PATCH 7.2 - PTR LIVE - Tutte le novità!
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  • grallenMost Valuable Poster 11 marzo 2017, 10:02 grallen
    BattleTag: Grallen#2521
    Messaggi: 6266

    Dal caos si crea l'ordine e dell'ordine si genera il caos.
    #326
    Semplificato la richieste per sbloccare il volo. Ora è scomparso l'impresa/Achievement che richiedeva di completare la campagna della patch 7.2.

    Yad Sivart ha scritto
    Thanks for the feedback, everyone! The original currency requirement for Nethershards in this quest was temporary until final Nethershard costs and drop rates were determined. The current requirement for this quest is 2500 Nethershards. Also, *spoiler* Khadgar realizes that he was a bit overzealous and at the conclusion of the quest determines he only needs 1. So the player is left with the remaining 2499 to use as they please.

    Additionally, some folks are worried that the Legionfall Campaign is going to stop them from flying. It's not! The campaign is not a requirement to unlock flying in 7.2. One of the early versions of the achievement had that as a requirement, but it has since been removed.
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  • grallenMost Valuable Poster 11 marzo 2017, 10:20 grallen
    BattleTag: Grallen#2521
    Messaggi: 6266

    Dal caos si crea l'ordine e dell'ordine si genera il caos.
    #327
    Aggiustamenti e revisioni per i Leggendari nella 7.2. come anticipato dal blue

    Seph ha scritto
    In an upcoming PTR patch, you will see adjustments to a number of legendary items. These changes can be categorized into:

    Added throughput effects to legendaries with non-throughput bonuses, or only occasional throughput benefits.

    Example: Promise of Elune, the Moon Goddess (Balance Druid boots that grant a utility healing effect via casting Lunar Strike/ Solar Wrath), will now also increase the damage of Lunar Strike and Solar Wrath by 8%.

    Added extra secondary stats to non-throughput legendaries where that makes more sense than to add throughput to the legendary effect itself.

    Example: Belo'vir's Final Stand (Mage chest that causes Blink to grant an absorb shield) now have an extra 3rd secondary stat. We don’t want to turn Blink into a rotational DPS button, so instead of adding an effect like “Blink also increases your damage dealt by X% for Y sec”, we’re adding an extra ~650 secondary stats to the item.

    Improvements to legendaries whose design isn’t working well in gameplay.

    his has been and will continue to be an ongoing effort, and we’ll be making such changes as time goes on, including after Patch 7.2.

    Numbers tuning to bring the throughput benefits of other legendaries more in line with each other.

    This has been and will also continue to be an ongoing effort.

    Legendaries have different use cases and we want their power level to be tuned with that in mind. Universal throughput legendaries - legendaries that increase output in most situations - should be good but not always the best in every situation.

    Situational throughput legendaries – legendaries that perform very well in the right situation - should be better than universal throughput legendaries in those situations, but then aren’t ideal in other situations. Non-throughput legendaries will soon include a small amount of consistent output through either an adjustment to their legendary effect or an extra 3rd secondary stat, and continue to provide their utility benefits.

    By narrowing the power gap between throughput legendaries and non-throughput legendaries, we’re hopeful that 1) the first two legendaries a character acquires will have some reliable throughput increase and 2) once you acquire more of them, you’ll feel more freedom to swap them around based on the situation.


    Migliorata la visualizzazione dell'effetto dell'incantamento Glorious Tyranny

    ImmagineImmagine
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  • tazeel 11 marzo 2017, 16:42 tazeel
    BattleTag: tazeel#2894
    Messaggi: 444

    Iscritto il: 13 ottobre 2015, 16:13
    #328
    Una cosa la devo dire: gli aiuti che arrivano in combattimenti quando il centro di comando è attivo sono una FIGATA PAZZESCA.
    Sulla riva dispersa puoi avere o una apprendista Custode che ti segue per 60 secondi che va beh fa un pò di danno, l'occhio del Kirin Tor ossia una cupola sotto il quale fai il 100% dei danni in più oppure un Cacciator edi Demoni che usa Danza delle Lame sul tuo bersaglio, facendo una quantità assurda di danni a lui e quelli vicini. Non scherzo ho visto alcuni nemici quasi one-shottati da quello. Gli aiuti variano da zona a zona, ma rimangono devastanti.
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  • grallenMost Valuable Poster 13 marzo 2017, 10:15 grallen
    BattleTag: Grallen#2521
    Messaggi: 6266

    Dal caos si crea l'ordine e dell'ordine si genera il caos.
    #329
    Sono uscite le ultime ptr note. Vediamo insieme i vari cambiamenti

    Blizzard ha scritto

    The Broken Shore

    Return to the front lines of the Burning Legion’s invasion in this new Scenario. Complete it to unlock a new questing hub with World Quests that make up a new Emissary and faction: Armies of Legionfall.

    Join in a new region-wide, cross-faction effort to construct buildings to fight against the Legion’s stronghold.

    New Dungeon: The Cathedral of Eternal Night

    The upper chambers of the Tomb of Sargeras were once a place of worship to Elune. Since the Legion's invasion, fel minions have desecrated this holy place, twisting it into their own image. Now, this site will host a battle that could turn the tide of the invasion. While the Armies of Legionfall engage the fel army directly, a small group of heroes infiltrates the upper reaches of the cathedral in a desperate hope to return the Aegis of Aggramar to its resting place. Inside this new dungeon, you’ll face:

    Agronox - This ancient served the night elves priestesses of the Temple of Elune, tending the beautiful Hanging Gardens. But after the malevolence of the Legion infected the Cathedral, the guardian absorbed fel energy through his roots. Now the twisted Agronox spreads corruption throughout the sanctuary he once protected, believing he has finally achieved his ideal state.

    Thrashbite the Scornful - Smashspite's detestable brother, Thrashbite has been dispatched to wipe out the mortals entering the cathedral's grand library. The dimwitted mo'arg lacks any respect for knowledge or learning, feeling petty satisfaction as he crashes through ancient artifacts and tramples priceless tomes.

    Domatrax - With the Aegis of Aggramar socketed back into its cradle, Domatrax leads an onslaught of demons to destroy the relic.

    Mephistroth - With the forces of Azeroth pushing against his front line, Mephistroth has fallen back to the Cathedral of Eternal Night, where he will employ all his cunning to ensure the heroes fail in securing the Aegis of Agrammar.


    Class Campaigns

    Every class continues its campaign to unify in the war effort. Your Class Hall is the base from which you will embark on a new quest chain, find a new potential Follower, and discover new class-specific World Quests.

    All new epic class mounts are now available! Complete the new class mount quests to obtain yours.

    Demon Assaults

    The Burning Legion is assaulting Azeroth with renewed determination. Look for Broken Isles zones to come under attack, fight to drive the Legion back, and defend the lands of your new allies.

    Pet Battle Dungeon

    Something nefarious is going on in the world of pet battles, and it’s up to you to look into it. If you have at least one level 25 battle pet, speak to Breanni in Dalaran to get directions to this new scenario.

    PvP Brawls

    A series of new twists on popular player-versus-player activities are on the way. Starting with "Southshore vs. Tarren Mill", "Gravity Lapse", and "Warsong Scramble", PvP Brawls offer a variety of mode, rules, and scenic changes to the usual Battleground gameplay. Look for the Brawl option in the Group Finder (default hotkey: i) Player vs. Player tab, under the Casual selection.

    Transmogrification Sets

    A new ‘Sets’ tab in the Appearances UI is where you’ll find this new way of tracking item sets from previous Raids, PvP Seasons, and more.

    Flying in the Broken Isles

    Take your final steps to complete the Broken Isles Pathfinder, Part 2 achievement to unlock flying in the Broken Isles.

    Class Combat Updates

    The launch of Legion included many updates to class animations, sounds, and spell effects. These will continue in Patch 7.2 with updates to Hunters, Death Knights, and Balance Druids. More are on the way!

    Legion Reputation Updates

    Reputation earned beyond Exalted will now contribute towards earning additional rewards from Broken Isles faction emissaries. These new reward caches have a rare chance to reward new faction mounts, such as the Highmountain Elderhorn, Wild Dreamrunner, and Leywoven Flying Carpet.

    New World Quests

    In addition to the new Armies of Legionfall and class-specific World Quests, a number of new and interesting World Quests are now offered by NPCs across the Broken Isles.

    Professions

    The Obliterum Forge should now always be available to players, and requires no questline.

    All item level 815 crafted end-game gear will now be crafted at item level 835.

    All existing items between item levels 815-830 will retain their existing item level.*The first application of Obliterum will bring them up to 840, and the Obliterum cap has been increased to iLvl 875.

    Some World Quests that are related to Professions now reward 1 skill point in their associated Profession.

    Alchemy

    Mana and Rejuvenation potions can now be used by specs for whom a mana bar is a non-primary resource.

    Archaeology

    You can now get Artifact Power from Archaeology.

    New Elite digsites have been discovered in the Broken Isles.

    All enemies summoned by Archaeology can now be killed by multiple nearby players.

    Blacksmithing

    Added new craftable Legendary item:

    (Belt) Rethu’s Incessant Courage

    Cooking

    Nomi now provides Prepared Ingredients as part of his work orders, which can be combined to create up to 10 servings of a random recipe known by the player.

    Inscription

    New Glyph of the Wrathguard: Warlock
    Transforms your Felguard into a Wrathguard

    New Glyph of the Shadow Succubus: Warlock

    Transforms your Succubus into a Shadow Succubus

    Leatherworking

    Added new craftable Legendary items:

    (Demon Hunter, Druid, Monk, Rogue – Boots) The Sentinel’s Eternal Refuge
    (Hunter, Shaman – Boots) Vigilance Perch

    Tailoring

    Added new craftable Legendary item:

    (Shoulder) Celumbra, the Night’s Dichotomy
    The amount of comfort provided by the Bloodtotem Saddle Blanket has been reduced by 20%.


    Tab Targeting

    In Patch 7.2, tab targeting should feel more natural. While in combat, you will no longer be able to accidentally tab to a target that is out of combat with you. Furthermore, you’re no longer able to tab to a target that neither your character nor your camera can see.

    User Interface

    On PvE servers, players of the opposite faction now have orange names.

    You can now assign a specialization to an equipment set in the Equipment Manager.

    The Blood of Sargeras vendor now sells items in multiple amounts (Shift-click).

    To help prevent accidental clicking, the resurrection option to "Decline" now has a brief countdown before it can be clicked.
    An "Open All" button has been added to the mailbox.

    In Archaeology, Elite digsites are now represented by a different icon.

    Achievements linked from other players now show your own progress on the same tooltip.

    Appearances

    You can now preview an ensemble set by CTRL-clicking it.

    The Transmogrifier NPC is now trackable on the minimap.

    You can now search your Appearance Collection by dungeon name and boss name.

    Player versus Player

    In Arenas, your enemies’ crowd control Honor Talents are now tracked on their unit frames.

    Various improvements have been made to party member visibility in Battlegrounds.

    Quick Join

    Auto Accept: A setting has been added to allow friends and guild members to instantly join your queues without a confirmation. This setting is located in Interface Options -> Social.

    Group tooltips now show the available roles and if auto accept is enabled.

    Right click a Quick Join group to whisper a member of that group.

    Spellbook

    Spells that haven’t been moved to an action bar are highlighted in the spellbook.
    Mousing over a spell highlights it on your action bar, making it easier to locate.
    Pet spells can now be dragged onto the player action bar.


    Classes

    Player Taunts now increase all threat caused against the target by 400% (was 200%).

    The Tauren and Dwarf racial bonuses Brawn and Might of the Mountain now correctly increase heals by 2% (was 1%).

    Druid

    Starfall duration and tick rate is no longer affected by Haste.

    Guardian

    Intimidating Roar now roots targets in place (was a 50% snare). Mangle damage increased by 15%.

    Thrash (Bear) direct damage increased by 15%.

    Swipe (Bear) damage reduced by 25%.

    Developers’ Notes: This should result in overall Guardian damage remaining roughly the same, perhaps slightly higher. But it will frontload their damage more, which should help with burst threat.

    Hunter

    Beast Mastery

    Dire Frenzy will now additionally cause your pet to charge up to 25 yards toward the target.

    Mage

    Arcane

    Mark of Aluneth periodic and final damage increased by 33%.

    Monk

    Chi Wave replaces Mistwalk talent:

    A wave of Chi energy flows through friends and foes, dealing Nature damage or healing. Bounces up to 7 times to targets within 25 yards.

    Paladin

    Judgment of Light no longer has a cooldown between its heals on each target.

    Priest

    Shadow

    Mental Fortitude (Artifact Trait) shield cannot exceed damage absorbed of 4% of player total health (was 8%), and now correctly calculates healing from Vampiric Touch.

    Rogue

    Fixed a bug where Death from Above would consume combo points up to 5 with Anticipation as expected, but gain bonus damage from combo points up to 10 with Anticipation.

    Assassination

    Bag of Tricks (Artifact trait) proc chance reduced to 2.5% per combo point (was 3.0%).

    Urge to Kill now causes Vendetta to grant 60 energy, plus an additional 60 energy over 2 seconds.

    Outlaw

    Curse of the Dreadblades (Artifact ability) now works with Ghostly Strike.

    Fatebringer (Artifact talent) now reduces the Energy cost of Finishing moves by 1 per point (was a reduction of 2 Energy per point).

    Increased the damage of the following abilities by 3.5%: Ambush, Between the Eyes, Cannonball Barrage, Death from Above, Ghostly Strike, Killing Spree, Pistol Shot, Run Through, Saber Slash.

    Warlock

    Affliction

    Refreshing Reap Souls will no longer overwrite the current buff’s duration with a new one. The new duration will now be added to the existing duration, up to a maximum duration of 60 seconds.

    Reap Souls (Artifact ability) now has a 5 second cooldown.

    Developers’ note: Previously, casting Reap Souls at 5 stacks (which would grant 25 seconds of the buff) with 20 seconds currently left on the buff would just overwrite your old 20 second buff with a 25 second buff. Now, in this case it will increase the buff duration to 45 seconds.

    Souls are now reset to 0 at the start of an encounter. The buff is also canceled at the start of an encounter.

    Reason: Souls are a resource, and we have a rules about resetting your resources/stacks of a buff before an encounter, so that every attempt is standardized. Having souls the first time you fight a raid boss feels good, but it makes every other attempt after that feel worse by comparison.

    Warrior

    Charge (and Intercept) now deals damage on arrival, and its snare begins after you hit your target.


    Class Halls

    Artifact Researchers now have explanatory dialogue options when you have completed all Work Orders they offer.


    Dungeons

    Enemies’ damage and health have been increased for all Heroic and Mythic dungeons, including Mythic Keystone Dungeons, and the item levels of gear found in Legion Dungeons has been increased.

    All Random Heroic dungeons now requires 825 item level to queue.

    Lower Karazhan and Upper Karazhan have been added to the Random Legion Heroic list in Dungeon Finder.

    The Arcway and Court of Stars have been added to the Random Legion Heroic list in Dungeon Finder.

    Mythic Keystone Dungeons

    Equipment rewards through level 10 have been improved.

    Artifact power rewards through level 30 have been improved

    Added 60 seconds to the Black Rook Hold timer.

    Added a Night Watch Mariner to the top deck in the Maw of Souls while Teeming is active.

    Killing Cove Seagulls should now add Enemy Forces credit.

    New Affix: Bursting (level 4)

    When slain, non-boss enemies explode, causing all players to suffer 10% of their maximum health in damage over 4 seconds. This effect stacks.

    New Affix: Fel Explosives (level 7)

    Creatures have a chance to summon an Explosive Orb at a nearby location that will explode, inflicting damage of 50% of the player’s maximum health.

    New Affix: Quaking (level 7)

    Periodically, players will Quake, inflicting damage of 20% of the player’s maximum health and interrupting spell casts of themselves and nearby allies.

    New Affix: Grievous (level 7)

    While below 90% health, players are afflicted with Grievous Wound.

    The Overflowing affix has been removed.

    The Bolstering affix range has been reduced to 30 yards (was 45 yards).

    Developers’ notes: The intent of this change is to allow players more opportunities for crowd control.

    Necrotic Rot will now expire after leaving combat. Duration reduced to 9 seconds (was 10 seconds).

    Developers’ notes: This should eliminate the situation where players were waiting for Necrotic to fall off after killing enemies, and it should give tanks more opportunities for resets while in combat.

    Skittish threat reduction has been lowered to 75% (was 80%).

    Fortified damage bonus lowered to 30% (was 40%).

    Tyrannical damage bonus lowered to 15% (was 20%).

    Sanguine radius increased to 8 yards.

    Mythic Keystones can now direct you to Lower Karazhan, Upper Karazhan, and the Cathedral of Eternal Night.

    Artifact Power rewards for Mythic Keystone dungeons have been adjusted:

    Longer dungeons, such as Halls of Valor, now award a proportionately higher amount of Artifact Power.

    Shorter dungeons, such as Maw of Souls, now award a proportionately lower amount of Artifact Power.

    Artifact Power bonuses have been added to your weekly chest rewards. These increase based on the highest level Mythic Keystone you completed.


    Items

    Set tokens for all raids from Serpentshrine to Siege of Orgrimmar have been updated to provide loot for your spec on right-click, in the same manner as newer raid set tokens. The vendor functionality of these items has not been changed.

    A number of unavailable items belonging to PvP sets from the Burning Crusade and Wrath of the Lich King expansions have been made available again from vendors.

    Class Order Hall Sets can now be upgraded to item level 870 via rare items obtainable from Broken Shore World Quests.

    Hunter

    (Beast Mastery) The Eagletalon Battlegear 2-piece bonus should now correctly display it’ should now correctly display its functionality with the Dire Frenzy talent.
    (Beast Mastery) The Eagletalon Battlegear 4-piece bonus should now correctly display its functionality with the Dire Frenzy
    talent.

    Legendary Items

    Legion Legendary items now require level 101 (was 110).

    Multiple Classes

    Norgannon’s Foresight: Now triggers after standing still for 6 seconds (was 8 seconds), granting you the ability to cast while moving for 4 seconds (was 5 seconds). Now has a new visual indicating when you gain its ability to cast while moving.

    Death Knight

    (Frost) Perseverance of the Ebon Martyr: Howling Blast deals 20% increased damage to enemies recently damaged by your Remorseless Winter (was 40%).

    Mage

    (Arcane) Cord of Infinity: Each time Arcane Missiles hits an enemy, the damage of your next Mark of Aluneth is increased by 1%. This effect stacks.

    (Fire) Darckli’s Dragonfire Diadem: Now has a new visual when Dragon’s Breath is cast.

    Monk

    (Windwalker) Drinking Horn Cover: The duration of Serenity is extended by 0.3 seconds every time you cast a Chi spender.

    Paladin

    (Retribution) Justice Gaze: Now also causes Hammer of Justice to generate 1 Holy Power when used against targets above 75% health.

    Warlock

    (Affliction) Sacrolash’s Dark Strike: Now also increases Corruption’s damage by 15%.

    (Demonology) Sin’dorei Spite: With Grimoire of Supremacy, there is now a visual debuff that displays the 3-minute cooldown.


    Player versus Player

    The honor requirements for leveling through the honor system have been reduced.

    The amount of honor required to advance from 1 to 50 at Prestige 0 has been reduced by 50%.

    The conversion of Honor to XP has been increased by 50%.

    In instanced PvP (arenas, battlegrounds, and Ashran), Artifacts now grant a minimum Stamina increase to all players. This minimum is equivalent to the purchase of 36 points, one of which is the trait which grants 10% Stamina.

    Monk

    Mistweavers now learn Fortifying Brew at level 55 (was Fortifying Elixir at honor level 22).
    Mistweavers now learn Essence Font (Rank 2) at level 58.
    Windwalkers’ Fortifying Elixir renamed and is now Fortifying Brew.


    Quests

    Broken Isles World Quest rewards now scale to item level 860 (was item level 845).


    We’ll outline more changes and additions to the World of Warcraft Patch 7.2 PTR in the coming weeks.
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  • grallenMost Valuable Poster 13 marzo 2017, 12:03 grallen
    BattleTag: Grallen#2521
    Messaggi: 6266

    Dal caos si crea l'ordine e dell'ordine si genera il caos.
    #330
    tazeel ha scritto:Una cosa la devo dire: gli aiuti che arrivano in combattimenti quando il centro di comando è attivo sono una FIGATA PAZZESCA.
    Sulla riva dispersa puoi avere o una apprendista Custode che ti segue per 60 secondi che va beh fa un pò di danno, l'occhio del Kirin Tor ossia una cupola sotto il quale fai il 100% dei danni in più oppure un Cacciator edi Demoni che usa Danza delle Lame sul tuo bersaglio, facendo una quantità assurda di danni a lui e quelli vicini. Non scherzo ho visto alcuni nemici quasi one-shottati da quello. Gli aiuti variano da zona a zona, ma rimangono devastanti.

    @tazeel

    Vuol dire che in quel periodo di attivazione del perk, fare missioni nelle Rive sarà veloce e ottimale :good: .

    Lower Karazhan and Upper Karazhan have been added to the Random Legion Heroic list in Dungeon Finder.

    The Arcway and Court of Stars have been added to the Random Legion Heroic list in Dungeon Finder.


    Saranno sicuramente ridimensionati con i danni ma posso immaginare che nel primo periodo ci potrebbero essere diversi wipe su alcuni boss (vedi la maiden) anche nell'eroico con alcune bestemmie a random. :)

    Interessanti i nuovi debuff nelle Mitiche plus. Molto contento che il tab venga modificato :good:
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  • TartyMost Valuable Poster 13 marzo 2017, 15:16 Tarty
    BattleTag: Tatyanna#2538
    Messaggi: 4260

    Shaman Draenei - Runetotem
    Troll dell'Alleanza nonchè regina di cazzate
    #331
    Adesso resta solo da capire QUANDO arriverà sta patch 7.2... (boh)
    aprile?
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  • R3wu0Redazione 13 marzo 2017, 15:22 R3wu0
    BattleTag: Xly#21584
    Messaggi: 1137

    "Whomsoever takes up this blade shall wield the power eternal. Just as the blade rends flesh, so must the power scar the spirit"
    #332
    Io azzardo Aprile, massimo massimo giugno; di norma il PTR dura 4/5 mesi per ogni patch. Inoltre questo aè anche il tempo (stando alle parole di Blizzard) standard di durata di ogni tier di Incursioni
    Anche perché vista la data di rilascio della 7.1.5 rimandare oltre fine Maggio/inizio Giugno il rilascio della 7.2 renderebbe "noioso" il gioc in quanto molti player si stuferanno (o si sono già stufati) del contenuto attuale
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  • Metalline 13 marzo 2017, 15:36 Metalline
    BattleTag: metalline#2691
    Messaggi: 2945

    Top40ita inside
    #333
    Kara attualmente è ridicolo con l'IL che si ha... io lo farmerò per la munt sia in hc che in mith 0
  • Greymane 13 marzo 2017, 15:51 Greymane
    BattleTag: Urabrask#2263
    Messaggi: 6363

    “War is our sculptor. And we are prisoners to its design.”
    - Javik [Mass Effect 3]
    #334
    @Tarty @R3wu0

    C'è anche da dire che la Blizzard ha detto che non ci vuole lasciare con contenuti obsoleti o comunque usciti giá da un po, di conseguenza, essendo ovviamente la 7.2 la patch dopo la 7.1.5 io dico che la sua uscita sará ad Aprile, ma col raid che non verrá aperto subito, ma qualche settimana dopo, ovvero a Maggio.
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  • grigdusher 13 marzo 2017, 17:26 grigdusher
    BattleTag: grigdusher#2493
    Messaggi: 823

    Iscritto il: 18 luglio 2016, 15:20
    #335
    R3wu0 ha scritto:Io azzardo Aprile, massimo massimo giugno; di norma il PTR dura 4/5 mesi per ogni patch. Inoltre questo aè anche il tempo (stando alle parole di Blizzard) standard di durata di ogni tier di Incursioni
    Anche perché vista la data di rilascio della 7.1.5 rimandare oltre fine Maggio/inizio Giugno il rilascio della 7.2 renderebbe "noioso" il gioc in quanto molti player si stuferanno (o si sono già stufati) del contenuto attuale

    @R3wu0 patch ad aprile con raid che aprono a giugno/luglio tornerebbe con le tempistiche
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  • R3wu0Redazione 13 marzo 2017, 17:30 R3wu0
    BattleTag: Xly#21584
    Messaggi: 1137

    "Whomsoever takes up this blade shall wield the power eternal. Just as the blade rends flesh, so must the power scar the spirit"
    #336
    @grigdusher rilasciando la patch a fine Aprile/Inizio Maggio non credo aspetteranno un mese per aprire il raid. Lasceranno passare al massimo 2/3 settimane 0
  • Greymane 13 marzo 2017, 17:56 Greymane
    BattleTag: Urabrask#2263
    Messaggi: 6363

    “War is our sculptor. And we are prisoners to its design.”
    - Javik [Mass Effect 3]
    #337
    Ragazzi fate conto che non c'è da calcolare solo i raid ma anche le Season PvP, e dal momento che la Season 3 sará correlata al raid tier della Tomb of Sargeras, non possono fare durare la seconda per altri 4/5 mesi, quindi io dico che la patch esce ad aprile con l'apertura del raid a maggio 0
  • ciccio44 13 marzo 2017, 18:08 ciccio44
    BattleTag: Attil#2201
    Messaggi: 2438

    “Che può esserci al di sopra di uno che è al di sopra della fortuna?”
    #338
    Una delle ultime volte avevano detto che non sono più correlate season - pve patch. 0
  • Greymane 13 marzo 2017, 18:19 Greymane
    BattleTag: Urabrask#2263
    Messaggi: 6363

    “War is our sculptor. And we are prisoners to its design.”
    - Javik [Mass Effect 3]
    #339
    ciccio44 ha scritto:Una delle ultime volte avevano detto che non sono più correlate season - pve patch.

    @ciccio44

    Sni, nel senso che ciò che intendevo io è che la skin della Season 3 sarà quella del Tier 20 (recolor, ovviamente), di conseguenza non avrebbe senso mettere un Tier 20 pvp quando la versione pve non è ancora nel database (non avrebbe senso neanche l'inverso), è questo ciò che intendo: la Season 3 è correlata non al raid di per se ma alla patch 7.2 per la skin
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  • Dreden 13 marzo 2017, 18:24 Dreden
    BattleTag: Dreden#2105
    Messaggi: 897

    Mi piace disegnare, giocare per le ricompense estetiche e leggere il lore :)
    #340
    Scusate ma il set pvp della season precedente dove lo prendo se volevo la recolor come skin? O verrà preclusa? Chiedo quella di wod la posso prendere con i marchi ma quella di legione non o idea sia il vendor! 0
  • Greymane 13 marzo 2017, 18:54 Greymane
    BattleTag: Urabrask#2263
    Messaggi: 6363

    “War is our sculptor. And we are prisoners to its design.”
    - Javik [Mass Effect 3]
    #341
    Dreden ha scritto:Scusate ma il set pvp della season precedente dove lo prendo se volevo la recolor come skin? O verrà preclusa? Chiedo quella di wod la posso prendere con i marchi ma quella di legione non o idea sia il vendor!

    @Dreden

    Verranno aggiunti dei vendor in Dalaran che ti daranno la possibilitá di comprare il set della Season 2 (che è identico a quello della S1), sia per il set normale che per l'Elite (ma in questo caso devi avere i 2K di rating in qualsiasi bracket per sbloccare l'ensemble).

    Comunque sul ptr.wowhead.com è uscita una new che dice che la Season 2 sta per finire, quindi laSeason 3 potrebbe essere molto vicina, e di conseguenza anche la patch 7.2 (l'ho giá detto che la Season 3 avrá la skin del T6 2.0 - ovvero recolor del T20 - )
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  • grallenMost Valuable Poster 15 marzo 2017, 09:21 grallen
    BattleTag: Grallen#2521
    Messaggi: 6266

    Dal caos si crea l'ordine e dell'ordine si genera il caos.
    #342
    Novità per quanto riguardano i leggendari, i loro proc e cambiamenti alle classi. Come annunciato alcuni leggendari sono stati cambiati con aggiunte di altre statistiche o sulla revisione di alcuni proc.

    - 7.2 PTR Legendary Item Changes and Development Notes - 14 March (wowhead), 7.2 PTR Legendary Items Changes - March 14 (mmo champion)

    - 7.2 PTR Build 23758 Highlights - Spell Changes and Legendary Procs (wowhead), Patch 7.2 PTR - Build 23758 (mmo champion)

    Che ne pensate?
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  • Wulgrim 15 marzo 2017, 09:53 Wulgrim
    Messaggi: 8673

    They were all dead. The final gunshot was an exclamation mark of everything that had led to this point. [Cit]
    #343
    Non so quanto possa rendere appetibili certi leggendari dando circa 700 (le scarpette stoffa non so a quanti piaceranno e idem il buff ai guanti fire non attira come la cinta o i polsi) ad una terza stat... Per assurdo tanto bale meglio il pridaz (già ora è tri stat e mi pare siano sopra il k)

    Spesso certi leggendari utili sono PURE offset, così da evitarsi problemi di tier bonus

    Continuare a dire "vogliamo che tutti i leggendari siano utili", avendone reso parecchi quasi mandatori a livello bonus, non funziona perchè pure loro non ne son convinti
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  • grigdusher 15 marzo 2017, 10:51 grigdusher
    BattleTag: grigdusher#2493
    Messaggi: 823

    Iscritto il: 18 luglio 2016, 15:20
    #344
    Wulgrim ha scritto:Non so quanto possa rendere appetibili certi leggendari dando circa 700 (le scarpette stoffa non so a quanti piaceranno e idem il buff ai guanti fire non attira come la cinta o i polsi) ad una terza stat... Per assurdo tanto bale meglio il pridaz (già ora è tri stat e mi pare siano sopra il k)

    Spesso certi leggendari utili sono PURE offset, così da evitarsi problemi di tier bonus

    Continuare a dire "vogliamo che tutti i leggendari siano utili", avendone reso parecchi quasi mandatori a livello bonus, non funziona perchè pure loro non ne son convinti

    @Wulgrim con tos sarà possibile usare il 4p t20 e il 2p t19. (è possibile farlo sul ptr) questo significa che certi leggendari in quegli slot dovranno superare almeno il bonus set per essere indossabili.

    quindi le classi che hanno leggendari buoni non negli slot del set potranno sfruttarli ancora meglio.

    ed ovviamente significa anche che ci sarà da farmare NH fino alla nausea per i set memeforgiati.
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  • FeriandRedazione 15 marzo 2017, 11:00 Feriand
    Messaggi: 7045

    Per il mio battletag mandami un mp :)
    #345
    @Wulgrim @grigdusher scusate se intervengo a gamba tesa ma il prossimo tier dovrebbe avere sei pezzi, appunto per non dover fare acrobazie tra set bonus e leggendari bis (fonte); 0
  • grigdusher 15 marzo 2017, 11:07 grigdusher
    BattleTag: grigdusher#2493
    Messaggi: 823

    Iscritto il: 18 luglio 2016, 15:20
    #346
    6 pezzi e con 4 prendi il bonus, poi aggiungi 2 pezzi del t19 ed ha 4pc t20 e 2p t19, poi metti per fare esempio anello e cinta leggendaria e riesci ad incastrare tutto. 0
  • Wulgrim 15 marzo 2017, 11:11 Wulgrim
    Messaggi: 8673

    They were all dead. The final gunshot was an exclamation mark of everything that had led to this point. [Cit]
    #347
    @Feriand lo so / sappiamo
    prima era elmo spalle chest mani leg il set, ora ci han aggiunto il back

    Resta che spesso si punta ad avere i 4 migliori a livello di stat, così da avere il bonus 4 pezzi e le stat tutte in linea. Se però l'elmo leggendario è migliore del set e idem lo è la chest (per via effetti e/o stat) rischii di metterti pezzi set con stat penose giusto per il bonus 4 (cosa che chi punta a vestirsi a modo vede di evitare, sopratutto se si cade sotto alcuni softcap / hardcap importanti)
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  • FeriandRedazione 15 marzo 2017, 11:14 Feriand
    Messaggi: 7045

    Per il mio battletag mandami un mp :)
    #348
    Allora scusate, non mi conveniva intervenire :D 1
  • Wulgrim 15 marzo 2017, 11:20 Wulgrim
    Messaggi: 8673

    They were all dead. The final gunshot was an exclamation mark of everything that had led to this point. [Cit]
    #349
    Avessero messo come per set enclave bonis da 6 pezzi allora era un'altro discorso.

    Però, penso, non essendo pratico certe cose potevano sfugirti xD
    Si è sempre fatto i 4 pezzi del set che combaciano con stat migliori alla spec, recuperando poi un pezzo non set (sempre con stat adatte) a coprire il quinto pezzo (se quello del set non era meritevole)
    Mo con 6 e sta menata del guerraforgiato titanoforgiato e checuloforgiato puoi arrivare a fare il setup 4 + 2 bonus
    1
  • tazeel 15 marzo 2017, 12:05 tazeel
    BattleTag: tazeel#2894
    Messaggi: 444

    Iscritto il: 13 ottobre 2015, 16:13
    #350
    Commento di un prot warrior ai cambiamenti della spec: (boh)
    5 seondi di 50% di danni in meno.... yeeeeeh.... avrei preferito un modo più sostenuto per ridurre i danni magici. E poi il buff alla cintura, con già tante spec che vanno a metà se non hai il leggendario giusto.....
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