• Scritto da ,
    Questa notte è stata pubblicata la nuova patch per Overwatch che contiene sostanziali modifiche a vari eroi oltre a risolvere qualche bug. Leggiamo insieme i nuovi cambiamenti.

    Lylirra ha scritto

    A new beta patch is now live. Read below to learn about the latest changes.

    GENERAL:

    Miscellaneous

    • Completed a tuning pass for end-of-match commendations
    • Increased the cooldown on using Voice Lines

    HERO BALANCE CHANGES:

    Bastion

    • Configuration: Recon
      • Maximum weapon spread decreased by 25%
    • Configuration: Sentry
      • No longer gains any armor bonus
      • All changes to bullet damage made in our February 9 beta patch have been reverted

    Developer comments: We’ve given Configuration: Recon a bit of a boost to allow Bastion to “run-and-gun” more efficiently when needed. We’ve also made significant changes to Bastion’s survivability and offensive capabilities when in Configuration: Sentry. By removing the 300 additional armor, Bastion is now more vulnerable to attack; however, its overall damage output has been increased (as a result of reverting earlier nerfs to sentry bullet damage). We’re very eager to see how both of these updates play out in the beta.

    D.Va

    • D.Va’s mech is no longer move- or aim-locked after being called down
    • Self-Destruct
      • Ultimate charge now generates passively even when D.Va is dead or her mech is destroyed
    • Call Mech
      • Ultimate cost decreased by 20%

    Developer comments: The changes we made to how heroes gain Ultimate charge in the February 9 beta patch had some unintended side effects for D.Va, making it much harder for her to generate Ultimate than before. These changes should help correct this pain point, as well as provide a nice quality-of-life change to the process of summoning her mech.

    Mei

    • Endothermic Blaster
      • Alternate Fire: Ammo cost decreased from 50 to 40

    Developer comments: The goal of this small change is make it so that using Mei’s alternate fire doesn’t feel like it’s compromising her primary fire.

    Mercy

    • Guardian Angel
      • Can no longer target the souls of dead allies

    Developer comments: The change we made to Guardian Angel in the February 9 beta patch (allowing the ability to target the souls of dead allies) was intended to help Mercy get to where her Resurrect may be the most needed. In practice, this change caused problems. We saw a lot of feedback from players noting that they’d accidentally target a dead ally when they meant to target a living ally, or that they’d target a dead ally thinking it was a living ally initially. As a result, we’ve reverted the original change.

    Torbjörn

    • Turret bullet damage decreased from 16 to 14
    • Turret repair amount decreased from 100 to 50 health per swing
    • Rivet Gun
      • Maximum ammo decreased from 20 to 18
    • Alternate Fire
      • Cost decreased from 5 to 3

    Developer comments: Torbjörn’s turrets currently feel a little too powerful, so (to start) we’re taking away some of their power as well as removing Torbjörn’s ability to out-repair reasonable incoming damage. Torbjörn’s Rivet gun is also getting a small boost to allow for more liberal use of his Alternate Fire when needed.

    BUG FIXES:

    General

    • Fixed several in-game locations in which it was possible to use Tracer’s Blink ability to exit intended play space
    • Fixed an issue when blue-colored effects would sometimes get “stuck” on screen
    • Fixed a crash that could happen when opening Loot Boxes
    • Fixed several client- and sever-side crashes

    Heroes

    • Fixed an issue that caused Zenyatta to receive more credit than intended for kill assists when determining Play of the Game

    Spectating

    • Projectiles will now appear to line up more correctly with targets when viewing a player in Spectator Mode
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4 commenti
  • HERC 19 febbraio 2016, 09:23 HERC
    BattleTag: HERC2 #2815
    Messaggi: 162

    Youtuber, Caster, ESL Parthner e le italiane su Gosugamers in esclusiva!
    #1
    Già ieri sul tardi si notava che bastion è tornato di budino rofl 0
  • repiddu 19 febbraio 2016, 09:58 repiddu
    Messaggi: 371

    Canale Youtube attivo: https://www.youtube.com/channel/UCNnPN80NMXyfscIA4-PSxRA
    #2
    Effettivamente fare richiamare il mech più velocemente è buono per la povera D'va. Quando gli esplode il robottone è fin troppo fragile. Martedì pubblicherò il test che ho fatto prima di questo cambiamento. Ora dovrei tornare a provarla.

    Sinceramente darei anche una ridimensionata allo schermo d'energia di quello col martellone. E' troppo OP, secondo me, rispetto ad altri tank.
    0
  • Yardeh 19 febbraio 2016, 11:10 Yardeh
    Messaggi: 9338

    Iscritto il: 21 aprile 2010, 19:16
    #3
    Chi, Reinhardt? A me pare perfettamente bilanciato, lo scudo di scioglie se viene focussato e per counterarlo basta andargli dietro o attaccarlo su più fronti, cosa che si fa spesso. È letale (GIUSTAMENTE) per chi ci sta troppo vicino. Invece, chi sa giocare bene Zarya, è devastante! 0
  • niiro 19 febbraio 2016, 11:21 niiro
    BattleTag: niiro#2615
    Messaggi: 1819

    Iscritto il: 13 dicembre 2011, 19:30
    #4
    Reinhardt-ma anche lucio-sono un po troppo forti rispetto agli altri eroi del loro ruolo..
    Non sono tremendamente OP e averceli contro non é una esperienza frustrante come nei casi di bastion e torbjorn, però sarei davvero curioso di sapere le percentuali di win che hanno lucio e reinardt

    Comunque han già detto che annulleranno il cambio a mercy perché volevano solo migliorare la quality of life invece le han fatto un nerfone involontario
    0
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