• Scritto da ,
    Una nuova patch si prepara a migliorare nel breve periodo il bilanciamento delle squadre assemblate dal matchmaking e a raccogliere tanti dati dallo stress test in arrivo questo weekend.

    Tra le migliorie più rilevanti, si nota la possibilità di valutare complessivamente un giocatore e la partita stessa. Inoltre il tempo di schermaglia pre-partita in cui il sistema ricerca altri giocatori è aumentato ad un massimo di 30 minuti.

    Blizzard Entertainment ha scritto

    A new beta patch is now live. Read below to learn about the latest changes.

    To share your feedback, please post in the Beta Feedback forum.
    For a list of known issues, visit our Beta Bug Report forum.

    PATCH HIGHLIGHTS:

    This patch includes several changes to the in-game matchmaker. These changes are in large part an experiment, aimed at achieving two main goals: 

    • 1) Provide players with better, more balanced matches overall (short term)
      2) Generate data that will allow us to make even further improvements (long term)


    As with many experiments, however, we may find that these changes aren’t what’s best for the game—or, in some cases, may even make your experience worse—so we encourage you to share your thoughts and opinions in our forums.

    Matchmaking Changes:

    • New "Rate This Match" and "Rate This Player" options have been added to the end-of-round flow
      • Rate This Match: These ratings are designed to provide the Overwatch development team with feedback about how much you enjoyed a match. This data will be used over time to improve matchmaking and the game in general.
      • Rate This Player: Positive and negative ratings can have an effect on how likely players are to be matched with one another in future games.
    • Several behind-the-scenes improvements have been made to the in-game matchmaker, especially for groups
    • Refined some of the language that appears on-screen when searching for a match
      • Ex: Instead of "X of Y Players Found," players will now see "Estimated Time" and "Elapsed Time" counters


    GENERAL:

    • A new loading screen is now available when loading into a Skirmish
    • The Skirmish timer has been increased to 30 minutes


    BUG FIXES:

    • Fixed a bug that would sometimes cause the Play of the Game recap to feature the wrong portion of the match when received by D.Va
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1 commento
  • Grevier 18 novembre 2015, 15:36 Grevier
    Messaggi: 6354

    Bloodborne Platinum
    #1
    Street Fighter Third Strike
    Metal Slug
    e l'ultimo non lo so per in Wings of Liberty c'è il giochino dei Lost Vikings :)
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