    Hotfixes

    Bonus Event

    • Completing a dungeon on any Mythic Keystone difficulty will now count towards progress on the weekly Bonus Event quest, "Emissary of War".

    Classes

    Druid

    • Luffa Wrappings should once again function correctly for non-Feral Druids.
    • Prowl should once again have the correct stealth effectiveness.
    • Mass Entanglement should now reliably chain to nearby targets.

    Paladin

    • (Retribution) Fixed a bug preventing the Sword of Light passive from being fully calculated into baseline damage.

    Shaman

    • (Restoration) Lava Burst should correctly deal a critical strike against targets with Flame Shock, at level 20 or higher.

    Warrior

    • (Arms) Fixed a bug preventing the Seasoned Soldier passive from being fully calculated into baseline damage.

    Dungeons and Raids

    • Quest Items related to Karazhan attunement now drop in Mythic Keystone dungeons in addition to Mythic difficulty dungeons.

    Game Client

    • (Work in progress) Sheathing and unsheathing a weapon should no longer cause the game to crash.

    PvP

    • Warden Towers temporarily rewarded 150 Honor. They have been convinced to once again reward 300 Honor.
    • Honor rewards from Tol Barad have been reduced by 50%.
    • Class Adjustments
      • Relentless reduces crowd control duration by 20% (was 25%).
        • Developers’ Notes: We feel Relentless is over-represented in a lot of situations, so we’re slightly reducing its effect.
      • Demon Hunter
        • Fixed a bug that was preventing Imprison modified by Detainment from being removed by Divine Shield and Ice Block.
        • Fury of the Illidari no longer causes reduced damage in PvP.
      • Mage
        • (Fire) Stamina reduced by 10% in PvP.
        • (Frost) Stamina reduced by 10% in PvP
          • Developers’ Notes: Fire and Frost Mages have felt a bit too tanky.
        • (Frost) Deep Shatter increases the damage of Frostbolt by 150% (was 200%).
      • Monk
        • (Mistweaver) Surge of Mist now causes Enveloping Mist to incur an 8 second cooldown (was 6 seconds).
          • Developers’ Notes: Mistweavers Monks have often relied on Soothing Mist to do most of their healing. Now, when choosing Surge of Mist, you may have to cast another healing spell during the Enveloping Mists cooldown.
        • (Mistweaver) Counteract magic increases the healing of Renewing Mist by 125% (was 150%).
          • Developers’ Notes: Counteract Magic has felt a bit too strong against damage-over-time compositions.
      • Paladin
        • Avenging Crusader now properly increases the cooldown recovery rate of Judgment and Crusader Strike.
        • Avenging Crusader no longer increases the cooldown recovery rate of Tyr's Deliverance.
      • Priest
        • (Discipline) Searing Light increases the damage of Smite by 15%, down from 30%.
          • Developers’ Notes: The Discipline Priest is intended to be an offensive healer, but we feel they were over-performing in 2v2 Arena.
      • Rogue
        • Agility reduced by 10% in PvP.
        • Stamina reduced by 5% in PvP.
          • Developers’ Notes: Rogues are intended to be strong, yet vulnerable to focused-fire. We feel they have too much survivability while dealing too much damage with both utility and survivability, so we’re toning them down.
        • (Assassination) System Shock duration reduced to 2 seconds (was 4 seconds).
        • (Subtlety) Stamina reduced by 5% in PvP.
        • (Assassination, Outlaw) Stamina reduced by 15% in PvP.
      • Shaman
        • (Enhancement) Agility reduced by 10%.
      • Warlock
        • (Demonology) Doom, Doubled now increases the damage of Doom by 33% in PvP situations.
        • (Demonology) Grimoire of Synergy increases the Warlock's and Pet's damage by 30% in PvP situations.
        • (Demonology) Implosion damage reduced by 20% in PvP situations.
      • Warrior
        • Bladestorm now deals full damage in PvP situations.
          • Developers’ Notes: Bladestorm is intended to be a strong damage cooldown for the Arms Warrior. In Legion Beta testing, Arms Warriors felt too strong, so we reduced the damage Bladestorm did in PvP. We feel we’re back to a place where returning it to full damage makes sense.
        • Execute now deals 15% more damage in PvP situations.
          • Developers’ Notes: Execute is designed to be a signature strength of the Warrior, and should always be the right choice on targets within Execute range in PvP. We’ve found that there are some situations where that wasn’t true, so we’re increasing the damage of Execute to make it always the right choice.

    Quests

    • Players should no longer fail to get credit for completing world boss World Quests.
    • Players with a full inventory should now be able to complete “Edict of the God-King” and accept “Unwanted Evidence” after defeating God-King Skovald in Halls of Valor.
    • The quest drops for “Uncovering Orders” should now come from the final boss in each of the three named dungeons, Assault on Violet Hold, Black Rook Hold, and Vault of the Wardens.

    World

    • Bloodgazer Falcosaurs should now respawn more quickly.
  • Scritto da ,
    Il 19 Ottobre sono stati applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    October 19


    Hotfixes

    Classes

    Demon Hunter

    • Demon Hunters should now receive a cache (or mount when lucky) from Pandaria world bosses who previously had no items for Demon Hunters.

    Paladin

    • Blessing of Sanctuary now has a 30 second cooldown.

    Dungeons and Raids

    Emerald Nightmare

                    Cenarius

    • Damage immunity such as Divine Shield or Blessing of Protection now prevents damage dealt by Spear of Nightmares.

    Il’gynoth

    • Rogues will no longer end up inside Il’gynoth’s core when attacking it with Shadowstrike or Killing Spree.

    Items

    • The effects from Jewelcrafting neck pieces should now scale properly when Timewalking.

    Professions

    Archaeology

    • It should now be easier to obtain Jewels of Aellis for the quest "Sifting Through the Rubble". Angry Highborne Spirits should now have a 100% chance to drop a jewel.

    PvP

    • Warden Tower captains no longer have a limit on the number of eligible players who can simultaneously tap them.

    Quests

    • Alliance players are now able to complete "Full Circle" in Vashj'ir.
  • Scritto da ,
    Il 12 e 13 Ottobre sono stati applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    October 13


    Hotfixes

    Bonus Events

    • Entering a Timewalking Dungeon will no longer clear any planted plants from the Druid Evergreen upgrade.
    • The fireballs from the cooking buff "Pepper Breath" should now scale properly in Timewalking.
    • Class Hall Set 6-piece and 8-piece bonuses should now scale properly in Timewalking.

    Classes

    Druid

    • Ironfur no longer incorrectly multiplies Bonus Armor effects from temporary buffs.
    • (Balance) New Moon, Half Moon, and Full Moon are now in the Arcane spell school.

    Items

    • Spirit Cauldrons no longer have collision.

    Player versus Player

    Reminder: These changes are only active while in PvP combat situations and do not affect PvE. Many more Honor Talent changes are coming with Patch 7.1, including changes to Destruction Warlocks, Windwalker Monks, Death Knights, Balance Druids, and Restoration Druids.

    Mage

    Frost

    • Ice Form now has a 60 second cooldown (was 45 seconds).
    • Ice Form can no longer be cast while stunned.
    • Ice Form will now cause the Mage to be immune to only stuns, instead of other unintended crowd-control effects, such as Paralysis.
    • Frostbolt no longer deals increased damage in PvP (was a multiplier of +10%).
      • Developers’ Notes: Frost Mages are intended to create burst windows with Shatter and Glacial Spike, but have been reaching unintended levels of damage. By reducing Frostbolt damage, we’re reducing the potential size of Icicles and Glacial Spike burst. The Ice Form fixes should reduce its uptime, which was too high.

    Hunter

    Beast Mastery

    • Beast Mastery Agility reduced by 10% in PvP.
      • Developers’ Notes: We’ve found Beast Mastery damage to be too high, but we don’t feel that it’s due to any specific ability or mechanic, so we’re reducing the overall PvP template.

    Monk

    Mistweaver

    • Mistwalk can no longer be cast while silenced.
    • Soothing Mist healing reduced by 10% in PvP. (Soothing Mist version of Ancient Mistweaver Arts is unaffected.)
    • Soothing Mist healing cast by Summon Jade Serpent Statue reduced by 10% in PvP.
      • Developers’ Notes: Mistweavers been one of our strongest healers. We feel Soothing Mist is doing too much healing per second on its own, making it so that the Mistweaver doesn’t have to use cast-time healing spells as much as other healers, even when their target is taking high amounts of damage. We’re reducing Soothing Mist slightly to address this. Mistwalk was never intended to be used while the Mistweaver was silenced or locked out of Nature, so we’ve fixed that as a bug.

    Paladin

    • Pure of Heart no longer causes Cleanse to incur a cooldown when it removes poisons and diseases.
    • Pure of Heart no longer triggers when healed by a periodic heal effect, but will trigger when a spell such as Rejuvenation is initially cast.
      • Developers’ Notes: Retribution Paladins are designed to be a formidable damage dealer and also have a protective, counter-control kit for their allies. Pure of Heart is intended to “soft-counter” poisons and diseases, but we feel it’s too strong currently when the Paladin is paired with a healing-over-time healer. Pure of Heart will now only trigger when a healing spell is applied, but not periodically during the spell.

    Retribution

    • Blessing of Sanctuary now has a 30 second cooldown, up from 25 seconds.
      • Developers’ Notes: Blessing of Sanctuary has proven to be a strong, signature Honor Talent, but we feel its cooldown is too short.

    Rogue

    Assassination

    • System Shock now properly requires an Envenom cast with 5 or more combo points.
    • System Shock’s damage has been reduced by 20%.
    • Assassination’s Agility has been reduced by 5% in PvP.
      • Developers’ Notes: The Assassination Rogue is intended to be a strong, persistent damage dealer that pressures targets but lacks the utility that Outlaw excels in or the mobility that Subtlety provides. We’ve been monitoring their damage and feel its higher than intended, and we’ve found some bugs with System Shock contributed to this. We’ve also altered their PvP template to effectively reduce their damage.

    Outlaw

    • Control is King will no longer stack Adrenaline Rush above a 3 second duration.
      • Developers’ Notes: Control is King is intended to be an attractive choice for the Outlaw Rogue when within a control oriented team composition. This has worked out a bit too well. Now, subsequent procs of Control of King will no longer add to the duration, and instead will just refresh itself.

    Shaman

    Enhancement

    • Stormstrike’s damage is reduced by 15% in PvP.
    • Heroism and Bloodlust now have a 60 second cooldown when modified by Shamanism (was 45 seconds).
      • Developers’ Notes: The Enhancement Shaman is intended to be a formidable damage dealer who also provides offensive group utility through totems and buffs. Shamanism has been a popular choice for the Enhancement Shaman, allowing them to use Bloodlust/Heroism frequently and also in Arena combat. We like the utility this gives the Shaman, but feel its uptime is too high. Further, we feel the Enhancement Shaman’s burst damage with Stormstrike has been reaching unintended levels.

    October 12


    Hotfixes

    Class Halls

    • General and LocalDefense chat channels are now functioning properly in the Shaman Class Hall.

    Dungeons and Raids

    • In Mythic Keystone dungeons, Shadow Priests who die due to Surrender to Madness expiring should no longer incur a 5 second time penalty.
    • Emerald Nightmare
      •  Heart of Corruption
        • On Mythic difficulty, the Corruptor Tentacle that previously spawned at 225 seconds into the fight now spawns at 235 seconds, and the Deathglare Tentacle that previously spawned at 240 seconds into the fight now spawns at 250 seconds.

    Items

    • Items rewarded from emissary bags now more closely match the quality of World Quest rewards.
    • The Spear of Rethu polearm now scales properly from character level 1 to 100, now properly appears in the heirloom list, and is now correctly a 2-handed weapon.

    Quests

    •  Oculeth no longer disappears after completing the quest "Arcan'dor, Gift of the Ancient Magi."
  • Scritto da ,
    Il 6 Ottobre sono stati applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    October 6


    Hotfixes

    Classes

    • Warlock
      • (Destruction) Dimensional Rift will no longer spawn portals that are out of range to do damage to your target.

    Mythic Keystone Dungeons

    • The amount of Artifact Power rewarded from end-of-run Mythic Keystone chests now increases with the Level of the Mythic Keystone Dungeon.
    • When beating a Mythic Keystone timer by a margin so significant that your Keystone is upgraded by more than one step, you will earn multiple loot chests as before, however, the additional chests beyond the first will no longer contain Artifact Power.
      • Developers’ Notes: These changes are aimed at aligning the efficiency of the different tiers of difficulty, so that a well-geared group of dungeon experts is rewarded more for tackling a high-level Mythic dungeon, rather than incentivized to stomp an entry-level dungeon.

    Items

    • The Archaeology World Quest heirloom reward Spear of Rethu should now be item level 700, as intended (was item level 605).


    Kaivax ha scritto

    We’re deploying a hotfix as soon as possible that will change some of the contents of the chests at the end of Mythic Keystone dungeon runs:

    • The Artifact Power contained in Challenger’s Cache awarded for completing a given difficulty will now contain increasing amounts of Artifact Power depending on the difficulty cleared.
    • Prior to the hotfix, this Cache contained 400 base (pre-Knowledge-modifier) Artifact Power. After the hotfix:
      • Mythic 2-3: 500 base Artifact Power
      • Mythic 4-6: 800 base Artifact Power
      • Mythic 7-9: 1000 base Artifact Power
      • Mythic 10+: 1200 base Artifact Power
    • At the same time, any additional (bonus) chests awarded for beating the Mythic Keystone timer by a very large amount will no longer contain any Artifact Power. They will still contain items of the appropriate power level, as before.
    • All Challenger’s Caches will now also contain gold.

    The bonus chests you receive when you dominate a dungeon so thoroughly that your Keystone upgrades multiple times are intended to make sure that you don’t miss out on loot. You shouldn’t feel like it’s a mistake to blow away the timer. However, Artifact Power is available in nearly every type of endgame content, so your other reward for going faster is time saved, and that time could be spent pursuing more Artifact Power from its many other sources.

    These changes are aimed at aligning the efficiency of the different tiers of difficulty, so that a well-geared group of dungeon experts is rewarded more for tackling a high-level Mythic dungeon, rather than incentivized to stomp an entry-level dungeon.

  • Scritto da ,
    Il 5 Ottobre sono stati applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    October 5


    Hotfixes

    Classes

    • Druid
      • Moonkin Aura can no longer stack on targets.
    • Paladin
      • Steed of Glory now properly makes the Paladin immune to stun effects.
    • Shaman
      • Spirit Link Totem should no longer be damaged by Druids’ Rage of the Sleeper or Brambles.
    • Warrior
      • (Protection) Fixed a bug where Vengeance could cause Ignore Pain to consume less Rage than intended, but absorb for more.

    Class Halls

    • The cooldown for all Class Hall abilities which allow you to instantly complete a World Quest has been reduced from 3 days to 18 hours, and the time taken to complete the work order for the item used by these abilities has been reduced to 10 minutes.
    • Fixed an issue that sometimes hid the barrier blocking the Feralas Portal in the Emerald Dreamway for Druids who have previously sealed it.
    • Priest dungeon quests from missions will now be turned in to Moira Thaurissan, rather than Alonus Faol, who sometimes has other things to do.

    Dungeons and Raids

    • The Arcway
      • Forgotten Spirits will no longer respawn in The Arcway.
      • Timeless Wraiths will no longer attack players before they've been Banished In Time.
    • Halls of Valor
      • When Olmyr the Enlightened or Solsten are engaged, the door to Hyrja's room will shut while they are in combat.

    PvP

    • Druid
      • Fury of Elune can no longer be cast during Arena and Battleground preparation.
    • Demon Hunter
      • Demon Hunters now start arenas with 0 Pain and Fury.
    • Rogue
      • Shadowy Duel now prevents you from assaulting bases in Domination battlegrounds such as Arathi Basin.
    • Shaman
      • Fury of Air can no longer be cast during Arena and Battleground preparation.

    Quests

    • High-level players should now be eligible for the "Trial of Faith" scenario during the Garrison Campaign.
    • In the Withered Army Training scenario, it should be less likely for Leystalker Dro to be hiding somewhere that he wouldn't normally be encountered by clearing the room.
    • Enigmatic puzzles should no longer become non-responsive when a large number of players try to do the same Enigmatic World Quest puzzle.
  • Scritto da ,
    Il 3 Ottobre sono stati applicati i seguenti hotfix, tranne quelli riguardanti le istanze:

    Blizzard Entertainment ha scritto

    Hotfixes

    Classes

    • Mage
      • Splitting Ice should now cause Glacial Ice to damage the secondary target for 80% of the damage dealt to the primary target, as intended.
    • Monk
      • Stagger now delays 40% of damage taken (was 35%), and now quickly loses duration when out of combat.
    • Shaman
      • (Restoration) The Artifact trait Tidal Pools will now correctly heal all areas when multiple Tidal Pools are active at once.
    • Warlock
      • Shadowflame's damage over time can now critically strike.
    • Warrior
      • Shield Slam now generates 20 Rage (was 10).
      • Ignore Pain’s maximum absorption has been reduced by 33%.
      • Inspiring Presence no longer stacks on players who have multiple Warriors present.

    Dungeons and Raids

    (All dungeon and raid hotfixes will take effect with realm restarts in each region.)

    • Black Rook Hold
      • Mythic Keystone target time increased to 38 minutes (was 35 minutes).
    • Eye of Azshara
      • Mythic Keystone target time decreased to 35 minutes (was 36 minutes).
    • Maw of Souls
      • Mythic Keystone target time decreased to 24 minutes (was 25 minutes).
    • Neltharion’s Lair
      • Mythic Keystone target time decreased to 33 minutes (was 35 minutes).
    • Emerald Nightmare
      • Vantus Runes can now be used in Mythic Emerald Nightmare.
      • Il’gynoth
        • On Mythic difficulty, Il’gynoth’s health has been increased by 200%, but loses one-third of that value each time the Eye of Il’gynoth is defeated.
        • On Mythic difficulty, each Nightmare Explosion now deals 20% more damage to the Eye of Il’gynoth.
          • Developers’ Notes: A common strategy for Mythic Il’gynoth involved using raid compositions that focus on maximizing burst damage to complete the encounter in a single phase. This approach removes huge portions of the encounter and can overly favor a specific set of classes and specializations, causing negative social pressures in groups that have yet to reach this encounter. These changes ensure that raid groups must enter Il’gynoth’s core twice in order to complete the encounter on Mythic difficulty, but offset that change by speeding up the process of destroying the Eye to shorten the overall length of the encounter.

    Professions

    • Enchanting
      • Crafted items that upgrade to epic quality should now disenchant into Leylight Shards or Chaos Crystals.

    PvP

    • Shaman Totems will no longer take unintended extra damage from players.

    Quests

    • Players are now able to turn in "Ritual Ruination" to Calydus in Dreadscar Rift if they don’t take the portal out of the scenario.
  • Scritto da ,
    Il 30 Settembre sono stati applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    September 30


    Hotfixes

    Legion Companion App

    • Fixed a bug in iOS 10 that caused notification badge numbers to not clear.
    • The Login button now goes to your character list when possible.
    • The Account Selection button starts a new login with Battle.net.
    • The World Quest icon now shows additional info when using a filter.
    • Fixed a bug that sometimes made it appear that a 100%+ mission failed.

     

    Classes

    • Warlock
      • Unstable Affliction's dispel kickback damage is now capped at 50% of the Warlock's maximum health, but can still critically strike.
      • Destruction Warlocks that are stuck on the final Artifact acquisition quest "Ritual Ruination" should now find it easier to get through all obstacles. Any Warlock that has the Artifact, but is stuck on a quest objective, can return to Dalaran to get full credit for the quest.

    Class Halls

    • New work orders for Seals of Broken Fate will now have a shipment duration of 5 seconds.

     

    Dungeons and Raids

    • Assault on Violet Hold
      • The final encounters in Heroic and Mythic Violet Hold should now be properly reflected in your Statistics page upon completion.
    • Darkheart Thicket
      • (Mythic difficulty) Oakheart should no longer reset once awoken.
    • Emerald Nightmare
      • Xavius
        • Dead players should no longer become stuck if they release their spirit during the teleport to The Emerald Dream after defeating Xavius.

     

    Items

    • Augment Runes will now function in Mythic Keystone dungeons.

     

    Professions

    • Cooking
      • Black Barracuda Angling (Rank 3) should now correctly grant a chance to provide an instant pool catch.
      • Fish that are instantly caught from the Black Barracuda Angling trait are now selected from fishing pools, rather than open water fishing.
    • Herbalism
      • The droprate for seeds has been reduced to 2.5% for all herbs, except Felwort, which remains at a 25% chance to loot a seed.

     

    PvP

    • Ashran
      • All methods of turning in Artifact Fragments should now correctly reward honor at a rate of 1 honor for every 2 Artifact Fragments.
    • The Rated PvP gear weekly bonus rewards are now based on the player's PvP Rating for 2v2, 3v3, and Rated Battlegrounds.
      • Developers’ Notes: Currently, rated PvP is always rewarding item level 840 gear, regardless of rating. That is not our intent. We want to correct this as quickly as possible, but don’t want to inadvertently punish players who have already collected their weekly bonus chests. This fix will be implemented with the next weekly realm maintenance (A.M. PDT on Tuesday, October 4 for North American realms).

     

     Quests

    • These Suramar World Quests now correctly award Nightfallen reputation beyond Honored: “Studying the Reaction”, “Clear the Skies”, “Left for Dead”, and “Fiends of Tel'anor”.
    • (Work in progress) Addressed multiple issues with the World Quest "Electrosnack" regarding tapping and some cosmetic elements.
    • Players who would have otherwise died to falling damage in the Withered Army Training scenario should now be reduced to 1 hp. First Arcanist Thalyssra will now port you back to the front of the ruins.
    • World Quests completed with a Combat Ally will once more correctly award experience to the Follower.
  • Scritto da ,
    Ecco le nuove correzioni in live sulla patch 7.0.3 di World of Warcraft aggiornate al 28 settembre. Tra bilanciamenti di classe, alle incursioni e alle missioni, è stata aggiunta anche la possibilità di vedersi accreditata l'uccisione dei boss mondiali e ottenere un lancio bonus per i personaggi che si trovano a non più di 200 yard di distanza nel momento in cui muore.

    Blizzard Entertainment ha scritto

    Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Legion. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

    Additional information about the expansion can be found below.

    September 28


    Hotfixes

     

    Classes

    • The ground mount speed bonus from Broken Isles Pathfinder now stacks with the passive class bonuses On a Pale Horse and Heart of Crusader.

    Death Knight

    • Multiple Unholy Death Knights with the Armies of the Damned artifact trait can now have their Death, Pestilence, and Famine debuffs applied at the time.

    Monk

    • Soothing Mist is no longer interrupted by Spirit Tether.
    • (Brewmaster) Set bonuses for the Battlewrap of the Hurricane’s Eye (Tier 18) have been adjusted:
      • 2 pieces: Increases the chance for your Gift of the Ox to summon a Healing Sphere by 2% (was 5%).
      • 4-pieces: Every time you gather a Healing Sphere, the remaining cooldowns of your Ironskin Brew and Purifying Brew are reduced by 1 second (was 5 seconds).

     Rogue

    • Shadow Dance should now be useable and should not be cancelled when the Rogue is affected by an enemy Hunter's Flare.

    Shaman

    • Lava Beam damage increased by 23%.
    • (Restoration) The artifact trait Tidal Pools will now correctly heal all areas when multiple Tidal Pools are active at once.

    Warlock

    • Seed of Corruption will now properly detonate and spread if the target dies while still affected.
    • Fixed a bug that sometimes caused Agony to not stack or generate Soul Shards.
    • (Demonology) The Artifact ability Thal'kiel's Consumption will no longer sometimes fail to do damage because the target moves out of range.
    • (Destruction) The Artifact ability Dimensional Rift will no longer spawn portals that are out of range to do damage to your target.

    Class Halls

    • Pet Charm missions now provide Pet Charms for both the main reward and the bonus reward.

    Dungeons and Raids

    • Players should receive bonus roll opportunities more reliably if they are eligible for them.

    The Emerald Nightmare

    Xavius

    • Immunities can no longer remove Darkening Soul or Blackening Soul. Dispelling either effect with an Imp's Singe Magic will give the owning Warlock +25 Nightmare Corruption.

    Items

    • Cloak of Fel Flames now correctly reduce magic damage taken by 15 % when immolation aura is active.
    • Shard of the Exodar no longer causes Drums of Fury to unaffected by Exhaustion/Sated effects.
    • Ancient Mana Gems and Ancient Mana Crystals now stack to 5.
    • Loot-a-rang should no longer break hostile players' stealth.

    NPCs

    • Players can now get credit and be able to bonus roll for world bosses if they are up to 200 yards away when it dies.
    • A number of questgivers’ pets are no longer critter-type creatures.

    Quests

    • During “Leyhollow Infestation”, players now only drop the rock when taking damage or attacking, not when entering combat, and player speed is only reduced by 50% when carrying a rock (was 75% reduced speed).
    • Fixed a rare bug that could cause Guardian Druids to not obtain credit for killing Arch-Desecrator Malithar during "When Dreams Become Nightmares".
    • Tomes of the Tranquil Mind obtained from "In the Blink of an Eye" are now Bind-on-pickup.
  • Scritto da ,
    In data 26 Settembre sono stati applicati i seguenti hotfix, insieme a qualche annullamento di precedenti modifiche per Cacciatori di Demoni Rovina e Sacerdoti Ombra:

    Blizzard Entertainment ha scritto

    September 26


    Hotfixes

     

    Classes

    Developer’s Notes: After carefully considering the constructive feedback we’ve received over the weekend, we’ve made some revisions to this week’s tuning. The class changes listed in this hotfix update, as well as those from the previous update will be applied during weekly maintenance in each region. Note that several changes from the previous update have been altered or removed, which is indicated by a strikethrough in the notes below.

    Demon Hunter

    • Havoc
      • Bloodlet (Talent) now deals 150% of initial Throw Glaive damage.

    Mage

    • Arcane
      • Quickening (Talent)’s maximum stacks are now 50, and it will not refresh its duration once at 50 stacks.

    Priest

    • Shadow
      • Mind Sear damage increased by 80% and Insanity generation increased by 50%.
      • Mind Flay damage increased by 20%.
      • Mind Spike damage increased by 28%.
      • Void Ray maximum stacks reduced to 4.
        • Developers’ Notes: Given the damage increase to Mind Sear, Mind Flay, and Mind Spike, this still results in an overall increase to the value of the talent.
      • Voidform stacks no longer increase while Dispersion is active.
        • Developers’ Notes: We would prefer that Surrender to Madness not be as dominant as it is, and that it can’t be extended for quite so long.  However, addressing this further would require significant changes to the spec beyond what we want to do in a tuning pass at this time. We will look for an opportunity to take a more comprehensive look at this issue in a future patch.

    Shaman

    • Queen Ascendant (Artifact trait) is no longer consumed when a queued healing spell is immediately triggered.

    Warlock

    • Fixed a bug that prevented Rain of Fire from always doing all 8 ticks of damage on PvE and PvP targets.

    Warrior

    • Arms
      • Tactician proc rate increased by 15%.
      • Hamstring no longer procs Tactician.
      • Exploit the Weakness (Artifact Trait) bonus reduced to 4% per point.

    NPCs

    • Suramar NPCs should no longer remove a player’s stealth at the start of their Arcane Investigation casting.
    • Interacting with Nomi should now take priority when his area is crowded.

    Professions

    • Engineering: The Reaves version of the Failure Detection Pylon should now work properly.

    PvP

    Rogue

    • Strike from the Shadows is now a snare, instead of a daze.

     

    Previous changes now reversed:

    Demon Hunter

    • Havoc
      • Throw Glaive damage reduced by 30%.
      • Bloodlet (Talent) now deals 100% of initial Throw Glaive damage.

    Priest

    • Shadow
      • Mind Sear damage and Insanity generation increased by 50%.
      • Voidform stacks no longer increase while Dispersion and Void Torrent are active.
        • Note: These abilities prevent Insanity drain from increasing while active, which effectively reduces the Insanity drain for the entire remainder the current Voidform. This was proving to be too powerful, so we’re now making sure that the damage bonus and Insanity drain from Voidform remain in sync.
      • The benefit of Mass Hysteria (Artifact Trait) is now capped at 100%.
        • Note: We want it to be rewarding when you’re able to maintain Surrender to Madness for an extremely long time, but the amount of damage this trait was contributing in those circumstances was excessive.
  • Scritto da ,
    In data 23 Settembre sono stati applicati i seguenti hotfix, mentre i bilanciamenti alle classi saranno attivi dalla prossima manutenzione.

    Blizzard Entertainment ha scritto

    Hotfixes

    Achievements

    • Broken Isles Pathfinder Rank 1 now properly displays the amount of the mounted speed increase.

    Classes

    Developers’ Notes: As we discussed last week, we’ve been gathering a massive amount of data based on how each spec has been performing in this first week of raids and Mythic Keystone dungeons, so that we can make a number of tuning changes with next week’s realm maintenance. The overall goal of these changes is to buff up some underperforming specs while also reining in a couple of over-performers, without dramatically changing anyone’s playstyle or causing them to feel as though the spec they chose to focus on became the “wrong choice.”

    All of these class changes will be applied during the next scheduled weekly maintenance period in each region. Note that there are also a number of PvP-specific changes, which are noted separately below.

    Death Knight

    • Frost
      • Remorseless Winter damage increased by 50%.
      • Obliterate damage increased by 19%.
      • Frost Strike damage increased by 12%.
      • Howling Blast damage increased by 10%.
      • Frostscythe (Talent) damage increased by 13%.
      • Frozen Pulse (Talent) damage increased by 11%.
      • Breath of Sindragosa (Talent) damage increased by 17%.

    Demon Hunter

    • Havoc
      • Throw Glaive damage reduced by 30%.
      • Fel Mastery (Talent) damage bonus to Fel Rush reduced to 30%.
      • Bloodlet (Talent) now deals 100% of initial Throw Glaive damage.
      • Fury of the Illidari (Artifact Ability) damage reduced by 20%.
        • Note: See below for for additional PvP tuning adjustments to Fury of the Illidari.
      • Balanced Blades (Artifact Trait) damage bonus to Blade Dance reduced to 3% per target.
    • Vengeance
      • Mastery now provides 50% less damage reduction per point.
      • Demon Spikes damage reduction increased to 20%.
        • Note: Gearing heavily for Mastery was allowing Vengeance Demon Hunters to reach excessively high levels of Physical damage reduction. We’re reducing the top-end potential of this effect somewhat, and bringing up the baseline. This should also cause the value of Mastery to be more in line with other stats.

    Druid

    • Moonfire (non-Feral) damage increased by 10%.
    • Balance
      • Sunfire damage increased by 10%.
      • Starfall damage increased by 10%.
      • Lunar Strike damage increased by 5%.
      • Solar Wrath damage increased by 5%.

    Mage

    • Arcane
      • Mastery effects increased by 20%.
      • Arcane Missiles damage increased by 9%.
      • Arcane Blast damage increased by 10%.
    • Frost
      • Frostbolt damage increased by 8%.
      • Ice Lance damage increased by 13%.
      • Flurry damage increased by 38%.
      • Blizzard damage increased by 36%, and mana cost reduced by 50%.
      • Splitting Ice (Talent) now causes 80% of normal damage (up from 50%).
      • Ice Nova (Talent) damage increased by 13%.
      • Ray of Frost (Talent) damage increased by 28%.
      • Glacial Spike (Talent) damage increased by 15%.

    Hunter

    • Barrage (non-Survival) damage reduced by 20%.
    • Beast Mastery
      • Bestial Wrath damage bonus increased to 25%.
    • Survival
      • Flanking Strike damage increased by 62%.

    Monk

    • Mistweaver
      • Spinning Crane Kick (Mistweaver) damage reduced by 25%.

    Paladin

    • Retribution
      • Templar’s Verdict damage increased by 10%.
      • Divine Storm damage increased by 20%.
      • Crusader Strike (Retribution) damage increased by 13%.
      • Blade of Justice damage increased by 13%.
      • Judgment (Retribution) damage increased by 13%.
      • Zeal (Talent) damage increased by 13%.
      • Blade of Wrath (Talent) damage increased by 13%.

    Priest

    • Holy
      • Holy Nova damage reduced by 16%.
    • Shadow
      • Mind Sear damage and Insanity generation increased by 50%.
      • Voidform stacks no longer increase while Dispersion and Void Torrent are active.
        • Note: These abilities prevent Insanity drain from increasing while active, which effectively reduces the Insanity drain for the entire remainder the current Voidform. This was proving to be too powerful, so we’re now making sure that the damage bonus and Insanity drain from Voidform remain in sync.
      • The benefit of Mass Hysteria (Artifact Trait) is now capped at 100%.
        • Note: We want it to be rewarding when you’re able to maintain Surrender to Madness for an extremely long time, but the amount of damage this trait was contributing in those circumstances was excessive.

    Rogue

    • Death From Above (Talent) area damage increased by 100%.
    • Assassination
      • Deadly Poison damage increased by 30%.
      • Fan of Knives damage increased by 30%.
      • Bag of Tricks (Artifact Trait) duration reduced to 3 seconds (overall damage unchanged), radius increased to 6 yards (from 3), and now benefits from Mastery.
      • Poison Knives (Artifact Trait) no longer benefits twitch from Mastery. Damage per point increased to 4%.
    • Outlaw
      • Fatebringer (Artifact Trait) Energy cost reduction reduced to 3 per rank.
      • Fate’s Thirst (Artifact Trait) damage bonus to Run Through reduced to 6% per rank.
      • Black Powder (Artifact Trait) damage bonus to Between the Eyes reduced to 6% per rank.
    • Subtlety
      • Eviscerate damage increased by 15%.
      • Nightblade damage increased by 15%.
        • Note: See below for additional PvP tuning adjustments to Eviscerate and Nightblade.
      • Shuriken Storm damage increased by 30%.
      • Second Shuriken (Artifact Trait) chance to activate increased to 30% (was 10%), damage increased by 30%, and now deals 200% additional damage while Stealth or Shadow Dance is active.

    Shaman

    • Elemental
      • Mastery effects increased by 12.5%.
      • Chain Lightning Maelstrom generation increased to 6.
      • Lightning Bolt (Elemental) damage increased by 23%.
      • Chain Lightning (Elemental) damage increased by 23%.
      • Lava Burst damage increased by 5%.
      • Storm Elemental (Talent)’s Call Lightning and Wind Gust damage increased by 20%.
    • Enhancement
      • Fixed a bug that gave offhand special attacks a 100% chance to activate Windfury while Doom Winds was active.
      • Windfury activation chance increased to 20%.
        • Note: We’re fixing a bug that added multiple extra Windfury procs to each activation of Doom Winds, but adding some Windfury procs back by increasing the baseline activation chance. This should also improve Maelstrom generation outside of Doom Winds.
    • Restoration
      • Chain Lightning (Restoration) damage increased by 23%.

    Warlock

    • Affliction
      • Drain Life damage increased by 10%
      • Drain Soul damage increased by 10%
      • Corruption damage increased by 10%
      • Agony damage increased by 5%
      • Unstable Affliction damage increased by 15%
      • Seed of Corruption damage increased by 15%
      • Siphon Life (Talent) damage increased by 10%
      • Haunt (Talent) damage increased by 15%
      • Phantom Singularity (Talent) damage increased by 15%
    • Demonology
      • Hand of Gul’dan impact damage increased by 20%
      • Demonwrath damage increased by 15%
      • Shadowbolt damage increased by 10%
      • Doom damage increased by 10%
      • Wild Imps damage increased by 10%
      • Dreadstalker attack power increased by 10%
      • Felguard attack power increased by 10%
      • Doomguard (Demonology)’s Doom Bolt damage increased by 18%
      • Demonbolt (Talent) damage increased by 10%
      • Implosion (Talent) damage increased by 15%
      • Shadowflame (Talent) damage increased by 10%
      • Darkglare (Talent) damage increased by 10%
    • Destruction
      • Chaos Bolt damage increased by 11%
      • Incinerate damage increased by 11%
      • Immolate damage increased by 11%
      • Conflagrate damage increased by 11%
      • Rain of Fire damage increased by 11%, and cast time removed
      • Cataclysm (Talent) damage increased by 11%
      • Channel Demonfire (Talent) damage increased by 11%

    Warrior

    • Arms
      • Exploit the Weakness (Artifact Trait) bonus reduced to 3% per point.
      • Focused Rage (Talent) damage bonus reduced to 30%.
    • Fury
      • Rampage damage increased by 12%.
      • Bloodthirst damage increased by 12%.
      • Raging Blow damage increased by 5%.
      • Furious Slash damage increased by 5%.
      • Execute (Fury) damage increased by 5%.
    • Protection
      • Vengeance (Talent) Rage cost reduction reduced to 35%.
      • Intercept Rage generation reduced to 10.
      • Shield Slam Rage generation reduced to 10.

    PvP

    Developers’ Notes: While many of the above changes are beneficial for PvP, some specs need additional tuning for PvP situations. Some of the PvP- specific changes we’re making are intended to counteract the above, while others are simply intended to help overall PvP balance.

    • Battlegrounds
      • Tank-specialized characters no longer take additional damage while carrying a flag.
    • Death Knight
      • Blood
        • Consumption (Artifact Ability)’s healing is no longer reduced in PvP.
        • Death Strike now factors in 50% of recent damage taken from players when determining it’s healing amount (previously, it ignored damage taken from players).
    • Demon Hunter
      • Havoc
        • Fury of the Illidari (Artifact Ability) damage is now reduced by 10% in PvP (up from a 30% reduction).
      • Vengeance
        • Soul Cleave’s heal is no longer reduced in PvP.
    • Druid
      • Restoration
        • Lifebloom’s bloom effect increased by 50% in PvP.
        • Critical Strike stat reduced by 50%.
        • Haste stat increased by 50%.
      • Guardian
        • Frenzied Regeneration now factors in 50% of recent damage taken from players when determining it’s healing amount (previously, it ignored damage taken from players).
    • Hunter
      • Survival
        • Mongoose Fury now increases the damage of Mongoose Bite by 35% per stack in PvP (up from 25% per stack).
      • Beast Mastery
        • Agility stat reduced by 10%.
    • Mage
      • Frost
        • Frostbolt now reduces movement speed by 50%.
        • Frostbolt damage is now increased by 10% in PvP (down from 20%).
      • Fire
        • World in Flames (Honor Talent)’s reduction to Flamestrike’s cast time reduced to 2 seconds.
    • Monk
      • Mistweaver
        • Counteract Magic (Honor Talent) bonus to Renewing Mist reduced to 150%.
      • Windwalker
        • Strike of the Windlord (Artifact Ability) damage is now reduced by 30% in PvP (up from 50%).
        • Agility stat increased by 12%.
    • Paladin
      • Retribution
        • Strength stat reduced by 5%.
      • Protection
        • Light of the Protector and Hand of the Protector healing is now reduced by 15% in PvP (up from 50%).
    • Priest
      • Discipline
        • Atonement healing is now increased by 15% in PvP (down from 25%).
      • Holy
        • Apotheosis can no longer be dispelled.
    • Rogue
      • Outlaw
        • Control is King (Honor Talent) duration reduced to 3 seconds.
        • Between the Eyes’ damage bonus on Critical Strikes reduced to 100% in PvP (down from 200%).
      • Subtlety
        • Eviscerate now deals 15% less damage in PvP.
        • Nightblade now deals 15% less damage in PvP.
    • Warrior
      • Arms
        • Echo Slam (Honor Talent) damage reduced to 5% of the target’s total health.
      • Fury
        • Bloodthirst’s heal is no longer reduced in PvP.
      • Protection
        • Ignore Pain’s maximum absorb amount is no longer reduced in PvP. (Note: the effect of each Ignore Pain is still reduced by 20% in PvP)
    • Honor System
      • The Honor system reward Glory of the Melee now rewards 500 Artifact Power (was 150).
    • World PvP
      • Warden Tower World Quests now grant 150 honor (was 300).
      • Warden Tower World Quests now appear three times per day, and each quest is available for 24 hours.

    Class Halls

    • Druids with the Evergreen perk should no longer have their planted soils reset after entering an Arena match.
    • The Soul Reapers tooltip for the Shadow Heresy talent is no longer incorrect.

    Dungeons and Raids

    • Emerald Nightmare
      • Fixed a bug where players would fall to their death when jumping into the Rift of Aln while mounted.
      • Warlocks will now be able to target their Soul Effigies when fighting Il'gynoth inside the heart chamber.
      • Ursoc no longer causes players to stand up (and interrupt their eating/drinking) when he respawns.
    • The Arcway
      • Enemy Forces will remain in The Arcway after players have defeated Advisor Vandros.
      • Tome of Hex: Spider should now only drop for Shaman when defeating Nal'tira.
    • Maw of Souls
      • Players should no longer become stuck inside the cages they’re placed in after defeating Ymiron.

    Items

    • Damage from Potion of the Old War and Potion of Deadly Grace reduced by 33%.
      • Developers’ Notes: Previously, we significantly buffed the damage of these potions, but then discovered some bugs that were significantly reducing their effective damage. Now that those bugs have been fixed, their damage contribution is much too high. They should still feel very rewarding to use, but we’re bringing them back down to Earth a little.
    • Fixed a bug that was causing Balance Druids to sometimes engage enemies from unintended great distances with damaging trinket procs.
    • The Grove Darkener's Treads should now switch from Intellect to Agility based on your spec.

    Professions

    • It should now be possible to reach skill 800 in Blacksmithing.
    • Cooking
      • Rank 1 of Hearty Feast should now reward one feast instead of five. Subsequent ranks reward a cost reduction, rather than additional food.
      • Demon Hunters should now get appropriate stats from feasts and other similar sources of buffs.

    Quests

    • In the Withered Army Training scenario, it should be less likely for Leystalker Dro to be hiding somewhere that he wouldn't normally be encountered by clearing the room.
    • A new Archaeology Quests aura is now displayed while you’re on an Archaeology quest in your current zone.
      • Developers’ Notes: This is to make sure you’re aware of how many days you have left to complete a large Archaeology project before it expires. We’re investigating ways to provide this in the quest tracker and quest log.
    • Aodh Witherpetal will no longer become stuck during “DANGER: Aodh Witherpetal”.
  • Il 21 Settembre sono stati applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    September 21


    Classes

    Druid

    • (Guardian) The Embrace the Nightmare artifact trait now properly grants crowd control immunity while Rage of the Sleeper is active.
    • Ironfur can no longer be dispelled.

    Mage

    • Flurry no longer causes enemies to attack you until the missile lands and deals damage.

    Monk

    • (Windwalker) The artifact trait Tornado Kicks should now benefit from Mastery: Combo Strikes.

    Paladin

    • Devotion Aura should correctly be canceled upon changing specializations or talents

    Rogue

    • Death from Above should now correctly deal its initial AOE damage to all nearby targets, regardless of the direction faced.
    • (Assassination) Fixed a bug that was causing Poison Knives to deal very little damage to targets beyond the first.
    • (Subtlety) Soothing Darkness will now only heal the player once per second while Shadow Dance is active.

    Priest

    • (Shadow) Casting Void Eruption with less than 7 seconds of Lingering Insanity no longer causes Void Form to immediately drop.
    • Fade and Surrender to Madness can no longer be used while silenced or pacified.

    Warlock

    • Unstable Affliction's silence backlash can no longer be grounded and reflected.

    Class Halls

    • Warlocks can now run through the portal to their Class Hall to be successfully teleported to their Class Hall.
    • Mage Class Hall NPCs will now be present as intended during the completion events for "Into the Oculus".

    Dungeons

    • Maw of Souls
      • Fixed an issue where disconnected players could become stuck in Kvaldir Cages.

    Items

    • Items gained from the Druid Class Hall Evergreen perk are now soulbound.
    • The toys Blingtron's Circuit Design Tutorial, Runas' Crystal Grinder, JewelCraft, and Trigger should no longer be stackable.
    • Gnomish Gearworks and Goblin Workshop items are now restricted to use in Warlords of Draenor zones.
    • The Starlight Beacon should now more reliably trigger its 15-second cooldown.
    • Fixed a bug where Potion of the Old War was not triggering as often as intended.

    Professions

    • Basilisks that appear when mining an ore node or creature will only drop additional ore for miners with at least 75 skill.
    • The archaeology quest “Echoes of My Ancestors” should no longer propagate credit to other group members.
    • The Mark of the Hidden Satyr enchant should no longer reset your auto-attack swing timer when it activates.
    • Cooking
      • The recipes that Nomi teaches you are no longer unique.
      • Nomi will now also check your bank to see if you have any Silver Mackerel for him to burn.

    PvP

    • Fixed a bug that caused some Elite PvP gear to be awarded at ratings that were too low.
    • The primary stat on all templates has been decreased by about 10%.
    • Discipline Priests now deal 15% less damage in PvP, and all other healing specs now deal 25% less damage in PvP
      • Developers’ Notes: Since all healing specs have had their Intellect increased (detailed below) to increase their healing, we’ve lowered the amount of damage they do against players to 25% (from 15%). Discipline priests are intended to do more damage than other healers and so their damage done is only decreased by 15%.
    • Pets and guardians now take 75% reduced AoE damage in PvP (was 50%).
    • Tanks now take 25% more damage from other players.
      • The stamina of each tank spec has been increased slightly in PvP instances (battlegrounds, arenas, and Ashran).
    • Players who race in or around the Watch Tower Assault: Nightwatcher's Perch during the "Ley Race" quest are no longer flagged for PvP.
    • Players who backfill into an Ashran that is closing down because there are not enough players will not receive the Recreant debuff once the Ashran closes.
    • Chilled Conjured Water, Ley-Enriched Water, Pail of Warm Milk, 'Bottled' Ley-Enriched Water, Manaelle's Sparkling Cider, and Arcberry Juice can now be used in Arenas and Rated Battlegrounds.
    • Prestige 4 players will now properly receive The Honorable title when reaching honor level 50.
    •  Demon Hunter
      • Agility reduced by 10% in PvP.
    • Druid
      • (Restoration) Intellect increased by 15%.
    • Hunter
      • Survival Tactics is no longer activated by Play Dead or Wake Up.
    • Monk
      • (Mistweaver) Intellect increased by 5%.
      • Effuse and Enveloping Mist can now properly be cast while moving through Soothing Mist, when specialized in both Mist Wrap and Ancient Mistweaver Arts.
    • Paladin
      • (Holy) Intellect increased by 5%.
    • Priest
      • (Discipline) Intellect increased by 5%.
      • (Holy) Intellect increased by 5%.
    • Rogue
      • (Subtlety) Stamina reduced by 10%, Agility reduced by 15%.
      • (Assassination) Agility reduced by 30%.
      • (Outlaw) Agility reduced by 10 %.
    • Shaman
      • (Restoration) Intellect increased by 5%.

    Quests

    • Abandoning “Cry Thunder!” will now cause Vethir to despawn, and will remove the player from the mount. Players can voluntarily exit the vehicle at any point, which will teleport them to the ground if they're very high.
    • Fixed a bug that could cause Illidan Stormrage to prevent the “Ravencrest’s Legacy” scenario from continuing.
    • Players will no longer be immediately teleported after accepting “Last Stand of the Moon Guard”, and must speak to Thalrenus Rivertree to be teleported to Meredil.
    • Patrols outside of Overseer Durant's room will no longer cause an infinite combat loop during “Make Your Mark”.
    • On “Operation Murloc Freedom”, Timeworn Oracles now do less damage.
    • All spirits in Tel'Anor should now grant credit towards “Paying Respects”.
    • The Heart of the Overlord item is now non-unique, so players can acquire it again if they disconnect in the middle of the "Heart of the Dreadscar" scenario.
    • Characters who perform a faction change will no longer lose completion progress on the quest "The Aegis of Aggramar".
    • Faction emissaries should now be more easy to select when turning in their quests.

    UI

    • Fixed an issue that caused the Adventure Guide to display incorrect loot for Emerald Nightmare.
  • In data 16 Settembre sono stati applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Legion. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

    Additional information about the expansion can be found below.

    September 16


    Hotfixes

    Classes

    • (Hotfix in testing; to be applied with next weekly maintenance) Most abilities used by Tank specializations have had their damage reduced by 10%. Abilities which are shared with other specializations remain unchanged for those other specializations.

    Demon Hunter

    • Fury of the Illidari will now correctly continue to do damage if your character is crowd controlled.
    • (Hotfix in testing; to be applied with next weekly maintenance) Fel Barrage proc rate changed to be consistent, regardless of target count.
      • Developers’ Notes: Havoc burst AoE damage has proved to be too strong, and Fel Barrage was the most prominent source of that. It should shine in multi-target situations because it does AoE damage; it doesn't need to also proc more often in those situations.

    Druid

    • (Guardian) Ursoc’s Endurance will correctly allow Ironfur to persist for its extended duration.

    Monk

    • (Hotfix in testing; to be applied with next weekly maintenance) Strike of the Wind Lord now deals reduced damage to secondary targets.
      • Developers’ Notes: Windwalker burst AoE damage was a bit too strong, and Strike of the Wind Lord is the biggest source of that. We want it to remain strong for single target, but not as strong with its secondary damage.

    Paladin

    • Devotion Aura should no longer drop off of the Paladin using it if the Paladin moves too quickly.
    • (Hotfix in testing; to be applied with next weekly maintenance) Light of the Protector and Hand of the Protector now heals for 30% of missing health (down from 35%).
    • (Hotfix in testing; to be applied with next weekly maintenance) Scatter the Shadows (Protection Paladin artifact trait) now increases the healing of Light of the Protector by 6/12/18% (down from 10/20/30%).
      • Developers’ Notes: Protection Paladin self-healing was buffed substantially near the end of beta, based on concerns that it was too weak, but those concerns have proved unfounded. We're bringing it back down to its intended level.

    Priest

    • Shadow Mania will no longer continue to generate insanity after you unlearn the talent.

    Shaman

    • The bonus Ghost Wolf speed from Rehgar’s Bodyguard ability should persist through entering combat, though it will not apply when entering Ghost Wolf while in combat.

    Warlock

    • Destruction Warlocks that are stuck on the final Artifact acquisition quest "Ritual Ruination" should now find it easier to get through all obstacles. Any warlocks that already have the Artifact, but are stuck on a quest objective, should return to Dalaran to get full credit for the quest.
    • Pleasure through Pain will now properly reduce the cooldown of Shadow Bolt while the Succubus is affected by Glyph of Shivarra.

     

    Class Halls

    • Fixed a bug that was preventing some players from being granted all of the follower missions that were intended for their followers’ ilevels.
    • Fixed an issue where very rarely, players would not be able to acquire Champions on certain characters.
    • Hunters who have researched the Eagle Ally perk and have since changed to no longer have that perk will no longer be teleported to unusable flight points when using the Flight Master's Whistle.
    • The rewards from Twisting Nether Demon Hunter Class hall trait have been improved.

    Dungeons

    • Assault on Violet Hold
      • Blood-Princess Thel'ena's Essence of the Blood Princess now increases pet and guardian damage done by 100%.
    • Darkheart Thicket
      • Fixed an issue that was causing Dresaron to sometimes fly away.
    • Throne of Thunder
      • Fixed an issue where Megaera could reset when players attempted to solo the encounter.

    Items

    • Legion foods and drinks should now restore twice as much health and mana.
    • The damage output of Potion of Deadly Grace and Potion of the Old War has been increased by 100%.

     

    PvP

    • Several followers have had the effectiveness of their abilities reduced against players.
    • Fixed an issue where PvP World Quests would occasionally reward items that were more powerful than intended for low Honor rank players.
    • Demon Hunter
      • Fury of the Illidari now deals 30% less damage to players

    Quests

    • You can now summon Dread Captain Thedon for the World Quest “Dread End” if you kill Serpentrix before interacting with the Ghostly Brazier.
  • Scritto da ,
    In data 14 e 15 Settembre sono stati risolti i seguenti problemi, fra cui un bug che permetteva a chi aeva già ottenuto un leggendario di trovarne un secondo troppo facilmente:

    Ornyx ha scritto

    We’ve identified and hotfixed an issue that could cause Legion legendary items to drop more frequently than intended, if a player had already received their first legendary.

    Thanks to everyone who reported this - the ability to look at specific cases where this was and wasn’t happening was invaluable for isolating what exactly was causing this bug to occur.



    Blizzard Entertainment ha scritto

    September 15

     


    Hotfixes

     

    Classes

    Druid

    • The Restoration Druid artifact trait Power of the Archdruid will now correctly always spread Regrowth to additional targets when you cast Regrowth instead of sometimes spreading Rejuvenation.

    Monk

    • Soothing Mist cast from the Monk’s Jade Serpent Statue should cancel on targets farther than 60 yards from the statue.
    • (Windwalker) The Tornado Kicks Artifact trait will no longer sometimes reduce your first Rising Sun Kick damage.

    Shaman

    • Players who use the Portal to the Maelstrom instead of the Astral Gate to the Maelstrom will now be granted credit for "The Voice of Thunder" quest.
    • Bodyguard: Rehgar Earthfury now correctly makes Ghost Wolf move at 100% extra speed (was 130%).

    Warrior

    • Rampage weapon trails now show for every swing of rampage regardless of whether the weapon was sheathed.

    Class Halls

    • Druids who abandoned either "Essence of Balance" or "Essence of Regrowth" should now be able to reaccept the quests by returning to the Emerald Dreamway.
    • Druids should now receive Naralex or Zen'tabra after entering their order halls.

    Dungeons

    • Players are now able to summon other players into Mythic dungeons as long as the player being summoned meets the requirements of the dungeon.
    • Eye of Azshara
      • Restless Tides now cast Imprisoning Bubble and Undertow correctly when more than one player is in melee with them.

    Items

    • Identified and fixed an issue that could cause Legion legendary items to drop more frequently than intended if a player had already received their first legendary.
    • Coins caught in the Dalaran Fountain are now Bind on Pickup.
    • Jeweled Signet of Melandrus now correctly increases the damage of Auto Shot for Hunters.
    • Stabilized Energy Pendant no longer causes resources to drain when the player changes zones.

    NPCs

    • Players are no longer able to use the Bribe and Mind Control abilities on Ysera.

    Professions

    • Cooking
      • Players who have previously killed Myonix should be able to acquire the Leybarbeque Ribs recipe on subsequent kills.
    • Enchanting
      • Fixed an issue where some epic quality items awarded from world quests provided incorrect disenchant materials.
      • Enchant Cloak – Gift of Critical Strike, Enchant Cloak – Gift of Haste, Enchant Cloak – Gift of Mastery, and Enchant Cloak – Gift of Versatility now increase the player’s movement speed by 2% (was 10%).
        • Developers’ Notes: In fights where movement speed is important, Draenor cloak enchants (which reward run speed) were outperforming the best Legion cloak enchants (which do not).  To protect enchanters from having to farm Draenor materials, we've reduced the run speed bonus on Draenor cloak enchants to 2%. We feel that cloak enchants aren’t the ideal place for run speed enhancements, and we will continue to look at interesting run speed options as the expansion continues.

    PvP

    • PvP World Quests should have rewards restored for Prestiged players.
    • Hired Underbelly Guards should be much less likely to leave you.
    • Warrior
      • Pain Train now provides a Battle Cry to all nearby allies that increases critical strike by 30%.

    Quests

    • The Lightning Rod cannot be used on the same mob multiple times during the World Quest “Electrosnack”.
    • "Shallow Graves" should now appear at all times for players on the quest "A Grisly Task".
    • Guardian Druids should no longer be prevented from completing "When Dreams Become Nightmares" when looting the Claws of Ursoc.
    • Fixed a bug that caused some players on "Cry Thunder!" to be forced to get their dragon killed to be able to dismount.
    • On “Shrine of the Truthguard”, players who navigate to Dalaran by using their Dalaran Hearthstone, regular Hearthstone, or by getting ported, will receive the “Return to Dalaran” objective and become able to turn in the quest to Lord Maxwell Tyrosus.
    • The Mining World Quest “Leyworms” now requires 10 Leystone-Encrusted Spikes (was 40).
    • Valewalker Farodin should now properly tell his story during the quest "Fragments of Disaster."
    • In Maw of Souls, Ymiron’s Broken Blade now drops on Normal, Heroic, and Mythic difficulties for Warriors who have completed "Champions of Skyhold".
    • Hunters are now able to complete "Delicate Enchantments" by using the "I'm ready" chat option after leaving the quest objective area.
    • On-death effects should no longer behave unusually when the player reaches 1 HP during “Withered Army Training”.

    Services

    • Performing a faction transfer on a character who has completed an Artifact Acquisition quest, but not yet turned it in, will no longer destroy the artifact when the quest is removed from players' logs. Players may then re-accept the Artifact quest after the transfer has completed and will receive full credit for the quest.

    September 14


    Hotfixes

    Classes

    Hunter

    • Hati will now reset appearance to the default blue wolf form the first time summoned.
      • Developers’ Notes: Due to a bug, some hunters had Hati transform with the Essence Swapper into appearances that are unintended. A fix has been made for this to prevent future issues, but to get rid of any unintended appearances that players may already have, Hati’s appearance will be reverted to the default blue wolf when first summoned, and should retain any appearance changes thereafter. The Essence Swapper will continue to allow you to change Hati’s appearance to match that of your currently active hunter pet.

    Paladin

    • Judgment's damage on secondary targets should correctly match its damage on the primary target.

    Priest

    • Clarity of Will's maximum shield size will be correctly increased by Versatility.

    Shaman

    • (Enhancement) Feral Lunge will no longer threaten enemies when cast. Feral Lunge now only causes threat when it lands and deals damage.

    Class Halls

    • The amount of follower experience granted by missions has been increased.
    • Lower-level followers should have access to more missions, even when the player has very high level followers active.
    • Players who failed to be rewarded Hymdall during the resolution of the quest "Jorhuttam" are properly granted him as a follower after entering their class hall.

    Dungeons

    • Players should no longer be able to apply for Premade Group Finder parties for Arcway or Court of Stars if they have not gained access to those dungeons.
    • Eye of Azsharah
      • For the quest “Cleansing the Dreamway”, Rarefied Water should now drop from every boss. Other enemies no longer drop the item for the quest.

    Items

    • Level 110 legendary rings and amulets, which all previously had no sockets, should now have 1 Prismatic socket per item.

    NPCs

    • Blingtron 6000 should no longer transport some players underneath the world.

    Professions

    • The alchemy spell Transmute: Fish to Gems should now take Cursed Queenfish, not Ghostly Queenfish.

    Quests

    • Operation Murloc Freedom now only rewards Timeworn Artifacts while the World Quest is active.
    • The Nightbourne Loupe for the quest "A Personal Touch" is now carried by both male and female nightborne.
    • The quest object "The Black Tome" for the quest "The Black Tome" now spawns in a location that is accessible without having to jump onto the altar. 
    • On “Cry Thunder!”, players can no longer interact with Vethir to start the bombing run if they’re in a raid group.
    • Elothir should consistently offer "Reading the Leaves" and "Given to Corruption" when a player is eligible for the quests.
    • Adjustments to spawn rate and credit for the Fishing World Quest “Buoy Fishing” have been made to streamline the quest.

    Zones

    • Players should no longer experience phasing issues when re-visiting Dalaran over Karazhan for the Legion pre-launch quests.
  • Il 13 Settembre sono state applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    September 13


    Hotfixes

    Classes

    Druid

    • Shifting into Bear Form will no longer freeze resource decay for non-Guardian druids.

    Hunter

    • Barrage range will now correctly match the range of the Hunter’s other abilities.
      • Developers’ Notes: During the recent updates to Barrage, we discovered it extended approximately 2 yards beyond the range of autoshot and other abilities.  We’re changing it to more closely match.

    Paladin

    • Hammer of the Righteous will no longer show its impact visual on dead targets.

    Rogue

    • Ghostly Strike debuff application and removal are now correctly posted to the combat log.

    Warlock

    • Soul Shards now regenerate to 3, while out of combat (up from 1).
      • Developers' Notes: As discussed in last week’s Developer Q&A, warlocks (and Demonology especially) needed to go through several spellcasts in order to generate the Soul Shards required to cast the spells needed for them to operate at peak efficiency. In outdoor gameplay and against packs of enemies in dungeons, this often meant that combat was ending just as the warlock was getting warmed up. Allowing warlocks to begin combat with 3 Soul Shards instead of 1 should let them bring more of their arsenal to bear in shorter encounters.

    Warrior

    • Mannoroth's Bloodletting Manacles now heals the warrior based on base Rage spent, rather than actual rage spent, to account for Rage cost reduction effects.
    • (Arms) Colossus Smash's cooldown reduced to 30s.
      • Developers' Notes: The cooldown on Colossus Smash serves as bad luck protection against long streaks of Tactician not activating. At 45 seconds, the worst case scenario of actually waiting for the full cooldown to elapse was a rare occurrence that was particularly noticeable (and frustrating) when it happened. At 30 seconds, the majority of the time Colossus Smash will still reset before its cooldown elapses, but those unlucky streaks should feel a little better.
    • (Arms) Focused Rage's damage bonus reduced to 40% per stack.

    Dungeons

    • Luck of the Draw now properly increases pet and guardian damage.
    • Assault on Violet Hold
      • Sael'orn will no long aggro players immediately when she spawns.
      • Fel Prison will no longer target healers in Heroic and Mythic difficulty.
    • Maw of Souls
      • Resolved an issue where Nether Rip didn’t appear on lower graphics settings.

     

    Items

    • (Hotfix work in progress) Emissary bags from completing World Quests now contain equippable items for your class.
    • The Derelict Skyhorn Kite now has a 15 minute cooldown.

     

    NPCs

    • The Imperial Arcanist and the Imperial Spellbreaker that spawn in front of Lothrius Mooncaller’s room in Suramar – The Athenaeum no longer drop loot or grant experience when killed by the Moonfall Manafiend summoned by a player or by Lothrius Mooncaller.
    • Regular creatures at Warden Towers should spawn more rapidly when attacked by many players.
    • Brimstone Destroyers in Azsuna can no longer be enslaved.

     

    Professions

    • Mother's Skinning Knife is now only usable by players who know Skinning.
    • Several Alchemy quests which required Heroic Dungeon kills can now be completed in Mythic.
    • Engineering
      • Players should no longer be able to skill up Engineering in Legion by making Gearspring Parts.  It should now be slightly easier to skill up to 800 by making goggles or Trigger.
      • The Arcanic Compressor is now multi-drop and can be looted several engineers in a group for completion of “Revamping the Recoil”.

    PvP

    • Several followers have had the effectiveness of their abilities reduced against players.
    • Fixed an issue causing some PvP World Quests to have invalid rewards for Honor level 50 players.
    • Flickering Shadows will no longer activate if the Rogue is capturing a point in Domination maps such as Arathi Basin.
    • The time between Wintergrasp and Tol Barad battles has been increased to 1 hour.
    • Skirmish victories now award 100 honor (was 50).
    • The first random battleground win of the day now rewards a Soldier's Splendor (250 Artifact Power).

    Quests

    • In the Warrior Class Campaign Ulduar Scenario, the door after Brood Queen Morvaniss should now always open when you kill her.
    • On the World Quest “Ley Race”, ley line nodes should now spawn more quickly as you go.
    • Death Knights should no longer become stuck on “Steeds of the Damned”.
    • Druids should no longer be stuck on “Gathering the Dreamweavers”.
    • Players that manage to find themselves in the "Champions of Elune" scenario without a vehicle will now be teleported out after 30 seconds.
    • Bind on Equip items have been removed as possible rewards from World Quests.
      • Developers’ Notes: As a player’s own item level increases, the quality of many World Quest item rewards rises as well. However, when these items can circulate throughout the economy, they can overshadow other sources of loot, and crafted items especially. World Quests should feel rewarding, but we want that to be because of a direct value to your character.
    • The Warden Tower World Quests are now on 6 hour rotations (was 3 hours).
    • Withered in the Withered Army Training scenario should now be able to throw rocks from point blank range.  Ow!
  • Scritto da ,
    Con un post sui forum ufficiali il team di sviluppo ci fa sapere di aver introdotto una modifica al tipo di equipaggiamento ottenibile con le Missioni Mondiali. D'ora in poi non si troveranno più oggetti che si vincoleranno all'equipaggiamento (BoE), ma solo alla raccolta.

    Ornyx ha scritto

    We’ve been working on a hotfix that adjusts World Quests to no longer reward BoE items. One of the features of the World Quest system is that as a player’s own item level increases, the quality of many World Quest item rewards rises as well. However, when these items can circulate throughout the economy, they can overshadow other sources of loot, and crafted items especially. World Quests should feel rewarding, but we want that to be because of a direct value to your character.

    Part of the process of applying this hotfix is to effectively “re-roll” the rewards given by many of the World Quests that are currently active. We had intended to apply this hotfix during weekly maintenance in order to minimize the amount of disruption it would cause to players. However, due to an error on our part, the hotfix was pushed live earlier today. As a result, many World Quests had their rewards changed while realms were still active.

    Unfortunately, if this caused you to miss out on a reward you were after, we are unable to reset the World Quest rewards back to what they were before the hotfix was applied. We’re deeply sorry for the mistake, and any inconvenience that was caused as a result.

  • Il 6 e 7 Settembre sono stati applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    September 7

     


    Hotfixes

    Classes

    Hunter

    • Barrage now fires in a tighter cone, and its visual has been improved to better show its area of effect.
      • Developers’ Notes-- Barrage fulfills a fantasy of a wild spray of shots in a large area. Of course, that can be dangerous, and often Hunters accidentally pull additional enemies with Barrage, especially in Legion dungeons. We saw this as a failure on our part to convey what it actually does. This hotfix should allow Hunters to get a feel for the shape and size of it and build a reliable expectation of what will happen when they cast Barrage. No change was made to Barrage’s damage. We hope that this helps Hunters and their groupmates to have a more pleasant dungeon experience.

    Rogue

    • Outlaw Rogues with Curse of the Dreadblades ability active will no longer take the backlash damage if Saber Slash strikes a second time.

    Shaman

    • The Enhancement Shaman Stormflurry Artifact Trait will now properly interact with the Ascendance talent and the Windstrike ability.

    Warrior

    • The Fury Warrior Artifact Trait Odyn's Champion has had its chance to activate doubled, but its effectiveness has been lowered. The tooltip will be incorrect until a future patch.

    Class Halls

    • The Vault Ticket (Rogue) is now a daily reset instead of weekly reset.  This may not take effect until next Tuesday if you have already looted the Vault this week.
    • The "Deadlier Warglaives" quest (Demon Hunter) will now only consume a single Obliterum.

    Dungeons

    Maw of Souls

    • Helya: Decreased the frequency of Helya's Taint of the Sea during the Breached Vessel phase.
    • Helya: Altered the visual of Corrupted Bellow in order to perform better on lower-end machines.
    • Helya: Lowered the baseline damage of Corrupted Bellow and added a damage increase on subsequent damage events.

    Holiday

    • Darkmoon Faire tinctures and droughts no longer work at 110.

    NPCs

    • Vault Keepers in Stormheim should no longer become stuck and prevent players from looting the Glimmering Treasure Chest.

    PvP

    • Players in a raid group will no longer earn PVP credit, nor receive Sightless Eyes in the Underbelly.

    Professions

    Cooking

    • (Work in progress) Fixing a bug that prevents players from being able to turn in “Opening the Test Kitchen” to Nomi.

    Fishing

    • Players with the artifact trait "Better Luck Next Time" now have a chance to catch boots.

    Quests

    • The damage done by the Fel Annihilator in the Battle for the Exodar scenario has been reduced.
    • Players who have completed "Jarl Come Back Now" but are not Neutral with Jandvik Vrykul can return to Toryl in Jandvik to get their reputation reset.

    Suramar

    • Blackhawk's Bulwark PvP Captains should respawn more quickly.
    • Fel Cannons in Felsoul Hold should respawn more quickly.

     

    Zones

    • An unintended increase in player population in certain zones, notably Class Halls, has been fixed.

     

     

    September 6


    Hotfixes

    Classes

    Demon Hunter

    • (Hotfix in testing) Demon Hunter Sigils will now correctly activate if the Demon Hunter is crowd controlled after placing the Sigil.

    Priest

    • The Discipline Priest artifact trait Sins of the Many will now properly increase Atonement healing done.
    • Spending artifact trait points as a Discipline Priest should no longer reduce the amount of Atonement healing done by Shadowfiend or Mindbender.

    Class Halls

    • In Skyhold, Quartermaster Durnholf will pay more attention to players and not walk away from them so quickly.

    Dungeons

    • Assault on Violet Hold
      • Mindflayer Kaahrj's Faceless Tendril should now prefer targets that are not being targeted by Eternal Darkness.
      • Corrected a spawn location for Mindflayer Kaahrj's Faceless Tendril that was inside the floor.
    • Maw of Souls
      • Helarjar Champions’ Bone Chilling Scream does not hit pets anymore.
    • Darkheart Thicket
      • Rotheart Keeper's Vile Mushrooms now explode, damaging nearby enemies.
      •  

    Items

    • (Hotfix in testing) Rocfeather Skyhorn Kite: cooldown raised to 15 minutes (was 2 minutes). Shared cooldown raised to 3 minutes.
    • (Hotfix in testing) Brulfist Idol: Knockback height reduced significantly.
      • Developers’ Notes: The two toys above (combined, or in conjunction with other things such as Emerald Winds) were too effective and diminished the value of utility and world-navigation tools that are core to certain classes and professions.
    • Touch of the Void: the tentacles summoned by this trinket no longer scale past level 100.
    • Reduced the active effect potency of Heirloom trinkets acquired from Warlords of Draenor Mythic Dungeons.
    • Fixed a bug that could cause players, who were simultaneously both very lucky and very unlucky, to receive the same legendary item more than once.

    Missions

    • Significantly improved the quality of the bonus reward available on Artifact Power missions..

    NPCs

    • Pollous the Fetid in Val'sharah should no longer evade and become unkillable.
    • Unstable Powers now target fewer players with their Unstable Power orbs.
    • Inquisitor Tivos’ Drain and Searing Gaze should now target fewer players.

    Professions

    Engineering

    • Gunshoes and Gunpowder Charges should now craft stacks instead of single items.

    Skinning

    • The amounts of leather and scales dropped per creature skinned have been reduced.

    Quests

    • Druids who abandoned either "Essence of Balance" or "Essence of Regrowth" should now be able to reaccept the quests by returning to the Emerald Dreamway.
    • Profession World Quests can now be completed in a raid group.

    Suramar

    • Completing the quest "Make Your Mark" should now properly count progress towards the achievement "Why Can't I Hold All This Mana?"
    • Players who have completed "Jarl Come Back Now" but are not Neutral with Jandvik Vrykul can return to Toryl in Jandvik to get their reputation reset.
  • Scritto da ,
    Il 2 Settembre sono stati applicati i seguenti hotfix:

    Blizzard Entertainment ha scritto

    September 2


    Hotfixes

     

    Classes

    Demon Hunter

    • The Havoc Demon Hunter Artifact ability Fury of the Illidari no longer plays an extra spell effect visual from the gold trait Rage of the Illidari without the Rage of the Illidari trait learned.

    Druid

    • Healing Touch (Balance and Guardian Druids) healing increased 33% and mana cost increased 100%.
    • Full Moon will now always deal full damage to the primary target. Damage is reduced for secondary targets.

    Hunter

    • Dead Survival Hunters will now be able to swim in their Eagle Ghost Form.

    Priest

    • Spending trait points in the Discipline Priest Artifact will now properly also increase the damage of your Mindbender or Shadowfiend summons.

    Shaman

    • The Sharas’dal, Scepter of Tides buff Queen’s Decree is no longer dispellable.

    Warlock

    • Soul Harvest should no longer incorrectly aggro all enemies in sight.
    • Demonic Empowerment, Demonwrath, and Thal'kiel's Consumption no longer require line of sight to your pets.

    Class Halls

    • Artifact Power gained from class-specific Class Hall Missions have been increased.
    • Priests who have completed the quest "Recruiting More Troops" should now be able to recruit troops from Vicar Eliza.
    • Bubbling Keg in the Monk Class Hall now respawns more quickly.
    • The Swirling Void Potion item from the Priest Class Hall Advancement "Altars of Blessing" now properly provides the Void Infused buff to players.
    • The different areas of the Shaman Class Hall have been united into a single chat channel.

    Dungeons

    • Players are able to enter a Random Legion Heroic if they are locked to all Legion Heroic Dungeons.

    Neltharion's Lair

    • Ularogg Cragshaper now starts with more energy when he enters combat.

    NPCs

    • Helarjar Soulkeepers will no longer cast Expel Soul.

    Professions

    • The engineer-only auction house in Dalaran should now be fully functional.
    • Players should no longer be spammed with new recipe notifications during the blacksmithing quest "Ironhorn Leysmithing".

    PvP

    • Demon Hunter Glide speed is reduced while carrying a battleground flag.
    • Demon Hunter Fel Rush speed is reduced when cast in the air while carrying a battleground flag.

    Quests

    • The Druid quest “Focusing the Energies” will no longer consume all Blood of Sargeras in your inventory.

    Artifact

    • Players who log out during “The Heart of the Dreadscar” should be able to proceed with the quest when they log back in.
    • For “The New Blood”, players can now loot an additional Tome of Blighted Implements to fulfill the requirement to do so if they already have the Tome of Blighted Implements in their inventory.
    • Fleet Admiral Tethys is now available in the Hall of Shadows to turn in "The Dreadblades", even when Fleet Admiral Tethys is in Stormheim.
    • Warriors who enter the scenario for "The Hunter of Heroes" will now properly advance the quest if they walk into Tideskorn rather than take Aerylia’s ride.
    • Tyrosus will now be waiting in Dalaran correctly for Holy Paladins returning to turn in "The Silver Hand".

    Azsuna

    • Players should more reliably receive credit during the quest "Back From The Dead".

    Highmountain

    • The Legion has it out for Malfurion in the War of the Ancients quest “Huln’s War – Reinforcements”. They are now sending three times as many wrathguards to stop him from summoning dryad reinforcements.

    Stormheim

    • Players are now able to turn in "Blood and Gold" at Yotnar, who is visible after completing the later trials in the quest chain.
    • The Ancient Tideskorn Blade for the quest "To Honor the Fallen" should now drop 100% of the time from Kvaldir vrykul in Helmouth Shallows.

    Suramar

    • Players leading a Withered army after turning in “Feed Thalyssra” should be able to access a chest that was previously inaccessible.

    Zones

    • Added a new graveyard at the top of Thorim's Peak in Stormheim.
  • La distribuzione delle patch per Legion continua con la risoluzione di molti bug che interessano classi, oggetti, missioni, artefatti, zone e altro ancora. In particolare, nell'hotfix del 1° settembre, è stata ridotta di circa il 50% l'esperienza ottenuta dai punti Onore guadagnati in PvP

    Questa è la nota rilasciata al riguardo dagli sviluppatori: "Vogliamo che i campi di battaglia e gli scontri siano un'attività utile e gratificante durante il livellamento, ma non devono essere il metodo più efficace per guadagnare XP. Anche se abbiamo diminuito l'esperienza ottenuta dal PvP, (il sistema, ndr) si dimostra sempre più efficiente di quanto non fosse nelle precedenti espansioni".

    Qui, invece, trovate tutti i dettagli sulla patch:

    Blizzard Entertainment ha scritto

    Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Legion. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

    Additional information about the expansion can be found below.

    September 1


    Hotfixes

    Classes

    Death Knight

    • Anti-Magic Barrier should no longer grant more than the intended bonus when combined with other effects that increase health.
    • Vampiric Blood should no longer grant more than the intended bonus when combined with other effects that increase health.

    Mage

    • Ignite spreading will no longer incorrectly remove other Mages' Ignite.

    Monk

    • Fortifying Brew should no longer grant more than the intended bonus when combined with other effects that increase health.

    Shaman

    • Enhancement Shamans should no longer be prevented from using instant Healing Surge while moving.

    Warrior

    • Commanding Shout should no longer grant more than the intended bonus when combined with other effects that increase health.

    Items

    • The tooltip for Tome of the Clear Mind now correctly states a maximum player level of 109 for its use.
    • Equippable items from Legion dungeon treasure chests should match your class proficiencies.
    • Skaggldrynk should now properly share a cooldown with other combat potions.

    NPCs

    • Tarben <Jarl of Tideskorn Harbor> should now cast his Jarl’s Command fear spell a bit less often.
    • In Darkbrul Arena, Stonefist Brawler’s stun attack should now be removable by effects that remove stuns.

    Professions

    • Reaves Module: Snack Distribution Mode no longer requires feasts.

    PvP

    • Experience earned from gaining Honor has been reduced by approximately 50%.
      • Developer’s note: We want battlegrounds and skirmishes to be a worthwhile and rewarding activity while leveling, but that should not be the most efficient method for gaining XP. While we've decreased the experience from PvP, it is still more efficient than it was in previous expansions.

    Quests

    • Fixed an issue where faction transfers would interfere with Death Knight's ability to complete the Class Hall quest "The Firstborn Rises".
    • Fixed a bug causing players who died during the sequence of Dalaran's teleportion would get stuck in Deadwind Pass.
    • Paladins should now be able to progress with their Class Hall Campaigns after completing the quest "The Scion's Legacy", by speaking with Lord Maxwell Tyrosus.
    • Teensy Weensy Fae Dragons should now appear more frequently during the quest “Teensy Weenies!”.

    Artifact

    • Rogue player should no longer sometimes experience issues using their Smoke Bomb during "The Unseen Blade".
    • Players should no longer be erroneously placed in a phase in Deadwind Pass that makes them unable to complete quests in the area, including "Following the Curse."
    • Hunters completing to quest to obtain their second or third artifact should no longer receive the quest "Hunter to Hunter" after turn-in.
    • The points of interest for the Warrior quest “Legacy of the Icebreaker" are now displaying correctly and the stage objectives update appropriately.

    Azsuna

    • Daglop should no longer disengage with the player, allowing “Minion! Kill Them!” to be completed normally.
    • During "The Right Weapon for the Job", shipwrecked captives in the Shipwreck Arena clubhouse should no longer glow as if they’re viable targets for the quest.
    • Players who leave the area and return during the “The Scythe of Souls” should be able to complete the quest.
    • Players entering the Nor'danil Wellspring in Azsuna should no longer be incorrectly queued to enter the Withered Scenario in Suramar.
    • Players should no longer fail to loot several quest objects in the Nar’thalas Academy during quests such as "Study Hall: Combat Research" and “Dressing with Class”.

    Highmountain

    • The bungee rope attached to the player should no longer disappear during the quest “Going Down, Going Up”.
    • Mayla Highmountain should no longer leave combat and reset the Wrath of Dargrul boss fight during “The Underking”.
    • On “Murlocs: The Next Generation” and “Oh, the Clawdacity!”, Murky’s abilities no longer affect other players in PvP. Gurrullrurlll mrrrgrglru ruluulll.

    Stormheim

    • "Waking the Shieldmaiden" now has a correctly-placed location dot on the map.

    Val’sharah

    • Fixed a number of issues with the "Defend The Temple" Bonus Objective in Val'sharah.

    UI

    • Obelisk of the Void should appear in the Dungeon Journal for all ranged damage dealers and healers.

    Zones

    • Orgrimmar, Stormwind, and previously invasion-affected areas should once again be unified for single realms.
      • Developer’s note: On RP servers, we’re setting sharding and cross-realm zoning back to how things were working before the Burning Legion invaded. This had been changed for stability during pre-launch events and invasions.

     

    August 30


    Hotfixes

    Classes

    Rogue

    • Corrected an issue that prevented Assassination Rogues from queuing for Legion dungeons even after obtaining their Artifact.

    Items

    • Rhonin's Assaulting Armwraps will now activate only once per cast of Arcane Missiles. Proc rate and buff duration have been adjusted to compensate.
    • Sephuz's Secret should now be activated by Grimoire: Felguard's Axe Toss.

    Quests

    • Legion players who had begun the post-Broken Shore event quests, but not completed them, should now be eligible to receive “In the Blink of an Eye”.

    Artifact

    • The Living Flames summoned by Felsoul Crushers now give appropriate levels of experience during "The Hunt".
    • Players should now properly receive credit for traveling to the Emerald Dreamway during "Cleansing the Mother Tree" when using the Dreamwalk ability.
    • Stormweaver Ingrida should no longer sometimes evade during "Stolen Thunder".

     

    Highmountain

    • The Weapon Racks on Torok's Bluff can now be interacted with after their first use during the Bonus Objective "Vengeance for the Stonedark".
    • Credit for enemies defeated during the quest "Huln's War - Reinforcements" should now be shared among all nearby players.

    Stormheim

    • Dread-Rider Malwick should respawn more readily, allowing for completion of “Assault and Battery”.
    • Players who are ready to turn in the quest “The Splintered Fleet” can now always see Dread-Rider Cullen. If she has just flown away, she will re-appear within a few minutes.
    • Players who abandon the quest “Dances with Ravenbears” should no longer retain the quest ability bar.
    • “Greymane’s Gambit” now reliably credits the player for completing the scenario.
    • “The Splintered Fleet” now reliably credits the player for completing the scenario.
    • The Skyfire Propeller should no longer become untouchable during “Signal Boost”.

     

    Val’sharah

     

    • Pollous the Fetid is now always roaming around Dreadroot in Val’sharah and defeatable, allowing “Purging the River” to be completed.
    • Players who are in a group and arrive late for the final kill in “The Fate of Val’sharah” should receive credit and be able to proceed.
    • Fixed a number of issues with the "Defend The Temple" Bonus Objective in Val'sharah.

     

    Zones

    • Players can now rest and bind their hearthstone in the Forsaken Foothold and Skyfire Triage Camp areas in Stormheim.
  • Ecco le note degli hotfix applicati l'11 Agosto:

    Blizzard Entertainment ha scritto

    Classes

    Demon Hunter

    • The chance to hit with Fel Rush has been aligned with the enemy’s full hitbox, rather than the center of the enemy.
    • Players that disconnect during the starting experience quest “Breaking Out” do not need to abandon and reaccept the quest in order to continue.
    • Fixed a bug that was preventing Demon Hunters from using Heart of the Nightwing and the Obsidian Nightwing mount.

    Priest

    • Casting Surrender to Madness while in Proving Grounds no longer kills you.

    Warlock

    • Wild Imps should now properly trigger damage from Greater Blessing of Might.
    • When Unstable Affliction is dispelled, it now deals 120% of the remaining spell damage (was 200%).

    Warrior

    • Thunder Clap will now more reliably hit targets near the edge of its radius.

    Dungeons and Raids

    • Increased the health of many low-level Classic dungeon enemies.
    • Fixed a bug that hid the entrance portal to Zul’Gurub in rare cases.

    Event

    • Fixed a bug that was preventing some zones that were marked for invasion from beginning the invasion as expected.
    • Demon invasion final world bosses now do moderately less damage to players.
    • Nethershards can now be found on the remains of the Reconstructed Fel Reaper 5000 and Dread Commander Nath'razel.
    • Mounted players will now properly see dialogue during Legion invasions.
    • Turn Ally no longer works on a player that is already under the effects of Give in to Darkness.
    • Fixed a bug that caused the time remaining for some invasions to display an incorrect value.

    Items

    • Players who received the Sargerei Disguise and destroyed it should have the toy added to their collection.

    Quests

    • During "A Lingering Suspicion", the quest item Loathsome Remnant should always drop, regardless of how quickly Tormented Souls or Tormented Citizens are killed.

    World

    • A new Alliance graveyard has been added in Azshara near to the Illidari anti-invasion camp.
  • Ecco gli hotfix applicati oggi 21 Luglio:

    Kaivax ha scritto

    Here you'll find a list of hotfixes that address various issues related to the recently-released World of Warcraft Pre-expansion Patch. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

    Additional information about the patch could be found below.

    July 20


    Bug Fixes

    Account Services

     

    • Level 90 boosts were temporarily disabled, and should be again useable.
    • (Work in progress) Fixed multiple issues affecting WoW Token redemption.

     

    Dungeons and Raids

     

    • Enemies have been weakened in all encounters in Warlords of Draenor dungeons and Hellfire Citadel on all difficulties.
    • Oregorger once again can hold a maximum of 100 Ore.
    • Hellfire Citadel
      • Gripping Shadows damage on Mannoroth reduced by 40% in Mythic difficulty.
      • Overflowing Fel Energy damage on Mannoroth reduced by 50% in Mythic difficulty.
      • Focused/Wrought Chaos damage on Archimonde reduced by 30% in Mythic difficulty.

                   

    Items

     

    • A number of items should no longer provide Legion materials when disenchanted.
    • The Eagletalon Spear can be upgraded using Ancient Heriloom Scabbard, as intended.

     

    Quests

     

    • The questgiver Lord Maxwell Tyrosus should not disappear after you accept the quest “Argent Call: The Trial of the Crypt”.
    • Malfurion Stormrage should be visible and interactive for Grove Warden turn-in quests, as intended.
    • Corrected an issue that could reset progress on the Shipyard quest “Naval Domination” and restored previous quest progress.
    • The Therazane quest “Controlling the Elements” should again be obtainable for characters who are level 80 and up, and have trained Enchanting.
    • Characters who have a War Mill should now be able to accept quests for Seals of Inevitable Fate while they already have 10 or more Seals.
    • (Work in progress) Fixed a bug that was preventing the Worgen quest “Endgame” from being available.
    • Players should again be able to access Ashran and Ashran quests at level 100.

     

    Transmogrification

     

    • Crown of the Fire Festival cannot be used as a transmogrification source.
    • (Work in progress) Transmogrification items related to the Warcraft movie should be granted to players who logged in during the promotion.

     

    User Interface

    • You should no longer be prompted to select Honor Talents until you reach level 110.

     

    Zones

     

    • Alterac Valley and Isle of Conquest were temporarily missing from the random battleground playlist.
    • (Work in progress) Cold Weather Flying should be granted to characters who previously obtained it.
    • Dalaran (Northrend) should again have a Trade Chat channel.

     

  • Ecco le modifiche applicate negli ultimi giorni, tra le quali figurano, oltre alla disattivazione di due funzionalità per il sistema operativo Os X 10.11, anche la soluzione di un bug per la razza Non Morti.

    Rygarius ha scritto

     

    World of Warcraft - Patch 6.2.2a, Build 20574


    Aggiornato il 6 ottobre 2015.

    Correzione dei problemi

    • Il supporto per la modalità a schermo diviso sul client per Mac con OS X 10.11 è stato disattivato per risolvere un problema di stabilità.
    • La funzione "Trova cursore" è stata disattivata sul client per Mac con OS X 10.11.
    • Risolto un problema per il quale i personaggi Non Morti vedevano l'icona della razza sbagliata durante il cambio di razza a pagamento.
  • Scritto da ,
    Sono state apportate delle modifiche per sistemare alcuni bug collegati all'attivazione degli oggetti ed altre correzioni ad Ashran e Kilrogg, vediamole insieme.

    Blizzard Entertainment ha scritto

    Incursioni e spedizioni

    Cittadella del Fuoco Infernale

    • Kilrogg Occhiotetro
      • Risolto un problema che permetteva a Grido Squarciante di persistere erroneamente sui Bramasangue Sbavanti trasformati in Terrori Giganteschi dopo una sconfitta dell'intero gruppo d'incursione.

    PvP

    Ashran

    • Risolto un problema per il quale i giocatori che si mettevano in coda in modalità Mercenario potevano erroneamente ricevere la penalità Codardo.

    Oggetti

    • Il Feticcio di Cartilagine e altri monili dell'Anima del Drago ora attivano correttamente i loro effetti quando i giocatori vengono scalati sotto il livello 90.
    • Risolto un problema per il quale alcuni oggetti classici della spedizione Fossa di Saron in modalità Normale perdevano i loro incavi per le gemme.

    Correzione dei problemi

    • Risolto un problema per il quale l'effetto di trasformazione di Drachira, Requie di Tarecgosa poteva venire erroneamente rimosso entrando o uscendo da una zona in fase.
  • Scritto da ,
    Ecco la serie di correzioni applicate con gli hotfix del 1° ottobre.

    Rygarius ha scritto

     

    October 1 - Raids and Dungeons

    Hellfire Citadel

    • Fel Lord Zakuun
      • [Requires a realm restart] Cloven Soul should now always be applied to the target with the highest threat that is currently tanking Fel Lord Zakuun.

    Collections

    Toy Box

    • Mark of the Ashtongue is now usable while in combat and the cosmetic transformation no longer breaks in combat.

    Items

    • Fixed an issue that could cause naval equipment to incorrectly display as red on the naval equipment vendor, (but is still purchasable) when the item in question has been unlocked for the character.
  • Il 21 settembre sono state apportate i seguenti cambiamenti e correzioni.

    Rygarius ha scritto

    Creatures and NPCs

    Tanaan Jungle

    • Remnant of the Blood Moon: To reduce the number Drained Blood Crystal needed to start the encounter, the health of the Blood Moon has been reduced to 1000 (down from 10,000).

    Raids and Dungeons

    Hellfire Citadel

    • Archimonde
      • The duration of Nether Corruption has been reduced to 5 seconds so it doesn't persist across multiple portal phases on Raid Finder difficulty.

    PvP

    Mercenary Mode

    • Players should no longer receive a bonus objective to kill a tower guardian for the wrong faction, Rylai Crestfall (Alliance) or Jeron Emberfall (Horde) while fighting as a mercenary.

    Achievements

    • Rescue Operation: Fixed an issue where players were unable to free captured prisoners.

    Bug Fixes

    • Fixed an issue that could prevent Monks from being able to use Zen Flight in areas where they were able to use other flying mounts.
    • [Requires a realm restart] Fixed an issue where the Swarming Insects debuff that prevents flight in The Feeding Pits in Townlong Steppes could persist incorrectly after leaving the area.
    • Fixed an issue that could cause characters to receive loot for the wrong class in Personal Loot mode on Mythic difficulty
  • Il 17 settembre sono state applicate le seguenti modifiche al gioco.

    Rygarius ha scritto

    Raids and Dungeons

    Hellfire Citadel

    • Gorefiend
      • Increased the duration for Digest and Resisting to 35 seconds (up from 30 seconds) on Mythic difficulty.

    Grimrail Depot

    • Fixed an issue where players were incorrectly able to reflect damage for a number of abilities during the Nitrogg Thundertower encounter.

    PvP

    Ashran

    • Recreant is now applied if a player does not accept the prompt to enter Ashran.

    Mercenary Mode

    • Fixed a situation that could cause the Mercenary mode buff to not be applied correctly on a character.

    Achievements

    • Master of the Seas: The title associated with this achievement is now account-wide for level 100 characters.
    • Rumble in the Jungle: The title associated with this achievement is now account-wide for level 100 characters
  • Il 15 settembre sono state applicate le seguenti modifiche al gioco.

    Rygarius ha scritto

    Raids and Dungeons

    Hellfire Citadel

    • Archimonde
      • Shadowfel Burst no longer requires line-of-sight to deal damage or knock players up into the air.

    PvP

    Ashran

    • Players on a multi-passenger mount flying into Ashran should now be placed into the correct phase.

    Mercenary Mode

    • Mages that fought for the opposite faction as a mercenary should no longer incorrectly retain the ability to use the opposing faction's teleport spells afterwards.

    Achievements

    • Heirloom Hoarder: Fixed an issue where players were not receiving the Chauffeured Chopper after completing the achievement, Heirloom Hoarder.
  • Il 10 settembre sono state applicate le seguenti modifiche al gioco.

    Cambiamenti rilevanti

    • Nerf sostanziale ad Archimonde per gruppi incursione composti da poche persone in modalità Normale ed Eroica (principalmente in terza fase).

    Rygarius ha scritto

    Creatures and NPCs

    Tanaan Jungle

    • Harbormaster Korak should no longer go into evade mode if more than one player is engaging him.

    Raids and Dungeons

    Hellfire Citadel

    • Xhul'horac
      • Voidscribe Aathalos is no longer susceptible to Charm, Possess, or Banish effects. 
      • Weaponlord Mehlkhior, and other creatures around Xhul'horac are now immune to Charm effects.
    • Archimonde
      • All of the following Archimonde encounter changes requires a realm restart to take effect.
      • We have made a number of changes aimed at reducing the difficulty of the Archimonde encounter for smaller raid groups on Normal and Heroic difficulty, with a focus on the final phase of the encounter in particular. These changes are offset by increased scaling with respect to raid size, so that the experience for larger raid groups will be mostly unchanged.
        • Infernal Doombringer's health has been reduced by up to 15%.
        • Shadowed Netherwalker's health has been reduced by up to 15%.
        • Living Shadow's health has been reduced by up to 15%.
        • Reduced the damage of Wrought Chaos by up to 20%.
        • Reduced the damage of Shackled Torment by up to 20%.
        • Living Shadows now spawn from each Nether Tear at a reduced rate for smaller raid sizes.
      • Added a 3-second cooldown to the periodic healing of Eternal Flame, preventing Infernal Doombringers from healing other Infernal Doombringers until 3 seconds after spawning on all difficulties.
      • Archimonde's health has been reduced by 10% on Raid Finder difficulty.

    Collections

    Toy Box

    • Will of Northrend's cosmetic transformation now persists and is usable in combat.

    Items

    • Timewalking 2-handed caster weapons now have bonus Spell Power equal to that of 1-handed caster weapons.
      • Bloodfire Greatstaff
      • Epoch-Mender
      • Grand Scepter of the Nexus-Kings
      • Spellfire Longsword
      • Staff of Polarities
      • Staff of Sinister Claws
      • Staff of Wayward Principles

    Bug Fixes

    • Fixed an issue where Vicious War Kodo and Vicious War Mechanostrider were not correctly converting into the opposite faction equivalent while performing a Faction Change.
  • Ieri sono stati applicati vari hotfix, tra cui un notevole aumento alle ricompense collegate ai ruoli più richiesti nel Dungeon e Raid Finder, di seguito riportiamo ogni novità nel dettaglio.

    Rygarius ha scritto

    August 17


    Raids and Dungeons

    Loot Buff for Call to Arms

    • Savage Satchel of Cooperation, awarded for completing a class role that's in demand through Dungeon Finder or Raid Finder received a boost to its contents.
      • Increased the amount of gold awarded by over 200%!
      • The satchel now has a chance for additional Baleful tokens, Empowered Apexis Fragment, and Medallion of the Legion.

    Hellfire Citadel

    Xhul'horac

    • Omnus's Singularity damage can now be reduced by damage reduction effects on Raid Finder difficulty.
       

    Items

    • Annihilator should no longer have a chance to trigger its on hit effect on targets that are above level 63.
    • Fixed an issue where Rancorbite Mail Agility 4-piece set bonus was not correctly scaling its damage down in Timewalking dungeons.
  • Scritto da ,
    Nei giorni 27-28 Luglio sono stati applicati i seguenti hotfix.

    Rygarius ha scritto

    Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft Patch 6.2.0. Hotfixes are updates made without requiring a new client-side patch. Some of the hotfixes below take effect the moment they were implemented, while others may require a realm restarte to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.


    July 28


    Garrison

    • Trading Post Level 3: The increase to reputation gain should now work correctly while in a Draenor dungeon or raid.

    Achievement

    • Filling the Ranks: Players that have already completed the criteria to obtain this achievement prior to a hotfix from July 21st should now correctly receive credit for the achievement.

    July 27


    Garrisons

    Shipyard

    • Ships constructed at a Level 3 Shipyard should now always be Rare quality or better with an increased chance to be Epic quality.
    • All rare creatures and NPCs in Tanaan now have a chance to drop a number of equipment blueprints for ships.

    Buffs to Garrison Resource

    • Completing the first Draenor Heroic Dungeon of the day now awards 200 Garrison Resource (up from 50).
    • Bringing Down the Iron Horde: The daily quest now awards 100 Garrison Resource on completion (up from 50).
    • Demonslayer of Tanaan: The daily quest now awards 100 Garrison Resource on completion (up from 50).
    • Pressing the Attack: The daily quest now awards 150 Garrison Resource on completion (up from 0).

    Items

    • Tablet of Ghost Wolf's movement speed increase to Ghost Wolf form should now be working correctly.
  • Scritto da ,
    Dal 20 al 24 Luglio sono stati applicati diversi hotfix e bilanciamenti incentrati particolarmente sul PvP. Il Community Manager Lore ha inoltre commentato alcuni di questi cambiamenti.

    Lore ha scritto

    Thanks again for all of your feedback. We’ve been discussing it heavily, and are going to make a few more changes.

    First, we’re going to make the remaining non-set armor pieces available on the Conquest vendors. They’ll still be available through the Champion’s Strongboxes, but if you’d rather not leave earning them up to random chance, you’ll be able to purchase them for Conquest points instead. With this change, the only items that will only be available through the Champion’s Strongboxes are the random-stat Accolade trinkets (which cannot be put on the vendors due to some technical hurdles). We're aiming to make this change with this upcoming weekly reset.

    Note that, as a result of this change taking place, we no longer plan to make the Champion’s Strongboxes purchasable with Conquest points for players who have earned the Wild Conquest achievement. Since nearly all of the items in the Strongboxes will be directly purchasable with Conquest points themselves, we feel that this would just add unnecessary frustration or confusion if players were to spend their Conquest on a Strongbox instead of just buying the item they wanted.

    The other change we’ll be making is to remove the Ashran-only 200 Conquest point bonus to the weekly Conquest cap. The total cap (1700 plus any additional bonuses from rating) will remain the same as it is currently, you just won’t have to go to Ashran to earn all of it. We're hoping to push this change live with this week's reset, but it requires a lot more programming and testing to make sure it's functioning properly, so it may not go live until the following week.

    Again, thanks for all the heartfelt feedback on this issue. We’ve definitely learned a lot of very valuable lessons, and are looking forward to seeing how the rest of Warlords Season 2 progresses!



    Rygarius ha scritto

    Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft Patch 6.2.0. Hotfixes are updates made without requiring a new client-side patch. Some of the hotfixes below take effect the moment they were implemented, while others may require a realm restarte to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.


    July 24


    PvP

    PvP Reward Changes

    Please note that the following PvP reward changes are currently still in-testing.

    • Conquest vendors now sell non-set PvP armor pieces that could be found in the Champion’s Strongbox.
    • Removed the Ashran-only 200 Conquest Point bonus to the weekly Conquest cap. Total Conquest cap remains unchanged, but characters no longer need to go to Ashran to earn all of it.
    • For more information on these PvP reward changes, please visit the forum thread titled: Recent PvP Rewards Hotfix.
       

    Creatures and NPCs

    Shadowmoon Valley

    • Yggdrel's Entangling Vines should no longer continue to deal damage after the growth has been slain.
       

    Quests

    Kezan

    • Liberate the Kaja'mite: Fixed an issue where characters above level 20 were unable to loot Kaja'mite Chunks.
       

    July 23


    Creatures and NPCs

    Tanaan Jungle

    • Supreme Lord Kazzak should now be immune to taunts from Bodyguard Followers.
       

    Raids and Dungeons

    Hellfire Citadel

    General

    • Combat Rogues should no longer receive daggers via Personal Loot or Bonus Roll.
    • Affliction Warlocks should no longer receive Prophecy of Fear via Personal Loot or Bonus Roll.

    Dragon Soul

    Warmaster Blackhorn

    • Fixed a condition where damaging Warmaster Blackhorn and Goriona too quickly could cause players to be unable to progress onto the next boss encounter.
       

    PvP

    • All healing and damage absorption has been reduced by 15% in PvP combat.

    Ashran

    • Players that accept the queue and teleport into Ashran should now correctly receive credit when their faction wins an event.
       

    Bug Fixes

    • Fixed an internal bag error that could occur upon entering a seamless instance with the prospected ore window open.
       

    Class

    Druid

    Balance

    • Starsurge now deals 15% less damage in PvP combat.

    Warlock

    Affliction

    • Haunt now deals 25% less damage in PvP combat.
       

    July 22


    Raids and Dungeons

    Hellfire Citadel

    Hellfire High Council

    • Fixed a situation where Mark of the Necromancer could stop dealing damage to players.
       

    PvP

    Ashran

    • Winning events in Ashran should now always award a Dented Ashmaul Strongbox.
       

    Items

    • Etheralus, the Eternal Reward's absorption effect should now correctly factor in Multistrikes from Healing Stream Totem and Healing Tide Totem. Additionally, healing dealt by Spirit Link's health redistribution no longer counts towards the absorption effect.
    • Nithramus, the All-Seer's damage effect should now correctly factor in damage caused Prophecy of Fear's Doom Nova.
    • Prophecy of Fear's Doom Nova effect should no longer be incorrectly triggered by Sunfall.
       

    Class

    Rogue

    Talents

    • Fixed an issue where Venom Rush could incorrectly persist indefinitely.
       

    July 21


    Class

    Paladin

    General

    • Tier-18 2-piece set bonus for Protection Paladins' Avenger's Reprieve effect no longer stacks and will refresh the duration of the effect instead.
    • Fixed an issue that caused Hammer of the Righteous to often hit the primary target twice instead of damaging one of the secondary targets.

    Priest

    General

    • Fixed an issue where the damage increase in a hotfix from June 26 for Repudiation of War was not working correctly.

    Warlock

    General

    • Felhunter should now correctly require line-of-sight with its target to use the Spell Lock ability. Previously, it was incorrectly using line-of-sight with the Warlock instead.
       

    Garrisons

    Naval Missions

    • Black Market Journal: This naval mission should now have the correct blockade prerequisite for Barrier Sea.
       

    Achievements

    • Filling the Ranks: Tracking for progress towards completing the achievement should now be working correctly.
       

    July 20


    Class Tuning Changes

    Please note that the following class tuning changes are now live. That tooltips for some of the following abilities may be inaccurate and will be updated in a future client-side patch.

    Druid

    • Guardian
      • Ursa Major now lasts 15 seconds (down from 25 seconds).

    Hunter

    • Beast Mastery
      • Bestial Wrath now lasts 15 seconds (up from 10 seconds).
    • Survival
      • Black Arrow, Explosive Shot, and Serpent Sting damage increased by 25%.

    Mage

    • Fire
      • Dragon’s Breath damage increased by 150%.
      • Flamestrike damage increased by 50%.

    Monk

    • Windwalker
      • Stance of the Fierce Tiger now increases all damage dealt by 10% (up from 5%).

    Paladin

    • Retribution
      • Sword of Light now increases damage dealt with two-handed melee weapons by 30% (up from 25%).
    • Protection
      • Avenger’s Shield damage increased by 30%.
      • Bastion of Glory now increases the healing received from Word of Glory by 8% per stack (up from 6%). Additionally, Mastery: Divine Bulwark now adds 8% to Bastion of Glory (up from 6%).
      • Tier-18 2-piece set bonus for Protection Paladins now grants an absorb effect equal to 5% of maximum health (up from 1.5%).
      • Tier-18 4-piece set bonus for Protection Paladins now triggers Grand Crusader.

    Shaman

    • Elemental
      • Mastery: Molten Earth damage has been increased by 11%.
      • Ascendance now has a 2-minute cooldown (down from 3 minutes) for Elemental Shaman.
    • Enhancement
      • [Added to yesterday's class tuning changes] Stormstrike damage has been increased by 30%.

    Warlock

    • Affliction
      • Drain Soul damage has been increased by 50%, and now causes all other damage over time spells to instantly deal 50% of their normal damage (up from 40%).
      • Haunt damage has been increased by 25%, and now increases periodic damage dealt by 35% (up from 30%).
    • Destruction
      • Chaos Bolt, Conflagrate, Immolate, Incinerate, and Shadowburn damage increased by 5%.

    Warrior

    • Protection
      • Bastion of Defense now increases block chance by 15% (up from 10%).
    • Arms
      • Tier-18 4-piece set bonus for Arms Warriors now increases the tick rate of Rend by 33% (down from 50%), and fixed a bug where it was granting double the intended increase.
         

    Class

    Monk

    Mistweaver

    • Fixed a number of issues with Sacred Draenic Incense for Mistweavers where it would benefit twice from effects which increase healing taken, and could bypass area-of-effect healing caps.

    Priest

    Armor Sets

    • Tier-18 4-piece set bonus for Discipline Priests now targets friendly targets to heal with the greatest % of missing health instead of current health. For example, the heal now prioritizes a player with 350k/500k instead of a player with 300k/300k health.

    Shaman

    Enhancement

    • Fixed an issue with Maelstrom Weapon that caused Healing Surge combined with the Tier-18 4-piece set bonus to heal for more than the intended amount.
       

    Quests

    Garrison Campaign

    • High Overlord Saurfang and Muradin Bronzebeard in the player's Garrisons now have chance to offer the Hellfire Citadel weekly raid quest when eligible.

    Professions

    • Ruined Construct: Jewelcrafters in a raid group should no longer see an option to insert 1000 Apexis Crystals into the Apexis Gemcutter Construct.
       

    Creatures and NPCs

    Tanaan Jungle

    • Fixed an issue that could cause the demon invasion leading to Painmistress Selora appearing to not work correctly.
       

    Raids and Dungeons

    Hellfire Citadel

    Gorefiend

    • Gorefiend should no longer be using other abilities while channeling Feast of Souls.

    Fel Lord Zakuun

    • Fixed an issue that could cause Fel Lord Zakuun to cast two Rumbling Fissures in rapid succession depending on when he was brought below 30% health.

    Xhul'horac

    • Xhul'horac's Overwhelming Chaos now increases damage dealt by 15% (down from 20%) per stack on Normal difficulty.
    • Combat rogues should now be able to correctly use Killing Spree again after receiving the Empowered Singularity debuff.

    Archimonde

    • Dreadstalkers should no longer incorrectly spawn on players that are not on the platform.
    • Players should no longer be occasionally dropped off the platform when transitioning into the Twisting Nether.
    • Fixed an issue that could cause the portal leading to the Archimonde encounter to not reappear in the raid instance after a soft reset.
    • Fixed an issue that could cause Archimonde's Shadowfel Burst to not be removed correctly when the ability struck multiple targets.
       

    PvP

    Ashran

    • Ancient Artifact should now only appear when there are more than 20 players per team in the battle, and the item now has a respawn timer.
       

    Items

    • Prophecy of Fear's visual effect for Doom Nova is now more subdued.
       

    Bug Fixes

    • Fixed an issue that could occasionally cause the client to crash while loading into an Arena.
    • Fixed an issue where players were unable to queue for Pet Battles through the Pet Journal while in Tanaan Jungle.
    • Fixed an issue where players were unable to queue as a party for Timewalking dungeons if one of the party members had already completed the Timewalking Bonus Event quest.
  • Scritto da ,
    Sono stati corretti molti bug introdotti con l'ultima patch, ecco la lista degli hotfix del 6, 7 e 8 luglio.

    Rygarius ha scritto

    8 luglio

    Creature e PNG

    Giungla di Tanaan

    • Il Capitano Barbaferro ora ha una probabilità garantita di rilasciare un Progetto: Cannocchiale Spettrale.
    • Varyx il Dannato ora ritorna nel punto in cui compare, invece di scomparire, se esce dal combattimento. Inoltre, è sufficiente bloccare un solo raggio per far ricominciare lo scontro.

    Missioni

    Missioni della Guarnigione

    • [Richiede il riavvio del reame] Risolto un problema per il quale completare gli assalti giornalieri nella Giungla di Tanaan forniva erroneamente anche il completamento del credito per gli assalti giornalieri della Guarnigione.

    Guglie di Arakk

    • Il richiamo della Madre dei Corvi: risolto un problema per il quale interagire con gli oggetti durante il rituale induceva i famigli e i servitori dei giocatori a usare le loro abilità.

    Incursioni e spedizioni

    Cittadella del Fuoco Infernale

    Velhari la Despota

    • Risolto un problema di tempistiche per il quale Velhari la Despota poteva lanciare la mossa risolutiva sbagliata proprio durante la transizione alla fase successiva.

    Xhul'horac

    • È stata regolata la salute di Xhul'horac, di Omnus, del Demonio del Vuoto Instabile e dell'Avanguardia Akkelion, riducendola di circa il 10%, per i gruppi d'incursione composti da 10 giocatori in modalità Normale ed Eroica. Tale salute resta invariata nei gruppi d'incursione da 30 giocatori.

    Mannoroth

    • Mannoroth non si ritrasforma più in uno scheletro dopo essere stato sconfitto.
    • Risolto un problema per il quale le Ombre Osservanti talvolta non riducevano la velocità di movimento.

    PvP

    Ashran

    • Risolti dei problemi per i quali alcuni giocatori perdevano gli effetti di furtività durante alcuni eventi ad Ashran.

    Oggetti

    • Sono stati aumentati del 50% i bonus alla probabilità di critico, alla versatilità, alla Tempra e allo spirito su tutti i monili del Gladiatore Indomito (Stagione 2 di Warlords).

    Interfaccia

    • Cliccando sul pulsante "Unisciti a un'incursione" nella Guida alle avventure si apre la scheda dei Gruppi organizzati, invece di quella della Ricerca delle incursioni.

    Classi

    Monaco

    Set di armature

    • L'hotfix del 7 luglio al bonus da 4 pezzi del tier 18 per i Monaci con specializzazione Misticismo ora dovrebbe fornire la giusta quantità di cure.

    Paladino

    Talenti

    • L'hotfix del 7 luglio, che riduceva le cure fornite da Sentenza d'Esecuzione del 25% in PvP, ora si applica solo ai Paladini con specializzazione Sacro. Per i Paladini con specializzazione Castigo o Protezione sono stati ripristinati i valori precedenti.

    7 luglio

    Guarnigione

    Navi

    • Equipaggio: Pandaren ora aumenta le probabilità di successo nelle missioni navali che durano più di 18 ore (invece di più di 1 giorno), e questa percentuale è superiore a quella di Equipaggio: Umani o Non Morti.

    Missioni navali

    • Torre Petrolifera: zona di raccolta non richiede più ai giocatori di completare la missione di blocco navale sbagliata.

    Incursioni e spedizioni

    Cittadella del Fuoco Infernale

    Assalto alla Cittadella

    • È stata regolata la salute di alcuni Rinforzi del Fuoco Infernale e Veicoli d'Assedio Infusi di Vilfuoco, riducendola di circa il 10%, per i gruppi d'incursione composti da 10 giocatori in modalità Eroica. Tale salute resta invariata nei gruppi d'incursione da 30 giocatori.
      • Rinforzi del Fuoco Infernale: Ingegnere Assunto, Vilstrega di Malacarne, Fante Maggiore di Ferro, Berserker Gigantesco
      • Veicoli d'Assedio Infusi di Vilfuoco: Artiglieria del Vilfuoco, Frantumatore del Vilfuoco, Demolitore del Vilfuoco, Sputafiamme del Vilfuoco

    Mannoroth

    • Mannoroth ora ha la possibilità di selezionare i Cacciatori affetti da Forza d'Ombra.
    • Mannoroth non usa più la sua abilità Forza d'Ombra sui giocatori già colpiti da Marchio della Rovina.

    Archimonde

    • Fuoco della Rovina ora dura 120 secondi (invece di 90 secondi).

    PvP

    Ashran

    • Risolto un problema per il quale i giocatori morti durante un evento talvolta non ricevevano il credito per il completamento della missione dopo che la loro fazione aveva vinto l'evento.

    Oggetti

    • Il Cristallo del Predatore e il Cristallo del Maestro Predatore non teletrasportano più vicino a Varyx il Dannato.

    Imprese

    • Cuore di ferro: i giocatori dell'Alleanza ora possono ottenere il credito dopo aver potenziato una Caravella a qualità Epica e compiere l'impresa.

    Classi

    Monaco

    Set di armature

    • Il bonus del set tier 18 da 4 pezzi per i Monaci con specializzazione Misticismo ora non beneficia più erroneamente due volte delle probabilità di critico e di replicazione.

    Paladino

    Talenti

    • Sentenza d'Esecuzione ora fornisce il 25% di cure in meno in PvP.

    Sacerdote

    Talenti

    • Cascata ora infligge il 20% dei danni in meno in PvP.

    Guerriero

    Set di armature

    • Il bonus da 2 pezzi del tier 18 per i Guerrieri con specializzazione Protezione ora non riduce più erroneamente la rabbia consumata da Scudo Rabbioso e la quantità di danni che può assorbire.

    6 luglio

    Guarnigioni

    Edifici della Guarnigione

    Cantiere Navale

    • [Richiede il riavvio del reame] Potenziare il Cantiere Navale al Livello 3 ora sblocca un Tavolo del Comandante della Flotta aggiuntivo presso il Municipio della Guarnigione.

    Incursioni e spedizioni

    Cittadella del Fuoco Infernale

    Generale

    • I giocatori non vengono più salvati erroneamente nell'istanza della Cittadella del Fuoco Infernale dopo aver sconfitto un Inseguitore d'Anime Vorace.

    Signore dell'Ombra Iskar

    • L'abilità Vilchakram del Signore dell'Ombra Iskar non richiede più una linea visiva con il bersaglio.

    Socrethar l'Eterno

    • I Dominatori Sargerei non attaccano più immediatamente i giocatori vicini dopo essere comparsi.
    • Il Costrutto Vincolato ora può essere danneggiato dai talenti del Guerriero Ruggito del Drago e Spezzassedio.
    • Risolto un problema per il quale lo scontro non si riavviava correttamente dopo una sconfitta dell'intero gruppo d'incursione.

    Vilsignore Zakuun

    • Risolto un problema per il quale lo scontro non si riavviava correttamente dopo una sconfitta dell'intero gruppo d'incursione.

    Xhul'horac

    • Xhul'horac ora preferisce usare Eruzione del Vuoto sui giocatori che non sono già stati colpiti da Toccato dal Vile, Vilcatene o Vilcatene Potenziate.
    • Xhul'horac ora preferisce usare Vilcatene o Vilcatene Potenziate sui giocatori che non sono già stati colpiti da Eruzione del Vuoto o Toccato dal Vuoto.
    • Risolto un problema per il quale lo scontro non si riavviava correttamente dopo una sconfitta dell'intero gruppo d'incursione.

    Mannoroth

    • Mannoroth non usa più la sua abilità Forza d'Ombra sui giocatori già colpiti da Sguardo di Mannoroth.
    • L'abilità di Mannoroth Ondata d'Impatto Massiccio Potenziato non colpisce più il difensore contemporaneamente a Impatto Massiccio.
    • Usare un tiro bonus con Mannoroth non conferisce più erroneamente Decreto della Despota (il monile rilasciato da Velhari la Despota).

    Archimonde

    • L'abilità Tormento Incatenato di Archimonde non richiede più una linea visiva con il bersaglio.

    Spedizioni

    Verdeterno

    • I Maghi Guerrieri del Kirin Tor non continuano a subire danni dopo esser stati liberati da Intrappolamento.

    PvP

    Ashran

    • I Capitani ora tornano a comparire correttamente nella strada centrale.
    • Evento Necropoli dei Mazzacinerea: gli Spiriti Risorti ora compaiono più frequentemente.
    • Il Forziere dei Mazzacinerea che compare dopo la sconfitta del Gran Maresciallo Fremilama o del Gran Signore della Guerra Volrath ora è di qualità rara (blu) per evitare confusione con la qualità degli oggetti che contiene. Il contenuto del forziere non è cambiato.
    • Il beneficio progressivo implementato il 25 giugno ora considera come evento vittorioso la sconfitta del Gran Maresciallo Fremilama o del Gran Signore della Guerra Volrath.
    • Il Gran Maresciallo Fremilama e il Gran Signore della Guerra Volrath ora conferiscono il Forziere dei Mazzacinerea solo se vengono sconfitti quando la loro base è sotto attacco.

    Collezioni

    Giocattoli

    • Il Lancianelli di Lunacupa non funziona più in combattimento.

    Oggetti

    • I danni inflitti da "Nitroglicerina" di Brillabotti non possono più essere assorbiti.
    • L'effetto Eruzione Spirituale del Condensatore d'Anima ora infligge correttamente il 50% dei danni ai personaggi (prima infliggeva erroneamente solo il 25% dei danni).
    • L'effetto di trasformazione Rituale del Sangue del Globo di Sangue Pulsante non consente più ai giocatori di saltare mentre sono su una cavalcatura.

    Correzione dei problemi

    • Risolti alcuni problemi che consentivano erroneamente ad alcuni benefici al di fuori di istanze d'incursione di essere portati all'interno di tali istanze.
    • Risolto un problema per il quale il credito per l'impresa "Predatore" veniva assegnato erroneamente.
  • Di seguito riportiamo tutte le correzioni applicate alla patch 6.2 in questi primi due giorni.


    Hotfix del 24 giugno

    Rygarius ha scritto

    Garrisons

    General

    • Horde characters should no longer incorrectly receive an item when attempting to use their garrison's jukebox to play the track "A Siege of Worlds".

    Naval Missions

    • Sink or Swim: The naval mission was more difficult than intended and no longer has an Iron Horde Destroyer as a threat.

    Creatures and NPCs

    Tanaan Jungle

    • Akrrilo, Eyepiercer, and Rendarr are no longer attackable before jumping into the arena in Fang'rila.

    Quests

    Garrison Quests

    • A True Naval Commander: Fixed an issue for Horde characters where more than one NPC was offering the same quest.
    • Upgrading The Fleet: Completing "I Sunk Your Battleship" is no longer a prerequisite for this quest.
    • Equipment Blueprint quests are no longer sharable.

    Raids and Dungeons

    Hellfire Citadel

    • Kormrok
      • Kormrok's Empowered Explosive Runes that have reformed inside the Foul Pool should now correctly still be able to deal damage to the entire raid.
    • Gorefiend
      • Fixed an issue that could cause players that had just left Gorefiend's stomach to incorrectly be sent back in.
      • Monks with an active Zen Sphere while affected by Shadow of Death should no longer be getting stuck before being transported into or out of Gorefiend's stomach.
    • Shadow-Lord Iskar
      • Eye of Anzu should now correctly protect players from the effects of Shadow-Lord Iskar's Phantasmal Winds.
    • Socrethar the Eternal
      • Fel Prisons should now be able to correctly trap Sargerei Shadowcallers.
      • Soulbound Construct's Reverberating Blow should no longer incorrectly pull mobs from outside of the encounter.
    • Fel Lord Zakuun
      • Dark Devourer's Collapse ability should now correctly deal damage.
      • Shao'ghun's Shockwave ability now deals less damage.
    • Archimonde
      • Archimonde's Desecrate ability should no longer deal damage to pets.

    Collections

    Toy Box

    • The following toys can no longer be used while in a rated PvP match.
      • Burning Blade
      • Corrupted Primal Obelisk
      • Dazzling Rod
      • Ghostly Iron Buccaneer's Hat
      • Jewel of Hellfire
      • Podling Camouflage
      • Skull of the Mad Chief
      • The Perfect Blossom
      • Throbbing Blood Orb
      • Vial of Red Goo

    Achievements

    • I'm a Soul Man: Fixed an issue that caused the achievement to be incorrectly awarded.


    Hotfix del 23 giugno

    Rygarius ha scritto

    Regolazioni dei monili e dei bonus del tier 18

    Abbiamo apportato una serie di regolazioni ai bonus del set del tier 18 in base ai feedback e ai dati dei test sulle incursioni dei Reami Pubblici di Prova (PTR). Le descrizioni dei seguenti bonus di set potrebbero essere imprecise e saranno risolte con una delle prossime patch. Ulteriori informazioni su questi cambiamenti sono disponibili sul thread di discussione del PTR 6.2 intitolato: Feedback Thread - Set Bonuses + Trinkets.

    Cavaliere della Morte

    • Il bonus da 2 pezzi del tier 18 per il Cavaliere della Morte con specializzazione Gelo ora fornisce un guadagno del 3% di celerità (invece del 5%) sui colpi critici di Disintegrazione e i danni critici sono aumentati del 6% (invece che del 10%) per i colpi critici di Assalto del Gelo.

    Druido

    • Il bonus da 2 pezzi del tier 18 per il Druido con specializzazione Aggressore Ferino ora aumenta la probabilità di attivare Presagio di Lucidità del 90% (invece che del 133%).
    • Il bonus da 4 pezzi del tier 18 per il Druido con specializzazione Equilibrio ora aumenta i danni da arcano e da natura del 6% (invece che dell'8%).

    Mago

    • Gli eroi evocati dal bonus da 2 pezzi del tier 18 per il Mago con specializzazione Arcano ora infliggono il 40% dei danni in meno.
    • Il bonus da 4 pezzi del tier 18 per il Mago con specializzazione Gelo ora aumenta la durata di Getto d'Acqua di 10 secondi (invece che di 4 secondi).

    Monaco

    • Il bonus da 2 pezzi del tier 18 per il Monaco con specializzazione Impeto ora conferisce a Calcio del Sole Nascente una probabilità di generare Combo Magistrale del 30% (invece che del 40%).

    Paladino

    • Il bonus da 4 pezzi del tier 18 per il Paladino con specializzazione Castigo ora aumenta i danni inflitti per ogni accumulo del 5% (invece che del 6%).

    Sacerdote

    • Il bonus da 4 pezzi del tier 18 per il Sacerdote con specializzazione Ombra ora aumenta la probabilità di Replicazione del 20% (invece che del 16%) con Premonizione.

    Ladro

    • Il bonus da 2 pezzi del tier 18 per il Ladro con specializzazione Scaltrezza ora aumenta tutti i danni inflitti del 30% (invece che del 10%) per i 10 secondi successivi all'utilizzo di Sparizione.

    Sciamano

    • [Hotfix in fase di test] Il bonus da 4 pezzi del tier 18 per lo Sciamano con specializzazione potenziamento ora aumenta tutti i danni da natura inflitti di un ulteriore 12% (invece che dell'8%), ma conta solo fino a un massimo di 5 cariche di Maelstrom (per un massimo del 60% dei danni aggiuntivi).

    Stregone

    • Il bonus da 2 pezzi del tier 18 per lo Stregone con specializzazione Afflizione ora ha una probabilità del 10% (invece che del 30%) di prolungare la durata di Anima Oscura: Miseria di 2 secondi ogni volta che Risucchio dell'Anima infligge danni.
    • Il bonus da 2 pezzi del tier 18 per lo Stregone con specializzazione Demonologia ora fa sì che Fuoco dell'Anima aumenti i danni inflitti dai demoni del 4% (invece che del 3%) per 15 secondi per accumulo.

    Guerriero

    • Il cambiamento al bonus da 2 pezzi del tier 18 per il Guerriero con specializzazione Armi è stato annullato. La probabilità di azzerare il tempo di recupero di Assalto Mortale in seguito agli intervalli dei danni periodici di Squartamento è stata ripristinata al valore originale del 60%. Il bonus da 2 pezzi del tier 18 per il Guerriero con specializzazione Armi ora ha il 100% di probabilità di azzerare il tempo di recupero di Assalto Mortale in seguito agli intervalli dei danni periodici di Squartamento.

    Monili

    • Corno per Libagioni Vuoto ora infligge circa il 50% dei danni in meno con il suo effetto di Vilbruciatura.
    • L'effetto dell'esplosione di Profezia della Paura non è più attivato da Maestria: Frammenti di Ghiaccio per il Mago con specializzazione Gelo o da Maestria: Terra Fusa per lo Sciamano con specializzazione Elementale.
    • Condensatore d'Anima ora non infligge più meno danni di quanto dichiarato nella descrizione dell'oggetto.

    Guarnigioni

    Cantiere Navale

    • Risolto un problema per il quale le missioni navali per la serie di missioni dell'anello leggendario potevano comparire prematuramente sulla mappa.

    Creature e PNG

    Landa di Fuocogelo

    • Rolosh Onda Lunga non galleggia più a mezz'aria per i giocatori dell'Alleanza che hanno completato la missione "Tutti a bordo!".

    Gorgrond

    • [Richiede il riavvio del reame] Durotan e Yrel alla Darsena di Ferro ora hanno una geometria di collisione.
    • Solog Roark ora disarciona i giocatori nelle sue immediate vicinanze durante la missione "Arrampicati e ammazzalo!".
    • Aggiunto un mercante per le riparazioni alla Darsena di Ferro per i personaggi di Orda e Alleanza.

    Ashran

    • Il Quartiermastro della Conquista Élite Alixandr Fallor (Alleanza) e la Legionaria Squartaventre (Orda) ora disarcionano i giocatori nelle immediate vicinanze.
    • Risolto un problema per il quale vincere un evento o completare una missione ad Ashran poteva conferire una versione sbagliata del Forziere dei Mazzacinerea Ammaccato.

    Missioni

    Missioni della Guarnigione

    • [Hotfix in fase di test] La serie di missioni per ottenere e costruire un Cantiere Navale ora può essere completata in un gruppo d'incursione.
    • Un vero comandante navale: risolto un problema che consentiva erroneamente ai giocatori di costruire Fregate e Caravelle durante la missione.
    • [Richiede il riavvio del reame] Arrampicati e ammazzalo!: i Cannoni dei Roccianera ora hanno una geometria di collisione e il rampino si attiva automaticamente in prossimità dell'obiettivo.
    • [Richiede il riavvio del reame] La banda del treno: ora più giocatori possono usare simultaneamente il detonatore per completare l'obiettivo della missione "Assalto al treno effettuato".
    • Corsa a ostacoli: ora più giocatori possono usare simultaneamente il libro e le pergamene per completare la missione.

    Giungla di Tanaan

    • Rissa nella giungla: risolto un problema per il quale i giocatori potevano ricevere erroneamente il beneficio Re della Giungla prima di completare la missione.

    Serie di missioni per l'anello leggendario

    • La guerra dell'ombra: risolto un problema per il quale i giocatori che avevano costruito un Cantiere Navale non potevano completare la missione parlando con Khadgar.

    Ashran

    • Nelle terre selvagge: la missione ora conferisce correttamente 100 Punti Onore prima dell'inizio della successiva stagione PvP di Warlords.

    Incursioni e spedizioni

    Ricerca gruppi organizzati

    • [Hotfix in fase di test] La Cittadella del Fuoco Infernale in modalità Normale ed Eroica ora è disponibile come opzione per i gruppi organizzati.

    Collezioni

    Diario delle cavalcature

    • Risolto un problema per il quale le cavalcature a livello di account appena ricevute non potevano essere contrassegnate come preferite finché non ci si riconnetteva con lo stesso personaggio.

    Oggetti

    • [Richiede il riavvio del reame] L'equipaggiamento del Gladiatore Primordiale ora ha nuovamente i propri bonus di set.

    Interfaccia

    • I giocatori non ricevono più notifiche del bottino a raffica quando più giocatori ottengono contemporaneamente un Tomo del Caos per la serie di missioni per l'anello leggendario.

    Classi

    Cavaliere della Morte

    • Risolto un problema per il quale Spira Mortale non curava un bersaglio alleato se non veniva preso di mira un bersaglio nemico.

    Sacerdote

    • Risolto un problema per il quale il Sacerdote con specializzazione Ombra non poteva abbandonare l'effetto grafico di Forma d'Ombra.

    Stregone

    • Rito del Sacrificio non viene più annullato erroneamente alla fine di uno scontro di incursione.
  • Scritto da ,
    Il 22 maggio sono state applicate le seguenti correzioni in World of Warcraft.

    Rygarius ha scritto

    Creatures and NPCs

    • Spires of Arak

      • Rukhmar now moves faster and can also move while channeling Solar Breath.
    • Elwynn Forest

      • Fixed an issue that could cause Hogger in Elwynn Forest to bug out if General Hammond Clay in Stormwind was slain.

    Quests

    • Tanaris

      • Thunderdrome: Grudge Match! Fixed an issue where the quest would fail if Megs Dreadshredder deals damage to Steelspark LX-506.

    Raids and Dungeons

    • Blackrock Foundry

      • Operator Thogar
        • Fixed a number of issues that could cause the Operator Thogar encounter to not start correctly.
      • Blackhand
        • [Requires a realm restart.] Slag Bombs' explosion now damages players in a 6 yard radius (down from 10 yards) on Normal and Heroic difficulties.
        • Incendiary Shot's damage has been reduced by 25% on Normal, Heroic, and Mythic difficulties.
        • Blackhand's Shattering Smash now deals 25% less damage during Stage Two on Normal, Heroic, and Mythic difficulties.

    PvP

    • Battlegrounds

      • Fixed an issue where players were receiving more Conquest and Honor than intended for winning a Strands of the Ancients match via Random Battleground.
      • Fixed an issue that could cause the Isle of Conquest Workshop to not work correctly.
  • Scritto da ,
    L'11 Maggio sono state apportate le seguenti modifiche.

    Rygarius ha scritto

    Classes

    • Paladin

      • General
        • Hand of Freedom is no longer usable while stunned.
      • Glyphs
        • Glyph of Denounce is now removed completely by dispel effects (dispel effects used to only remove one stack at a time).

    Bug Fixes

    • Blood-Soaked Invitations should now convert into the correct Horde equivalent for Alliance characters performing a faction transfer.
  • Il 7 Maggio è stata applicata la seguente modifica all'incursione Fonderia dei Roccianera:

    • Manonera: il danno di Demolizione è stato ridotto del 20%, mentre quello di Demolizione Massiccia del 5% in tutte le modalità di Fonderia dei Roccianera, esclusa Ricerca Incursione.

    Rygarius ha scritto

    Raids and Dungeons

    Blackrock Foundry

    • Blackhand
      • Blackhand's Demolition ability now deals 20% less damage and his Massive Demolition ability now deals 5% less damage on Normal, Heroic, and Mythic difficulties.
  • Il 5 maggio sono state apportate le seguenti modifiche e correzioni.

    Rygarius ha scritto

    Raids and Dungeons

    Blackrock Foundry

    • The Blast Furnace

      • Additional Bellows Operators should no longer incorrectly spawn after the fight has transitioned into Phase 2.

    Bug Fixes

    Achievements

    • Patrol Mission Specialist: Fixed an issue where characters were not receiving credit for completing the achievement.
  • Il 28 aprile sono state applicate le seguenti correzioni e modifiche.

    Rygarius ha scritto

    Class

    Warlock

    • General
      • Felhunter's Spell Lock ability and the version of Spell Lock obtained through Grimoire of Sacrifice should now correctly share a cooldown with each other.

    Quests

    • Legendary Ring Quest Line​​
      • An Inside Job: Reduced the number of guards present and amount for health on all guards in the quest area
    • Southern Barrens
      • Run Out the Guns: Rageroar Rowboats should now continue to spawn.

    Bug Fixes

    • Achievements​​
      • Home Alone can now be completed using alternate versions of a Hearthstone such as The Innkeeper's Daughter or Garrison Hearthstone
  • Il 21 aprile sono state applicate le seguenti modifiche e correzioni.

    Rygarius ha scritto

    Raids and Dungeons

    • Blackrock Foundry​
      • The Blast Furnace
        • Fixed an issue where Heart of the Mountain's Tempered debuff could incorrectly persist on a player pet.

    Items

    • Explorer's Notebook or Garrison Scout Report used by players that already have an Exploration mission available should now be informed that they're not eligible for additional missions of that type and no longer incorrectly consume the item
  • Scritto da ,
    Il 20 aprile sono state apportate le seguenti modifiche e correzioni al client di gioco:
    • Amplificatore Solare, raro livello 100, ora dà tempo per essere depredato prima di sparire.
    • Galakras in Assedio di Orgrimmar ora può essere correttamente completato.

    Immagine

    Rygarius ha scritto

    Creatures and NPCs

    • Spires of Arak
      • Solar Magnifier should now allow players to loot it and no longer immediately despawn after being defeated.

    Raids and Dungeons

    • Legacy​
      • Siege of Orgrimmar
        • Galakras: Fixed an issue where players could not advance to Phase 2 because Anti-Air turrets were not spawning correctly
  • Scritto da ,
    Il 13 Aprile sono state applicate le seguenti modifiche:

    Rygarius ha scritto

    April 13

    Raids and Dungeons

    Blackrock Foundry

    General

    • The health and damage scaling of aspects of several encounters on Normal and Heroic difficulties have been adjusted to make them less punishing for smaller raid groups, to account for reduced availability of external cooldowns and the larger relative portion of the group that must deal with certain mechanics. Overall, these changes should make the encounters easier for groups with closer to 10 raiders, while having little noticeable effect for groups with closer to 30 players.
    • Kromog
      • Stone Breath now deals up to 20% less damage on Normal and Heroic difficulties.
    • The Blast Furnace
      • Foreman Feldspar, Security Guards, Bellows Operators, Firecallers, and Engineers now have up to 15% less health on Normal and Heroic difficulties.
    • Blackhand
      • The damage over time dealt by the Impaled effect has been reduced by up to 30% on Normal and Heroic difficulties.
      • Blackhand now has up to 10% less health on Normal and Heroic difficulties.
  • Il 10 aprile sono state apportate le seguenti modifiche.

    Rygarius ha scritto

    Raids and Dungeons

    Blackrock Foundry

    • Blackhand
      • Blackhand's Marked for Death ability should no longer have a preference to target players that are already stunned during Stage Two.

    PvP

    Conquest Catch-Up Cap Changes

    • Conquest catch-up cap received a change to how it's calculated that should result in a roughly 50% increase to the catch-up portion of the cap.
    • The formula used to calculate a player’s catch-up cap is now: <Number of weeks passed in the season> × 1500 - <Total amount of Conquest earned this season>
    • Further information on this change could be found in the forum thread titled: Changes to Conquest Catch-Up Cap.

    Bug Fixes

    • Players can no longer delete WoW Token letters in the mailbox if it still has gold attached.
    • Fixed an issue where whispers were not working correctly from the Mobile Armory chat client.
  • Scritto da ,
    Il 2 aprile sono state apportate le seguenti modifiche e correzioni.

    Rygarius ha scritto

    PvP

    • Chauffeured Chopper should no longer incorrectly allow players to mount up while holding a flag or orb.
    • Ashran

      • Ashran Paladin Captains (Vanguard Samuelle and Avenger Turley) should no longer bubble hearth when they have low health. This should make the Take Them Out achievement more obtainable.

    Items

    • Robo-Rooster should correctly only be allowing one Robo-Rooster to be active at a time once more.
  • Il 31 Marzo sono state applicate le seguenti modifiche al gioco.

    Cambiamenti rilevanti

    • Nerf al combattimento contro Manonera in Mitica, tra le altre modifiche, vita diminuita del 5%.
    • Bonus 4 pezzi del Tier17 del Druido ora dovrebbe attivarsi correttamente con Versatilità.
    • In risposta a feedback dei giocatori, Blizzard ha rilasciato un Hotfix per rendere più competitivi i cimeli se paragonati agli oggetti ottenibili nelle spedizioni. Il livello degli oggetti dei Cimeli tra i livelli 91 e 100 è pertanto aumentato.

    Rygarius ha scritto

    Classes

    • Druid

      • Armor Sets
        • Tier-17 4-piece set bonus for Feral Druids should now correctly have a chance to trigger from Multistrikes.

    Quests

    • Legacy

      • Striking Back (Dun Morogh): Repaired Bomber should now correctly fly over Ironforge Airfield and allow players to complete the quest.

    Raids and Dungeons

    • Blackrock Foundry

      • The Blast Furnace
        • Phase 1
          • Furnace Engineers should now throw a bomb at players roughly every 6 seconds. Throw Bomb is now instant-cast, but the range is now 40 yards (down from 50 yards). These changes are intended to diminish the relative benefit of having two or more priests, compared to one or none: Mind Control allows for more controlled targeting of the Bombs, but does not speed up the phase as a whole.
          • Reduced the health of Heat Regulators.
      • Blackhand
        • Blackhand's health has been reduced by 5% on Mythic difficulty.
        • Blackhand's Massive Shattering Smash ability now deals 25% less damage on Mythic difficulty.
        • Iron Soldiers' health has been reduced by 15% on Mythic difficulty.

    Collections

    • Heirlooms

      • In response to player feedback, we have increased the power of Heirloom for levels 91-100. This change is intended to help Heirlooms be more competitive relative to Draenor dungeon gear.

    Bug Fixes

    • Fixed an issue that could cause Mistweaver Monks that had undergone a Paid Character Boost to deal less damage than intended while in the process of unlocking skills and abilities.
    • Fixed an issue that could cause looping flight paths used for quests to not work correctly.
  • Il 27 marzo sono stati applicati i seguenti cambiamenti a World of Warcraft.

    Rygarius ha scritto

    Racial Abilities

    • Night Elf

      • Shadowmeld should now correctly drop the character from combat if another party member is in combat while in an Arena, Battleground, Rated Battleground, or outdoor PvP zone.

    Garrisons, Followers, and Outposts

    • Summoned Bosses

      • Teluur should no longer incorrectly despawn while in combat with the player after being summoned.

    Quests

    • Legendary Ring Quest Line

      • An Inside Job: Fixed an issue where Garona may sometimes fail to eliminate a target.
      • Reverse Piracy: Fixed an issue where the map marker for Stolen Sha'tari Vault was not updated correctly after defeating The Iron Maidens.

    Raids and Dungeons

    • Blackrock Foundry

      • The Iron Maidens
        • The Iron Maidens should no longer incorrectly trigger a Dreadnaught phase if they reach 100 Energy and 20% health at around the same time.
    • Legacy

      • Throne of Thunder
        • Durumu the Forgotten: Fixed an issue where the cones of light may incorrectly spawn high above ground during the Light Spectrum phase.

    Items

    • Primal Gladiator's Medallion of Adaptation should now convert into the correct faction version for characters that had undergone a Paid Faction Change.
  • Il 23 marzo sono state applicate le seguenti modifiche al gioco.

    Rygarius ha scritto

    Racial Abilities

    • Night Elf
      • Shadowmeld should now behave as it had before Patch 6.1 and drop the character from combat while in Arenas, Battlegrounds, Rated Battlegrounds, and outdoor PvP zones such as Wintergrasp, Tol Barad, and Ashran.

    Garrisons, Followers, and Outposts

    • Garrison Campaign Quests
      • Dream of Argus: The Crystal Reborn: Fixed an issue where players were unable to interact with the crystal reconstruction device.

    Environment and World Events

    • Spires of Arak
      • Morphed Sentient should no longer despawn while engaged in combat.

    Pet Battles

    • Race MiniZep: The pet is now unique and is not eligible to be caged or released.

    Items

    • Gleaming Ring should now correctly create a ring when used by Guardian Druids or Brewmaster Monks.

    Bug Fixes

    • Players should now be able to complete the achievement, King of the Monsters while transformed into a Gluttonous Giant.
  • Il 19 marzo sono state applicate le seguenti correzioni e modifiche.

    Cambiamenti rilevanti

    • Dame di Ferro semplificate notevolmente in ricerca incursioni
    • Gli eventi ad Ashran ora avvengono in modo casuale a intervalli regolari

    Rygarius ha scritto

    Raids and Dungeons

    • Blackrock Foundry
      • Iron Maidens
        • Admiral Gar'an now has a 3-second cooldown on all her abilities after using Deploy Turret on all difficulty modes.
        • Reduced The Iron Maidens' health by 25% on Raid Finder difficulty.
        • Reduced the health of Admiral Gar'an's Dominator Turret by 60% on Raid Finder difficulty.

    PvP

    • Ashran
      • Events in Ashran are no longer on individual timers. Events are now selected at random at regular intervals.
      • Fixed an issue where announcements for some of the upcoming events in Ashran were not being broadcast correctly.

    Classes

    • Death Knight
      • Unholy
        • Fixed an issue where both Shadow Infusion and Dark Transformation could be active at the same time.
    • Hunter
      • General
        • Fixed an issue where having an exotic pet in the first stable slot prevented duplicates of non-exotic pets from spawning during Stampede for non-Beast Mastery Hunters.

    Bug Fix

    • Fixed an issue where Mark of Warsong could decrement incorrectly when two applications have been applied to the same character.
  • Il 18 Marzo sono state applicate le seguenti modifiche e correzioni.

    Cambiamenti rilevanti

    • Rimosso il precedente hotfix per il PvP. Il danno è ora tornato ai livelli precedenti.
    • Aumentato di 5 il livello degli oggetti della Fonderia dei Roccianera
    • Annullato nerf non intenzionale al Cavaliere della Morte Unholy

    Rygarius ha scritto

    Items

    • To ensure that defeating new bosses feels appropriately rewarding, we are increasing the item levels of Blackrock Foundry raid drops by 5 item levels across all difficulties. Additionally, Stage-4 Draenor crafted and Tier-4 Apexis vendor gear have also been increased by 5 item levels to keep their power unchanged relative to Blackrock Foundry raid itemization. The above changes are retroactive. For more information on the reasoning for this change, please visit the forum thread titled: Blackrock Foundry Item Level Change.

    PvP

    • In response to player feedback, we've reverted a hotfix from March 11 where players dealt 10% less damage against other players while in PvP combat.

    Classes

    • Death Knight
      • General
        • [Requires a realm restart] Reverted a hotfix from March 11 that fixed a situation where Blood Tap (Talent) and Death Strike would interact incorrectly and allowed Death Runes to become permanent.
    • Mage
      • Frost
        • Fixed an issue where Enhanced Frostbolt's effect could be incorrectly consumed if the Mage was casting Frostbolt when it triggers.

    Quests

    • The Day Deathwing Came: What Really Happened: Upon reaching the end of the canyon, Martek should now correctly remember that his motorcycle could fly, and allow players to complete the quest.

    Environment and World Events

    • Frostfire Ridge
      • Removed an inaccessible treasure marker on the mini-map for characters that have learned Frostfire Treasure Map.

    Raids and Dungeons

    • Blackrock Foundry
      • The Blast Furnace
        • Blackhand should no longer be speaking to players during the encounter if he has already been defeated.
    • Legacy
      • Naxxramas: Fixed an issue that could cause players to become stuck if Gothik the Harvester was defeated too quickly.
  • Scritto da ,
    Bashiok ci informa che la prossima settimana sarà implementato un hotfix retroattivo per aumentare l'ilvl dell'equipaggiamento della Fonderia Roccianera.

    • L'ilvl aumenta di 5 punti.
    • Si passa da 650/665/680/695 (LFR/Normale/Eroica/Mitica) a 655/670/685/700 rispettivamente.
    • L'obbiettivo non è depotenziare l'incursione, ma offrire ricompense più significative.

    Bashiok ha scritto

    We are preparing to deploy a hotfix next week that will increase the item level of all raid drops from all difficulties of the Blackrock Foundry raid.

    The main purpose of this change is to ensure that killing new bosses in the Blackrock Foundry raid feels appropriately rewarding. We are finding that groups coming out of a couple of months in Highmaul could often have an average item level that was just barely shy of the loot dropped by the appropriate difficulty in Foundry. A core part of the experience of progressing through a new raid tier lies in the sense that even if you didn't manage to kill a particular boss this week, the upgrades your raid group gathered along the way will make things smoother and improve your chances the following week.

    This change will be retroactive, affecting existing items that players may have in their possession. Thus, instead of an item level range of 650/665/680/695 for Raid Finder/Normal/Heroic/Mythic Foundry, the loot awarded will now be item level 655/670/685/700 respectively. At the same time, we will be increasing the item level of the new highest-tier crafted and Apexis vendor items by 5, in order to keep their power unchanged relative to the Foundry raid itemization.


    Watcher ha scritto

    First, I wouldn't read much into the use of the word "tier" in the post - it's being used as a synonym for "zone" in this case. The point stands regardless: When you go through a series of learning attempts and wipes to defeat a new boss for the first time, you expect a commensurate reward for doing so. Many players coming out of 2 months in Highmaul were in a situation of having to work to learn and defeat new bosses that dropped loot of roughly the same quality as what they already were wearing. That isn't satisfying and doesn't allow for much power progression.

    Second, the primary point of this change is not to nerf Foundry encounters. If that were the goal, it would have been much simpler to simply nerf the encounters, and we'd taken a more surgical approach to specific encounters. The aim is strictly to improve the reward side of the difficulty:reward ratio.

    To use an example, consider a guild that primarily does Normal mode content and eventually progresses into Heroic. This guild may have been 6/7N Highmaul by early January; they ventured into Heroic and killed 2-3 bosses there, and then went back and finished off Mar'gok on Normal. Along the way, they also got some item level 670 loot from garrison mission caches. Now, Foundry comes out. Just because this group killed a couple of Heroic Highmaul bosses after two months in the zone doesn't suddenly make them a Heroic guild - they will, appropriately, begin in Normal Foundry. But their average item level with mostly 655 items (some 661 warforged), and some 670 items from Heroic Highmaul, is likely around 661 or 662 as a raid group. And that simply doesn't leave much room for meaningful reward. And replacing a 670 non-set piece with a 665 set piece is likely a power upgrade, but also does not feel particularly satisfying. You can change the difficulties in the example above, and we see the exact same situation with Heroic guilds coming into Heroic Foundry with an average item level in the 675+ range, which again didn't leave much room for improvement.

    (Note that this logic really does not apply to Mythic Foundry, but once we're buffing loot from the other difficulties, we must also adjust Mythic in order to keep Mythic drops feeling like an appropriate upgrade over Heroic. Mythic Foundry is still plenty challenging and ranks among the overall hardest raid zones we've designed - an extra few item levels is not going to change that.)

    And yes, the actual stats on the items are of course increasing along with the item level. The point is to improve the actual reward, not smoke and mirrors creating the illusion of one.

  • Il 12 marzo sono state applicate le seguenti correzioni e modifiche.

    Cambiamenti rilevanti

    • Il monile da curatore Autoclave Autoriparante ottenibile dal boss Manonera o dalle Spoglie della Fonderia dei Roccianera ha il 33% di spirito in più.
    • Il monile da curatore Talismano Protettivo dell'Elementalista ottenibile dal boss Altoforno o dalle Spoglie della Fonderia dei Roccianera ha il 33% di spirito in più.

    Rygarius ha scritto

    Classes

    • Priest
      • Talents
        • Cascade will now properly use the casting Priest's Multistrike chance for bounces beyond the first one.

    Raids and Dungeons

    • Blackrock Foundry
      • Operator Thogar
        • Grom'kar Man-at-Arms' Iron Bellow ability should no longer be redirected by a Grounding Totem.
    • Legacy
      • Icecrown Citadel: Players should now correctly only be saved to the raid when all three Blood Princes have been defeated during the Blood Prince Council encounter.

    Items

    Bug Fixes

    • Achievements
      • Players should now correctly receive credit towards the Call to Arms! achievement after completing a max level Battleground match.
  • L'11 Marzo sono state applicate le seguenti modifiche e correzioni.

    Cambiamenti rilevanti

    • I giocatori causano il 10% in meno di danno quando combattono in modalità PvP
    • Cacciatore: danno aggiuntivo causato dall'abilità dei famigli Spalle al muro è sceso dal 50% a 20%
    .
    Rygarius ha scritto

    Classes

    • Death Knight
      • General
        • Fixed an situation where Blood Tap (Talent) and Death Strike could interact incorrectly and allow Death Runes to become permanent.
    • Druid
      • General
        • [Hotfix in testing] Shred now deals 20% more damage while stealthed (down from 35%).
    • Hunter
      • General
        • [Hotfix in testing] Tranquilizing Shot now costs 50 Focus (up from 20 Focus).
      • Hunter Pets
        • Cornered now causes the pet to deal 20% more damage (down from 50%).
      • Talents
        • Fixed an issue where Exotic Munitions' Incendiary Ammo and Frozen Ammo were causing the Hunter's swing timer to reset incorrectly.

    Raids and Dungeons

    • Blackrock Foundry
      • Blackhand
        • Siegemaker's Battering Ram ability is no longer considered to be an area-of-effect attack on Normal, Heroic, and Mythic difficulty.
    • Legacy
      • Icecrown Citadel: Defeating Professor Putricide too quickly should no longer cause players to become trapped in the room.

    PvP

    • Players now deal 10% less damage against other players while in PvP combat.
  • Il 9 Marzo sono state applicate le seguenti correzioni

    Rygarius ha scritto

    Classes

    • Paladin
      • Holy
        • Light of Dawn should now correctly benefit from Critical Strike, Multistrike, and Haste.

    Raids and Dungeons

    • Blackrock Foundry
      • General
        • Iron Taskmaster's Held to Task ability no longer plays the level up sound effect when used.
      • Kromog
        • Kromog's Stone Breath and Rune of the Grasping Hand now deal less damage on Raid Finder difficulty.
    • [Requires a realm restart] The Everbloom: Addled Arcanomancer, Putrid Pyromancer, and Infested Icecaller should no longer incorrectly strike multiple targets.
    • Legacy
      • Throne of Thunder: Ra-Den's Murderous Strike should now be slightly less murderous, periodic damage dealt should no longer incorrectly scale up as the player was healed.

    Bug Fixes

    • Fixed an issue with the disenchant window that that may cause a player to be disconnected from the game.
  • Il 6 marzo sono state applicate le seguenti modifiche e correzioni.

    Rygarius ha scritto

    Cosmetic Transformations and Toy Effects

    • Demonology Warlock Metamorphosis should now correctly have priority over cosmetic transformation effects.

    Classes

    • Hunter
      • General
        • Fixed an issue where Steady Focus could incorrectly trigger without using Cobra Shot twice in a row.
    • Shaman
      • Elemental
        • Chain Lightning Multistrikes should no longer be incorrectly triggering Enhanced Chain Lightning twice in a row.

    Raids and Dungeons

    • Legacy
      • Dark Heart of Pandaria (Scenario): Creatures in the scenario should no longer incorrectly scale to level 100.

    Bug Fixes

    • Fixed an issue where Character Boosting a Protection Paladin was not granting Cold Weather Flying.
  • Il 5 Marzo sono stati applicate le seguenti correzioni e cambiamenti.

    Rygarius ha scritto

    Classes

    • Druid
      • General
        • Dash should no longer continue to provide an increase to movement speed if the Druid shapeshifts out of Cat Form.
    • Mage
      • Fire
        • Mastery: Ignite modified by Glyph of Ignite should now correctly apply its snare effect when Ignite is spread by Inferno Blast.
    • Monk
      • Talents
        • Charging Ox Wave should now be correctly categorized as a Stun effect for diminishing returns.
    • Paladin
      • General
        • Fixed an issue where Glyph of Flash of Light's effect could be incorrectly consumed by other Paladin's casting Flash of Light on the target.
      • Talents
        • Saved by the Light (Holy) should now be able to trigger its effect without requiring line-of-sight with the casting Paladin.
    • Rogue
      • General
        • Fixed an issue where macros intended to work while Shadow Dance (Subtlety) was active would stop working when the effects of Subterfuge (Talent) ended.
        • [Requires a realm restart] Fixed an issue where Rogues were incorrectly being affected by crowd control abilities while in the middle of Death from Above (Talent).
    • Shaman
      • Elemental
        • Ascendance for Elemental Shaman should now correctly have its cooldown reset at the end of a raid encounter.

    Garrisons, Followers, and Outposts

    • Garrison Missions
      • Level 95-99 Garrison Missions should now repopulate more quickly.
      • Level 90-99 Treasure Hunter Missions (Inn, Level 3) now award less gold. Gold awarded from Level 100 Treasure Hunter Missions remains unchanged.
      • Level 95 Mission: Shreddercide, Level 97 Mission: Curiosity Killed Them, and Level 99 Mission: Raider Danger now awards Bonus Follower XP instead of Garrison Resources.
      • Completing Patrol Missions should now correctly contribute credit towards completing the "Patrolling Draenor" achievement.

    Quests

    • Legendary Ring Quest Line
      • An Inside Job: Resolved an issue that prevented a cinematic from playing upon completion of the quest.
    • Frostfire Ridge
      • The Iron Wolf: Players that have upgraded to a Tier 3 Garrison without completing Thunderlord Invasion! are now able to obtain this quest.

    Environment and World Events

    • [Requires a realm restart] Players that have already obtained Voidtalon of the Dark Star are no longer able to interact with or enter Edge of Reality Portals.

    Battlegrounds and Arenas

    • Queueing for an Arena Skirmish now allows everyone in the party (instead of only the party leader) to select roles other than Damage Dealing.
  • Scritto da ,
    Il 4 marzo sono state applicate le seguenti modifiche e correzioni.

    Rygarius ha scritto

    Darkmoon Faire

    • Tonk Challenge
      • Players are no longer able to destroy other players' Tonk Targets.
      • Increased the number of Tonk Targets spawned at the start of a Tonk Challenge session to 9 (up from 7). This should make the Ace Tonk Commander achievement more obtainable.

    Classes

    • Druid
      • General
        • Fixed an issue where Ferocious Bite may sometimes consume an incorrect amount of Energy when the ability misses.
    • Priest
      • Discipline
        • Archangel should no longer incorrectly increase Flash Heal's mana cost.
    • Shaman
      • Enhancement
        • Fixed an issue where Lava Lash was not spreading Flame Shock to some targets.

    Raids and Dungeons

    • Blackrock Foundry
      • The Blast Furnace
        • Phase 1: Security Guard's Defense ability now reduces damage taken by most allies by 90% (down from 99%).
    • Grimrail Depot
      • Skylord Tovra: Fixed an issue where Rakun may not placing pools of Diffused Energy correctly while flying overhead.
    • Legacy
      • Icecrown Citadel: Players should now be able to change between Normal and Heroic difficulty after defeating Valithria Dreamwalker.

    Pet Battle

    • Battle Pet Abilities
      • Sandstorm should now correctly reduce damage dealt to all pets.

    Bug Fixes

    • Fixed a graphical issue that could occur by using Reflecting Prism on a character that's transformed and riding a mount.
    • Fixed an error in calculating the shortest flight path from Ironforge to the Isle of Quel'Danas.
  • Il 3 marzo sono state applicate le seguenti modifiche e cambiamenti.

    Le novità più importanti

    • L'isola della fiera di lunacupa ora è considerata un Santuario.
    • Incarnazione (Druido), Ascesa e Lupo spirituale (Sciamano) sono prioritari su altri effetti cosmetici.
    • L'effetto della Fiala della conquista persiste oltre la morte ed è ora correttamente utilizzabile sia in arena che in campi di battaglia classificati.
    • La diminuzione degli effetti in PvP è più prevedibile, il tempo di reset è di 18 secondi.
      • Nella patch 6.0.3 il tempo di reset variava tra 15 e 20 secondi.

    Rygarius ha scritto

    Darkmoon Faire

    • All of Darkmoon Island is now a Sanctuary zone. Note that some areas may still be incorrectly displaying as Contested areas on PvP realms. This display issue will be fixed in a future patch.
    • Players are now unable to start other Darkmoon Faire games if they're already on a racing quest.

    Cosmetic Transformations and Toy Effects

    • Druid Incarnation, Shaman Ascendance and Ghost Wolf transformations should now correctly have priority over cosmetic transformation effects.
    • Glyph of the Treant's Treant Form now has the same transformation priority as other Druid combat forms.
    • Fixed an issue with the following cosmetic transformations that had an incorrect priority:
      • Celestial Defender's Medallion
      • Gamon's Braid
      • Manastorm's Duplicator
      • Mr. Smite's Brass Compass

    Classes

    • General
      • Fixed an issue that could cause periodic effects that are not affected by Haste and had its duration extended to expire early.
    • Mage
      • Arcane
        • Arcane Power's cooldown now resets at the end of a raid encounter.
    • Paladin
      • Talents
        • Fixed a bug with Execution Sentence and Stay of Execution that could cause them to deal their damage or healing ticks in the wrong order.
    • Priest
      • Shadow
        • Vampiric Embrace should no longer incorrectly factor in damage caused by Searing Insanity.

    Garrisons, Followers, and Outposts

    • Garrison Buildings
      • Barn: Players trapping a creature should now drop out of combat as soon as the trap is triggered.
      • Mine, Level 2 (Horde): Fixed a mining node that can spawn in the air.
      • Stables: Players riding a Mount-In-Training are now dismounted when attacked by another player.

    Quests

    • Legacy
      • [Hellfire Peninsula] Mission: The Abyssal Shelf (Horde version): Wing Commander Brack should now correctly send players off on a bombing run.
      • [Mists of Pandaria] What's in the Box?: Defeating the Concentrated Sha too quickly should no longer cause them to stop spawning.

    Raids and Dungeons

    • Blackrock Foundry
      • Blackhand
        • Fixed an issue that could cause players to take more fall damage than intended during the transition to stage two.

    PvP

    • To make diminishing returns for crowd control effects more consistent and predictable, diminishing returns now have a reset window of 18 seconds. For a detailed explanation of this change, please visit the forum thread titled: Recent CC Diminishing Returns Changes.

    Battlegrounds and Arenas

    • Flask of Conquest's effects should now correctly persist through death and be usable while in Arenas and Rated Battlegrounds.
    • Fixed an issue that caused players to stand up while eating or drinking during the preparation phase before the start of an Arena or Rated Battleground match.

    Collections

    • Toy Box
      • Fixed an issue where using S.E.L.F.I.E. Camera while under the effects of Photo B.O.M.B. would incorrectly provide access to S.E.L.F.I.E. Camera MkII filters.

    Items

    • Loot-A-Rang and Findle's Loot-A-Rang can now be used without dropping out of non-flight based shapeshift forms.
    • Snake Firework now has a 15-second cooldown.
    • Stone of Fire is now bind on equip and no longer requires Alchemy to equip.
    • Fixed an internal bag error that could occur while attempting to loot rare lunker fish.
  • Il 27 Febbraio sono state apportate le seguenti correzioni e cambiamenti.

    Cambiamenti rilevanti


    Blizzard Entertainment ha scritto

    Classes

    •  Hunter
      • Talents
        • Focusing Shot now has a facing requirement.
    •  Monk
      • Talents
        • Fixed an issue where Chi Explosion could incorrectly trigger Healing Elixirs while the Monk is at full health.
    •  Priest
      • Talents
        • Saving Grace (Discipline, Holy) now heals for 34% less in PvP combat (up from 25% less).
    •  Shaman
    •  Warlock
      • Talents
        • Soul Link healing now ignores effects that increase or decrease the amount of healing received.
    •  Warrior
      • General
        • Execute now deals 13% more damage for Fury and Protection Warriors, effectively restoring the ability's damage level back to pre-Patch 6.1.
        • Fixed a number of issues with Execute’s rage consumption and damage for Arms Warriors.

    Garrisons, Followers, and Outposts

    • General
      • Visiting Garrison profession traders are now on a rotation and is no longer random.
      • Summoned Garrison bosses should no longer reset or despawn after being summoned if they're engaged by pets or Garrison NPCs.
      • Visiting High Overlord Saurfang no longer offers to accompany Horde players on patrol over concerns that he may cleave the Garrison in half.
    • Garrison Quests
      • Targets of bounty quests are now open tap.
      • Learning is Painful: Huge Crate of Weapons should now be interactable and allow players to complete the quest.
    • Follower Missions
      • Relic and Bounty missions are no longer being offered.

    Creatures and NPCs

    • Fixed collision geometry designed to prevent crowding around the Horde PvP vendors in Warspear.

    Raids and Dungeons

    • Legacy
      • Drak'Tharon Keep: Fixed an issue where Novos the Summoner was unkillable on Heroic difficulty.
      • The Culling of Stratholme: Fixed an issue where the Dark Runed Chest after defeating Mal'Ganis could not be looted on Heroic difficulty.

    Items

    • Formidable Ring should no longer create invalid items.
    • Shadowtome can no longer be incorrectly upgraded by Ensorcelled Tarot.
    • The Shatterer no longer has a chance on hit effect.

    Bug Fixes

    • Trade Goods and Consumables should now be correctly deposited to bags assigned to favor those item types
  • Dopo alcuni feedback provenienti dalla Comunità un hotfix applicato nelle ultime ore ha rimosso la rotazione casuale degli NPC nelle missioni giornaliere delle professioni all'interno della Guarnigione. Questo hotfix elimina il rischio di trovare le stesse daily in più giorni consecutivi.

    Rygarius ha scritto

    We've gone over the feedback regarding visiting profession traders. There's now a hotfix being worked on to remove the random element and have profession traders rotate out daily. The hotfix isn't ready yet, but it will be implemented as soon as possible. In short, no more fur traders visiting for multiple days in a row.

    Edit: The hotfix has been implemented on the live realms. Visiting profession traders should now be on a daily rotation. *Crosses talons the fur trader isn't first in the rotation.*

  • Il 26 Febbraio sono state apportate le seguenti correzioni e cambiamenti.

    Rygarius ha scritto

    General

    • Players are now able to whisper or send party invites to players on any realm.

    Classes

    • Death Knight
      • Blood
        • Shadow of Death should no longer be incorrectly canceled by Lichborne.
    • Druid
      • General
        • Movement speed bonuses from Stag Form combined with Stampeding Roar should now stack additively (previously, it did not and resulted in a loss of movement speed when both were combined).
      • Balance
        • Starfall and Sunfall should now correctly only hit enemies afflicted by the casting Druid's Moonfire or Sunfire without an active Glyph of Untamed Stars glyph.
      • Feral
        • Lunar Inspiration's Moonfire (Feral) now deals 20% more damage.Got it.
        • Initial attacks for Rake and Thrash should no longer be incorrectly benefitting from Bloodtalons twice.
      • Talents
        • Fixed an issue where Wild Charge in Aquatic Form was not working correctly.
    • Hunter
      • General
        • Ice Trap's trigger area should now match the visual.
      • Marksman
        • Chimaera Shot now deals 20% less damage in PvP combat.
    • Monk
      • General
        • Fixed an issue where Enhanced Roll was not correctly increasing the Monk's speed as much as it should.
      • Mistweaver
        • Mana Tea modified by Glyph of Mana Tea should now benefit correctly from Spirit.
    • Paladin
      • General
        • Fixed an issue where Paladins had an extra spellbook tab for glyphs.
    • Priest
      • Talents
        • Saving Grace (Discipline, Holy) now heals for 25% less in PvP combat.
    • Rogue
      • Talents
        • Rogues with the Subterfuge talent no longer incorrectly break out of Stealth from Prayer of Mending (Priest).
        • Fixed an issue where Subterfuge and Vanish interacted incorrectly, resulting in the wrong action bar being displayed for a short time.
    • Shaman
      • Enhancement
        • Fire Nova's visuals should now be visible to the casting Shaman.
      • Restoration
        • Lava Burst no longer deals extra damage in PvP combat for Restoration Shaman.

    Garrisons, Followers, and Outposts

    • General
      • Music Roll: Totems of the Grizzlemaw should now play the correct Grizzly Hills track.
      • Increased the spawn rate for the chest containing Music Roll: Night Song in Darnassus.
    • Garrison Campaign Quests
      • Scouting Missives can now be completed if the player has already completed the daily version of the quests.
      • Herbs Galore: Completing the quest should now award 25 Primal Spirits (up from 15).
      • Portable Portals (Horde version): Fixed an issue where Gez'la was not offering the quest to eligible players.
    • Garrison Buildings
      • Dwarven Bunker / War Mill: Increased the chance for obtaining Follower armor and weaponry sets from work orders.
      • Mage Tower / Spirit Lodge, Level 1: It should now support up to 7 work orders (was incorrectly only able to support 1 work order).

    Quests

    • Gorgrond
      • Mossy Fate: Players should now be able to complete the quest if they receive Kaz the Shrieker as a Follower.

    Creatures and NPCs

    • Heirloom vendors Estelle Gendry (Horde) and Krom Stoutarm (Alliance) are now ensuring that they have a lot more personal space.

    PvP

    • Ashran
      • Being in a Premade Group should no longer prevent players from entering Ashran.
      • Fixed an issue where players in the same raid or party but in different instances of Ashran would still see each other's markers on the map.

    Battlegrounds and Arenas

    • Battlegrounds
      • [Requires a realm restart] Low-level items should no longer have an excessive amount of Bonus Armor.
      • War Games now should have a 25-second resurrection timer.
      • Temple of Kotmogu: Paladins can no longer use Divine Shield or Hand of Protection on players holding an orb in Temple of Kotmogu.
      • Temple of Kotmogu: Hunters can no longer use Camouflage to drop an orb in Temple of Kotmogu.

    Collections

    • Heirlooms
      • [Requires a realm restart] Musty Tome of the Lost should now correctly accept Heirloom armor upgrade tokens (was incorrectly using weapon upgrade tokens instead).
    • Battle Pets
      • Battle Pet healing abilities should now heal for an amount much closer to the values stated in the tooltip.
    • Toy Box
      • S.E.L.F.I.E. Cameras can now be used while under a stealth effect.
    • Mounts
      • Chauffeured Chopper can no longer be driven by party members that are visiting another player's Garrison.

    Items

    • Increased the amount of Stamina granted from Draenor food.
      • Tier 1 Stamina food now gives a bonus of 112 Stamina (up from 75).
      • Tier 2 Stamina food received no change and remains at 150 Stamina.
      • Tier 3 Stamina food now gives a bonus of 187 Stamina (up from 125).
    • The following glyphs are no longer bind on pickup.
      • Glyph of the Solstice (Druid)
      • Glyph of Flying Fists (Monk)
      • Glyph of Cleanse (Paladin)
      • Glyph of Purification (Priest)
      • Glyph of Purify Spirit (Shaman)
    • Primal Combatant's Medallion of Adaptation should now correctly count towards the PvP trinket set bonus, Gladiator's Distinction.

    Bug Fixes

    • General
      • Fixed an issue where Touch of the Naaru's visuals was not correctly attached to character models.
      • Primal Combatant's Medallion of Adaptation should now convert into the correct faction version for characters that had undergone a Paid Faction Transfer.
    • Achievements
      • Don't Call Me Junior: Exploration Mission Master is no longer a requirement for completing the achievement.
      • [Requires a realm restart] Securing Draenor: Removed Challenge at the Ring of Blood as one of the requirements for completing the achievement.
      • What a Strange, Interdimensional Trip It's Been: Credit should now be correctly awarded for defeating Rukhmar with Pepe atop your head.
  • Il 25 Febbraio sono state apportate le seguenti correzioni e cambiamenti.

    Rygarius ha scritto

    Classes

    • Tanking Specializations no longer generate threat from heals.
    • Fixed an issue where threat dropping abilities were sometimes incorrectly removing crowd-control effects.
    • Fixed an issue where images summoned by Spectral Guise (Priest Talent) or Mirror Image (Mage) would incorrectly retain threat when resummoned.
    • Druid
      • General
        • Shifting in-and-out of Cat Form should now correctly reapply Cat Form's speed bonus while Dash or Stampeding Roar is active.
        • Fixed an issue where various item effects that provides a buff based on the player's highest stat sometimes picked the wrong stat for Balance and Restoration Druids that were shapeshifted into Bear Form or Cat Form.
        • Fixed an issue where Ferocious Bite may consume more Energy than intended when the ability Multistrikes.
      • Talents
        • Bloodtalons (Feral) should no longer incorrectly consume a charge if the attack misses, is dodged, or parried.
    • Mage
      • Talents
        • Prismatic Crystal should no longer be incorrectly affected by friendly auras that reduces damage taken.
    • Monk
      • General
        • Tiger Strikes should no longer incorrectly activate on unsuccessful autoattacks, but will be able to activate from successful Multistrikes. Fixing this will result in an overall damage gain for all Monks, so there are a couple of additional adjustments (see below). Additionally, Tiger Strikes should now correctly provide the full 10% chance to trigger for Mistweavers in Crane Stance while equipping one-handed items in conjunction with off-hand items. For more details of this change, please visit the forum thread: Upcoming Tiger Strikes Hotfix.
          • Keg Smash (Brewmaster) now deals 20% less damage.
          • Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 20% increased damage from the Monk's abilities (up from 10%).
          • The tooltip for Tiger Strikes is incorrectly stating that the chance for it to activate is 6.25% while dual-wielding. The actual chance is 5% (and has been since Warlords of Draenor released). The tooltip will be corrected in a future patch.
      • Talents
        • Fixed an issue with Chi Torpedo that caused it to deal no damage unless the Glyph of Water Roll was applied.
    • Paladin
      • Glyphs
        • Glyph of Holy Shock now decreases the healing of Holy Shock by 25% and increases its damage by 25% (down from a 50% decrease to healing and 50% increase to damage).
    • Priest
      • Talents
        • Saving Grace (Discipline, Holy) should now correctly reduce absorbs done (was incorrectly reducing absorption taken).
      • Armor Sets
        • PvP 2-piece set bonus effect for Shadow Priests is now removed at the beginning of a boss encounter. The set bonus will still work during the encounter.
    • Rogue
      • Armor Sets
        • PvP 4-piece set bonus for Combat Rogues should now provide the correct set bonus for Cold Blood. Note that the tooltip will incorrectly display text for the old set bonus and will be fixed in a future client-side patch.
      • Bug Fixes
        • Fixed an issue that could allow the effects of Master of Subtlety to persist longer than intended.
        • Attacking targets immediately after Vanish transitions to Stealth should now correctly remove Stealth and trigger Subterfuge.
    • Shaman
      • Enhancement
        • Fire Nova should now work correctly with Flurry. Additionally, Fire Nova should have its global cooldown reduced by haste.
      • Armor Sets
        • PvP 2-piece set bonus for Elemental Shaman should now correctly provide immunity to silence and interrupt effects while Ascendance is active.

    Garrisons, Followers, and Outposts

    • Garrison Campaign Quests
      • Bringing the Bass: Lumbering Ancient can now be tapped by multiple players. Loot from the creature has been temporarily removed.
      • New Goods (Alliance version): Fixed an issue where Lieutenant Thorn was not offering this quest to eligible players.
    • Garrison Buildings
      • Mine, Level 2 (Horde): Fixed an issue where some of the ore nodes were spawning in the air.

    Quests

    • Frostfire Ridge
      • The Battle of Thunder Pass: Fixed an issue where players dying during the battle may sometimes be unable to complete the quest.
    • Nagrand
      • Shields Down!: Players should now receive credit for interacting with the Arkonite Crystal and be able to complete the quest.

    Raids and Dungeons

    • Blackrock Foundry
      • General
        • Ogron Hauler no longer hits targets while casting Overhead Smash and Overhead Smash now increase Physical damage taken by 100% (down from a 200% increase) on Raid Finder difficulty.
        • Slagshop Brute now pauses for 2-seconds after using Lumbering Strength.
      • The Blast Furnace
        • Phase 1
          • Adds in the encounter should now be more immediately responsive to threat generation upon jumping into the encounter space.
          • Furnace Engineer's Repair ability now heals Heat Regulators' health every 1.5 seconds (up from every 1 second). Additionally, Furnace Engineers should no longer instantly cast Repair if they're in the middle of casting Electrocution or Bomb.
        • Phase 2
          • Firecaller's Volatile Fire now hits up to a maximum of 2 targets on Raid Finder difficulty, and 3 targets on Normal and Heroic difficulty.
          • Slag Elemental's nameplates now go away when they are Dormant.
          • Multiple Slag Elementals should no longer Fixate on the same player.
      • Flamebender Ka'graz
        • The fight should now reset when a Cinder Wolf is moved outside the encounter area.
        • Flamebender Ka'graz's Charring Breath and Lava Slash should now be correctly removed after an encounter reset.
      • Kromog
        • Players under the effects of Rune of the Grasping Hand should no longer take damage or stunned by Rune of Crushing Earth.
      • Beastlord Darmac
        • Beastlord Darmac's Pin Down ability should now deal damage in a radius of 25 yards around the spear impacts rather than around Darmac. Additionally, visuals for the attack should no longer be sometimes hidden by the floor.
        • Visuals for Spirit of the Rylak's Superheated Shrapnel and Dreadwing's Inferno Breath should now more accurately display the abilities' area of effect.
      • Operator Thogar
        • Fixed an issue where the door leading to Operator Thogar may fail to open if the raid wipes shortly after starting the encounter.
      • Blackhand
        • Blackhand should now correctly create a Slag Crater beneath the target of his Massive Shattering Smash.
        • Visuals for Blackhand's Shattering Smash and Massive Shattering Smash should now be visible with Projected Textures disabled.
    • Legacy
      • Throne of the Four Winds, Conclave of Wind: Fixed an issue where players may be unable to receive loot if their pet lands the killing blow on Conclave of Wind.

    PvP

    • Ashran
      • Gleaming Ashmaul Strongbox no longer contains Primal Aspirant's gear (item level 600). Gleaming Ashmaul Strongbox now contains only Primal Combatant's gear (item level 620) with a small chance for Primal Gladiator's gear (item level 660) and Flask of Conquest.

    Battlegrounds and Arenas

    • Battlegrounds
      • Warsong Gulch: Fixed an issue where players entering a match that's in-progress will cause the character to have 1 health and be displayed as dead.
    • Arenas
      • Fixed an issue where players were incorrectly awarded two Steel Lockboxes for completing a 3v3 and 5v5 skirmish.

    Items

    • Blackrock Ham's well fed bonus should now correctly provide a buff to Critical Strike.
    • Dread Pirate Ring should correctly provide a bonus to Stamina, Critical Strike, and Haste once more (was incorrectly set to Intelligence, Stamina, and Critical Strike).
    • S.E.L.F.I.E. Cameras should now use the correct animation for Human Male and Female models.
    • Savage Feast's well fed bonus should now work correctly with the Pandaren Epicurean racial ability.

    Bug Fixes

    • General
      • Resolved an issue where players that attempt to teleport back from a dungeon after having recently upgraded their Garrisons may receive an "Instance not found" error.
      • Fixed a server crash during the daily quest reset.
    • Items
      • Fixed an issue where Alliance players were unable to purchase the Battle Pet, Clock'em.
  • Il 17 Febbraio sono state applicate le seguenti modifiche.

    Alcuni tra i cambiamenti più importanti

    • Oregorger più semplice in modalità Normale: vita ridotta del 10% e danno inflitto diminuito
    • Operatore Thogar, la meccanica di enrage ora dovrebbe essere più letale
    • Dame di Ferro: il Rituale di Sangue di Marak seleziona i giocatori entro 45 metri, ma il cono di danno ora ha un range di 100 metri.
    • Manonera: i Mucchi di Macerie non dovrebbero più apparire in fase 2

    Rygarius ha scritto

    Raids, Dungeons, and Scenarios

    • Blackrock Foundry
      • Oregorger
        • Oregorger's health has been reduced by 10% on Normal difficulty.
        • Oregorger's Rolling Fury ability now deals less damage on Normal difficulty (135,000 damage) and on Heroic difficulty (200,000 damage).
      • The Blast Furnace
        • Heart of the Mountain should no longer spam raid warnings for Blast whenever it reaches 100 Energy.
        • Mind Controlled Firecallers should no longer be able to cast Reactive Earth Shield on injured Primal Elementalists.
      • Kromog
        • Kromog's Reverberations should now be easier to dodge with a 3-second delay before the ability starts dealing damage (up from 1.75 seconds) and the effect's radius has been decreased.
      • Beastlord Darmac
        • Beastlord Darmac's Call the Pack now has an increased cooldown of 40 seconds (up from 30 seconds) on Normal difficulty.
        • Fixed an issue where the doors to Beastlord Darmac may not always reopen after the encounter has been reset.
      • Operator Thogar
        • Enrage mechanic for the encounter is now more lethal.
      • Iron Maidens
        • Admiral Gar'an: Dominator Turret's Dominator Blast no longer deals damage to player pets, minions or guardians.
        • Enforcer Sorka's Convulsive and Lingering Shadows are no longer incorrectly removed when the targeted player dies.
        • Marak the Blooded's Blood Ritual still only targets a player within 45 yards but the damage cone now has a range of 100 yards.
        • Fixed an issue where Iron Maidens not on the Dreadnaught may instantly cast their spells and abilities at the end of the boat phase.
        • Fixed an issue where Marak the Blooded was incorrectly gaining Sanguine Strikes at 75 Iron Fury on Mythic difficulty.
      • Blackhand
        • Rubble Piles should no longer appear after the transition to stage two.
        • Fixed an issue where a player may not be correctly protected from Blackhand's Impaling Throw when multiple players were taking cover behind the same Rubble Pile.
  • Il 12 Febbraio sono state apportate le seguenti correzioni e modifiche.

    Rygarius ha scritto

    Classes

    • Death Knight
      • Armor Sets
        • Tier-17 2-piece bonus for Unholy Death Knights in addition to its current effect also causes Dark Transformation to apply an additional 40% damage bonus to the ghoul, increasing total pet damage by roughly 20%.

    Raids, Dungeons, and Scenarios

    • Blackrock Foundry
      • The Blast Furnace
        • Reduced the health of Primal Elementalists on Mythic difficulty.
        • Primal Elementalists are now immune to knockback effects.
        • Fixed an issue in Phase 2 where Slag Pools may fail to heat up Heart of the Mountain.
        • Fixed an issue where if the encounter is reset at the beginning of Phase 2, then Phase 2 adds would incorrectly spawn in during Phase 1 on the next attempt.
      • Kromog
        • Kromog’s Stone Pillars now persist for 60 seconds or if they are hit by Rippling Smash, whichever comes first.
        • Kromog’s enrage timer is now at 9 minutes (up from 8 minutes) across all difficulties.
      • Beastlord Darmac
        • Dreadwing's Inferno Breath and Spirit of the Rylak's Superheated Shrapnel no longer deals damage to player pets or guardians.
        • Fixed an issue in Stage Two where Beastlord Darmac may sometimes be unaffected by Cruelfang's Savage Howl.
      • Operator Thogar
        • Train schedules after the 7.5 minute mark have been adjusted to be less difficult on Normal and Heroic difficulty.
        • [Requires a realm restart.] Fixed an issue that could cause reinforcements from trains to appear to be standing still while still moving around.
      • Iron Maidens
        • Fixed an issue that could cause Enforcer Sorka to become stuck in the railing after using her Blade Dash ability.
        • Fixed an issue that could cause the Iron Maidens encounter to reset prematurely.
        • Fixed an issue where Iron Maidens were incorrectly only dropping Normal difficulty quest items for Sigil of the Black Hand on all difficulties.

    Battlegrounds and Arenas

    • Arathi Basin: Completion criteria for the Resilient Victory achievement should now be tracking correctly and be obtainable.
    • Eye of the Storm (Rated): Fixed an issue where defending a capture point at Mage Tower and Blood Elf Tower displays the wrong tower in the chat window.
  • Il 10 Febbraio sono state applicate le seguenti correzioni.

    • Il bonus 4 pezzi del Tier 17 del Guerriero fornisce correttamente anche +6% critico
    • Il danno delle Dame di Ferro aumenta dello 0.5% anziché 1% ogni 10 secondi (Normal / Heroic)
    • La vita di Manonera è stata ridotta del 5%, quella delle sue guardie del 15% (Normal / Heroic)

    Rygarius ha scritto

    Classes

    • Warrior
      • Armor Sets
        • Tier-17 4-piece set bonus should now be correctly generating 6% increase to both critical strike and attack speed (was incorrectly generating 6% attack speed and 5% critical strike).

    Raids, Dungeons, and Scenarios

    • Blackrock Foundry
      • Beastlord Darmac
        • Fixed an issue that could cause Faultline's Epicenter ability to persist in the environment after the raid has wiped.
      • Iron Maidens
        • Iron Will now increases damage dealt by 0.5% (down from 1%) every 10 seconds (up from every 20 seconds) after triggering on Normal and Heroic difficulty.
      • Blackhand
        • Blackhand's health has been reduced by 5% on Normal and Heroic difficulty.
        • Iron Soldier's health has been reduced by 15% on Normal and Heroic difficulty.
        • Blackhand's Massive Shattering Smash ability now deals 25% less damage on Normal and Heroic difficulty.
        • Blaze should no longer be dealing increased damage to players with the Incendiary Shots debuff.
        • Stage Three's Overheated effect should no longer incorrectly trigger player abilities that activate from being attacked.
        • The following hotfix from yesterday, February 9 was reverted. Blackhand's Marked for Death is back to a 15 second recast during Stage Two. In Stage Two, Blackhand now casts Marked for Death every 16 seconds (up from 15 seconds).

    Items

    • Darmac's Unstable Talisman, Furyheart Talisman, and Goren Soul Repository can now trigger its effect from heals as well.
    • Frostwolf Fishing Journal can no longer be sold to a vendor and no longer has a sell price.
  • Il 9 Febbraio sono stati applicati i seguenti cambiamenti. La maggior parte di essi riguarda la Fonderia dei Roccianera ed i suoi boss.

    Alcuni dei cambiamenti più importanti


    Rygarius ha scritto

    World Event: Love is in the Air

    • Crushing the Crown: Fixed an issue where the Crown Chemical Company Wagon in Darkshore was not granting quest completion credit.

    Raids, Dungeons, and Scenarios

    • Blackrock Foundry
      • Gruul
        • Gronnling Laborer's Gronnling Smash ability now deals less damage.
        • Reduced the damage that Gruul’s Inferno Strike deals to 10-player raid groups on Normal and Heroic difficulties, but increased the rate at which damage scales with raid size. Larger raid groups should find the damage relatively unchanged; smaller groups will find that the ability now deals less damage.
      • The Blast Furnace
        • There's now a berserk timer for the encounter at the 13 minute mark.
      • Iron Maidens
        • Admiral Gar'an's Penetrating Shot no longer targets players who are riding a loading chain.
        • Fixed a situation where Tricks of the Trade (Rogue) or Misdirection (Hunter) could cause the Deckhands to go into evade mode.
      • Blackhand
        • [Requires a realm restart] Beginning with the new raid timer, Blackhand will consistently drop universal set tokens at the same consistent rates as other bosses in Blackrock Foundry.
        • If the Siegemaker's Fixated target dies, it should now Fixate on the closest target.
        • Cast time for Iron Soldier's Explosive Rounds ability should now be scaling smoothly with raid size and should no longer have breakpoints where the damage ramps up more than intended at 16 and 26 players.
        • In Stage Two, Blackhand now casts Marked for Death every 16 seconds (up from 15 seconds).
        • Players no longer take falling damage upon landing after receiving Blackhand's Massive Shattering Smash.
        • In Stage Three, Blackhand's Attach Slag Bombs ability now prefers players that are not affected by the Impaled debuff.

    Battleground and Arenas

    • Druid's Starfall and Sunfall no longer targets players that are capturing a PvP point in Arathi Basin, Battle for Gilneas, and Eye of the Storm.

    Bug Fixes

    • Alliance characters that complete the Primal Combatant achievement are no longer being told to go to Orgrimmar to receive a reward.
    • Fixed an issue where characters that log out on the Deeprun Tram may be unable to log back in.
  • Il 5 Febbraio sono state applicate le seguenti correzioni.

    Cambiamenti importanti da non perdere

    • L'abilità Presa Paralizzante di Hans’gar e Franzok è stata ridotta in danno del 30%.
    • Il danno dell'abilità Lancio Impalante di Manonera ora scala correttamente in tutte le modalità.
    • Stregoni e Cacciatori non moriranno più per caduta durante la transizione in fase 3 di Manonera.

    Rygarius ha scritto

    Raids, Dungeons, and Scenarios

    • Blackrock Foundry
      • Resolved an issue where Slagshop Brutes may sometimes not reset correctly if the raid wipes while they're casting Death Howl.
      • Hans'gar & Franzok
        • Hans’gar and Franzok’s Crippling Suplex now deals 30% less damage (200,000 damage on Raid Finder, 450,000 damage on Normal, 600,000 damage on Heroic, and 700,000 damage on Mythic).
      • Blackhand
        • Blackhand's Impaling Throw damage dealt to Siegemakers should now properly scale up based on the number of players in the Raid.
        • Visuals for Marked for Death and Slag Eruptions should now be easier to see.
        • Players should now only receive a single debuff that refreshes when running through Blazes created by Siegemaker Mortar attacks.
        • Resolved an issue that could cause some Hunters or Warlocks to suffer fatal falling damage during the transition to Stage Three: Iron Crucible.

    Battlegrounds and Arenas

    • Faction flags should no longer appear for players in an Arena or Arena Skirmish match.
  • Il 4 Febbraio sono stati applicate le seguenti correzioni ai boss della nuova incursione Fonderia dei Roccianera. Inoltre, Rygarius ha fatto notare che il Dungeon Journal contiene alcune informazioni non corrette relativamente ad alcune meccaniche, che hanno ricevuto alcuni cambiamenti prima dell'apertura dell'incursione. Di seguito trovate l'elenco delle informazioni non aggiornate, le quali saranno corrette solo nella futura patch 6.1 attualmente sul PTR.

    Rygarius ha scritto

    Classes

    • Druid
      • General
        • [Hotfix in testing] Mangle's damage has increased by 27%.

    Raids, Dungeons, and Scenarios

    • Blackrock Foundry
      • Gruul
        • Gruul now uses Petrifying Slam against 5 targets in a 10-player raid, scaling up to 10 targets in a 30-player raid (used to be 8 targets for all raid sizes).
      • Hans'gar & Franzok
        • Fixed an issue that could cause Beastlord Darmac to despawn immediately once defeated.
        • Mages should no longer be able to incorrectly Blink through the ramp at the end of the room.
      • Beastlord Darmac
        • Fixed an issue that could cause Beastlord Darmac despawn immediately once defeated.
      • Operator Thogar
        • Operator Thogar should now be immune to damage during the start of the encounter until he jumps down onto the tracks.
      • Iron Maidens
        • Admiral Gar'an should no longer interrupt herself while using Deploy Turret.
      • Blackhand
        • Players should no longer be able to avoid Incendiary Shot on the balconies in Stage Two.

    Rygarius ha scritto

    Over the course of Blackrock Foundry’s testing, we’ve made a handful of changes to encounter mechanics that are not currently being communicated in the Dungeon Journal. The Dungeon Journal will be updated with those changes in Patch 6.1, which is currently on the PTR, but we'd like to share those changes to minimize confusion.

    Changes to the encounters that are already live, but not in the Dungeon Journal:

    • On The Blast Furnace encounter, Slag Pool is used on all difficulties; but the journal currently incorrectly suggests that it is Mythic only. In 6.1 the journal will accurately reflect that Slag Pool affects the Heart of the Mountain during Phase 2.
    • Hans’gar and Franzok’s Crippling Suplex ability no longer deals damage based on maximum health of the tank who was picked up. It deals a flat amount of Physical damage to both tanks who are thrown together. (663,500 damage on Raid Finder, 862,550 damage on Normal, 1,127,950 damage on Heroic, and 1,327,000 damage on Mythic)
    • Gruul will instantly regain 50 Rage if his Inferno Slice fails to hit at least 4 targets on Mythic difficulty.
    • Blackhand will regain energy after using Massive Shattering Smash if it fails to hit at least 4 targets.
    • Known issues that will be fixed in Patch 6.1:
    • When grabbed by Hans’gar or Franzok in advance of Crippling Suplex, tanks are currently unable to use abilities. They will be able to use abilities while grabbed in 6.1.
    • Flamebender Ka’graz’s Singe debuff currently appears as a dispellable magic debuff on unit frames. It is not intended to be dispellable; this display issue will be fixed in 6.1.
  • Il 3 Febbraio sono state applicate le seguenti modifiche al gioco.

    • I Biglietti Amorosi, collegati all'evento l'Amore è nell'aria, non forniscono più un buff alla statistica principale quando in modalità sfida o in una incursione Normale, Eroica o Mitica.
    • Corretti alcuni bug del nuovo boss esterno Rukhmar e dei nuovi boss della Fonderia Roccianera.

    Rygarius ha scritto

    World Event: Love is in the Air

    • Lovely Card buffs no longer work while in a Challenge Mode dungeon, Normal, Heroic, or Mythic difficulty Draenor raid.

    Creatures and NPCs

    • World Boss: Rukhmar
      • Energized Phoenixes should now only fixate on players that are in combat.
      • Resolved an issue where Rukhmar could get stuck and not reset correctly.

    Raids, Dungeons, and Scenarios

    • Blackrock Foundry
      • The Blast Furnace: Resolved an issue where if the encounter was reset during Phase 2 - The Heart Exposed, adds will spawn immediately the next time Phase 2 becomes active.
      • The Blast Furnace: Firecaller's Lava Burst and Volatile Fire abilities should now correctly always hit a player even if they attempt to kite them.
  • Il 2 Febbraio sono state applicate le seguenti modifiche al gioco.

    Rygarius ha scritto

    World Event: Love is in the Air

    • Players should now be able to complete the achievements Beacon of Love and They Really Love Me!
    • Manufactured Love Prism now has a 60-second cooldown (up from 30 seconds).

    Garrisons, Followers, and Outposts

    • Garrison Campaign
      • [Requires a realm restart] Socrethar's Demise: Resolved an issue that could cause the event to not reset correctly.

    Classes

    • Mage
      • Armor Sets
        • PvP 4-piece set bonus for Arcane Mages, Arcane Focus should now properly have its duration extended with Arcane Power by the Overpowered talent.
    • Paladin
      • Armor Sets
        • Tier-15 2-piece set bonus for Protection Paladins should no longer work for level-100 characters.

    Quests

    • Gorgrond
      • Ambushing the Enemy: Resolved an issue where characters that have completed The Giant Cauldron first may be unable to see Thisalee Crow.
    • Legacy
      • Zul'Drak
        • Disclosure: Malmortis should no longer be getting stuck during a scripted event if the player was flagged for PvP combat and allow players to receive completion credit for the quest.

    Raids, Dungeons, and Scenarios

    • Highmaul
      • Resolved an issue where a number of abilities from Kargath Bladefist, The Butcher, and Brackenspore were not triggering player abilities that should trigger from taking damage.
      • Twin Ogron: Resolved a situation where having the raid wipe just as the Twin Ogron are defeated with a raid leader that did not perform hostile action towards the bosses during the encounter could cause the raid to not be eligible for loot.

    PvP

    • Ashran
      • Ashmaul Burial Grounds: Completing the event should now correctly grant credit towards the Tour of Duty achievement.
    • Battlegrounds and Arenas
      • Roll or Flying Serpent Kick (Windwalker) should now work correctly for Monks while they're carrying a flag.
      • Eye of the Storm
        • Flag captures in both normal and Rated Eye of the Storm match should now be correctly registering on the scoreboard and grant credit towards achievements that have to do with capturing a flag.
        • Flipping control of Draenei Ruins in a Rated Eye of the Storm match should now immediately teleport players waiting to be resurrected to the next available graveyard.
        • Resolved an issue in a Rated Eye of the Storm match that could cause a capture point to not flip correctly and be unable to be captured.

    Items

    • Inscription-crafted Warlords trinkets should no longer be able to be upgraded using crystals meant for upgrading Inscription-crafted weapons as this could cause the trinket to end up in a broken state.
    • Goren Disguise can no longer be used while in a Challenge Mode Dungeon.
  • Il 27 Gennaio sono stati applicati i seguenti cambiamenti al gioco.

    Rygarius ha scritto

    Garrisons, Followers, and Outposts

    • Tier 3 Garrisons: Dungeoneer's Training Dummy for healing and damage have swapped places so melee classes are less likely to trigger the tanking dummy by accident.
    • Garrison Campaign Quests
      • Assault on Skettis: Creatures and NPCs associated with Assault on Skettis now respawn more frequently and increased the amount of morale awarded for defeating them.
      • Gladiator's Sanctum Level 3: Players can no longer be votekicked from the Coliseum scenario.
      • Primal Fury: Players that have completed the quest before the hotfix from January 21 should now correctly receive Thisalee Crow (Alliance) or Choluna (Horde) as a Follower.

    Classes

    • Druid
      • General
        • Ferocious Bite no longer loses damage when cast with a low amount of Energy while Berserk is active. Berserk will still discount Cat Form abilities' Energy cost, but will include the bonus damage as if it weren't cast with Berserk active.
      • Feral
        • Leader of the Pack should now correctly trigger its heal for Druids that have learned the talent, Claws of Shirvallah.
      • Talents
        • Incarnation: Tree of Life's bonuses should no longer be incorrectly retained without having the talent learned.
        • Nature's Vigil should no longer be dealing excessive damage to high level targets by healing low level NPCs.
    • Rogue
      • Glyphs
        • Glyph of Recovery should no longer make Recuperate heal for less than the intended amount.

    Quests

    • All quests should now still award experience even if the character is dead at the time of completion.
    • Frostfire Ridge
      • The Shadow Gate: Players who became stuck after completing "The Shadow Gate" will need to re-enter the cave within the Bloodmaul Stronghold in Frostfire Ridge if they were unable to see Orlana Strongbrow to continue their quest series.
    • Gorgrond
      • Ambushing the Enemy: Resolved an issue where players were unable to complete this quest if The Giant Cauldron has been completed first.
    • Talador
      • At Your Command: Horde characters who have faction changed to Alliance should now be able to complete the quest "At Your Command" if they have completed the Alliance version previously.

    Raids, Dungeons, and Scenarios

    • Auchindoun
      • Grom'tash the Destructor and Gul'kosh should no longer force all party members into combat, including ones that aren't actively in combat with them.
    • Shadowmoon Burial Grounds
      • Ner'zhul: Resolved an issue where players may be unable to use the portal to re-enter the encounter area.
    • Icecrown Citadel
      • The Lich King: Resolved an issue where Val'kyr Shadowguards can prevent players from being able to complete the encounter if they pick the player up after Fury of Frostmourne has been cast.

    PvP

    • Ashran
      • There's now a 30 minute delay between battles after Grand Marshal Tremblade or High Warlord Volrath has been defeated.
      • Stormshield Gladiators and Warspear Gladiators now respawn 3 minutes after Grand Marshal Tremblade or High Warlord Volrath has been defeated.

    Items

    • Goren Disguise no longer works in Areas or Rated Battlegrounds.
    • Scabbard of Kyanos' on use effect, the Sword Technique buff is now reduced by 40% while players have Battle Fatigue.
    • Swapblaster no longer works while in a Battleground.
  • Il 21 Gennaio sono state applicate le seguenti modifiche al gioco.

    Cambiamenti da non perdere

    • Stregone: Dardo Demoniaco (Demonologia), danno ridotto del 25% in contro altri giocatori in PvP.
    • Guerriero: Gli effetti di Maestria: Maestro d'armi sono stati ridotti in efficacia del 18%.
    • Pozioni e flask di espansioni precedenti ora non sono più potenti di quelle di Warlords.

    Rygarius ha scritto

    Garrisons, Followers, and Outposts

    • Garrison Campaign Quests
      • A Stolen Heart: Azuka Bladefury should no longer be getting stuck in evade mode for Horde characters.
      • Primal Fury: Completing the quest should now correctly award Thisalee Crow (Alliance) or Choluna (Horde) as a Follower. A fix to award the followers for players that have already completed the quest will be made at a later date.
      • Socrethar's Demise: Resolved an issue that could cause the banner used to challenge Socrethar to not work correctly.

    Classes

    • Hunter
      • Talents
        • Hunter Talents should no longer incorrectly treat Lifelike Mechanical Frostboar as an active Hunter Pet.
    • Monk
      • General
        • Instant casting Surging Mist on self via Soothing Mist (Mistweaver) should no longer cause Surging Mist to not provide any healing.
    • Paladin
      • Glyphs
        • Glyph of Illumination is obsolete and should no longer be incorrectly retained by some Paladins.
    • Shaman
      • Restoration
        • Healing received through Spirit Link Totem redistributing player health to match each other should no longer be incorrectly affected by Dampening.
    • Warlock
      • Talents
        • Demonbolt (Demonology) now deals 25% less damage against other players in PvP combat.
    • Warrior
      • Arms
        • Mastery: Weapons Master’s effects were overtuned and have been reduced in effectiveness by 18%. The mastery remains significantly stronger than before and is still 29% more powerful than prior to the hotfix from January 12.
      • Armor Sets
        • Tier-16 2-piece bonus for Protection Warriors now heals for 3% less for each character level above level 90.

    Quests

    • Frostfire Ridge
      • In the Shadow of Giants: Players should now correctly receive completion credit while interacting with Flamrog or Kindler.
    • Legacy
      • Trapping the Leader (Kun-Lai Summit): Killing Shan Kien quickly should no longer prevent him from respawning.

    Creatures and NPCs

    • Shadowmoon Valley
      • Gorum should now correctly leash back to their spawn point.
    • Gorgrond
      • Laughing Skull guards at Beastwatch in Gorgrond should no longer attack Horde players.

    Raids, Dungeons, and Scenarios

    • Highmaul
      • Tectus: Resolved an issue where several mobs during the encounter did not reset the cooldown on Marked for Death (Rogue Talent) when killed.
      • Imperator Mar'gok: Volatile Anomaly's Destabilize ability should now correctly trigger player abilities that activate on taking damage.
    • Shadowmoon Burial Grounds
      • Bonemaw: Rogues should now be able to use the Death from Above talent against Carrion Worms and Bonemaw.

    PvP

    • Ashran
      • Players should now correctly teleport into Ashran when accepting the queue from Stormshield or Warspear.
      • Players leaving Ashran via mini-map are now teleported to a location just outside of Ashran instead of back to the bound Hearthstone location.
      • Scroll of Touch of Death's effect should no longer be incorrectly retained outside of Ashran.

    Battlegrounds and Arenas

    • Resolved an issue where some items with Bonus Armor were scaling incorrectly in non-max level bracket Battlegrounds.

    Items

    • Potions and flasks from earlier expansions should no longer be more powerful than ones from later expansions.
    • Cache of Highmaul Treasures should no longer incorrectly spawn items that can be upgraded.

    Bug Fixes

    • Resolved an issue where characters that log out while in another player's Garrison may be unable to log back in.
  • Il 15 Gennaio sono state applicate le seguenti modifiche al gioco.

    Cambiamenti da non perdere

    • Danno ridotto del 80% al Sigillo della Verità per il Paladino Protezione.
    • Ridotto di 250 l'aumento alle statistiche di Serafino per il Paladino Protezione
    • Le missioni della Campagna della Guarnigione ora sono elencate in una categoria apposita.

    Rygarius ha scritto

    Class

    • Paladin
      • Protection
        • Reduced the damage of Seal of Truth for Protection Paladins by 80%. Protection Paladins should primarily use Seal of Insight for defensive value.
        • [Currently in Testing]Seraphim now grants 750 of each stat for Protection Paladins (down from 1000).

    Garrisons, Followers, and Outposts

    • Garrison Campaign
      • Garrison Campaign quests can now be found in the quest log under the "Garrison Campaign" category.

    Bug Fixes

    • Classes
      • Warlock
        • Fixed an issue in in which glyphs could cause crowd controlled (cc'd) targets to have Damage Over Time spells (DoTs) removed which would cause stored Soul Swap DoT's to be removed from Warlocks.
    • Garrisons
      • Invasions
        • Corrected a bug in which Horde players weren't receiving credit toward the "It's an Invasion!" and "Invasion Specialist" Achievements for completing the introductory invasion quest.
      • Buildings
        • Mine
          • Miners now continue working after midnight instead of taking an unscheduled coffee break.
  • Il 13 Gennaio sono state applicate le seguenti modifiche al gioco.

    Cambiamenti da non perdere

    • +28% danno alle abilità Assalto Putrescente e Assalto del Flagello del Cavaliere della morte.
    • Modificati alcuni effetti d'attivazione dei tier set bonus del Monaco
    • Morire a Kargath non vincola più i giocatori all'istanza in modalità Mitica
    • L'impresa Spaccaossa e spaccacrani è ora nuovamente ottenibile.

    Rygarius ha scritto

    Class

    • Death Knight
      • Unholy
        • Festering Strike's damage has been increased by 28%.
        • Scourge Strike's damage has been increased by 28%.
    • Druid
      • Balance
        • Starfall's effect is now only suppressed when shapeshifting into a non-Moonkin form. Shifting back into the appropriate form will allow the effect to resume.
    • Monk
      • Armor Sets
        • Tier-17 4-piece set bonus for Brewmaster Monks now only triggers when you Purify Moderate or Heavy Stagger.
        • PvP 2-piece set bonus for Brewmaster and Windwalker Monks now only triggers while in PvP combat.
        • PvP 4-piece set bonus for Brewmaster Monks now confers 75% of the Guard effect to the 2 nearest allies.
    • Rogue
      • Combat
        • Blade Flurry is now able to trigger from Multistrikes.

    Raids, Dungeons, and Scenarios

    • Highmaul
      • Kargath Bladefist: Resolved an issue where players can incorrectly get locked to the instance after wiping to Kargath on Mythic difficulty.
      • Imperator Mar'gok: Gorian Warmage's Fixate ability should now only cause the targeted player to drop out of stealth instead of incorrectly causing all steathed players in the raid to drop out of stealth.
    • Legacy
      • Blackrock Caverns
        • Rom'ogg Bonecrusher's Skullcracker ability should now correctly deal damage to Angered Earth elementals, allowing the achievement Crushing Bones and Cracking Skulls to be completed.

    PvP

    • Alliance and Horde Conquest vendors should now offer non-set cloth gloves and non-set plate chest pieces for sale.
    • Ashran
      • Amphitheater of Annihilation: Mandragoraster's Fertile Spit ability now caps out at 6 nearby targets.

    Battlegrounds and Arenas

    • Arathi Basin: Players should now always have a fixed 25-second resurrection timer while in a Rated Battleground match.
    • Deepwind Gorge: Using Ice Floes or Aspect of the Fox should no longer incorrectly allow players to capture a point while moving.

    Items

    • The following items can now stack up to 20.
      • Crate of Salvage
      • Big Crate of Salvage
      • Excess Potion of Accelerated Learning
      • Follower Re-training Certificate
      • Hearthstone Strategy guide
      • Supreme Manual of Dance
  • Il 12 Gennaio sono state applicate le seguenti modifiche al gioco.

    Cambiamenti da non perdere.

    • Celerità ora è più efficace dell 11.1%.
      • Ora è sufficiente 90 Haste per avere un incremento dell'1%, prima era necessario 100 Haste.
    • Quasi tutte le classi hanno ricevuto buff e nerf, non ancora attivi in questo momento.

    Rygarius ha scritto

    Secondary Stats

    • The Haste stat is now 11.1% more effective. For example, characters at level 100 now receive a 1% increase per 90 Haste (up from 1% per 100 Haste).

    Please note that the following class tuning hofixes are not active yet. These hotfixes are still undergoing testing and will be implemented as soon as possible.

    Classes

    • Death Knight
      • General
        • Blood Boil’s damage has been reduced by 33.3%.
      • Frost
        • Icy Talons now causes the Death Knight to gain 20% (up from 5%) more of the Haste stat from all sources.
    • Druid
      • General
        • Rejuvenation’s healing has been reduced by 5%.
        • Thrash (Bear Form)’s direct damage has been reduced by 50%. Its periodic damage remains unchanged.
      • Balance
        • Mastery: Total Eclipse’s effects have been increased by 6.7%.
    • Hunter
      • Beast Mastery
        • Mastery: Master of Beasts’ effects have been increased by 12.5%.
    • Mage
      • Fire
        • Incineration now causes the Mage to gain 15% (up from 5%) more of the Critical Strike stat from all sources.
        • Pyroblast’s damage has been reduced by 5%.
    • Paladin
      • Protection
        • Sacred Duty now causes the Paladin to gain 30% (up from 5%) more of the Haste stat from all sources.
      • Glyphs
        • Glyph of Alabaster Shield now increases Shield of the Righteous’ damage by 3% (down from 10%) per stack.
    • Priest
      • General
        • Power Word: Shield’s absorption has been reduced by 15%.
    • Shaman
      • Enhancement
        • Fire Nova now causes up to 6 novas (down from 7).
        • Stormstrike’s damage has been increased by 11.1%.
    • Warlock
      • Destruction
        • Devastation now causes the Warlock to gain 15% (up from 5%) more of the Critical Strike stat from all sources.
      • Demonology
        • Mastery: Master Demonologist’s effects have been increased by 33%.
    • Warrior
      • General
        • Thunder Clap’s damage has been increased by 40%.
      • Arms
        • Mastery: Weapons Master’s effects have been increased by 57.1%.
      • Protection
        • Deep Wounds’ damage has been increased by 40%.
        • Devastate’s damage has been increased by 20%.
        • Revenge’s damage has been increased by 40%.
        • Shield Slam’s damage has been increased by 20%.
      • Talents
        • Gladiator Stance (Protection) now increases damage by 5% (down from 20%).
  • Il 9 Gennaio sono state applicate le seguenti modifiche al gioco.

    Rygarius ha scritto

    Garrisons, Followers, and Outposts

    • Garrison Buildings
      • [Requires a realm restart] Barn: Trapping now awards a caged beast for each nearby party member with an appropriate level barn. More information regarding the change can be found on the forums.

    Creatures

    • Shadowmoon Valley
      • Bahameye should no longer be incorrectly phased in some instances.
    • Gorgrond
      • Poundfist is now immune to crowd-control effects.

    Raids, Dungeons, and Scenarios

    • Highmaul
      • Imperator Mar'gok: Councilor Gorluk's Phantasmal Weapons should no longer cause all players in the zone to go into combat.

    PvP

    • Ashran
      • Grand Marshal Tremblade and High Warlord Volrath should no longer be able to be pulled through the side gates.

    Battlegrounds and Arenas

    • Arathi Basin: Using Ice Floes or Aspect of the Fox should no longer incorrectly allow players to capture a point while moving.
    • Silvershard Mines: The northern track switch should now work correctly.
  • L'8 Gennaio sono state applicate le seguenti modifiche al gioco.

    Cambiamenti da non perdere

    • L'abilità del cacciatore Trappola Congelante passa da un raggio d'attivazione di 5 metri a 3 metri.
    • Altomaglio - Kargath Bladefist: Sconfiggere gli Iron Grunts prima dell'inizio del combattimento non fornisce più Roar of the Crowd in modalità Mitica.
    • Ashran: gli obiettivi bonus ora ripartono dopo 30-40 minuti dal loro completamento, precedentemente era 20-30 minuti.
    • Il tempo di cattura delle bandiere nei Campi di Battaglia torna al valore pre-6.0.2 di 7 secondi.
    • Tutti i contratti dei Seguaci sono ora BoP.

    Rygarius ha scritto

    Garrisons, Followers, and Outposts

    • Garrison Buildings
      • Barn
        • [Requires a realm restart] Increased the spawn rate and number of spawn points for Direfang Alpha, Ironhide Bull, and Wetland Trampler. This hotfix will be deployed in combination with the hotfix from January 7 to increase spawn rates slightly.

    Class

    • Abilities that heal based on a percentage of total/maximum health should now be able to be correctly modified by healing debuff modifiers.
    • Hunter
      • General
        • [Currently in testing] Freezing Trap now has a trigger radius of 3 yards (down from 5 yards).
    • Paladin
      • Armor Sets
        • Hotfix to change the PvP 4-piece set bonus for Retribution Paladins announced from January 5 has been deployed.
    • Priest
      • Glyphs
        • Glyph of Reflective Shield should now correctly only reflect damage on self-cast Power Word: Shields and not when it's cast on other players.

    Quests

    • Gorgrond
      • Reagents from Rakthoth: This quest can now be completed if another quest, Plant Pruning has already been completed.
      • Seeking the Scout: This quest can now be completed if another quest, Plant Pruning has already been completed.
      • [Requires a realm restart] The Giant Cauldron: Players should now be able to reacquire or complete the quest if they disconnect or log out during the flight after speaking with Choluna.

    Raids and Dungeons

    • Highmaul
      • Kargath Bladefist: Defeating Iron Grunts before the start of the encounter no longer grants favor with Roar of the Crowd on Mythic difficulty.
      • The Butcher: Pale Vitriol should now correctly be reapplied to Hunters under the effects of Deterrence on Mythic difficulty.

    PvP

    • Ashran
      • Bonus Objectives in Ashran now restart every 30-40 minutes after completion (up from 20-30 minutes).

    Battlegrounds and Arenas

    • Capturing a point in Arathi Basin, The Battle for Gilneas City, and the Rated Battlegrounds version for Eye of the Storm should now take 7 seconds (down from 8 seconds). This change restores time to capture a point back to what it was for these Battlegrounds in pre-6.0.2.

    Items

    • All Follower contracts are now bind-on-pickup.
  • Scritto da ,
    I designer della Blizzard sono al lavoro per porre fine alla scarsità degli Elite catturabili per la Stalla. Il problema verrà affrontato in più modi. Innanzitutto vedremo una riduzione dei tempi di respawn delle creature Elite ed allo stesso tempo un incremento dei punti di spawn. Queste due modifiche saranno attive al prossimo riavvio dei Reami.

    Blizzard Entertainment ha scritto

    Alright. I'm forwarding info from a designer with more information on what we're working on to increase the amount of elite creatures available for trapping.

    The hotfix that will require a realm restart to take effect to increase the availability of elite creatures by splitting the elites off into its own population group. Previously, the elites and their regular versions shared the same population pool. Splitting the elites off into their own population pool will help them repopulate more quickly.

    However, because the spawn regions for the elites are so wide, players fighting on one end may not see elite creatures repopulating on the other end of the spawn area. To address that, another hotfix is being worked on to greatly increase the number of spawn points with a further increase to the spawn rates. This other hotfix will also require a realm restart so we're holding off until both hotfixes are ready so the issue can be addressed thoroughly in one go. (You don't want two separate rolling restarts.)

    With regards to concerns over the change to require tap credit to trap, we think is in part to due the scarcity of elite creatures. With the hotfixes above in place, there should be ample supply and it'll address those concerns.

    We are looking at making possible further improvements beyond the scope of what hotfixes can allow to the Barn and trapping mechanic to encourage group play and reduce the need to engage in unusual behaviors.

  • Il 6 Gennaio sono state applicate le seguenti modifiche al gioco.

    Blizzard Entertainment ha scritto

    Class

    • Paladin
      • Protection
        • Shield of the Righteous should no longer incorrectly provide a greater than intended reduction to physical damage taken after refreshing the ability.
    • Rogue
      • General
        • Kidney Shot's stun effect is now capped at 6 seconds while in PvP combat. Revealing Strike can still increase the stun duration, but not beyond 6 seconds.

    Dungeons, Raids, and Scenarios

    • Raids
      • Highmaul
        • Ko'ragh's Expel Magic: Arcane ability should no longer incorrectly damage players that are under an effect that grants immunity to damage.
    • Dungeons
      • Shadowmoon Burial Grounds
        • Ner'zhul: Credit for Souls of the Lost achievement should no longer incorrectly reset between waves of Ritual of Bones.

    Bug Fixes

    • Got My Mind On My Draenor Money should now correctly credit gold looted while in a Dungeon or Raid.
  • Il 19 Dicembre sono state applicate le seguenti modifiche al gioco.

    Blizzard Entertainment ha scritto

    Garrisons, Followers, and Outposts

    • Garrison Buildings
      • Gladiator's Sanctum: Resolved a situation that could cause players to be unable to receive new Nemesis quests.

    Quests

    • Frostfire Ridge
      • The Cure: Frostwolf Gladiators can no longer be killed by Alliance players.

    UI

    • Guild Bank Money Logs should now be able to correctly display records of transactions greater than 215,000 gold.
  • Il 18 Dicembre sono state applicate le seguenti modifiche al gioco.

    Cambiamenti da non perdere


    Blizzard Entertainment ha scritto

    Garrisons, Followers, and Outposts

    • Outposts
      • [Requires a realm restart.] Completing a quest for a newly swapped Outpost building should no longer cause it to incorrectly revert back to a pre-swapped state.

    Classes

    • Hunter
      • Talents
        • Crouching Tiger, Hidden Chimera should now work correctly with the Glyph of Mirrored Blades.
    • Priest
      • Talents
        • Clarity of Will's (Discipline) protective ward on a critical effect should now be correctly reduced by Battle Fatigue in PvP combat.
      • Glyphs
        • Glyph of the Inquisitor should now correctly be dealing self-damage against the Priest (with a chance to break crowd control effects) in PvP combat against enemy players with glyphed crowd control abilities that removes damage over time effects on the target.
    • Rogue
      • Assassination
        • Envenom should no longer incorrectly consume all of the Rogue's combo points if the ability misses or was dodged.
      • Subtlety
        • Hemorrhage's periodic effect should now be able to critically strike.

    Quests

    • Talador
      • [Requires a realm restart.] Socrethar's Demise: Resolved an issue that could cause Socrethar to become unattackable.
    • Legacy
      • Report to the King: Resolved an issue where completing this quest was incorrectly causing Hero's Call: Redridge Mountains! and My Son, the Prince to become unavailable
      • Warning the Warchief: Resolved an issue where completing this quest was incorrectly causing Machines of War and Enemies Below to become unavailable.

    Creatures and NPCs

    • Frostfire Ridge
      • Iron Cannoneers no longer drop Iron Horde Scraps.
    • Gorgrond
      • Iron Banshee should now correctly award credit towards completing Assault on the Pit.

    Dungeons, Raids, and Scenarios

    • Dungeons
      • The Everbloom
        • Xeri'tac: Resolved an issue that could cause Venom-Crazed Pale One to not spawn in correctly.

    PvP

    • Ashran
      • Fangraal and Kronus now costs 3000 Artifact Fragments to summon (up from 1000).

    Items

    • Primal Spirits should now be dropping more frequently while harvesting mineral and herb nodes outside of the Garrison, from Skinning, and in a satchel obtained by completing the daily Fishing quest from the Garrison Fishing Shack.
    • Potions purchased from the Brawler's Guild are now bind on pickup.
    • Guide: Sharpshooting should now correctly have a chance to drop for Hunters from rare Draenor NPCs and creatures.
    • Kowalski's Music Box should now correctly apply its soothing effect to targets that are not in combat.
    • World Shrinker's effect is now removed when mounting up.

    UI

    • Premade Groups should no longer display a Scenarios category for characters that are above level 90.
  • Il 17 Dicembre sono state applicate le seguenti modifiche al gioco.

    Cambiamenti da non perdere
    • Il Cristallo Prismatico del mago ora trasferisce il danno ai nemici circostanti in PvP per il 75% per i colpi i critici e per il 50% dei colpi dovuti a replicazione.
    • Ridotto il tempo di recupero a Distruzione dell'Anatema dello Stregone da 25 a 20secondi.
    • La Borsa di Misteri Selvaggi ora contiene sempre un oggetto livello 630 raro.
    • Il Macellaio ad Altomaglio può lasciar cadere un Berretto di Grande Inverno Verde.
    • Brackenspore: in modalità Mitica gli elementi del combattimento ostili o benefici dovrebbero essere visibili da maggior distanza.

    ha scritto

    Garrisons, Followers, and Outposts

    • Garrison Buildings
      • Frostwall Mines: Mine Guards should now scale with the player's character level.
      • Frostwall Mines Level 3: Mine Guards now have significantly more health and damage.

    Classes

    • Mage
      • Talents
        • Prismatic Crystal now transfers only 75% of total damage on Critical Hits, and transfers only 50% of total damage on Multistrikes while in PvP combat.
    • Warlock
      • Destruction
        • [Hotfix currently in-testing] Havoc now has a base cooldown of 20 seconds (down from 25 seconds).

    Creatures and NPCs

    • Zidormi in Dustwallow Marsh should now correctly send players back in time to visit old Theramore.

    Dungeons, Raids, and Scenarios

    • Satchel of Savage Mysteries now has a guaranteed chance to award a piece of Heroic Dungeon loot (item level 630 rare) appropriate for the character's loot specialization.
      • Developer Commentary: We’re aware of excessive queue times for Heroic Dungeons. To help players have a better experience in Dungeon Finder, we’re expanding the rewards for Satchel of Savage Mysteries to award Heroic Dungeon loot in addition to the guaranteed Augment Rune, and a chance to contain a mount, Follower enhancement token, Battle Pet, or Battle-Stone. The satchel will remain Bind on Account and we'll continue to monitor Dungeon Finder queues and iterate as needed to ensure a great experience for everyone.
    • Raids
      • Highmaul
        • The Butcher now has a chance to drop a Green Winter Hat.
        • Brackenspore: Elements of the fight, such as hostile fungus and beneficial mushrooms should now be visible from further away during the encounter on Mythic difficulty.
        • Twin Ogron: Resolved a situation where pulling Twin Ogron and having them despawn could cause the Imperator Mar'gok encounter to not work correctly on Mythic difficulty.
  • Il 16 Dicembre sono state applicate le seguenti modifiche al gioco.

    Cambiamenti da non perdere

    • L'impresa della Locanda Fermati un attimo e ascolta richiede di completare 10 missioni (da 20).
    • I punti ferita di Tectus sono stati ridotti del 15% in modalità Ricerca Incursioni, Normale e Eroica quando nell'incursione vi sono 10 giocatori. Man mano che il numero di giocatori aumenta, questo cambiamento ha meno effetto ed è difficile da notare.
    • La Fiera di Lunacupa non finisce nel 2014! Gli eventi del 2015 ora sono nel Calendario.

    Blizzard Entertainment ha scritto

    Garrisons, Followers, and Outposts

    • Garrison Buildings
      • A hotfix in testing from December 11 for the Inn has been implemented. The achievement, Stay Awhile and Listen now only requires the character to complete 10 of the 20 Inn quests (down from all 20).

    Creatures and NPCs

    • Shadowmoon Valley
      • Yggdrel now deals less damage with the Entangling Vine ability.

    Dungeons, Raids, and Scenarios

    • [Hotfix currently in-testing] Messages for obtaining an Augment Rune are no longer broadcasting to the party or raid group.
    • Raids
      • Highmaul
        • Tectus' health has been reduced by about 15% when the raid is scaled to 10 players on Raid Finder, Normal, and Heroic difficulties. As the raid scales up to a maximum of 30 players, Tectus' health for 30 players remains roughly unchanged from before this hotfix.

    Professions

    • Enchanting
      • [Hotfix currently in-testing] Mark of Blackrock can no longer trigger its effect for the first 40 seconds after equipping the weapon.

    UI

    • Resolved an issue where having a player join the Dungeon Finder or Raid Finder group just as another player was leaving could cause the button to queue up for additional players to remain greyed out for the rest of the group.
    • Resolved an issue where the Darkmoon Faire was not showing up in the in-game calendar past December 2014.
  • Il 15 Dicembre sono state applicate le seguenti modifiche al gioco.

    Cambiamenti da non perdere

    • Cacciatore, Ladro hanno ricevuto dei potenziamenti. Il Monaco ha subito un de-potenziamento.
    • Gli oggetti di trasmogrificazione ottenuti dal Fortilizio dei Nani / Fucina di Guerra possono essere inviati ad altri personaggi sul proprio account.
    • Possono essere accumulati insieme 200 Tomi del vuoto mentale (da 20).

    Blizzard ha scritto
    Class Tuning Changes
    • Please note, the following class tuning changes are still undergoing testing and will be implemented as soon as possible.
    • Immagine Hunter
    • Immagine Monk
    • Immagine Rogue
      • Assassination
      • Combat
        • Blade Flurry now also strikes up to 4 additional nearby opponents for 35% of normal damage (up from 30%).
      • Subtlety

    Garrisons, Followers, and Outposts
    • [Hotfix still undergoing testing] Map Icon for the Garrison should now appear correctly for characters that had undergone a faction change.
    • [Hotfix still undergoing testing] Alliance Tier 3 Garrison: Dungeoneer's Training Dummy for healing and damage have swapped places so melee classes are less likely to trigger the tanking dummy by accident.
    • Garrison Buildings
      • [Hotfix still undergoing testing] Barn: Captured beasts can now stack to 20 (up from not being stackable).
      • Dwarven Bunker/War Mill: Armor transmogrification items obtained from the Dwarven Bunker/War Mill are now truly account-bound and can be sent to other characters on the same Battle.net account.
      • Gladiator's Sanctum: Corrected an issue that allowed a losing player to claim loot from victor's chest when multiple players died near-simultaneously.
      • Stables: Corrected an issue where players could complete The Stable Master achievement without owning a Level 3 Stable.

    Classes
    • Immagine Druid
      • Balance
        • Sunfall (Starfall modified by Glyph of the Solstice) should now also be dealing 33% less damage in PvP combat.
        • [Hotfix still undergoing testing] Sunfall should no longer incorrectly have a chance to trigger Nature's Vigil.
    • Immagine Hunter
    • Immagine Mage
      • Talents
        • Greater Invisibility should now correctly be counting as dispelling two damage over time effects instead of canceling them.
      • Armor Sets
        • PvP 2-piece set bonus for Mages should now be correctly consuming stacks of the buff while casting Frostfire Bolt.
    • Immagine Paladin
      • Talents
        • Hand of Purity should no longer incorrectly affect damage over time abilities that are immune from this damage reduction effect.
        • Selfless Healer should now be correctly dispelled instead of having only 1 stack dispelled at a time.
      • Armor Sets
        • PvP 2-piece set bonus for Retribution Paladins, Righteous Determination should now be dispellable.

    Quests
    • Frostfire Ridge
      • Assault on Magnarok: Increased the spawn rates for creatures and NPCs for the quest.
      • [Hotfix still undergoing testing] Flames of the Earth: Players are now able to free Magma Elementals without tap credit and completion credit for the quest is now shared amongst all characters in the party.
    • Nagrand
      • [Hotfix still undergoing testing] Removing the Reinforcements: Resolved an issue where the quest could not be completed if the character had already completed And Justice for Thrall.
      • THAELIN!: Resolved an issue where players may be able to complete the quest if they had already completed And Justice for Thrall.

    World Environment
    • [Hotfix still undergoing testing] Resolved an issue that could cause The August Celestials daily quests to not match up in a cross-realm zone.

    Creatures and NPCs
    • A large number of rare creatures and NPCs on Draenor can now be tapped by players on both factions.
    • Gorgrond
      • [Hotfix still undergoing testing] Poundfist now has 40% more health and increased the upper limit on the number of players his health can scale to.
    • Spires of Arak
      • [Hotfix still undergoing testing] Befuddled Relic-Seeker, Highmaul Relic-Seeker, and Highmaul Skullcrusher should no longer drop dead after being pickpocketed.

    Dungeons, Raids, and Scenarios
    • Raids
      • Highmaul
        • [Hotfix still undergoing testing] Raid Finder difficulty Highmaul should now be creating raid groups comprised of 2 tanks, 5 healers, and 18 damage dealers (instead of forming raid groups with 6 healers).
        • Kargath Bladefist: Players should no longer be getting trapped in the tiger pit after defeating Kargath Bladefist.
        • [Hotfix still undergoing testing] Brackenspore: Creeping Moss' healing dealt to fungal spawn will now show up in the Combat Log.
        • Brackenspore: Burning Infusion now increases damage and healing dealt by 13% per stack (up from 10% per stack) and decays more slowly at a rate of 1 stack every 4 seconds (up from 1 stack every 2 seconds).
        • Ko'ragh: DPS caster trinkets should now correctly have a chance to trigger its effects on attacks that have been completely absorbed by Ko'ragh's Nullification Barrier.
        • Imperator Mar'gok's Mark of Chaos abilities should now be correctly applied to all characters regardless of range.

    PvP
    • Ashran
      • PvP vendors in Stormshield and Warspear now have Pre-Mixed Pot of Noodles for sale to Pandaren characters.
      • Conquest Primal Gladiator trinkets have had their values adjusted proportionally to the Honor Primal Combatant trinkets.
      • Players are now removed from a Dungeon Finder or Raid Finder group upon accepting the queue to enter Ashran.
      • Addressed an additional issue that could cause faction Captains to stop spawning.
      • Events in Ashran should now occurring more frequently.
      • [Hotfix still undergoing testing] A Few Artifact Fragments should no longer be awarding more reputation than intended.

    Items
  • Scritto da ,
    Blizzard continua senza sosta ad applicare correzioni rapide a Warlords of Draenor per sistemare i piccoli problemi che di volta in volta si presentano o semplicemente rifinire il bilanciamento del gioco. Vediamo nel dettaglio la lista delle ultime modifiche arrivate sui server.

    [url][/url] ha scritto
    Hotfix - 10 dicembre

    Guarnigione, seguaci e avamposti
    • Risolto un problema per il quale minerali e Carrelli Minerari potevano sparire dalla Guarnigione di un giocatore.
    • Risolto un problema per il quale i giocatori potevano occasionalmente non accumulare correttamente l'esperienza dovuta al riposo entrando nella loro Guarnigione.
    • Invasioni della Guarnigione
      • I giocatori che sconfiggono il boss finale che alza il punteggio dell'invasione oltre i 1.000 punti ora ne ricevono il credito per la valutazione finale (oro).


    Classi
    • Druido
      • Equilibrio
        • Stelle Cadenti ora possono attivarsi correttamente se l'ultimo bersaglio di Fuoco Lunare o Fuoco Solare muore.
    • Cacciatore
      • Generale
        • Risolti diversi problemi per i quali il tempo di recupero di Tiro Mortale (Affinità Animale e Precisione di Tiro) non si azzerava correttamente.
    • Monaco
      • Generale
        • Trascendenza: il trasferimento ora continua a tener conto dei nuovi punti di trasferimento dopo utilizzi multipli.
    • Sacerdote
      • Talenti
        • L'effetto di rallentamento di Pazzia (Ombra) ora subisce correttamente gli effetti delle abilità che rimuovono o riducono gli effetti di rallentamento.
    • Ladro
      • Scaltrezza
        • Onore tra i Ladri non fa più sì che i Ladri con il talento Anticipazione si alzino in piedi dopo aver ricevuto una cura critica.


    Creature e PNG
    • Cittadini di Dalaran! Alzate gli occhi al cielo e osservate! È stata ridotta la distanza da cui si può udire Rhonin, Signore del Kirin Tor, parlare con i personaggi a Dalaran. Ciò che dice resta comunque importante e può essere letto da chi si trova in città.
    • Le creature rare e i PNG ora sono immuni agli effetti di Assoggetta Demone e Assoggetta Non Morto.
    • Goren Protettore, Antenato Orco, Ogre Antico e Arakkoa Spettrale ora sono correttamente proporzionali ai personaggi di livello 100.
    • Boss esterni
      • I boss esterni Drov il Polverizzatore e Tarlna il Senza Età a Gorgrond ora condividono un unico salvataggio di predazione del bottino.
      • Sia Drov il Polverizzatore sia Tarlna il Senza Età non sono più visibili contemporaneamente.
    • Talador
      • Cordana Vilcanto ora è visibile per i personaggi di livello superiore al 98.
      • May Tirta e James Lamone a Zangarra non possono più essere attaccati dai giocatori.
    • Guglie di Arakk
      • Ora è possibile prendere ancora come bersaglio l'Amplificatore Solare anche se si allontana troppo dalla sua posizione iniziale, quando viene usata l'abilità Scavo.
    • Nagrand
      • Gordag non usa più Urto Tettonico.


    Spedizioni, incursioni e scenari
    • Incursioni
      • Il credito per la sconfitta dei boss in modalità Ricerca delle Incursioni non ha più un tempo di recupero giornaliero invece che settimanale.
      • Altomaglio
        • Tectus: i Granuli di Tectus ora vengono correttamente tracciati nei riquadri del boss.
        • Ogron Gemelli: le armi lanciate da Femo ora persistono per 16 secondi dopo la fine del lancio di Scossa Sismica.
        • Ko'ragh ora non beneficia più dell'aura di colpo critico dei giocatori che sono sotto l'effetto di Potere Dominante.
        • Ko'ragh: risolto un problema per il quale i giocatori non potevano usare le abilità di esecuzione su Ko'ragh quando la sua salute era bassa.
    • Spedizioni
      • Miniere dei Magliorosso
        • Guardiano degli Schiavi Schiant: dopo averlo sconfitto, gli schiavi non sono più attaccabili e non fanno più sì che Croman li insegua, andando fuori portata.
      • Treno Frecciacupa
        • Nitrogg Torretonante non può più essere scagliato fuori dal treno, finendo per rimanere in elusione.
        • Autocannoni di Ferro, Spezzarti di Ferro ed Enormi Casse di Armi nel Punto d'Impatto del Frecciacupa ora si possono trovare anche in un'altra posizione.


    PvP
    • Ashran
      • Gli obiettivi bonus di Ashran ora si azzerano quotidianamente.
      • La Fortuna Aiuta gli Audaci non conferisce più un bonus all'aumento dei Punti Onore.


    Campi di battaglia e Arene
    • I guaritori che abbandonano uno scontro d'arena ora non subiscono più l'occasionale azzeramento di Indebolimento.
    • Risolte alcune situazioni nelle quali i giocatori nei campi di battaglia o nel Colosseo potevano erroneamente ottenere oggetti che richiedevano reputazione con la Lancia di Vol'jin o l'Avanguardia di Wrynn per poter essere equipaggiati.

    Oggetti
    • Gli effetti delle pozioni di cura non possono più erroneamente fornire cure critiche o beneficiare di replicazione.
    • La statistica Maestria non conta più come beneficio di gruppo di incursione fornito dai cibi che conferiscono il beneficio Ben Nutrito per la statistica secondaria più alta.
    • L'ologramma temporaneo di Ologramma Personale ora si vede più facilmente.


    Correzione dei problemi
    • Risolto un problema per il quale la dissoluzione di Preghiera di Guarigione rimuoveva erroneamente solo una singola carica invece dell'effetto totale.
  • Scritto da ,
    Druido, Sacerdote, Paladino, Sciamano e Guerriero sono le classi interessate da alcune nuove modifiche in arrivo dedicate al PvP. Vediamole insieme nel dettaglio.

    Takralus ha scritto
    Druido Equilibrio
    • Pioggia di Stelle infligge il 33% di danno in meno ai giocatori.
    • Il bonus del set PvP che garantisce una carica di Cometa Arcana quando l'effetto di Radici Avvolgenti finisce ora ha un tempo di recupero di 15 secondi.

    Sacerdote Disciplina
    • Silenzio ha ora una durata di 2 secondi (Silenzio della Specializzazione Ombra è rimasto invariato).

    Paladino Castigo e Sciamano Potenziamento
    • Il bonus da 2 pezzi del set PvP ora garantisce una riduzione del 25% agli effetti di controllo del personaggio (diminuito dal 50%).

    Guerriero
    • Il Glifo del Colpo di Scudo ora richiede la Postura da Difesa.
  • Scritto da ,
    Rygarius ci anticipa con un blue-post gli imminenti cambiamenti alle professioni di Alchimia e Oreficeria, soprattutto nella quantità dei materiali utilizzati e in particolare le erbe.

    Rygarius ha scritto
    We’re giving a heads up on adjustments being made based on player feedback over the amount of herbs used in recipes by Alchemy and Jewelcrafting. The adjustment will increase the amount of herbs an Alchemist needs and decrease the herb costs for Jewelcrafters.

    Overview of Changes:

    Alchemy
    • Combat potion recipes no longer requires Crescent Oil and meat/fish, and will require herbs instead.
    • Flask recipes will use more herbs, increasing the number of herbs needed from one type of herb to two.

      Jewelcrafting
    • Tier 1 gem recipes will require more ore and less herbs.
    • Tier 2 gem recipes will no longer require herbs and instead require a tier 1 gem.
      In summary, these changes are not active yet. But once the change is active, Alchemists will need more herbs, and Jewelcrafting will need less.

    Update:

    We’ve been reading feedback and concerns that have been raised and wanted to provide clarification. Historically, Alchemy has greater synergy with Herbalism than Fishing and we wanted to restore that with this change. Crescent Oil still has a use for Alchemists and it will still be used for some Draenor Alchemy recipes. We’re removing Crescent Oil as a reagent from primary stat buff potions and mana potions, but keeping it for other potions
  • Il 10 Dicembre sono state applicate le seguenti modifiche al gioco.

    Cambiamenti da non perdere

    • È possibile ottenere al massimo un solo bottino settimanale dai boss esterni Drov e Tarlna di Gorgrond, anche se li si sconfigge entrambi.
    • Drov e Tarlna non saranno più disponibili contemporaneamente.
    • La ricompensa per l'aver sconfitto boss in modalità Ricerca delle incursioni non avviene più incorrettamente su base quotidiana, ma su base settimanale.
    • Gli obiettivi bonus di Ashran ora possono essere completati una sola volta al giorno

    Blizzard ha scritto
    Garrisons, Followers, and Outposts

    • Resolved a situation that could cause ore and mining carts in a player's Garrison to despawn.
    • Resolved an issue where players may sometimes not correctly accrue rested experience when entering their Garrisons.
    • Garrison Invasions
      • Players defeating the final boss that pushes their invasion score to over 1000 should now correctly be able to receive credit for obtaining a gold rating.

    Classes

    • Druid
      • Balance
        • Shooting Stars should no longer fail to trigger if the most recent target of Moonfire or Sunfire dies.
    • Hunter
      • General
        • Resolved a number of additional situations that could cause Kill Shot (Beast Mastery, Marksmanship) to not correctly reset its cooldown.
    • Monk
      • General
        • Transcendence: Transfer should now continue to correctly reference new transfer locations after multiple uses.
    • Priest
      • Talents
        • Insanity's (Shadow) snare should now be correctly affected by abilities that remove or reduces the duration of snare effects.
    • Rogue
      • Subtlety
        • Honor Among Thieves should no longer cause Rogues with the Anticipation talent to stand up after receiving a Critical heal.

    Creatures and NPCs

    • Citizens of Dalaran! Raise your eyes to the skies and observe! Rhonin, Leader of the Kirin Tor, should now be reciting their spoken lines to characters within a much smaller radius in the streets of the city of Dalaran. Note that his text... his text are still worth reading and continue to still be visible to those within the city.
    • Rare creatures and NPCs are now immune to the Enslave Demon and Control Undead effect.
    • Goren Protector, Orc Ancestor, Ancient Ogre, and Ghostly Arakkoa should now correctly scale to level 100.
    • World Bosses
      • The world bosses Drov the Ruiner and Tarlna the Ageless in Gorgrond now share a single loot eligibility lockout.
      • Both Drov the Ruiner and Tarlna the Ageless should no longer be available at the same time.
    • Talador
      • Cordana Felsong should now be visible to characters that are at or above level 98.
      • May Tirta and James Lamone located in Zangarra can no longer be attacked by characters.
    • Spires of Arak
      • Solar Magnifier should no longer become untargetable if they are leashed while using the Excavation ability.
    • Nagrand
      • Gordawg no longer uses Tectonic Slam.

    Dungeons, Raids, and Scenarios

    • Raids
      • Credit for defeating bosses on Raid Finder difficulty should no longer incorrectly have a daily reset instead of a weekly one.
      • Highmaul
        • Tectus: Motes of Tectus should now be properly tracked in the boss frames as intended.
        • Twin Ogron: Phemos' thrown weapons now persist for 16 seconds after Quake has finished casting.
        • Ko'ragh should no longer benefit from Critical Strike auras from players that are under the effects of Dominating Power.
        • Ko'ragh: Resolved an issue where players may be unable to use execute abilities against Ko'ragh when his health is low.
    • Dungeons
      • Bloodmaul Slag Mines
        • Slave Watcher Crushto: After being defeated, the miners should no longer be attackable, and no longer cause Croman to chase them out of range.
      • Grimrail Depot
        • Nitrogg Thundertower should no longer be able to get thrown off the train and wind up being stuck in evade mode.
        • Added a second location for Iron Autocannon, Iron Limbcleaver, and Huge Crate of Weapons to the Grimrail Crash Site.

    PvP

    • Ashran
      • Bonus objectives in Ashran now have a daily reset timer.
      • Fortune Favors the Bold no longer provides a bonus to Honor Point gains.
    • Battlegrounds and Arenas
      • Healers leaving an Arena match should no longer sometimes cause Dampening to reset.
      • Resolved an additional number of situations where players could incorrectly obtain items that require Vol'jin's Spear or Wrynn's Vanguard to equip from a Rated Battleground or The Coliseum.

    Items

    • Healing effects from healing potions should no longer incorrectly be able to critically heal or Multistrike.
    • Raid buffs to Mastery no longer counts for food that provides a well fed buff to the highest secondary stat.
    • Personal Hologram's temporary hologram of yourself should now be easier to see.

    Bug Fixes

    • Resolved an issue where dispelling Prayer of Mending was incorrectly only removing a single charge instead of the entire effect.
  • Il 9 Dicembre sono state applicate le seguenti modifiche al gioco.

    Blizzard ha scritto
    Garrisons, Followers, and Outposts
    • Garrison Buildings
      • Barn: Increased the drop rates for Savage Blood from work orders.
      • Dwarven Bunker / War Mill: Work orders now award more Iron Horde Scraps and increased the drop rates for Follower Enhancements.
      • Gladiator's Sanctum: Characters can now accumulate up to a maximum of 5000 Broken Bones at a time.
      • Salvage Yard: Salvage recovered from a Garrison Mission should now always contain an item.
      • Trading Post: The Savage Friends achievement now only requires the character to become Exalted with 1 Draenor reputation (down from 3).
      • Trading Post (Alliance): The Sha'tari Defense quartermaster now correctly offers the Sky Fry Battle Pet for sale at Revered reputation.

    Classes
    • Druid
      • General
        • Resolved an issue where Druids may sometimes lose Flight Form (and fall) when logging in or exiting from a Battleground or Arena match.
    • Hunter
      • General
        • Kill Shot should now correctly reset its cooldown when it fails to kill the target due to Cauterize (Mage) or Guardian Spirit (Priest).
    • Mage
      • Armor Sets
        • Mage Tier-16's 4-piece set bonus is no longer guaranteed to trigger for characters above level 90.
    • Warlock
      • General
        • Dark Soul's cooldown should now work correctly when used in conjunction with the talent Archimonde's Darkness and Glyph of Dark Soul.

    Quests
    • Spires of Arak
      • Orders, Commander?: Resolved an issue where characters that have performed a faction change may be unable to complete the quest.

    Dungeons, Raids, and Scenarios
    • Raids
      • Highmaul
        • Iron Flame Technicians should no longer be incorrectly dropping Normal difficulty loot on Raid Finder difficulty.
        • The Butcher's Heavy Handed attack should now be correctly counted as an attack for abilities that require an attack to trigger its effects.
        • The Butcher should no longer become unresponsive if a Rogue in stealth gets too close.
        • Brackenspore: Unit frames for Living Mushrooms and Rejuvenating Mushrooms should now display properly.
        • Imperator Mar'gok: Arcane Aberrations that have been Banished should now continue to use Collapsing Entity.
        • Imperator Mar'gok: Added a portal transporting players back to The Coliseum from Throne of the Imperator after Imperator Mar'gok has been defeated.
    • Dungeons
      • Shadowmoon Burial Grounds
        • The portal that appears after Ner'zhul has been defeated should now transport players back to the beginning of the Dungeon.

    Battlegrounds and Arenas
    • The level 90 bracket has been merged into the level 91-99 bracket.
    • Priests should no longer be able to continue to hold onto the flag while in Spirit of Redemption form.
    • Rated Battleground flag carriers in a tanking specialization should no longer be taking more damage than flag carriers in a non-tanking specialization. Previously, flag carrying tanks took 50% more damage and that stacked with an additional 25% damage received while in RBGs (additional 75% damage received total). This change removes the 50% additional damage taken while carrying a flag in an RBG.

    Professions
    • Enchanting
      • Resolved an issue that could cause Enchanter's Illusions to be reverted from an item.

    Items
    • General goods vendors across Draenor now offer Crystal Vials and Enchanting Vellums for sale.
    • Consumable items that summons a fast mount can no longer be used while in a Challenge Mode.
    • Elixir of Deep Earth now increases armor by 67 (down from 268).
    • Primal Spirit is now only eligible for Greed rolls in Need Before Greed loot mode.
  • In un hotfix rilasciato oggi il valore di mana restituito tramite Candela Inestinguibile è stato dimezzato da 20.000 a 10.000, lasciando invariato il bonus passivo all'Intelletto che resta a 334. Secondo Crithto la ragione del de-potenziamento sta nell'eccessiva forza di questo Monile, che consentiva a chi lo possiede di avere un vantaggio troppo elevato sugli altri healer.

    Crithto ha scritto
    The Everburning Candle will receive a hotfix today which will reduce the amount of mana restored on use from roughly 20,000 to roughly 10,000. Similar to the issue with Scabbard of Kyanos, our previous adjustment left the power level of the item drastically beyond the range of even Mythic raid trinkets. After this hotfix, the trinket will still be an ideal item for any healer, and we will not be adjusting the Intellect passive of the trinket which will remain at 334.

    With regard to developer comments made yesterday during the Final Boss podcast interview, we understand changing our minds about not adjusting this item may be frustrating. At the time, we absolutely meant that we were okay with it being over-budget in terms of what it provides (reference the unchanged Intellect). However, when designers took a closer look at the item this morning, they realized that the mana being granted was excessive to the point that it risked undermining healer and encounter balance, and creating a world where healers with the Everburning Candle would play a different game with respect to mana longevity than those without.
  • L'8 dicembre sono stati applicati i seguenti cambiamenti al gioco, alcuni dei quali prevedono ri-bilanciamento delle classi e sistemazione di bug e meccaniche del gioco.

    Blizzard ha scritto
    Class Tuning Changes
    Please note that the following class tuning changes are still undergoing testing and will be implemented as soon as possible.
    • Death Knight
    • Hunter
      • General
        • Kill Shot's (Beast Mastery, Marksmanship) damage has been reduced by 10%.
      • Marksmanship
    • Mage
    • Monk
      • General
        • Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 10% increased damage from the Monk's abilities (down from 15% increased damage).
    • Shaman
    • Warrior
      • Fury
        • Bloodthirst's damage has increased by 20%, and has an additional 40% chance to be a critical strike (up from 30%).
        • Execute's (Fury) damage has increased by 10%.
        • Raging Blow's damage has increased by 33%.
        • Wild Strike's damage has increased by 32%.


    Garrisons, Followers, and Outposts
    • Ashran has been re-enabled as a potential daily strategic assault choice. This reverts a change from November 21.
    • Garrison Buildings
      • [Requires a realm restart.] Work orders for the following Horde buildings (Mine, Herb Garden, Goblin Workshop, War Mill, and Trading Post) and Alliance buildings (Dwarven Bunker, Gnomish Workshop, Trading Post) should now correctly contribute credit towards the achievements for Working Some Orders and Working More Orders.
      • Gem Boutique: Followers assigned to the building should now always offer a daily quest.
      • Gladiator's Sanctum: Highmaul Coliseum gladiator tournament should no longer incorrectly be awarding PvP gear and items that require reputation with Vol'jin's Spear or Wrynn's Vanguard to equip.
      • Gladiator's Sanctum: Work orders were awarding much more gold and items than intended. The amount of items and gold awarded has been reduced to be more comparable to other buildings.
      • Herb Garden: Visitors can no longer harvest the player's Frostweed.
      • Salvage Yard: Awards for salvage have been split into 3 tiers based on the level of the Garrison Mission (Levels 90-94, Levels 95-99, and Level 100). Additionally, the mission needs to be successful for a chance to receive salvage with Level 100 missions having a guaranteed chance on success.
    • Garrison Invasions
      • Shadow Council Invasion: Concubine of Sin no longer awards points when defeated.


    Quests
    • Shadowmoon Valley
      • The Fate of Karabor: Yrel should now always assist the player with Krull. Additionally, Krull's Brutal Smash now has a reduced range of 6 yards.
    • Talador


    Creatures and NPCs
    • Grom'kar NPCs in the Frostfire Iron Siegeworks and Gorgrond Blackrock Foundry areas should now correctly have a chance to drop Iron Horde scraps for characters with a Dwarven Bunker / War Mill in their Garrisons.
    • Shadowmoon Valley
      • Shinri should no longer be getting stuck in evade mode.


    Dungeons, Raids, and Scenarios
    • Raids
      • Highmaul
        • Tectus: Visual markers for Earthen Pillar, Fracture, Meteoric Earthspire, and Radiating Poison should now be easier to see.
        • Tectus: Meteoric Earthspire now deals less damage on Normal and Heroic difficulties.
        • Tectus' targeting circle for Crystalline Barrage should now still be visible for users with projected textures disabled.
        • Twin Ogron's Fierce Disposition, Savage Disposition, and Aggressive Disposition should now be showing up in combat logs.
        • Imperator Mar'gok's Arcane mines for Destructive Resonance should now be easier to see for users with projected textures disabled.
        • Imperator Mar'gok: Visuals for Destructive Resonance should now be visible from anywhere in the Throne of the Imperator area.
        • Imperator Mar'gok's Arcane Wrath ability should no longer incorrectly jump to a player that has been Branded during Phase 4 with the Power of Replication.
    • Dungeons
      • Auchindoun
        • Disabled the cutscene for Teron'gor that plays after defeating Azzakel on Challenge Mode.
      • Skyreach
        • Ranjit should no longer occasionally target the tank with Lens Flare and Windwall.

    PvP
    • Ashran
      • Honor and reputation increases for turning in Artifact Fragments first noted on December 3, are now out of testing and have been implemented.
      • Disabled health regeneration for Kronus, Fangraal, Grand Marshal Tremblade, and High Warlord Volrath when they leash or drop out of combat.
      • Creatures outside of Ashran should no longer incorrectly have a chance to drop Artifact Fragments.


    Battlegrounds and Arenas
    • Rated Battlegrounds should no longer incorrectly be awarding PvP gear and items that require reputation with Vol'jin's Spear or Wrynn's Vanguard to equip.


    Professions

    Items
    • Follower Weapon and Armor enhancements can now stack up to 20.
    • Temporary buffs that increase Critical Strike should now correctly increase Parry through Riposte for tanking specializations.
    • Cracked Potion Vials should no longer drop for non-Alchemists.
    • Everburning Candle was buffed much more than intended. The amount of mana granted has been reduced to 10,456 (down from 20,916). Additional information on the reasoning for this change can be found in the forum thread: Everburning Candle Changes.
    • Gently Squeezed Toad is no longer usable while in a Challenge Mode Dungeon.


    Achievements
  • Con la patch del 3 Dicembre sono state applicate alcune correzioni al gioco.

    Modifiche importanti e da non perdere
    • Più invasioni! Il numero di nemici uccisi che comporta l'invasione non si resetta più ogni settimana
    • Il Serraglio Livello 3 ora richiede solo più 150 vittorie, anziché 500
    • I Punti Conquista sono stati convertiti in Punti Onore
    • I gruppi composti da persone multireame ora possono entrare assieme ad Ashran
    • I potenziamenti creati con le professioni non impiegano più reagenti che richiedono un tempo di recupero giornaliero per essere creati e non si vincolano più alla raccolta.
    • Il Chopper dell'Alleanza è ora acquistabile per 100.000 a Roccavento da Paulie

    Blizzard ha scritto
    Guarnigione, seguaci e avamposti
    • Invasioni della Guarnigione
      • I giocatori ora sono idonei a ricevere un Tesoro Dimenticato dell'Invasore una volta la settimana se completano l'invasione con una Vittoria d'Oro.
      • Corretto un problema per il quale il progresso verso un'invasione della Guarnigione si azzerava ogni settimana.
    • Gli Sporoidi Disturbati e i Goren Protettori che compaiono all'interno della Guarnigione ora sono depredabili se vengono uccisi da un PNG (come una Guardia del Corpo). Stiamo lavorando su un altro hotfix che correggerà lo stesso errore per gli scontri con gli Sporoidi Disturbati e i Goren Protettori anche fuori dalla Guarnigione.
    • Stalla: la Trappola di Ferro, la Trappola di Ferro Migliorata e la Trappola di Ferro Letale non si attivano più erroneamente quando altri personaggi ci passano sopra.
    • Fortilizio dei Nani / Fucina di Guerra, Livello 2: aggiunto un periodo di 2 ore nel quale gli acquisti di equipaggiamento estetico possono essere restituiti e completamente rimborsati. Attenzione: utilizzare questi oggetti per la trasmogrificazione annulla questo periodo.
    • Santuario del Gladiatore, Livello 3: "Combattere, uccidere, rendere onore" ora conferisce 500 Punti Conquista (invece che 1.500).
    • Serraglio, Livello 3: il numero di vittorie degli scontri tra mascotte necessario per l'impresa Allenatore Draenoriano di mascotte è stato ridotto da 500 a 150.
    • Scuderia, Livello 3: completare l'impresa Stalliere ora conferisce correttamente il titolo di Stalliere.
    • Missioni della Guarnigione
      • Le missioni dei seguaci della Guarnigione che forniscono Punti Conquista sono state temporaneamente disattivate.


    Classi
    • Cavaliere della Morte
      • Set di armature
        • Il bonus da 2 pezzi del set PvP per i Cavalieri della Morte della precedente stagione PvP ora garantisce un punto di potenza runica quando viene usato Catene di Ghiaccio (invece che 10 potenza runica).
    • Mago
      • Set di armature
        • Il bonus da 2 pezzi del Tier-12 per il Mago di evocazione dell'Immagine Speculare non infligge più una quantità di danni eccessiva.
    • Monaco
      • Misticismo
        • Le cure fornite da Nebbia Avvolgente sono aumentate del 50%.
    • Paladino
      • Generale
        • L'effetto di cura di sigillo della consapevolezza ora può attivare l'effetto di replicazione e di colpo critico.
    • Sacerdote
      • Sacro
        • L'effetto di cure periodiche di Pozzo di Luce ora può attivare l'effetto di replicazione e di colpo critico.
        • Cura Combinata ora cura correttamente il Sacerdote e il bersaglio amico.


    Mondo esterno, creature e PNG
    • Le creature rare e i PNG ora sono immuni all'abilità Dominio Mentale.
    • Landa di Fuocogelo
      • La Torre Distorta ora può essere depredata dai personaggi dell'Alleanza.
    • Valle di Torvaluna
      • Gli attacchi del Rylakinatore Foscamarea-3000 ora infliggono più danni.
    • Talador
      • I PNG nella zona di Aruuna non fanno più sì che i personaggi dell'Orda restino bloccati in combattimento.
      • L'abilità Occhio della Legione di Occhio Ardente ora ha una portata di 30 metri (invece di 100).


    Missioni
    • Valle di Torvaluna
      • Eliminare i Foscamarea: Il credito per l'uccisione di Ra'ka Lanciarossa ora viene correttamente assegnato a più giocatori.
      • Spezzare il nemico: i Cristalli di Viltempesta ora compaiono più frequentemente.
    • Gorgrond
      • Un centurione senza causa: sconfiggere Pugnolegnoso lontano dall'Alto Centurione Tormmok non fa più sì che resti ostile al personaggio, consentendogli così di completare le missione.
      • Attacco a Fossatetra: le creature e i PNG di questa missione ora compaiono più frequentemente.
      • Obiettivo bonus: Caverne Dimenticate: Gorg l'Ospite non resta più bloccato in elusione.
      • [Richiede il riavvio del reame] Colpire finché il ferro è caldo: i giocatori che si uniscono a questa missione quando è già in svolgimento ora ricevono il credito per il completamento.
    • Talador
      • Signore del Branco Faucitaglienti, Incursore Faucitaglienti e Incettatore Faucitaglienti ora infliggono meno danni.
    • Nagrand
      • Il mio tesoro!: risolto un problema per il quale i giocatori potevano occasionalmente non ricevere il credito per il completamento della missione. Inoltre, i giocatori che hanno abbandonato la missione ora possono vedere Bazwix per ottenerla nuovamente.
      • Le missioni del Circolo delle Sfide non possono più essere completate a bordo di un Carro d'Assedio o di un Demolitore. Davvero, non è leale così.
      • Mantodoro lo Scuoiatore: prendere la chiave della gabbia senza aprirla per liberare Mantodoro non impedisce più a Bolkar il Crudele di ricomparire.
    • Serie di missioni per l'anello leggendario
      • Potenziare l'anello ora rimuove correttamente il vecchio anello dall'inventario.


    Spedizioni, incursioni e scenari
    • Incursioni
      • Nucleo Ardente
        • I mostri di istanza come i Segugi del Nucleo Antico e gli Elementali Dirompenti di Lava non ricompaiono più.

    • Spedizioni
      • I pezzi d'equipaggiamento per il torso in stoffa ora possono correttamente essere ottenuti in modalità bottino personale.
      • Miniere dei Magliorosso
        • L'abilità Grido Feroce del Guardiano degli Schiavi Schiant ora infligge il 10% di danni in meno.
        • Guardiano degli Schiavi Schiant: l'abilità Assalto Traumatico del Minatore Catturato ora ha un tempo di lancio di 6 secondi.
        • Impresa Vieni con me, se vuoi vivere: Croman ora è più permissivo sulla distanza che il giocatore deve mantenere prima di sparire.
      • Darsena di Ferro
        • Scagnozzi del Frecciacupa: l'abilità Spazzata di Lava di Makogg Lamambrata ora infligge sempre danni ai personaggi.
      • Vetta dei Cieli
        • Il credito per il completamento dell'impresa Tre Soli ora viene correttamente conferito.
      • Bastioni di Roccianera Superiori
        • Il Siero Rinvigorente di Kyrak ora ha una durata di 9 secondi (invece che di 12). In modalità Eroica e Sfida, l'abilità ora cura dell'8% (invece che del 10%).
        • L'abilità Fuoco Avvolgente di Alafolle l'Indomabile ora può colpire i personaggi che non sono fuori dalla linea visiva.


    PvP
    • I Punti Conquista sono stati convertiti in Punti Onore prima dell'inizio della stagione.
    • [Richiede il riavvio del reame] I Quartiermastri della Conquista Maresciallo Gabriel (Alleanza) e Generale Aevd (Orda) hanno ricominciato a vendere equipaggiamento Conquista. Questo hotfix annulla quello del 17 novembre.
    • I gruppi multi reame ora possono entrare insieme ad Ashran.


    Campi di battaglia e Arene
    • Lido degli Antichi ora conferisce correttamente ai giocatori un Forziere d'Oro per la vittoria.


    Professioni
    • I potenziamenti creati con le professioni non impiegano più reagenti che richiedono un tempo di recupero giornaliero per essere creati e non si vincolano più alla raccolta. Per compensare questo cambiamento, i requisiti per i reagenti di base sono stati aumentati e il prezzo di riacquisto presso i mercanti per questi oggetti è stato ridotto, ora che sono meno rari.
    • Incantamento
      • Marchio dei Roccianera ora richiede 3 Cristalli Temporali (invece di 15) e 5 campioni di Iperterra (invece di 10).
      • Marchio dei Torvaluna ora richiede 3 Cristalli Temporali (invece di 15) e 5 campioni di Iperfuoco (invece di 10).
    • Ingegneria
      • Orotron 5000 ora riprende correttamente a offrire la missione giornaliera dopo aver sconfitto un altro Orotron.
    • Runografia
      • I mercanti di inchiostri ora accettano l'Inchiostro del Vincolaguerra in cambio di altri inchiostri.


    Oggetti
    • Molti monili epici di Draenor sono stati potenziati per assicurare un percorso corretto di progressione verso l'equipaggiamento da incursione. Questo cambiamento ha effetto sui monili epici che si vincolano all'equipaggiamento (bottini universali), i monili epici creati con Runografia, i monili di Altomaglio e quelli della Fonderia dei Roccianera. Ulteriori informazioni su questo cambiamento si trovano sul forum, nel thread Hotfix per i monili.
      • Attenzione: il Fodero di Kyanos è stato erroneamente potenziato più del dovuto e le sue statistiche verranno ridimensionate a un livello più ragionevole.
    • Glifi di classe mancanti
      • I seguenti glifi non potevano essere creati con Runografia e sono stati aggiunti alle merci disponibili dei mercanti di Scudo del Vento e Lancia da Guerra. I giocatori dell'Alleanza possono acquistarli presso Joao Calhandro, quelli dell'Orda presso Maru'sa. I glifi sono unici e si vincolano alla raccolta.
        • Glifo - Solstizio (Druido)
        • Glifo - Pugni Volanti (Monaco)
        • Glifo - Purificazione (Paladino)
        • Glifo - Doppia Depurazione (Sacerdote)
        • Glifo - Purificazione Spirituale (Sciamano)
        • Il glifo Arma del Marchio del Gelo ora viene appreso automaticamente dagli Sciamani di livello 75.
    • Diversi oggetti senza funzione sono diventati di qualità grigia.
    • Il Catalizzatore Alchemico ora è un oggetto di qualità pregiata.
    • La Piuma di Aviana ora funziona solo nelle zone aperte di Draenor e in altre zone aperte che consentono il volo.
    • Il Cristallo Metamorfico non ha funzioni e ora è di qualità grigia.
    • Il Pulsante N.U.C.U.L.A.R.E. non funziona più durante uno scontro del Circolo dei Combattenti.
    • Il Cristallo Sussurrante di Oralius non fornisce più un beneficio allo Spirito.
    • Il Coltellino Multiuso Definitivo degli Gnomi non può più essere usato in Arena o nei campi di battaglia.


    Interfaccia
    • Le descrizioni per i giocatori nei gruppi organizzati non mostrano più erroneamente le loro imprese dell'Arena d'Addestramento di livello 90.
  • È stato da poco rilasciato un hotfix volto al bilanciamento di alcuni dei monili di alto livello, le cui statistiche non erano perfettamente allocate.

    Xarishflar ha scritto
    Abbiamo applicato diversi hotfix alle statistiche dei monili di Draenor e vogliamo darvi un aggiornamento in merito.

    Al lancio, abbiamo riscontrato dei problemi per i quali molti monili di Draenor non avevano una allocazione delle statistiche corretta (principalmente era troppo alta, ma alcuni avevano anche statistiche troppo basse). Abbiamo rapidamente implementato un hotfix per risolvere il problema, ma alcuni inconvenienti persistono. Non depotenzieremo alcun monile esistente, quindi non abbiate paura a fare acquisti: quegli oggetti non verranno depotenziati.

    Presto implementeremo un hotfix (prima dell'apertura di Altomaglio) che aumenterà le statistiche di molti monili epici, per raggiungere un'equa allocazione. Questo varrà per i monili epici che si vincolano all'equipaggiamento (bottini universali), i monili epici creati con Runografia, i monili di Altomaglio e quelli della Fonderia dei Roccianera. Buona fortuna ad Altomaglio!
  • Dopo gli ultimi aggiornamenti è stato rilasciato un ulteriore hotfix per alcuni glifi che, a causa di un errore, non erano creabili tramite Runografia. Questa è la lista completa:


    Oltre all'aggiunta del glifo Purificazione per il Paladino, Xarishflar ha inoltre chiarito che Arma del Marchio del Gelo verrà appreso automaticamente dagli Sciamani al livello 75.

    Xarishflar ha scritto
    A causa di un errore, alcuni glifi non erano creabili tramite la professione Runografia e quindi non potevano essere ottenuti. Questi glifi sono:


    Per far sì che i giocatori abbiano accesso a questi glifi, li abbiamo aggiunti tra la merce in vendita presso i mercanti di Runografia a Scudo della Tempesta e Lancia da Guerra. I giocatori dell'Alleanza possono acquistarli presso Joao Calhandro, quelli dell'Orda presso Maru'sa. Inoltre, il glifo Arma del Marchio del Gelo verrà ora appreso automaticamente dagli Sciamani di livello 75 o superiore (anche se potrebbe essere necessario disconnettersi e riconnettersi per ottenerlo).
  • Sono stati rilasciati due ulteriori hotfix oltre a quelli visti in precedenza.

    .
  • Incantamento aveva alcuni problemi di carenza Polvere Draenoriana, che non era sufficiente sia per i work order della guarnigione che per la creazione di incantamenti. Sono stati aumentati tramite un hotfix i drop rate di Polvere Draenoriana dal disincantamento di oggetti rari, a discapito del drop rate di Scheggia Luminosa che non è più garantito, ma è ancora presente.

    Inoltre tutti i personaggi con Incantamento come professione otterranno una maggiore quantità di Polvere Draenoriana dalla distruzione di qualsiasi oggetto. Non è finita qui: sono al momento in fase di prova delle riduzioni al costo di incantamenti per difensori e curatori:

    • Marchio dei Roccianera richiederà ora 3 Temporal Crystals e 5 Scorcerous Earth (prima rispettivamente 15 e 10);
    • Marchio dei Torvaluna richiederà ora 3 Temporal Crystals e 5 Scorcerous Earth (prima rispettivamente 15 e 10);

    Rygarius ha scritto
    We cannot add in a new recipe without a client-side patch. We can and have made adjustments to the drop rates via a hotfix to greatly increase the chance of obtaining Draenic Dust while disenchanting a rare (blue) item. There's still a chance to obtain a Luminous Shard but the chance is no longer guaranteed.

    Additionally, characters with the Enchanting profession should receive more Draenic Dust while disenchanting an item.

    We're also making changes to reduce the cost of tanking and healer enchants. These hotfixes are currently undergoing testing and aren't live yet. But, I wanted to give everyone an advanced notice of what's going to happen.

    [Still in testing] Mark of Blackrock now requires 3 Temporal Crystals (down from 15) and 5 Scorcerous Earth (down from 10).
    [Still in testing] Mark of Shadowmoon now requires 3 Temporal Crystals (down from 15) and 5 Scorcerous Fire (down from 10).
    The hotfix blog will be updated with all this info shortly.
  • Il 25 novembre sono stati applicati numerosi hotfix alle classi, professioni, dungeon e guarnigioni. Segue l'elenco dei cambiamenti apportati.

    Blizzard ha scritto
    Garrisons, Followers, and Outposts
    • Item rewards received from a Garrison invasion now have a chance to be Warforged, contain a socket, or tertiary stats.
    • Barn: Iron Trap, Improved Iron Trap, and Deadly Iron Trap now have a 15-second cooldown (down from 30 seconds).
    • Mine Levels 2-3: Mining Carts now contains more Primal Spirits and Archeology fragments. The amount of ore given by each mining node has been adjusted to a more appropriate level.

    Classes
    • Immagine Death Knight
      • Talents
        • Breath of Sindragosa should now work correctly with the Plaguebearer talent, extending the duration of diseases when used.
    • Immagine Monk
      • Talents
        • Chi Explosion's visuals should now be more visible and the ability's sound effects should no longer be too quiet.
    • Immagine Paladin

    Quests
    • Shadowmoon Valley
      • Assault on Socrethar's Rise: Sargerei Binders should no longer be getting stuck in evade mode.
    • Talador
      • Dreadpiston: Dreadpiston should no longer be getting stuck in evade mode.
    • Nagrand
      • Assault on the Gorian Proving Grounds: Increased the spawn rate of creatures and NPCs in the quest area.
      • Challenge of the Masters: Warlord Dharl of the Thrice-Bloodied Blade really should no longer be getting stuck in evade mode.
    • Garrison
      • Items obtained from Garrison Mission above level 615 now have a chance to be Warforged, contain a socket, or tertiary stats.
      • Lumber Mill: Legacy of the Ancients has increased spawn rates of Medium Timber around the Botani Marsh area in Shadowmoon Valley.

    Creatures and NPCs
    • Shadowmoon Valley
      • Increased the spawn rate of creatures and NPCs in the Mok'gol Watchpost area.
    • Talador
      • Brutag Grimblade should no longer be getting stuck in evade mode.
    • Nagrand
      • Hallvalor Blademaster should no longer be chasing players for excessively long distances.
      • Katsuo should no longer be incorrectly using Wind Walk to target players that they're not in combat with.
    • Ashran
      • Fangraal and Kronus now have 25% less health.
      • Grand Marshal Tremblade and High Warlord Volrath now scales their health based on the number of players in the zone.
      • Alliance captains should now be retreating in the correct direction.
      • Resolved an issue where multiple captains dying at the same time could cause an incorrect number of captains to respawn.

    Dungeons, Raids, and Scenarios
    • Dungeons
      • After a lengthy discussion with the Postmaster regarding their mailing habits, the Postmaster should no longer be mailing back gray quality items and money that haven't been looted by characters.
      • Resolved an issue where completing a Warlords of Draenor Dungeon was incorrectly being crediting progress towards the achievement, Queuing Spree.
      • Grimrail Depot
        • Fire effects for Slag Blast and Slag Tanker should now be visible across all graphics settings.
      • Iron Docks
        • Grimrail Enforcers: Resolved a looting issue that could occur depending on the order that Ahri'ok Dugru, Makogg Emberblade, and Neesa Nox are defeated in.
        • Skulloc: Resolved a looting issue that could occur depending on the order that Skulloc, Koramar, and Zoggosh were defeated in.
      • The Everbloom
        • Mutagen can now stack up to 10 times (down from 20) and have a maximum duration of 1 minute.
        • Ancient Protectors: Shaper's Fortitude has been removed on Heroic difficulty.
      • Upper Blackrock Spire
        • Orebender Gor'ashan's visuals for his Electric Pulse should now correctly reflect the ability's area-of-effect.
    • Challenge Mode
      • Items contained within the Challenger's Strongbox now have a chance to be Warforged, contain a socket, or tertiary stats.

    PvP
    • Ashran
      • Class book abilities should now be correctly removed when leaving Ashran.

    Professions
    • [Still in testing] Crafted gear and weapons received an item level boost. Tooltips for the items will still display the incorrect (older) item level.
      • Crafted Tier-2 weapons now have an item level of 645 (up from 640).
      • Crafted Tier-3 weapons now have an item level of 660 (up from 655).
      • Crafted Tier-3 gear now have an item level of 670 (up from 665).
    • Enchanting
      • Rare (blue) quality items now have a greatly increased chance to disenchant into Draenic Dust instead of a Small Luminous Shard. Additionally, characters with the Enchanting profession should receive more Draenic Dust while disenchanting an item.
      • [Still in testing] Mark of Blackrock now requires 3 Temporal Crystals (down from 15) and 5 Scorcerous Earth (down from 10).
      • [Still in testing] Mark of Shadowmoon now requires 3 Temporal Crystals (down from 15) and 5 Scorcerous Fire (down from 10).

    Items
    • Swapblaster's visual effect should no longer persist indefinitely.

    Bug Fix
    • Resolved an issue where buffs received from a Shamanstone was incorrectly causing the character to travel much more slowly while on a flight path.
  • Di seguito sono presenti i numerosi hotfix applicati nella giornata del 17 novembre.

    Cambiamenti importanti da non perdere

    • Aumentati i punti esperienza nelle spedizioni per ricompensare meglio il loro svolgimento.
    • Gli oggetti nelle istanze livello 100 ora richiedono il livello 100 per essere usati anziché 97
    • Ora la missione giornaliera della Modalità Sfida viene assegnata correttamente ogni giorno.
    • Aggiunti i venditori di equipaggiamento Onore ad Ashran, sono Austin Feeney (Alleanza) e Shadow Hunter Gar'ant (Orda).
    • Nei campi di battaglia ed arena, per poter essere scalati a ilvl 650, gli oggetti devono essere almeno a ilvl 560

    Blizzard ha scritto
    Garrisons, Followers, and Outposts
    • Barracks: Training dummies have been temporarily removed from the Garrison.
    • Barracks Level 2: Bodyguard followers accompanying the player are now more likely to assist with the player's current target.
    • Mine Level 2: Preserved Mining Picks obtained from mining carts should now work correctly.
    • Resolved an issue where players could get stuck on a flight path while attempting to fly into their Garrisons.
    • Followers
      • [Requires a realm restart.] Hulda Shadowblade should now be correctly awarded to players that have completed the quest, Standing United.

    Classes
    • Warlock
      • Talents
        • Grimoire of Supremacy's summoned Terrorguards and Abyssals should now correctly have the Avoidance ability.

    Quests
    • Articles of the Fallen: Players that have already completed To the Garrison should now be able to see Kal'gor the Honorable to complete the quest.
    • Battle in Ashran: The quest now requires players to obtain 100 Artifact Fragments and go to Shadow Hunter Ukambe (Horde) or Scout Valdez (Alliance) to complete the quest.
    • Battle of Thunder Pass: Dying or leaving the area during the middle of the Battle of Thunder Pass event should no longer prevent players from completing the event.
    • Bled Dry: Cages can now be opened by multiple players simultaneously.
    • [Requires a realm restart.] Bushwhacker: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
    • Challenge of the Masters: Warlord Dharl of the Thrice-Bloodied Blade should no longer be getting stuck in evade mode.
    • Draenor's Secret Power: Completion of this quest is now required before being able to move onto the next step of the Legendary quest chain.
    • Fate of Karabor: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
    • Honor Has Its Rewards: Resolved an issue where Farseer Drek'Thar may sometimes not accept quest turn-ins.
    • Last Steps: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
    • Sol Sisters: Sol-Shaper Krashyx should no longer get stuck in evade mode.
    • The Battle for Shattrath: Players joining a version of this quest that's already in-progress should now be able to receive completion credit.
    • The Debt We Share: Players that are mounted should now be able to receive completion credit for this quest.
    • [Requires a realm restart.] The Infested: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
    • The Iron Wolf: Added another way for characters to obtain The Iron Wolf invasion quest for characters that upgraded to a Tier 3 Garrison before completing the main Frostfire questline.
    • [Requires a realm restart.] The Razorbloom: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.
    • [Requires a realm restart.] The Voice of Iyu: Resolved an issue where players that have already completed A Heavy Helping Hand would be unable to turn in the quest.

    Creatures and NPCs
    • Grand Marshal Tremblade should now drop a Gleaming Ashmaul Strongbox for Horde characters when they're defeated.

    Raids, Dungeons, and Scenarios
    • Dungeons
      • Increased the amount of experience awarded for completing a Draenor level-up dungeon (Bloodmaul Slag Mines, Iron Docs, Auchindoun, and Skyreach) to be more rewarding.
      • Items looted from normal Level-100 dungeons now have a level requirement of 100 instead of 97.
      • Iron Docks
        • Players should no longer be incorrectly receiving credit for completing the Take Cover! achievement without actually completing the achievement.
        • Attempted to resolve an issue where Skulloc may sometimes not grant loot.
      • Slag Mines
        • Players that are dead should now correctly still receive credit for completing the achievement Come With Me If You Want to Live.
      • The Everbloom
        • Coagulated Genesaur Blood is now correctly flagged as a damage dealer trinket.
    • Challenge Mode
      • Salyin Battle Banner is no longer eligible to be used during Challenge Modes.
      • Resolved an issue where a realm may sometimes not have a Challenge Mode daily quest available.
      • Auchindoun: Reduced the amount of enemies to kill to 48 (down from 50).
      • Skyreach: Time needed to achieve a gold rating has been increased to 17 minutes (up from 15 minutes). Times for silver and bronze rating have been adjusted accordingly.
      • Upper Blackrock Spire: Players receiving credit for Challenge Master: Upper Blackrock Spire achievement should no longer be incorrectly receiving credit for Challenge Master: Shadowmoon Burial Grounds as well.

    PvP
    • Honor Quartermasters have been added to Ashran. Austin Feeney (Alliance) and Shadow Hunter Gar'ant (Horde) now sell Honor gear.
    • Conquest Quartermasters Marshal Gabriel (Alliance) and General Aevd (Horde) have temporarily stopped selling Conquest gear.

    Battlegrounds and Arenas
    • An item now needs to be at least item level 560 or above before being eligible to be scaled up to 650 in level 100 Battlegrounds and Arenas.

    Items
    • The following items are now uncommon quality (green) so there's less award pop-ups when retrieving the them from Garrison work orders. There's been no change to the item's functionality or availability.
      • Primal Spirit
      • Savage Blood
      • Burnished Leather
      • Gearspring Parts
      • Hexweave Cloth
      • Metamorphic Crystal
      • Taladite Crystal
      • Truesteel Ingot
      • War Paints
    • Blackfire Scepter now grants a more modest increase to Intellect.
    • Bloodwood Wand now grants a less astronomical bonus to Spell Power.
    • Oralius' Whispering Crystal now increases all stats by 100 (down from 200).
    • Shieldtronic Shield should now correctly create a damage absorption shield instead of reflecting the damage back at an attacker.

    Bug Fix
    • Resolved an issue where boosting characters that have XP disabled could wind up being unable to level.
  • La patch 5.4.8 (note della patch) ha subito i seguenti cambiamenti nei giorni 3 e 4 giugno.

    4 Giugno
    Blizzard ha scritto ha scritto
    • Spedizioni, incursioni e scenari
      • Mettersi in coda per uno scenario non casuale ora fornisce come ricompensa al completamento 30 Punti Giustizia (da 70 Punti Giustizia).

    3 Giugno
    Blizzard ha scritto ha scritto
    Spedizioni, incursioni e scenari
    • Assedio di Orgrimmar
      • Risolto un problema per cui i Tesori degli Sciamani Kor'kron non venivano rilasciati a difficoltà Dinamica.
    • Campi di battaglia e arene
      • Il Commerciante d'Anime Etereo non può più essere evocato in arena o nei campi di battaglia.
  • La patch rilasciata questa settimana, di cui abbiamo pubblicato le note dei cambiamenti, ha subito alcuni hotfix per correggere alcuni problemi, tra cui quelli relativi i campi di battaglia ed altri elencati nelle note di patch che vi riportiamo interamente qui sotto.

    Blizzard ha scritto ha scritto
    Campi di battaglia e arene
    • Risolto un problema per il quale la penalità per i portatori di bandiera nei campi di battaglia classificati non funzionava correttamente. I personaggi con specializzazione da difensore ora subiscono correttamente il 50% dei danni in più quando trasportano una bandiera in un campo di battaglia classificato.


    Oggetti
    • Gli Stivaletti di Cuoio del Generale - Replica non aumentano più la durata di Scatto nelle arene o nei campi di battaglia classificati.
    • Il Fardello dell'Eternità non può più essere usato nella modalità Eroica di spedizioni, incursioni o scenari.


    Correzione dei problemi
    • Risolto un problema per il quale le Prove di Forza per Collector's Edition: Corvo del Terrore e Collector's Edition: Cucciolo del Terrore non venivano correttamente accreditate ai giocatori.
    • Risolto un problema per il quale i personaggi che passavano dalle Terre Infette Orientali alle Terre Spettrali su certe cavalcature volanti non potevano evocarle nuovamente se non disconnettendosi e riconnettendosi nuovamente al gioco.
  • Lore ha annunciato alcuni hotfix che saranno applicati con la manutenzione della settimana prossima ai Campi di Battaglia classificati e che non riguardano i Campi di Battaglia normali. A causa di un bug, chi porta la bandiera in Warsong Gulch e Twin Peaks, subisce solo il 20% di danni aggiuntivi se specializzato tank, anziché il 50% previsti. Questa funzionalità, inoltre, sarà estesa anche ai Globi del Tempio di Kotmogu e a chi porta il carrello in Scavi di Ventotetro (Deepwind Gorge): i tank subiranno il +50% di danni se portatori di globo o carrello, mentre gli altri giocatori subiranno il +20%,

    Lore ha scritto
    We’ve recently identified an issue that was causing the Rated Battleground flag carrier debuff to function incorrectly. Under normal circumstances, non-tank flag carriers in Warsong Gulch and Twin Peaks should take 20% additional damage, and tank-specced flag carriers should take 50% additional damage. Currently, that debuff is only increasing damage to tank-specced players by 20%. We’re in the process of applying a hotfix that will, once again, cause tank-specced players to take 50% increased damage when carrying the flag. This hotfix will be applied as soon as possible, and will not require realm restarts to activate.

    In addition, we’re working on expanding that functionality to orb carriers in Rated Temple of Kotmogu, and cart carriers in Rated Deepwind Gorge. In Temple of Kotmogu, we’ll be increasing the extra damage taken while carrying the orb to 50% if the player has chosen a tank specialization. In Deepwind Gorge, we’ll be applying the same debuff used in Warsong Gulch and Twin Peaks. Cart carriers who have chosen a DPS or healing specialization will take 20% increased damage, while cart carriers who have chosen a tank specialization will take 50% increased damage. These changes will not be applied until next week’s realm maintenance.

    These mechanics and changes are exclusive to Rated Battlegrounds. They will not be applied to non-Rated BGs.
  • I seguenti hotfix sono stati applicati ai server il giorno 7 aprile

    Il 15 Aprile Blizzard ha scritto
    Classi
    • Sciamano
      • Generale
        • Risolto un problema per il quale gli effetti visivi di Pioggia Curativa continuavano all'infinito.

    Missioni
    • La guerriglia in mezzo a noi: risolto un problema per il quale il Generale Nazgrim poteva perdere il suo status di committente, impedendo ai giocatori di completare la missione.
    • La lezione della pergamena infuocata: i giocatori ora ricevono automaticamente la Fiamma del Maestro quando accettano la missione.

    Creature
    • Tutti i boss esterni di Mists of Pandaria non sono più vincolati alla fazione. Ora i personaggi di entrambe le fazioni che ingaggiano il boss nello stesso momento sono idonei a riceverne il bottino.


    Spedizioni, incursioni e scenari
    • Ogni account di World of Warcraft ora può creare un massimo di 10 istanze ogni ora (invece di 5).
    • Assedio di Orgrimmar
      • L'incantesimo Rabbia Scatenata dell'Amalgama di Corruzione ora può raggiungere i personaggi che sono molto più lontani di 10 metri.
    • Spedizioni
      • Assedio al Tempio di Niuzao: è stato aggiunto un Gong della Sfida, che consente ai giocatori di attivare le ondate di attaccanti più velocemente durante lo scontro con il Comandante Vo'jak.

    I seguenti sono stati applicati il giorno 14 aprile

    Il 14 Aprile Blizzard ha scritto
    April 14
    Raids, Dungeons, and Scenarios

    • Siege of Orgrimmar: Blackfuse Bombling should no longer be incorrectly awarded from the Spoils of Pandaria encounter.
    • Icecrown Citadel: Resolved an issue that could prevent players from being able to loot The Lich King if NPCs dealt fatal damage to him.
    • The Eye: Added additional safeguards to the Kael'thas Sunstrider encounter to address issues that could cause him to sometimes not grant loot if he's defeated too quickly.

    Achievements
    • Insane in the Membrane: Resolved an issue where Exalted status with the various Steamwheedle Cartel factions, as well as Honored status with the Bloodsail Buccaneers faction, were not properly being credited if those reputations subsequently decreased. Players should now be able to earn this achievement if they have ever brought those five reputations to the required levels.
  • Con l'avvicinarsi della fine dell'espansione si allentano le restrizioni di alcune meccaniche: questa volta è toccato ai boss esterni che distribuiranno oggetti a tutti quelli che parteciperanno allo scontro indipendentemente dalla fazione.

    Bradanvar ha scritto
    Recentemente abbiamo implementato un aggiornamento relativo ai boss esterni presenti sul continente di Pandaria. Parliamo di:

    • Sha della Rabbia
    • Brigata di Salyis (Galeone)
    • Nalak il Signore della Tempesta
    • Undasta
    • Chi-Ji, la Gru Rossa
    • Yu'lon, la Serpe di Giada
    • Niuzao, lo Yak Nero
    • Xuen, la Tigre Bianca
    • Ordos, il Dio del Fuoco degli Yaungol

    Finora questi boss erano "vincolati alla fazione," il che significa che soltanto personaggi della stessa fazione potevano beneficiare della loro uccisione.

    Questa restrizione è stata rimossa. D'ora in poi se qualcuno, anche un membro della fazione opposta, sta combattendo con uno dei boss inclusi nell'elenco, potete unirvi alla lotta in qualsiasi momento e beneficiare dell'uccisione.
WOWPROGRESS.IT
# Gilda Tier 19
1 Disband Confirmed
7/7 (M), 3/3 (M), 10/10 (H)
The Incubo Smeraldo
M: Nythendra
M: Elerethe Renferal
M: Il'gynoth
M: Ursoc
M: Draghi dell'Incubo
M: Cenarius
M: Xavius
Trial of Valor
M: Odyn
M: Guarm
M: Helya
The Nighthold
H: Skorpyron
H: Chronomatic Anomaly
H: Trilliax
H: Spellblade Aluriel
H: Tichondrius
H: Krosus
H: High Botanist Tel'arn
H: Star Augur Etraeus
H: Grand Magistrix Elisande
H: Gul'dan
2 Hated
7/7 (M), 3/3 (M), 9/10 (H)
The Incubo Smeraldo
M: Nythendra
M: Elerethe Renferal
M: Il'gynoth
M: Ursoc
M: Draghi dell'Incubo
M: Cenarius
M: Xavius
Trial of Valor
M: Odyn
M: Guarm
M: Helya
The Nighthold
H: Skorpyron
H: Chronomatic Anomaly
H: Trilliax
H: Spellblade Aluriel
H: Tichondrius
H: Krosus
H: High Botanist Tel'arn
H: Star Augur Etraeus
H: Grand Magistrix Elisande
N: Gul'dan
3 Quantum Leap
7/7 (M), 3/3 (M), 9/10 (H)
The Incubo Smeraldo
M: Nythendra
M: Elerethe Renferal
M: Il'gynoth
M: Ursoc
M: Draghi dell'Incubo
M: Cenarius
M: Xavius
Trial of Valor
M: Odyn
M: Guarm
M: Helya
The Nighthold
H: Skorpyron
H: Chronomatic Anomaly
H: Trilliax
H: Spellblade Aluriel
H: Tichondrius
H: Krosus
H: High Botanist Tel'arn
H: Star Augur Etraeus
H: Grand Magistrix Elisande
N: Gul'dan
4 Obscure
7/7 (M), 2/3 (M), 9/10 (H)
The Incubo Smeraldo
M: Nythendra
M: Elerethe Renferal
M: Il'gynoth
M: Ursoc
M: Draghi dell'Incubo
M: Cenarius
M: Xavius
Trial of Valor
M: Odyn
M: Guarm
H: Helya
The Nighthold
H: Skorpyron
H: Chronomatic Anomaly
H: Trilliax
H: Spellblade Aluriel
H: Tichondrius
H: Krosus
H: High Botanist Tel'arn
H: Star Augur Etraeus
H: Grand Magistrix Elisande
N: Gul'dan
5 INNER RAGE
7/7 (M), 2/3 (M), 9/10 (H)
The Incubo Smeraldo
M: Nythendra
M: Elerethe Renferal
M: Il'gynoth
M: Ursoc
M: Draghi dell'Incubo
M: Cenarius
M: Xavius
Trial of Valor
M: Odyn
M: Guarm
H: Helya
The Nighthold
H: Skorpyron
H: Chronomatic Anomaly
H: Trilliax
H: Spellblade Aluriel
H: Tichondrius
H: Krosus
H: High Botanist Tel'arn
H: Star Augur Etraeus
H: Grand Magistrix Elisande
N: Gul'dan
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