• Scritto da ,
    Da poche ore è attivo il PTR della pre-patch di Legion, contenente i cambiamenti preliminari all'espansione.
    In questo aggiornamento troviamo:

    • Nuovo sistema di Trasmogrificazione;
    • Nuovo sistema PvP;
    • Modifiche all'itemizzazione di diversi oggetti;
    • Tutte le classi hanno ricevuto profondi canbiamenti;
    • Rimossi vincoli per il cambio di specializzazione;
    • I Talenti ora richiedono un oggetto per essere cambiati, ci sono delle eccezioni;
    • Runografia ha ricevuto alcune nuove ricette come compensazione;
    • Modificati i tratti razziali degli umani;
    • I Glifi Maggiori sono stati convertiti in Minori o rimossi dal gioco;
    • Molti oggetti sono stati convertiti in giocattoli;
    • Modifiche all'interfaccia grafica;
    • Il limite massimo di oro per personaggio è stato aumentato a 9,999,999;
    • Il numero massimo di personaggi per server è stato aumentato a 12;
    • Distanza massima visualizzabile aumentata e nuove opzioni grafiche.

    Rygarius ha scritto

    The Legion Pre-Expansion Patch is now ready for testing on the Public Test Realms (PTR). Participating on the Public Test Realms lets you test a patch before it has been released on live realms. If you'd like to help test and provide feedback, you can start by copying your character and downloading the PTR client. Once you've had a chance to try things out, visit the PTR Discussion forum to discuss the patch. To report issues or errors, use the in-game Submit Bug feature (found under Game Menu -> Help -> Submit Bug) or by visiting the PTR Bug Report forum. If you’d like to participate in the testing process for the upcoming World of Warcraft expansion: Legion, opt-in to future beta tests from our Beta Profile page; check the box next to the games you're interested in testing.PTR Reminder: Content in the Public Test Realms are still in-development and details may be subject to change before release of the live game. Not all of the content listed may be available for testing or may only be available during a limited testing window. Keep an eye on the PTR forums for more information when specific tests may be taking place.


    World of Warcraft: Legion Pre-Expansion Patch 7.0.3, PTR

    Updated: June 14, 2016.

    New Transmogrification Collections System: Appearances

    • New Collection tab: Appearances
    • Unlock new appearances by collecting Soulbound weapons and armor your character can equip.
    • Unlocked appearances are account-wide and usable for transmogrification by other characters that can equip the item.
    • When first logging into a character after Patch 7.0, the appearances of appropriate items in your bags, bank, and Void Storage are learned automatically. Additional appearances will be unlocked based on previously-completed quests.
    • Transmogrifiers located in most major cities have been improved with additional features.
      • Got a look that you like? Save the entire transmogrification set as an outfit. Create and swap between outfits at the Transmogrifier.
      • Additionally, transmogrifications can now be associated with your current specialization. Your outfit automatically changes when switching specializations if you so desire.
      • Added a new option to hide shoulders.
      • The option to hide helmets, cloaks, and shoulders has been moved into the transmogrification system.

    Revamped PvP Progression and Honor System

    • The PvP Reward System will now provide appropriate items for players level 100 and below.
    • Honor Points and Conquest Points have been removed as a currency.
    • Items that were purchased using Honor or Conquest are now available for purchase with Marks of Honor that can be earned from Battlegrounds, Arenas, and Skirmishes.
    • Learn more about upcoming PvP changes in our Legion PvP Preview.

    Equalized PvP Gear

    • Gear has been normalized in PvP combat. Characters entering a Skirmish Arena, Battleground, Rated Arena, Rated Battleground, or Ashran now receive an aura called Principles of War.
    • Principles of War removes all stats gained from gear (Strength, Stamina, Haste, etc.), disables gear related bonuses (like trinket effects and set bonuses), and gives the character stats based on their specializations, and increases based on overall item level. The goal is to provide a much more finely tuned and balanced PvP experience.

    Arenas

    • The pennant attached to the back of characters now changes its appearance based on the player’s best rating in the Arena bracket.

    Battlegrounds

    • Characters below level 110 winning a Battleground are now awarded Crates of Battlefield Goods. The crate contains a piece of armor appropriate for the character’s level and specialization with a chance for the crate to contain additional rewards such as weapons or relics.

    Raids and Dungeons

    Legacy

    • Ruins of Ahn’Qiraj now resets daily instead of every 3 days.

    Items and Itemization

    Itemization

    • In an effort to reduce the amount of gear swapping between specializations, the following changes have been made.
      • Legion cloaks, rings, and items worn on the neck are no longer tied to a specific primary stat, and will remain relevant between specializations.
      • Spirit and Bonus Armor have been removed.
    • Multistrike has been removed. Items that had multistrike have had it replaced with another secondary stat.
    • Trinkets obtained from Raids, PvP, and world drops in Warlords were overtuned and have been brought back to intended power levels.
    • Set bonuses for item sets from expansions prior to Warlords of Draenor have been deactivated, though the text describing their former function still remains.

    Character Changes

    Specialization System Changes

    • Characters can now change between any of their specializations at most any time for a progressive gold cost. Action bar configurations are saved for each specialization. As a result, Dual Specialization has been removed.
    • Characters can queue up as any role that is available to their class and will automatically switch to the suitable specialization when entering the Dungeon, Raid, Battleground, or Arena without any gold cost. For example, a paladin might be questing as Retribution but queue up in Dungeon Finder as a Tank. When the paladin enters the dungeon, they will automatically switch to Protection.

    Updates to Combat Visuals and Audio

    • Updated and improved on the animations, visual effects, and audio on core combat interactions like auto-attacks as well as many melee class abilities.

    Talent System Changes

    • Players may now change talents freely when in any rested XP area. The Inscription profession can craft consumable items that allow for this to be done in the field. In addition, after queuing into an instanced dungeon, raid, or PvP content, players have a grace period during which they may change talents freely.

    Glyph System Changes

    • The Glyph panel has been removed from the game. Some minor glyphs that had a cosmetic effect that does not apply to a specific spell have been converted into cosmetic items that provide the same effects as before.
    • Some minor glyphs that made cosmetic alterations to a specific spell have been added to the spell itself in the spellbook.

    Draenor Perks Removed

    • Draenor Perks have been removed from the game.

    Armor Changes

    • Hunters and Shaman can now equip Mail armor from level 1 (down from level 40).
    • Warriors and Paladins can now equip Plate armor from level 1 (down from level 40).
    • New Mail and Plate reward options have been added to low level quests.

    Racial Abilities

    Human

    • Every Man for Himself now removes all Stun effects and shares a 30-second cooldown with other items or abilities that have a similar effect.
    • The Human Spirit has been redesigned. Human characters now gain 1% more of all secondary stats (Haste, Critical Strike, Mastery, and Versatility) from all sources

     

    Class Changes

    All classes and specializations have undergone changes to abilities and mechanics. Check out our class preview logs for a better understanding on the thought process behind these changes.

     


    Collections

    Toy Box

    • A number of items with novel effects have been converted for inclusion in the Toy Box.
    • Orb of Deception now lets the character retain features like armor that’s worn when transforming.
    • New toy: Soft Foam Sword, sold by Jepetto Joybuzz. The toy mortally wounds (but does not kill) an enemy of trivial difficulty.

    Professions

    Inscription

    • Major glyphs, along with many minor glyphs, have been converted or removed from the game.
    • Scribes can now craft Vantus Runes, a consumable item that allows a player to perform more effectively against one particular raid boss each week.

    UI

    • Character nameplates have been reworked and have been upgraded to show class resources. Players may select a larger version of these nameplates from within the Interface Options menu.
    • Enemy nameplates now provide additional information on status effects.
    • Added class resource bars that display directly underneath your character.
    • The character sheet has been trimmed down, though fully verbose stats are still available via the API.
    • Interface options have changed and been further streamlined.
    • Tab targeting logic has been reworked, and should now behave in a more consistent and predictable manner.
    • A buff icon has been added to make it easier to tell when a character has XP gain disabled.

    Account

    • The maximum amount of gold that can be held at once has been increased to 9,999,999 gold. Guild bank maximum has also been increased to 9,999,999 gold.
    • Maximum number of characters on a realm has increased to 12.

    Graphics Engine

    • Maximum draw distance has been extended greatly for Legion content.
    • 5 additional levels of graphics presets have been added with 3 above the previous ‘Ultra’ setting.
    • More advanced rendering techniques for fog have been added.
    • Modern techniques for rendering color and other post-effects have been added.
    Condividi articolo
    Tag:
17 commenti
  • TheNavalt 15 giugno 2016, 16:40 TheNavalt
    BattleTag: Nico#2308
    Messaggi: 150

    Iscritto il: 26 gennaio 2014, 11:28
    #1
    uscita oggi sul ptr, basterà un mese per andare live? 1
  • R3wu0Redazione 15 giugno 2016, 16:52 R3wu0
    BattleTag: Xly#21584
    Messaggi: 845

    Passate in Orda. Noi abbiamo Picco del Tuono!!
    #2
    Di norma si, dall'uscita sul PTR ci mettono sempre circa un mese per andare live.... 0
  • AlcorGangriel 15 giugno 2016, 18:32 AlcorGangriel
    Messaggi: 14

    Iscritto il: 01 maggio 2011, 05:37
    #3
    funzionasse 0
  • R3wu0Redazione 15 giugno 2016, 18:39 R3wu0
    BattleTag: Xly#21584
    Messaggi: 845

    Passate in Orda. Noi abbiamo Picco del Tuono!!
    #4
    Stanno fixando il problema della creazione del pg, a quanto leggo hanno appena riavviato i server 0
  • Stige 15 giugno 2016, 18:43 Stige
    Messaggi: 325

    Iscritto il: 10 novembre 2013, 14:59
    #5
    sperando che possiamo copiarli i pg stavolta. 0
  • R3wu0Redazione 15 giugno 2016, 18:44 R3wu0
    BattleTag: Xly#21584
    Messaggi: 845

    Passate in Orda. Noi abbiamo Picco del Tuono!!
    #6
    No solo creare nuovi pg, la copia arriverà più avanti 0
  • NikBerto 15 giugno 2016, 19:37 NikBerto
    BattleTag: NikBerto
    Messaggi: 3

    Iscritto il: 07 gennaio 2016, 23:40
    #7
    Scusate l'ignoranza ragazzi, ma per PTR (che suppongo stia per server di prova) è intesa la Closed Beta o è un server a parte che non centra nulla? 0
  • R3wu0Redazione 15 giugno 2016, 19:39 R3wu0
    BattleTag: Xly#21584
    Messaggi: 845

    Passate in Orda. Noi abbiamo Picco del Tuono!!
    #8
    @NikBerto sono server diversi dalla beta, nella beta ci sono tutti i contenuti della nuova espansione, nella patch del PTR trovi solo le modifiche che implementeranno nel gioco con la pre-patch

    Che comunque il PTR lo segna ancora come WoD e quindi tutte le zone inerenti a Legion sono (giustamente) bloccate, ma al momento non ho ancora trovato nemmeno gli eventi di invasione ne tantomeno gli eventi nelle capitali
    0
  • ReXXeR 15 giugno 2016, 22:58 ReXXeR
    BattleTag: ReXXeR#2397
    Messaggi: 171

    Linux Mint FTW!
    #9
    Il server ptr è sempre negli stati uniti come il server della beta? Lo chiedo perchè con la beta ci sono 210ms di ping vista ovviamente la distanza quindi è si giocabile ma un pò fastidioso. 0
  • R3wu0Redazione 15 giugno 2016, 23:17 R3wu0
    BattleTag: Xly#21584
    Messaggi: 845

    Passate in Orda. Noi abbiamo Picco del Tuono!!
    #10
    Quello del PTR è in europa credo ma lagga per altri motivi...tantissima gente e cross realm con tutti i server PTR 0
  • Greymane 16 giugno 2016, 02:12 Greymane
    BattleTag: Urabrask#2263
    Messaggi: 5922

    “War is our sculptor. And we are prisoners to its design.”
    - Javik [Mass Effect 3]
    #11
    Dipende dai realm che scegli, server sono sparsi tra US ed EU. E vi assicuro che c'è una differenza abissale a livello di lag, ma ovviamente la latency è comunque alta...troppa gente in cross realm 0
  • boy83mi 16 giugno 2016, 08:47 boy83mi
    BattleTag: kettyperdi#2729
    Messaggi: 10

    Iscritto il: 27 febbraio 2012, 13:24
    #12
    R3wu0 ha scritto:NikBerto sono server diversi dalla beta, nella beta ci sono tutti i contenuti della nuova espansione, nella patch del PTR trovi solo le modifiche che implementeranno nel gioco con la pre-patch

    Che comunque il PTR lo segna ancora come WoD e quindi tutte le zone inerenti a Legion sono (giustamente) bloccate, ma al momento non ho ancora trovato nemmeno gli eventi di invasione ne tantomeno gli eventi nelle capitali

    @R3wu0
    a stor c'è solo che quando vai sulla nave non parte l'istance perchè ti dice che serve legion hah
    0
  • TartyMost Valuable Poster 16 giugno 2016, 09:35 Tarty
    BattleTag: Tatyanna#2538
    Messaggi: 4041

    Shaman Draenei - Runetotem
    Troll dell'Alleanza nonchè regina di cazzate
    #13
    R3wu0 ha scritto: ma al momento non ho ancora trovato nemmeno gli eventi di invasione ne tantomeno gli eventi nelle capitali


    @R3wu0 Perchè come scritto là sopra non ci sono ancora da testare...

    Il PRT attuale è per farvi testare:
    Transmog / Classi / PvP - Honor / Glifi / IU /

    andate e fate dungeon.
    0
  • Greymane 16 giugno 2016, 09:59 Greymane
    BattleTag: Urabrask#2263
    Messaggi: 5922

    “War is our sculptor. And we are prisoners to its design.”
    - Javik [Mass Effect 3]
    #14
    Gente, vi annuncio che la copia dei pg è up, però dovete farlo quando c'è poca gente on, vi consiglio lamattina, sono riuscito ora a copiarli :good: 0
  • Yardeh 16 giugno 2016, 11:41 Yardeh
    Messaggi: 8128

    -cometaxxx-
    #15
    Ma il Dh viene lanciato con la pre-patch, giusto? O una settimana prima, non ricordo :S . 0
  • TartyMost Valuable Poster 16 giugno 2016, 13:04 Tarty
    BattleTag: Tatyanna#2538
    Messaggi: 4041

    Shaman Draenei - Runetotem
    Troll dell'Alleanza nonchè regina di cazzate
    #16
    Yardeh ha scritto:Ma il Dh viene lanciato con la pre-patch, giusto? O una settimana prima, non ricordo :S .

    @Yardeh Chi ha fatto il preorder potrà avere il DH disponibile qualche tempo prima (1-2 settimane non si sa ancora di preciso).

    Ma in questa fase del PTR non c'è nè l'invasione, n'è broken shore, nè il DH da testare.

    Ora la cosa principale da testare sono i cambiamenti alle classi, finchè non sono finalizzati quelli, la patch non andrà live.
    0
  • exca 16 giugno 2016, 17:15 exca
    Messaggi: 697

    Hearest thou my voice, still?
    #17
    #NOBETACLUB WINS AGAIN

    ;_;
    1
  • Commenta la notizia