• Scritto da ,
    Nell'ultimo intervento sul forum Blizzard, David Kim fornisce ulteriori informazioni su quella che è la direzione delle modifiche previste nella prossima patch di bilanciamento. Come previsto da molti giocatori esperti, il buff alle mine non ha passato la fase di test, ed il danno delle mine è stato riportato a come era in origine, mentre un discreto successo hanno avuto il cambio di priorità dei bersagli dei Thor (che attaccherebbero prima le unità aree e poi quelle terrestri) e la riduzione nella durata del Bolla Temporale.

    Dayvie ha scritto
    Thor AA prioritization change
    This is a good change that’s simple and clean. It’s a minor improvement to players who aren’t able to micro Thors against Mutalisks in combat, and the general usage makes more sense with this change.

    Time Warp duration decrease
    The effects of this change definitely seem noticeable, but we’d like to push this nerf slightly further.

    Widow Mine splash radius increase
    The splash radius of 2 seems too much against Protoss worker lines. Also, we wonder if the full damage against Zerg being only an increase of 0.25 is too little.

    So we’d like to make further adjustments and see if we can push some of these changes as much as possible. The changes we’d like to try next on the balance test map are:

    Widow Mine
    Widow Mine going back to full splash damage and a 1.75 radius. (But they would still keep the +shields damage)

    This lessens its power against Probes, returns the Widow Mine to how it used to be against Zerg, and provides big improvements against Protoss armies in the mid and late game.


    Time Warp
    Duration decreased to 10 seconds.

    Obviously, these are just balance test map changes and part of the ongoing testing process. Nothing is final yet, so please share your thoughts after having playtested the current balance test map changes as well as the upcoming changes detailed in this post.

    Thank you.
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