Ursoc - Emerald Nightmare - Legion Alpha
  • grallenMost Valuable Poster 16 gennaio 2016, 11:53 grallen
    BattleTag: Grallen#2521
    Messaggi: 5725

    Dal caos si crea l'ordine e dell'ordine si genera il caos.
    #1
    Anteprima del boss Ursoc del primo raid di Legion - Emerald Nightmare-



    Overview – Rawr, imma bear.
    DPSDamage Dealers –
    Stand in Ursoc's path when he uses [Focused Gaze] to reduce the amount of damage [Barreling Impact] inflicts.
    Avoid [Barreling Momentum] when afflicted with [Unbalanced].

    HealerHealers –
    Stand in Ursoc's path when he uses [Focused Gaze] to reduce the amount of damage [Barreling Impact] inflicts.
    Avoid [Barreling Momentum] when afflicted with [Unbalanced].

    TankTanks –
    Ensure that no tank overlaps the effects of both [Overwhelm] and [Rend Flesh] at the same time, taunting when necessary.
    Stay out of the proximity of Nightmare Images to avoid [Nightmarish Cacophany].

    TankOverwhelm – Ursoc overwhelms a player's defenses, inflicting 1679616 Physical damage. This reduces armor by 20% and increases damage taken by Rend Flesh by 250% for 12 sec. This effect stacks.

    TankRend Flesh – Ursoc viciously rends a player, inflicting 1350000 Physical damage and an additional 789750 Physical damage every 2 sec for 12 sec.

    ImportantFocused Gaze – Ursoc focuses his gaze upon a player, charging them after 6 sec and striking them with Crushing Impact. Upon reaching his destination, Ursoc strikes all players with Barreling Impact.

    Barreling Momentum – Ursoc charges through any players to his target, inflicting 435000 Physical damage to all targets in his path and knocking them back.

    Unbalanced – Players in Ursoc's path struck by Barreling Momentum, suffer 500% increased damage from Barreling Momentum for 50 sec.

    ImportantBarreling Impact – When Ursoc reaches his marked target, he inflicts 1800000 Physical damage to all players. This effect is reduced by each player Ursoc has charged through.

    DeadlyCrushing Impact – Ursoc inflicts 1000000 Physical damage to the target. This damage is reduced the further away the target is from Ursoc.

    Roaring Cacophony – Releases a mighty roar, inflicting 3672000 Physical damage divided evenly among all players within 20 yds.

    Nightmarish Cacophony – Whenever Ursoc roars, he leaves behind a Nightmare Image. On subsequent Ursoc roars, the Nightmare Image also releases a mighty roar, inflicting 500000 Shadow damage divided evenly among all players within 20 yds. This effect causes players to run in fear for 6 sec.

    Miasma – Nightmare Images project a zone of miasma 20 yds around themselves, inflicting 120000 Shadow damage every 1 sec to players caught within.

    Echoing Cacophony – Echoes increase the damage done by Roaring Cacophony by 10%. This effect stacks.
    Blood Frenzy – Ursoc enters a mighty rage at 30% health remaining, increasing attack speed by 20% and damage done by 20%.


    Prime impressioni come vi sembra?
    0
  • Malaquire 16 gennaio 2016, 11:57 Malaquire
    BattleTag: Malaquire#2766
    Messaggi: 90

    Warlock raider su Well of Eternity nei Quantum Leap, tuttofare/co raidleader nei Kugelblitzs orda-Nemesis
    #2
    Butcher 2.0 0