• Il 21 Gennaio sono state applicate le seguenti modifiche al gioco.

    Cambiamenti da non perdere

    • Stregone: Dardo Demoniaco (Demonologia), danno ridotto del 25% in contro altri giocatori in PvP.
    • Guerriero: Gli effetti di Maestria: Maestro d'armi sono stati ridotti in efficacia del 18%.
    • Pozioni e flask di espansioni precedenti ora non sono più potenti di quelle di Warlords.

    Rygarius ha scritto

    Garrisons, Followers, and Outposts

    • Garrison Campaign Quests
      • A Stolen Heart: Azuka Bladefury should no longer be getting stuck in evade mode for Horde characters.
      • Primal Fury: Completing the quest should now correctly award Thisalee Crow (Alliance) or Choluna (Horde) as a Follower. A fix to award the followers for players that have already completed the quest will be made at a later date.
      • Socrethar's Demise: Resolved an issue that could cause the banner used to challenge Socrethar to not work correctly.


    • Hunter
      • Talents
        • Hunter Talents should no longer incorrectly treat Lifelike Mechanical Frostboar as an active Hunter Pet.
    • Monk
      • General
        • Instant casting Surging Mist on self via Soothing Mist (Mistweaver) should no longer cause Surging Mist to not provide any healing.
    • Paladin
      • Glyphs
        • Glyph of Illumination is obsolete and should no longer be incorrectly retained by some Paladins.
    • Shaman
      • Restoration
        • Healing received through Spirit Link Totem redistributing player health to match each other should no longer be incorrectly affected by Dampening.
    • Warlock
      • Talents
        • Demonbolt (Demonology) now deals 25% less damage against other players in PvP combat.
    • Warrior
      • Arms
        • Mastery: Weapons Master’s effects were overtuned and have been reduced in effectiveness by 18%. The mastery remains significantly stronger than before and is still 29% more powerful than prior to the hotfix from January 12.
      • Armor Sets
        • Tier-16 2-piece bonus for Protection Warriors now heals for 3% less for each character level above level 90.


    • Frostfire Ridge
      • In the Shadow of Giants: Players should now correctly receive completion credit while interacting with Flamrog or Kindler.
    • Legacy
      • Trapping the Leader (Kun-Lai Summit): Killing Shan Kien quickly should no longer prevent him from respawning.

    Creatures and NPCs

    • Shadowmoon Valley
      • Gorum should now correctly leash back to their spawn point.
    • Gorgrond
      • Laughing Skull guards at Beastwatch in Gorgrond should no longer attack Horde players.

    Raids, Dungeons, and Scenarios

    • Highmaul
      • Tectus: Resolved an issue where several mobs during the encounter did not reset the cooldown on Marked for Death (Rogue Talent) when killed.
      • Imperator Mar'gok: Volatile Anomaly's Destabilize ability should now correctly trigger player abilities that activate on taking damage.
    • Shadowmoon Burial Grounds
      • Bonemaw: Rogues should now be able to use the Death from Above talent against Carrion Worms and Bonemaw.


    • Ashran
      • Players should now correctly teleport into Ashran when accepting the queue from Stormshield or Warspear.
      • Players leaving Ashran via mini-map are now teleported to a location just outside of Ashran instead of back to the bound Hearthstone location.
      • Scroll of Touch of Death's effect should no longer be incorrectly retained outside of Ashran.

    Battlegrounds and Arenas

    • Resolved an issue where some items with Bonus Armor were scaling incorrectly in non-max level bracket Battlegrounds.


    • Potions and flasks from earlier expansions should no longer be more powerful than ones from later expansions.
    • Cache of Highmaul Treasures should no longer incorrectly spawn items that can be upgraded.

    Bug Fixes

    • Resolved an issue where characters that log out while in another player's Garrison may be unable to log back in.
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2 commenti
  • Clairs 22 gennaio 2015, 13:32 Clairs
    BattleTag: enzo#2726
    Messaggi: 121

    Iscritto il: 12 dicembre 2014, 10:55
    (no) (no) (no) (no) (no) (no) (no) (no) (no) ;( ;( 0
  • Sindaco 22 gennaio 2015, 19:02 Sindaco
    BattleTag: Sindaco#2105
    Messaggi: 76

    Iscritto il: 03 luglio 2014, 12:04
    Non sia mia che si rende il Guerriero Armi giocabile, eh?
    Protezione allora? Macchè. Poche autocure. E la Gladiator stance? Nerfata, ovvio.
    E il Fury... beh, è il Fury.
    Dico la verità; se tornassi indietro non rifarei più come main un Guerriero.
    Una classe senza pace alla quale Blizzard non riesce a dare un'identità.
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