• È possibile aggiornare da questa mattina Starcraft II: Hearth of the Swarm alla nuova versione 2.1.4 che prevede la risoluzione di diverse problematiche inerenti il client di gioco oltre ai già annunciati cambiamenti ai colori e all'interfaccia nel famoso stile Gameheart.

    Blizzard ha scritto
    General
    • WCS GameHeart
      • GameHeart’s popular tournament UI has been reborn in the improved WCS GameHeart extension mod.
      • Players can apply the WCS GameHeart extension mod to any melee map from the Custom Games list.
        • To create a game using an Extension Mod, enter the Custom Games list, hit the “Browse Maps” button, select any map, and then click “Create with Mod” to choose an Extension Mod from the list.
        • The WCS GameHeart overlay can then be enabled by navigating to the Gameplay tab in the Options menu and selecting WCS 2.0 in the Observer Interface menu.
      • More information can be found in our WCS GameHeart blog.
    • Enhanced Team Colors
      • General
        • Players can now choose to enhance the color of buildings, units, and spell effects via an in-game UI option.
          • Team color intensity can be adjusted by navigating to the Gameplay tab in the Options menu and adjusting the value on the new ‘Team Color Intensity ‘slider.
      • Updated Unit/Spell Effects
        • EMP, Scanner Sweep, Time Warp, and Mothership Core coloring have been updated to adopt team colors.
          • Team colored spell effects can be enabled under the Gameplay tab in the Options menu by selecting ‘Enable Additional Team Color Textures’

    Bug Fixes
    • Fixed an issue where the game display could freeze when using certain video hardware.
    • The Map preferences UI will no longer occasionally display placeholder text.
    • Fixed an issue that could cause the matchmaking options to become unavailable.
    • Fixed an issue where parties could sometimes become split when joining Custom Games.
    • The Ultralisk will no longer lose the Frenzied ability when burrowed.
    • Fixed an issue where using Abduct or Graviton Beam on a Ghost would sometimes not cancel a nuclear strike.
    • Carrier Interceptors will no longer pause when attacking a target under the effects of Mass Recall.
    • The in-game UI will no longer disappear when watching a replay after using the Streamlined Observer UI.
    • Fixed an issue where music would fail to loop in some Campaign missions.
    • The Colossus model will no longer appear larger when killed during warp-in on the Phantoms of the Void mission.
    • Fixed an issue where sound offsets could occasionally be ignored.
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2 commenti
  • Aralcarim 24 settembre 2014, 10:27 Aralcarim
    Messaggi: 4078

    Nihil credendum nisi prius intellectum.
    #1
    Sono molto contento. Alcune sono feature che l'utenza aveva creato e che non potevano usare nei tornei blizzard perché non "ufficiali". Ora le vedremo finalmente anche alla blizzcon 1
  • grallenMost Valuable Poster 24 settembre 2014, 10:58 grallen
    BattleTag: Grallen#2521
    Messaggi: 5729

    Dal caos si crea l'ordine e dell'ordine si genera il caos.
    #2
    Aralcarim ha scritto:Sono molto contento. Alcune sono feature che l'utenza aveva creato e che non potevano usare nei tornei blizzard perché non "ufficiali". Ora le vedremo finalmente anche alla blizzcon


    Quoto in tutto :good:
    0
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