• Nei giorni scorsi Pete Stilwell, Principal Designer per i giochi Blizzard Classici, ha presentato le note del PTR per l'aggiornamento 1.30 di Warcraft III. Questa nuova patch porta una corposa lista di bilanciamenti per i quattro eserciti del gioco e la nuova selezione delle mappe, risolvendo nel frattempo numerosi bug e migliorando il supporto per il World Editor. Ecco le note complete:

    Note generali
    Blizzard Entertainment ha scritto

    Greetings Raiders, Tinkerers, Harbingers, and Wardens,

    Your support in this campaign has been like that of the glorious Scourge marching on Lordaeron: inexorable. We thank you, and hope you enjoy the fruits of our continued partnership! Please remember, don’t eat the grain or feed the Abominations after midnight.

    Windows
    https://battle.net/download/getInstalle ... WARCRAFT_3

    Mac
    https://battle.net/download/getInstalle ... WARCRAFT_3

    Specific Changes & Improvements

     

    Bug Fixes

    •     [Mac] Joining a custom game no longer results in a crash
    •     [Mac] Loading a saved game no longer results in a crash
    •     [Mac] Client no longer crashes when switching between expansions
    •     [Mac] Cinematics work again
    •     [Mac] Switching between fullscreen and windowed mode no longer causes menu/text misalignment
    •     [World Editor] Crash when same ability with different buff ID’s is cast on a unit resolved
    •     Blademaster able to path through intended items during Wind Walk again
    •     Defend consistently reflects damage from piercing attacks again
    •     Killing a Demon Hunter at the end of its Metamorphosis no longer prevents Metamorphosis from being used for the rest of the match
    •     Stun works again if the target has already been stunned by an illusion
    •     Using Crypt Fiend's burrow/unburrow no longer resets the cooldown for the Web ability
    •     Using Town Portal on a moving Tree of Life can no longer cause the spell to interrupt and grant temporary invulnerability
    •     Units that can only attack other air units (or groups of units that include one of these units) can attack move to areas where there are trees again
    •     Dropped items can no longer be stacked on top of each other
    •     (2)TerenasStand_LV: Fixed pathing around Mercenary Camps
    •     Cursor matches the mouse position when resolution is taller than wider again
    •     Players can rejoin a saved multiplayer game again
    •     Clan Message of the Day can be set again
    •     Intro cinematic displays again
    •     Text scales correctly and is no longer cut off In Windowed Mode
    •     After loading a saved game, portraits no longer stretch the width of the screen
    •     Ambient sound has been returned to ambience
    •     Hero glow for player 12 is consistent with original version again
    •     Korean and Chinese installation names of Warcraft III on Windows 10 OS no longer say "StarCraft" in those languages
    •     Setting 3 of "Set Ally Color Mode" no longer changes the team color of neutral creeps
    •     Team and color no longer reset when clicking on the dropdown arrow in Lobby
    •     The cursor no longer disappears behind the black bars of the main menu
    •     The scoreboard no longer truncates when a timer is present
    •     Tooltips for Keeper of the Grove's Learn Tranquility, Blademaster Critical Strike, and other Critical Strike abilities have been updated to properly reflect changes made in 1.29.0
    •     IME no longer creates a green box in non-enUS clients
    •     Opening preferences no longer generates an error
    •     The map pool from Random Team has been mirrored to Arranged Team
    •     “/fps”, “/apm” and “/ping” visibility will be retained between games
    •     [World Editor] The edges of the Editor window are clickable again
    •     [World Editor] BlzIsUnitInvulnerable returns the correct boolean value
    •     [World Editor] BlzSetSpecialEffectPosition and BlzSetSpecialEffectPositionLoc names are now distinguishable in the GUI
    •     [World Editor] Dead units no longer remain selectable when using BlzIsUnitSelectable
    •     [World Editor] Improved function names for ability tooltips to turn on/off autocast
    •     [World Editor] Values for BlzSetUnitDiceSides can be modified
    •     [World Editor] Renaming an Item no longer changes all Items’ names
    •     [World Editor] The default GUI values for UnitInterruptAttack and UnitCancelTimedLife no longer cause an error
    •     [World Editor] UnitDisableAbility hides an ability with Hide=true and Disabled=false again
    •     [World Editor] With an ability that has Disabled=false, attempting to set Disabled to false again no longer causes a crash
    •     [World Editor] Adding a hero ability to a non-hero unit via Spellbook no longer causes a crash

     

    World Editor Upgrades

    •     Added support for vJass with JassHelper
    •     Most buffs/debuffs can simultaneously apply to the same unit if their ID’s are different
    •     Added BlzPlaySpecialEffect
    •     Added BlzSpecialEffectAddSubAnimation
    •     Added BlzSpecialEffectRemoveSubAnimation
    •     Added BlzSpecialEffectClearSubAnimations
    •     BlzSetSpecialEffectHeight will take terrain height into consideration

     

    Known Issues

    •     In 24 player games AI buildings may become stuck in construction (unverified)
    •     Unit health and mana bars overlap quest text in the UI
    •     Icons are off center when the client is snapped while in windowed mode in narrow resolutions
    •     Framerate is not adjusting correctly when running in the background
    •     To help visualize and solve mouse cursor lag we have added oscursor to registry that draws the operating system arrow cursor

    Bilanciamento
    Blizzard Entertainment ha scritto

    Hail Warchiefs, Lichs, Commanders, and Keepers,

    Here's the full list of changes to balance for 1.30:

    Hero Balance Changes

    Archmage
    Water Elemental

    •     Level 1: Decreased Hit Points from 525 to 500; increased damage 18 - 22 to 19 - 23
    •     Level 2: Decreased Hit Points from 675 to 625; increased damage 31 - 39 to 33 - 41
    •     Level 3: Decreased Hit Points from 900 to 825; increased damage 41 - 49 to 44 - 52

    Brilliance Aura

    •     Level 2: Decreased mana regeneration from 1.5 to 1.25 per second
    •     Level 3: Decreased mana regeneration from 2.25 to 1.75 per second

    Mass Teleport

    •     Increased Area of Effect from 700 to 800

     

    Blademaster
    Base Stats

    •     Reduced Agility from 24 to 22

     

    Lich
    Frost Armor

    •     All Levels: Reduced slow duration against all units to 4 seconds

     

    Demon Hunter
    Base Stats

    •     Reduced Agility from 22 to 21

    Metamorphosis

    •     Reduced duration from 60 to 45

     

    Keeper of the Grove
    Force of Nature

    •     All Levels: Reduced mana cost from 125 to 100

     

    Goblin Alchemist
    Healing Spray

    •     Level 1: Decreased from 40 to 30
    •     Level 2: Decreased from 55 to 45
    •     Level 3: Decreased from 70 to 60

    Transmute

    •     Increased conversion factor from .8 to 1.25

     

    Goblin Tinker
    Base Stats

    •     Reduced Armor from 4.5 to 3.5

    Pocket Factory

    •     Pocket Factory now has Heavy Armor instead of Normal

    Engineering Upgrade

    •     Level 1: Increased spawn interval time for Clockwerk Goblins from 4 to 4.5 seconds
    •     Level 2: Increased spawn interval time for Clockwerk Goblins from 3.2 to 3.5 seconds
    •     Level 3: Increased spawn interval time for Clockwerk Goblins from 2.56 to 3 seconds

    Cluster Rockets

    •     Level 3: Increased Damage for Cluster Rockets from 27.5 to 30.5

     

    Naga Sea Witch
    Mana Shield

    •     Level 1: Increased damage absorbed from 1 to 2
    •     Level 2: Increased damage absorbed from 1.5 to 3
    •     Level 3: Increased damage absorbed from 2 to 4

     

    Pandaren Brewmaster
    Breath of Fire

    •     All levels: Increased mana cost from 70 to 75
    •     Level 1: Reduced damage over time from 7 to 5, reduced max damage from 520 to 480
    •     Level 2: Reduced damage over time from 14 to 10, reduced max damage from 1000 to 720
    •     Level 3: Reduced damage over time from 21 to 15, reduced max damage from 1360 to 1080

     

    Human Balance Changes

    Flying Machine
    Base Stats

    •     Increased Hit Points from 200 to 250
    •     Increased Gold cost from 90 to 100
    •     Increased Damage from 14 - 15 to 18 - 19 (air-vs-air only)

     

    Militia
    Base Stats

    •     Decreased duration from 45 to 40 seconds

     

    Mortar Team
    Base Stats

    •     Decreased half damage radius from 150 to 100
    •     Decreased quarter damage radius from 250 to 200

     

    Priest
    Dispel Magic

    •     Increased cast range from 500 to 600
    •     Added a 5 second cooldown
    •     Applies to Doom Guard (Creep); Doom Guard (Summoned); Pandaren Brewmaster (Storm)

     

    Siege Engine
    Base Stats

    •     Increased Supply cost from 3 to 4

     

    Spell Breaker
    Spell Steal

    •     Cooldown increased from 3 to 6 seconds

     

    Human Items

    Ivory Tower
    Base Stats

    •     Increased lumber cost from 20 to 25
    •     Reduced stock from 3 to 2

     

    Orb of Fire
    Base Stats

    •     Increased hero bonus damage from 5 to 10
    •     Increased splash damage radius from 140 to 150
    •     Increased gold cost from 275 to 325

     

    Human Upgrades

    Defend
    Base Stats

    •     Damage reduction reduced from 50% to 40%
    •     Reflection damage reduced from 100% to 90%

     

    Flak Cannons
    Tech Tree

    •     Now unlock with Keep
    •     Swapped command card location with Flying Machine Bombs

     

    Fragmentation Shards
    Base Stats

    •     Reduced half damage radius from 275 to 225
    •     Increased quarter damage radius from 250 to 275
    •     Reduced bonus damage for half damage radius from 18 to 15
    •     Reduced bonus damage for quarter damage radius from 12 to 10

     

    Improved Masonry
    Cost

    •     Level 1: Increased to 125 gold and 50 lumber
    •     Level 2: Increased to 150 gold and 75 lumber
    •     Level 3: Increased to 175 gold and 100 lumber

     

    Orc Balance Changes

    Bat Rider
    Base Stats

    •     Increased bonus damage from 13 - 15 to 16 - 18

     

    Berserker
    Base Stats

    •     Increased Hit Points from 450 to 475

     

    Headhunter
    Base Stats

    •     Increased Hit Points from 350 to 375
    •     Increased Regeneration upgrade from 0.8 to 1.0 Hit Points per second

     

    Shaman
    Base Stats

    •     Increased Hit Points from 335 to 350
    •     Increased bonus damage from 8 - 9 to 10 - 11

    Purge

    •     Decreased mana cost from 75 to 65

    Spirit Walker

    •     Changed Hotkey from (T) to (W)

     

    Tauren Totem
    Tech Tree

    •     Now unlocks with Stronghold instead of Fortress
    •     Now trains Spirit Walkers and Spirit Walker upgrades
    •     Swapped command card locations so Spirit Walkers are first button

     

    Orc Items

    Scroll of Speed

    •     No longer applies to Goblin Sappers

     

    Orc Upgrades

    Berserker
    Base Stats

    •     Decreased the damage debuff from 50% to 40%
    •     Swapped command card location with Troll Regeneration upgrade

     

    Burning Oil

    •     Moved command card location to middle row

     

    Liquid Fire
    Base Stats

    •     Reduced the attack speed debuff from 80% to 60%

     

    Reinforced Defenses
    Base Stats

    •     Reduced from 200 to 150 lumber


    Tech Tree

    •     Unlocks with Stronghold instead of Fortress

     

    Spiked Barricades
    Cost

    •     Level 2: Reduced from 175 to 125 lumber
    •     Level 3: Reduced from 275 to 175 lumber

     

    Troll Regeneration

    •     Swapped command card location with Berserker upgrade

     

    Undead Balance Changes

    Acolyte
    Base Stats

    •     Increased Hit Points from 220 to 230
    •     Increased Hit Point Regeneration while on Blight from 2 to 4 per second
    •     Increased armor from 0 to 1 (6% damage reduction)
    •     Increased movement speed from 220 to 250

     

    Destroyer
    Base Stats

    •     Reduced Hit Points from 900 to 850
    •     Reduced Orb of Annihilation bonus damage from 20 to 15

     

    Frost Wyrm
    Base Stats

    •     Reduced Frost Breath attack duration on Heroes from 10 seconds to 3 seconds

     

    Necromancer
    Cripple

    •     Reduced mana cost from 175 to 150

    Unholy Frenzy

    •     Reduced drain from 4 to 3 Hit Points per second

    Raise Dead

    •     Increased base summon duration from 40 to 45 seconds

     

    Obsidian Statue
    Base Stats

    •     Reduced Hit Points from 550 to 500

     

    Skeleton Warrior
    Base Stats

    •     Increased Hit Points from 180 to 190

     

    Skeleton Mage
    Base Stats

    •     Increased Hit Points from 230 to 240

     

    Undead Buildings

    Haunted Gold Mine
    Base Stats

    •     Reduced Blight radius from 960 to 768
    •     Reduced cost to 225 gold and 210 lumber

     

    Necropolis
    Base Stats

    •     Reduced cost from 255 to 225 gold
    •     Reduced build duration from 100 to 90 seconds

     

    Ziggurat
    Base Stats

    •     Increased Hit Points from 550 to 600

     

    Undead Items

    Orb of Corruption
    Base Stats

    •     Decreased armor reduction from 5 to 4

     

    Sacrificial Skull
    Tech Tree

    •     No longer requires Graveyard to purchase

    Base Stats

    •     Decreased stock regeneration from 60 to 45

     

    Undead Upgrades

    Cannibalize

    •     Swapped command card location with Frenzy upgrade

    Ghoul and Abomination

    •     Decreased the duration from 33 seconds to 20 seconds for Ghouls and Abominations

    Ghoul

    •     Increased healing from 10 to 16 per second


    Abomination

    •     Increased healing from 15 to 25 per second

     

    Devour Magic

    •     Decreased damage against summoned units from 180 to 160

     

    Disease Cloud (Abomination)

    •     Increased damage from 1 to 2 per second
    •     Reduced duration from 120 to 90 seconds

     

    Exhume Corpse

    •     Now generates Crypt Fiend corpse instead of Ghoul corpse

     

    Frenzy

    •     Swapped command card location with Cannibalize upgrade

     

    Skeletal Longevity

    •     Increased duration time from 15 to 20 seconds
    •     Increased cost from 50 to 75 gold

     

    Skeletal Mastery

    •     Now unlocks with Halls of the Dead

     

    Stone Form

    •     Moved command card location to the middle row

     

    Night Elf Balance Changes

    Archer
    Base Stats

    •     Increased Hit Points from 245 to 260


    Tech Tree

    •     Improved Bows command card location swapped with the Marksmanship upgrade

     

    Chimeras
    Base Stats

    •     Decreased half damage splash radius from 125 to 100

     

    Druid of the Claw (Bear Form)
    Base Stats

    •     Decreased bonus damage from 29 - 44 to 25 - 40

     

    Druid of the Talon
    Base Stats

    •     Increased cost from 135 to 150 gold

    Faerie Fire

    •     Reduced duration on units from 90 to 70 seconds
    •     Reduced duration on heroes from 60 to 40 seconds

     

    Dryad
    Abolish Magic

    •     Reduced damage against summoned units from 300 to 250
    •     Applies to: Eredar Sorcerer, Naga Couatl, Centaur Sorcerer, Polar Furbog Shaman, Forest Troll Shadow Priest, Kobold Geomancer, Mur'gul Snarecaster, Nerubian Seer, Salamander Seer, Watery Minion Snarecaster, Tuskarr Healer, and Ice Troll High Priest

     

    Glaive Thrower
    Base Stats

    •     Increased bonus damage from 36 - 53 to 51- 68

     

    Huntress
    Tech Tree

    •     Moonglaive now unlocks with Tree of Ages
    •     Sentinel is researched by default

     

    Mountain Giant
    Base Stats

    •     Decreased cost from 425 to 350 gold
    •     Decreased Supply from 7 to 6

     

    Hippogryph
    Tech Tree

    •     Hippogryph Taming is researched by default

     

    Hippogryph Rider
    Base Stats

    •     Increased Hit Points from 765 to 780

     

    Night Elf Buildings

    Ancient of War
    Base Stats

    •     Reduced Hit Points from 1000 to 900
    •     Reduced bonus attack damage from 44 to 36

    Tech Tree

    •     Removed Sentinel upgrade – researched by default

     

    Ancient of Wind
    Tech Tree

    •     Removed Hippogryph Taming upgrade - researched by default

     

    Ancient Protector
    Base Stats

    •     Reduced build time from 60 to 55 seconds
    •     Decreased rooted attack cool down from 2 seconds to 1.7 seconds (24.75 to 29.12 damage per second)
    •     Decreased uprooted attack cool down from 1.5 seconds to 1.4 seconds (19.67 to 21.07 damage per second)

     

    Moon Well
    Base Stats

    •     Increased mana regeneration at night from 1.25 to 1.50 per second

     

    Chimera Roost
    Tech Tree

    •     No longer requires Ancient of Wind to build

     

    Neutral Balance Changes

    Purge

    •     Reduced damage to summoned units from 400 to 200

     

    Neutral Items

    Boots of Speed

    •     Now have a stock of 2

    Selezione di mappe
    Blizzard Entertainment ha scritto

    Hail Warchiefs, Lichs, Commanders, and Keepers,

    Here are the full sets of maps and updates for 1.30:

    Map Updates


    (2)Amazonia

    •     Reduced the number of Wand of Illusion and Sentry drops by creating proper level 2 Charged items drops

    (2)ConcealedHills

    •     Cleaned up tree placement

    (2)NorthernIsles

    •     Cleaned up tree placement

    (2)SwampedTemple_V2

    •     Removed all custom data
    •     Cleaned up tree placement
    •     General map clean up from removing the custom doodads

    (2)TerenasStand_LV

    •     More building area at start locations
    •     Swapped creep camps at the expansions - closer expansion is the easier creep camp now
    •     Level 8 Wizard no longer aggro's on passing units
    •     Swapped the Mercenary camp location with the green creep camp - these buildings are now further away from start locations

    (4)Avalanche_LV

    •     Swapped Mercenary Camp with Fountain of Health
    •     Swapped Tavern for Mercenary Camp
    •     Added a Tavern to the center of the map
    •     Relocated creep camp to prevent accidental aggro

    (4)BridgeTooNear

    •     Relocated creep camp to prevent accidental aggro

    (4)PhantomGrove_LV

    •     Red camps are two levels harder now - Item drop is unchanged
    •     Replaced the level 3 Ghost with level 3 Skeletal

    (8)Ferelas_LV

    •     Pushed back several expansion goldmines and creeps to prevent accidental aggro

    (8)GolemsInTheMist_LV

    •     Relocated the 2 Mercenary Camp creeps further to prevent accidental aggro

    (8)TwilightRuins_LV

    •     Swapped the remaining Goblin Laboratories on the outside of the map with the Goblin Merchant's at the center of the map
    •     The center creep camps that dropped level 1 permanent items now drop level 1 power-ups

     

    Map Pool
    1v1

    •     (2)TerenasStand_LV
    •     (2)Plunderisle_LV
    •     (2)SwampedTemple_V2 (comm)
    •     (2)NorthernIsles (comm)
    •     (2)EchoIsle
    •     (2)TirisfalGlades_LV
    •     (2)Amazonia(com)
    •     (2)LastRefuge-1.3 (comm)
    •     (2)ConcealedHill (comm)
    •     (4)TwistedMeadows
    •     (4)TurtleRock

    2v2

    •     (4)PhantomGrove_LV
    •     (4)Avalanche_LV
    •     (4)TurtleRock
    •     (4)CentaurGrove
    •     (4)BridgeTooNear_LV
    •     (4)Synergy_big_paved (comm)
    •     (4)TidewaterGlades_LV
    •     (4)LostTemple
    •     (4)TwistedMeadows
    •     (4)FurbolgMountain_v3 (comm)
    •     (6)GnollWood

    3v3

    •     (6)ThunderLake_LV
    •     (6)GnollWood
    •     (6)Monsoon_LV
    •     (6)DarkForest
    •     (6)UpperKingdom
    •     (6)RuinsOfStratholme
    •     (8)Mur’gulOasis_LV
    •     (6)RollingHills
    •     (6)TimbermawHold
    •     (6)StranglethornVale
    •     (8)Battleground

    4v4

    •     (8)Feralas_LV
    •     (8)Northshire_LV
    •     (8)Sanctuary_LV
    •     (8)TwilightRuins_LV
    •     (8)Battleground_LV
    •     (8)Deadlock_LV
    •     (8)GolemsInTheMist_LV
    •     (8)Mur’gulOasis_LV
    •     (8)MarketSquare
    •     (8)GoldRush
    •     (8)Friends
    •     (8)BlastedLands

    FFA

    •     (4)Deathrose
    •     (4)FountainOfManipulation_v1.1 (comm)
    •     (6)EmeraldShores
    •     (6)SilverpineForest
    •     (6)Monsoon_LV
    •     (6)NeonCity(comm)
    •     (8)Deadlock_LV
    •     (8)Mur’gulOasis_LV
    •     (8)TwilightRuins_LV
    •     (8)Marketsquare
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