- I giocatori causano il 10% in meno di danno quando combattono in modalità PvP
- Cacciatore: danno aggiuntivo causato dall'abilità dei famigli Spalle al muro è sceso dal 50% a 20%
Rygarius ha scritto
- Death Knight
- Fixed an situation where Blood Tap (Talent) and Death Strike could interact incorrectly and allow Death Runes to become permanent.
- [Hotfix in testing] Shred now deals 20% more damage while stealthed (down from 35%).
- [Hotfix in testing] Tranquilizing Shot now costs 50 Focus (up from 20 Focus).
- Hunter Pets
- Cornered now causes the pet to deal 20% more damage (down from 50%).
- Fixed an issue where Exotic Munitions' Incendiary Ammo and Frozen Ammo were causing the Hunter's swing timer to reset incorrectly.
Raids and Dungeons
- Blackrock Foundry
- Siegemaker's Battering Ram ability is no longer considered to be an area-of-effect attack on Normal, Heroic, and Mythic difficulty.
- Icecrown Citadel: Defeating Professor Putricide too quickly should no longer cause players to become trapped in the room.
- Players now deal 10% less damage against other players while in PvP combat.