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    Dopo il recente hotfix del 15 giugno, Blizzard apporta sostanziali cambiamenti per alcune Classi e cerca di correggere ancora lo Scenario dedicato a Cromie.

    I cambiamenti saranno resi effettivi solamente dopo la manutenzione settimanale dei server che avverrà mercoledì 21 giugno, dalle 3:00 alle 7:00 CEST.

    Blizzard Entertainment ha scritto

    June 19


    Hotfixes

    Chromie Scenario

    • Fixed an issue in which the quest to complete the Deaths of Chromie scenario didn’t always give credit.
    • Chromie should become unresponsive much less often.

    Classes

    • Heroic Leap, Infernal Strike, and Metamorphosis will no longer sometimes consume their cooldown without moving.

    Class tuning changes below will take effect with scheduled maintenance in each region.

    Demon Hunter

    • Vengeance
      • Damage of all abilities reduced by 5%.
      • Spirit Bomb damage reduced by 33%.

    Hunter

    • Hunters should no longer see Ban-Lu, Grandmaster's companion when tracking beasts.
    • Survival
      • Damage of all abilities increased by 3%.

    Mage

    • Arcane
      • Damage of all abilities increased by 3%.
    • Fire
      • Damage of all abilities increased by 3%.

    Monk

    • Brewmaster
      • Stagger now has 40% effectiveness against Magic damage (was 50%).
    • Mistweaver
      • The global cooldown from Refreshing Jade Wind is correctly reduced by haste.

    Paladin

    • Retribution
      • Damage of all abilities increased by 3.5%

    Priest

    • Discipline
      • Evangelism now has a duration of 6 seconds (was 7 seconds).

    Shaman

    • Elemental
      • Damage of all abilities increased by 3%.
      • Smoldering Heart proc chance is now 10% per 100 Maelstrom spent (was 20%).

    Warlock

    • Affliction
      • Damage of all abilities reduced by 5%.
    • Destruction
      • Damage of all abilities reduced by 5%.

    Warrior

    • Arms
      • Trauma can no longer Critically Strike.
      • Damage of all abilities reduced by 4%.

    Dungeons and Raids

    • The Nighthold
      • Gul’dan
        • Fixed a bug causing Soul Fragment of Azzinoth to inadvertently retain threat on a target after Enslave Demon breaks.

    Items

    • Insignia of Ravenholdt should now work correctly with Toxic Blade.
    • Darkmoon Deck: Promises now provides mana reduction that scales like a secondary stat.
    • Darkmoon Deck: Immortality now provides armor that scales like a secondary stat.
      • Developers’ notes: The power of these trinkets at item level 900 is identical to their previous scaling value, and will be stronger than before at lower item levels.

    Player versus Player

    • Hunter
      • Marksmanship
        • T.N.T. (Honor Talent) will correctly only apply Concussive Shot to targets hit by Bursting Shot.
    • Warlock
      • Affliction
        • Demonic Gateway's debuff will now show the correct duration remaining when the Warlock has Gateway Mastery.

    Professions

    • Inscription
      • Technique: Glyph of Angels is again obtainable from Mists of Pandaria creatures.

    Quests

    • Fixed a bug where "In the Blink of an Eye" was not granted to players upon completion of "Illidari Allies" or equivalent.

    World

    • Fixed a bug in the Cavern of Consumption that would erroneously teleport players back to the entrance of the cavern.
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