• Scritto da ,
    La Rissa tra Eroi di questa settimana è Rissa nella Neve! Ecco le regole:

    • Si potrà scegliere fra tre eroi casuali ad inizio partita;
    • Il Campo di Battaglia è la Valle Maledetta, ma innevata;
    • Durante la partita si potranno trovare due tipi di Palle di Neve:
      • Palla di Neve Soffice: colpisce in linea retta e solo gli eroi, ignorando servitori e strutture. Danni ingenti e respingimento;
      • Palla di Neve Pesante: colpisce ad area ed infligge danni extra ai bersagli non eroici. Inoltre applica un rallentamento;
    • Generazione dei tributi modificata:
      • Quando giunge la prima fase dei tributi, ne compariranno due insieme, a 5 secondi l'uno dall'altro;
      • Quando un eroe raccoglie un tributo, ne compare un altro altrove dopo 5 secondi, il che significa che ce ne saranno sempre 2 attivi;
      • Questo tipo di "generazione continua di tributi" proseguirà finché una delle squadre non viene maledetta;
      • I tributi non compaiono durante una maledizione o per 60 secondi dopo la sua fine;
      • L'evento non genererà mai abbastanza tributi da permettere che entrambe le squadre siano maledette contemporaneamente;
    • Vince chi distrugge per primo il Nucleo avversario.

    Blizzard Entertainment ha scritto

    La temperatura è scesa sotto lo zero. La neve ha invaso i campi di battaglia e con essa sono arrivate le palle di neve! Questo devastante strumento di divertimento infantile trasformerà il campo di battaglia, nel quale gli eroi si affronteranno in un caos di gelida distruzione. Attenzione: l'inverno è giunto nel Nexus!

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    Regole

    • Palle di neve
      • Scegliete uno dei tre eroi casuali prima di entrare nella Valle Maledetta. Fate in fretta, però, perché avete solo 30 secondi per decidere!
      • Durante tutto il match, per terra troverete due tipi di palle di neve.
        • Palla di neve soffice
          • Una palla di neve veloce che viaggia in linea retta, colpisce un singolo eroe nemico e ignora servitori e strutture.
          • Respinge il bersaglio e infligge danni ingenti.
        • Palla di neve pesante
          • Un'esplosione di neve ad area che infligge danni aggiuntivi ai bersagli non eroici.
          • Aggiunge un effetto di rallentamento del 60% a tutti i bersagli colpiti, che si esaurisce in 2 secondi.
        • L'abilità "Palla di neve" comparirà accanto alla barra delle abilità quando ne avete una (tasto preimpostato: F).
        • Per raccogliere le palle di neve gli eroi devono camminarci sopra, ma possono averne solo una alla volta.
    • Generazione dei tributi
      • Quando giunge la prima fase dei tributi, ne compariranno due insieme, a 5 secondi l'uno dall'altro.
      • Quando un eroe raccoglie un tributo, ne compare un altro altrove dopo 5 secondi, il che significa che ce ne saranno sempre 2 attivi.
      • Questo tipo di "generazione continua di tributi" proseguirà finché una delle squadre non viene maledetta.
      • I tributi non compaiono durante una maledizione o per 60 secondi dopo la sua fine.
      • L'evento non genererà mai abbastanza tributi da permettere che entrambe le squadre siano maledette contemporaneamente.
    • Distruggete il nucleo nemico per vincere la partita!

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    Ricompense

    Completando 3 partite della Rissa nella Neve, otterrete 1.000 oro e questo ritratto:

    SnowBrawl_Portrait_300x.png

    divider_sml.png

    Ulteriori dettagli sono disponibili sul sito dedicato alla Rissa tra Eroi. Come sempre, se volete saperne di più sulla rissa di questa settimana, cliccate sul pulsante nella parte bassa dello schermo mentre vi preparate a mettervi in coda per questa fantastica nuova modalità.

  • Scritto da ,
  • Stanotte arriverà anche nei server europei la patch che introduce un nuovo eroe, l'evento di natale e molti altri miglioramenti. Intanto però sui server americani è già attiva e possiamo notare che le modifiche rispetto al PTR sono state minime:

    • Nuovo Eroe: Ragnaros, il Signore del Fuoco;
    • Nuovo evento attivo: Vigilia di Grande Inverno;
    • Le Miniere Infestate sono tornate in rotazione, con alcune novità;
    • La Terza Stagione Competitiva è iniziata;
    • Cambiamenti importanti ad Artanis, Dehaka e Diablo;
    • Modifiche a Cromie, Kael'thas, Auriel, Rehgar e Zarya;
    • Non è più possibile mettersi in coda in due per Lega Eroi, da adesso i party di 2, 3 e 5 giocatori saranno mandati in Lega Squadre;
    • Il prezzo di Sylvanas è sceso a 7000 oro;
    • Le classifiche della Lega Grandmaster adesso sono visibili nel client di gioco;
    • Nuovi link dei ruoli degli eroi nell'interfaccia di Draft;
    • Nella modalità Rissa tra Eroi le fontane adesso sono invulnerabili;
    • Modificata la forza iniziale delle ondate zerg a Distaccamento di Braxis;
    • Modificato il danno delle Testate Nucleari in Stazione Atomica;
    • Nella schermata di selezione degli eroi adesso è possibile separarli tra "mischia" e "distanza";
    • Nuove animazioni ed effetti visivi per alcuni eroi;
    • Un sacco di bugfix.

    Blizzard Entertainment ha scritto

    Heroes of the Storm Patch Notes — December 14, 2016

    Blizzard Entertainment 12/14/2016

    We just released a new patch for Heroes of the Storm, which brings our Winter Veil event, a new Hero, ranked play changes, balance updates, and more to the Nexus! Check out today’s patch notes below.

    General

    Celebrate Winter Veil 2016!

    • Our 2016 Winter Veil celebration has arrived! Ring in the holiday season this year with a 25% XP bonus, a new event quest, and of course, quest rewards.
      • 25% XP Bonus
        • The XP bonus begins at 10:00 a.m. PST on Wednesday, December 14, 2016 until 10:00 a.m. PST Tuesday, January 4, 2017.
      • Winter Veil Event Quest
        • Quest: Play 25 games in any matchmaking mode (Co-op vs. A.I., Quick Match, Unranked Draft, or Ranked)
        • Rewards: Special Snowflake Portrait and Festive Treasure Goblin Mount.
      • Click here for additional Winter Veil 2016 details.

    Ranked Season 3 Updates

    • Party Sizes in Ranked Play
      • The following party size adjustments for Hero and Team League have been made as a one-season experiment for Ranked Season 3.
      • Hero League
        • Players can no longer queue for Hero League games in parties.
      • Team League
        • 2, 3, and 5-player parties can now queue for Team League.
        • 2 and 3-player parties can only queue for Team League if all members are ranked within one league of one another.
        • 5-player parties can queue with any mixture of league rankings.
        • While players will need to have access to at least 14 Heroes in order to play Team League, there are still no minimum Hero level requirements in order to queue for Team League matches.
        • Team League will still utilize First Come, First Serve (FCFS) during Draft Mode, which means that parties of two and three players will need to coordinate effectively when drafting their Heroes.
        • Silenced players can no longer queue for Team League for the duration of their Silence Penalty.
    • Season 2 Rewards
      • Those who finished their placement matches during Ranked Season 2 will receive their rewards upon logging in after downloading today’s patch.
    • Matchmaking
      • The matchmaking system’s certainty level in all players’ skill ratings has once again been loosened in order to help ease movement up or down through the rankings.
    • Ranked League Adjustments
      • Silver and Gold league population sizes have been adjusted, and will now each contain a similar number of players.
      • Diamond league will now contain about half as many players as the previous season.

    New Hero: Ragnaros

    As the lord of Azeroth’s fire elementals, Ragnaros desires nothing more than to burn the world to ash. Banished to the Firelands eons ago, the Firelord now turns his rage toward the Nexus, intent on incinerating everything and everyone within it.

    Trait

    • Molten Core (D)
      • Channel on an Allied or destroyed Fort or Keep to replace it with Ragnaros’ Ultimate Form, temporarily gaining new Abilities, and a significant amount of Health that burns away over 18 seconds.
      • Ragnaros returns to his normal form upon losing all Health during Molten Core.

    Basic Abilities

    • Empower Sulfuras (Q)
      • Ragnaros’ next Basic Attack is instant, dealing Ability Damage in an area around the target, and Healing Ragnaros for 20% of the damage dealt. Healing is doubled for damage dealt to Heroes.
    • Living Meteor (W)
      • Summon a meteor at the target point that deals damage on impact, and then rolls in the target direction and deals additional damage every second for 1.75 seconds.
    • Blast Wave (E)
      • Ignite Ragnaros or target Ally, granting 25% bonus Movement Speed for 1.5 seconds before exploding, dealing damage to nearby enemies.

    Molten Core Form Abilities

    • Molten Swing (Q)
      • Swing Sulfuras in a wide arc, dealing damage and stunning enemies for 1 second. Damage increased by 25% versus Minions and Mercenaries.
    • Meteor Shower (W)
      • Summon 3 meteors at the target point that fall in the target direction. Each meteor deals damage and slows enemies by 25% for 2 seconds. Damage increased by 25% versus Minions and Mercenaries.
    • Explosive Rune (E)
      • Create a rune that explodes after 1.5 seconds, dealing damage to non-Structure enemies in a circular area. Damage increased by 25% versus Minions and Mercenaries.

    Heroic Abilities

    • Sulfuras Smash (R)
      • Hurl Sulfuras at the target area, landing after 0.75 seconds and dealing damage to enemies hit. Enemies caught in the center of the impact area take triple damage and are Stunned for 0.5 seconds.
    • Lava Wave (R)
      • Release a wave of lava from the allied Core that travels down the target lane, dealing massive damage every second to non-Structure enemies and instantly killing enemy Minions in its path. Damage doubled versus enemy Heroes.

    Battleground Rework: Haunted Mines

    After driving the Raven Lord out of the Haunted Mines and doing a little. . . redecorating. . . the Grave Keeper has re-opened the Mines to all who wish to summon powerful and destructive Grave Golems.

    Haunted Mines Basics

    • Venture Underground
      • The Haunted Mines will periodically open with an Undead Army underneath.
    • Collect the Skulls
      • Destroy the Undead and collect their Skulls to summon a powerful Golem. The more Skulls each team collects, the stronger their Golems become.
    • Unleash the Golems
      • After the Undead have been defeated, a Golem will rise for each team and travel down lane in search of Structures to destroy.

    Haunted Mines Updates

    • Grave Golems now spawn in fixed positions in each lane, and switch lanes each time they are summoned.
    • The layout of the Underground Mines has been reworked, and the Neutral Grave Golem can now be found at its center.
    • The upper level’s center area has been reworked.
      • Additional Mine Entrances have been placed to the East and West of the Battleground’s center area, for a total of 4.
      • A Mercenary Camp has been placed near each Mine Entrance, featuring Siege Giants at the East and West Entrances, and Sappers in the North and South.

    Art

    Heroes, Abilities, and Talents

    • The following Heroes have received updated visual effects and talent icon color tints to coincide with their reworks:
      • Artanis
      • Dehaka
      • Diablo
    • The following Hero Abilities have received slight animation changes to coincide with timing changes:
      • Kael’thas: Pyroblast
      • Zarya: Particle Grenade

    Shop

    Bundles

    • New Bundles
      • Lil’Ragnaros Bundle – Available until January 4, 2017
      • Winter Veil 2016 Bundle – Available until January 4, 2017
      • Winter Veil Classic Bundle – Available until January 4, 2017 
    • Removed Bundles
      • Druid of the Flame Malfurion Bundle

    New Hero

    • Ragnaros has been added to the in-game Shop

    Mounts

    • New Mounts
      • 2016 Fall Champion’s Mount – Available until February 28, 2017
      • Special Snowflake – Available by purchasing either of the Winter Veil Bundles until January 4, 2017
    • Returning Mounts
      • Eye Pad
      • Festive Treasure Goblin – Earned by completing 25 games during the Winter Veil 2016 event
    • Removed Mounts
      • 2016 Summer Champion’s Mount
      • Blackheart’s Doubloon

    Skins

    • Lil’ Ragnaros
    • Master Ragnaros
    • Gingerdread Nazeebo
    • Winterveil Lunara

    Price Reductions

    • Sylvanas’ prices reduced to .49 USD and 7,000 Gold.

    User Interface

    General

    • The search terms "melee" and "ranged" can now be used to filter Hero Select for melee or ranged Heroes.
    • Click the Grand Master Leaderboards and Ranked Play Guide buttons on the Ranked Play screen to view these pages within the Heroes of the Storm game client.

    Hero and Role Chat Links

    • Press SHIFT and click a Hero portrait or Hero Role icon during Hero Select or in a Draft Lobby to add a link to that Hero or Role in the chat.
      • Clicking a Hero or Role link in chat will automatically filter players’ Hero lists accordingly.
      • Alternatively, type a Hero name or Role in square brackets to create chat links.
        • For example: Typing “[Jaina]” into the chat box will create a link to Jaina in Hero Select. However, the spelling must be exact or the link will not work.
      • These Hero and Role links can be used to suggest picks and bans in Draft Lobbies.
      • Clicking a Hero or Role chat link while viewing the Shop will also filter the list of items accordingly.

    Penalties for Leaving Games

    • Much like Hero League, players who repeatedly leave Unranked Draft and Team League games or draft lobbies will now be flagged to receive leaver penalties.
    • Players with active penalties for leaving games can no longer queue for Unranked Draft or Team League games.

    MVP and Commendations

    • Press TAB at any point during the MVP and Commendations sequence to view the in-game Score Screen for that match.
    • A Skip button has replaced the Exit button on the MVP screen.
      • Clicking Skip will immediately take the player to the Commendations screen.
      • Players can still leave the Commendations screen normally by pressing the Exit button.

    Design & Gameplay

    Unrevealable Heroes

    • Heroes who are considered unrevealable will no longer shimmer like other stealthed heroes.
    • After the unrevealable period ends, they will shimmer again.

    Battlegrounds

    Heroes Brawl - Blackheart's Revenge, Garden Arena, Punisher Arena, Temple Arena

    • Healing Fountains
      • Healing Fountains will now be Invulnerable when these Brawls next return to the Nexus

    Braxis Holdout

    • Zerg Rush
      • Initial Zergling spawn increased from 3 to 6 Zerglings

    Warhead Junction

    • Warheads
      • Base damage reduced from 2750 to 2300.
      • Warhead damage now scales by a flat 70 every minute, and no longer has a large jump at 18 minutes.
      • Inner Warhead damage is still a 50% bonus.
    Developer Comments:  We didn’t like the gameplay of holding off on using a Warhead for a sudden unintuitive damage spike, so we’ve smoothed out their damage curve over a longer period. This should end up playing mostly the same across the game, with only about 10% differences in damage at various points in the match.

    Heroes

    ASSASSIN SUPPORT WARRIOR
    Chromie Auriel Artanis
    Kael'thas Rehgar Dehaka
        Diablo
        Zarya

    Assassin

    Chromie

    Divider_Hero_Chromie_Crop.png

    Abilities

    • Timewalker (Trait)
      • Increased the level reduction for getting Talents from 1 to 2 levels

    Talents

    • Level 1
      • Timewalker’s Pursuit (Active)
        • Added Functionality:
          • You can now also activate this Talent to reveal an area for 2 seconds.  Enemies seen are revealed for 4 seconds.
      • Peer Into the Future (Active)
        • Removed
    Developer Comments:  We’re looking to add more power to Chromie that fits the flavor of the character, without increasing her burst potential across the entirety of the game. We’re also combining the effects of Timewalker’s Pursuit and Peer Into the Future to create an enticing option at Level 1.

        

    Kael'thas

    Divider_Heroes_Kaelthas_Cropped.png

    Abilities

    • Pyroblast (R)
      • Cast time reduced from 2 to 1.5 seconds
      • Cast range increased by roughly 30%
    Developer Comments:  Pyroblast has been underperforming compared to Phoenix. We like where its damage is at, and that a lot of Heroes have ways to negate or mitigate it. Instead, we’re buffing the consistency of the Heroic to make it more competitive.

        

    Support

    Auriel

    Divider_Hero_Auriel_Crop.png

    Abilities

    • Bestow Hope (Trait)
      • Crown visual effects can now be seen by Allies

     

    Rehgar

    Divider_Hero_Rehgar_Crop.png

    Stats

    • Increased Basic Attack damage from 99 to 120 

    Abilities

    • Lightning Shield (W)
      • Increased damage from 64 to 70 per second
    • Bloodlust (R)
      • Added functionality:
        • All affected allies now heal for 30% of Basic Attack damage dealt during Bloodlust

    Talents

    • Level 4
      • Stormcaller (W)
        • Now returns Mana from hitting all enemies, not just Heroes
    • Level 7
      • Totemic Projection (E)
        • Added Functionality:
          • Now also increases the duration of Earthbind Totem from 8 to 12 seconds
    • Level 20
      • Farseer's Blessing (R)
        • Secondary healing effect increased from 25% to 50% of Ancestral Healing’s full amount
      • Gladiator's War Shout (R)
        • Now increases Bloodlust healing from 30% to 60% of Basic Attack damage
    Developer Comments:  It’s been a while since Rehgar was a major dominant force, and his performance is now low enough that we can safely increase the rewards for his aggressive playstyle without pushing his winrate too high. For Bloodlust, we wanted to reduce the loss of healing for picking the Heroic, but only for Basic Attack teams that really benefit from it.

    Warrior

    Artanis

    Divider_Hero_Artanis_crop.png

    Abilities

    • Blade Dash (Q)
      • Added functionality:
        • Now reduces the cooldown of Shield Overload by 1 second per enemy hit, and 2 seconds per Hero hit.​
    • Twin Blades (W)
      • Charge range is now checked against the edge of target units, instead of their center. This increases the effective range of Twin Blades and should generally create more consistent behavior.
    • Phase Prism (E)
      • ​Added functionality:
        • You can now cast Phase Prism during Blade Dash
      • Cooldown increased from 14 to 16 seconds
    • Shield Overload (Trait)​
      • Cooldown increased from 20 to 24 seconds
      • Activation threshold increased from 50 to 75% Health
      • Shield value reduced from 449 to 360 

    Talents

    • Level 4​
      • Shield Surge (Trait)
        • Moved from Level 16
        • New functionality:
          • Shield Overload's shield amount is increased by 80% while you are below 25% Health
      • Lethal Alacrity (Q)
        • Removed
      • Shield Battery (Trait)
        • Redesigned:
          • Shield Overload's cooldown recharges 50% faster while its shield is active, and increases the duration of Shield Overload from 5 to 6 seconds
      • Psionic Synergy (Q)
        • Moved from Level 7
        • Now increases the cooldown reduction of hitting Heroes with Blade Dash from 2 to 4 seconds
    • Level 7
      • Chrono Surge (E)
        • Moved from Level 4
        • Attack Speed bonus increased from 40 to 50%
    • Level 13​
      • Templar's Zeal (Q)
        • Moved from Level 4
      • Phase Bulwark (Trait)
        • Ability damage mitigation reduced from 50 to 40%
    • Level 16​
      • Burning Rage (Passive)
        • Moved from Level 13
        • Replaced with Plasma Burn (Trait):
          • While your Shield is active, you deal 50 damage a second to nearby enemies 
    Developer Comments:  The goals with this Artanis update were twofold: Increase his playmaking (swapping enemies during Blade Dash), and increase his solo lane capabilities (Blade Dash reduces Shield Overload cooldown, Shield Overload triggers at higher Health). We think that with these changes, Artanis will be a strong choice on a lot more Battlegrounds and with more team compositions.
    Level (Tier)   ARTANIS TALENTS    
    1 (1) Reactive Parry (W) Amateur Opponent (W) (!) Seasoned Marksman (Active)
    4 (2) Psionic Synergy (Q) Shield Battery (Trait) Shield Surge (Trait)
    7 (3) Solarite Reaper (Q) Warp Sickness (E) Chrono Surge (E) Follow Through (Passive)
    10 (4) Suppression Pulse Purifier Beam
    13 (5) Templar's Zeal (Q) Triple Strike (W) Graviton Vortex (E) Phase Bulwark (Trait)
    16 (6) Zealot Charge (W) Titan Killer (W) Psionic Wound (W) Plasma Burn (Passive)
    20 (7) Orbital Bombardment (R) Target Purified (R) Force of Will (Trait) Nexus Blades (Passive)

    divider_sml.png

    • (!) indicates a Questing Talent.
    • Italic text indicates a NEW Talent.
    • Bold text indicates a MOVED Talent.

      

    Dehaka

    Divider_Hero_Dehaka_crop.png

    Abilities

    • Brushstalker (Trait)
      • Cooldown increased from 40 to 50 seconds
      • Functionality added:
        • Dehaka gains 15% Movement Speed while in a Bush and for 1 second after exiting a Bush
    • Burrow (E)
      • Functionality added:
        • Burrow can now be cancelled early by pressing the hotkey again
    • Adaptation (R)
      • Heal amount increased from 60 to 100% of incoming damage

    Talents

    • Level 1
      • Enduring Swarm (W)
        • New functionality:
          • Dehaka takes 40% less damage from Abilities while Dark Swarm is active
      • Enhanced Agility (Trait)
        • New functionality:
          • Quest: For every 50 Essence you collect, increase your Brushstalker Movement Speed bonus by 1%. This can stack 10 times.
    • Level 4
      • Lurker Strain (E)
        • Functionality added:
          • Emerging from Burrow knocks away enemies and slows their Movement Speed by 30% for 2 seconds
      • Numbing Eruption (E)
        • Removed   
      • Hero Stalker (Trait)
        • ​Bonus Essence gained from takedowns reduced from 150 to 100%
    • Level 13
      • Swift Pursuit (Z)
        • New Functionality:
          • Brushstalker’s Movement Speed duration after leaving a Bush is increased from 1 to 3 seconds
      • Ferocious Stalker (Z)
        • New Functionality:
          • After using Brushstalker, increase all damage Dehaka deals by 25% for 10 seconds
      • Whirling Dervish (W)
        • Removed
      • New Talent: Primal Swarm (W)
        • Enemies affected by Dark Swarm take 15% increased damage from all sources
    • Level 16
      • Rapid Regeneration (E)
        • Removed
      • New Talent: Tunneling Claws (E)
        • Dehaka can now move while Burrowed
    • Level 20
      • Change is Survival (R)
        • Heal amount increased from 125 to 200% of incoming damage
      • Hardened Shield (Active)
        • Removed
      • New Talent: Essence Claws (Passive)
        • Basic Attacks slow enemies by 20% for 1 second
        • Basic Attacks against enemy Heroes grant Dehaka 5 Essence
    Developer Comments:  We started doing some small changes to Dehaka’s talent tree in order to increase diversity and fix some talent pick issues. As is par for the course, this opened a rabbit-hole of design opportunities that we ended up falling into. While Dehaka’s changes were mostly complete before the BlizzCon Finals, his resurgence as a dark horse of competitive play helped us narrow down and finalize the rework. Base movement speed on Brushstalker helps meld his design while some brand new talents should open up some fun new ways to hunt your prey.
    Level (Tier)   DEHAKA TALENTS    
    1 (1) Enduring Swarm (W) Primal Aggression (W) (!) Enhanced Agility (Trait) (!) Tissue Regeneration (Trait)
    4 (2) Lurker Strain (E) One-Who-Collects (Trait) Hero Stalker (Trait)
    7 (3) Feeding Frenzy (Q) Constriction (Q) Symbiosis (W) (!) Essence Devourer (Trait)
    10 (4) Isolation Adaptation
    13 (5) Swift Pursuit (Z) Ferocious Stalker (Z) Primal Swarm (W)  
    16 (6) Paralyzing Enzymes (Q) Elongated Tongue (Q) Tunneling Claws (E)  
    20 (7) Contagion (R) Change is Survival (R) Apex Predator (Z) Essence Claws (Trait)

    divider_sml.png

    • (!) indicates a Questing Talent.
    • Italic text indicates a NEW Talent.
    • Bold text indicates a MOVED Talent.

      

    Diablo

    Divider_Hero_Diablo_Crop.png

    Abilities

    • Shadow Charge (Q)
      • Base damage from 94 to 75
        • New Functionality:
          • Diablo gains 25% resistance for 2 seconds after charging
          • If Diablo’s target collides with terrain they take an additional 150 damage
    • Fire Stomp (W)
      • Base damage from 106 to 60
        • Added Functionality:
          • Fire Stomp fireballs return to Diablo, dealing 90 damage
    • Black Soulstone (Trait)
      • Bonus max Health per Soulstone stack from .2 to .4%

    Talents

    • Level 1
      • Block (Passive)
        • Removed
      • Devil’s Due (Passive)
        • New functionality:
          • Regeneration Globes and Healing Fountains are 2% more effective for every stack of Black Soulstone
      • Overwhelming Force (Q)
        • Removed
      • New Talent: Bulwark (Q)
        • Increase the duration of Shadow Charge’s Resistance effect from 2 to 5 seconds
      • Life Leech (Passive)
        • Moved from Level 13
    • Level 4
      • Demonic Strength (E)
        • Slow duration increased from 2 to 3 seconds
        • Slow amount increased from 25 to 30%
      • Soul Catcher (Passive)
        • Removed
      • Essence of the Slain (Passive)
        • Removed
      • New Talent: Speed Demon (Passive)
        • Diablo gains 30% Movement Speed for 5 seconds after being Stunned or Rooted
      • From the Shadows (Q)
        • Moved from Level 7
          • Functionality added:
            • Also increases Shadow Charge range by 33%
    • Level 7
      • Diabolical Momentum (Q)
        • Functionality changed:
          • Basic Attacks lower the cooldown of Shadow Charge and Overpower by 1.5 seconds
      • Soul Steal (Passive)
        • Removed
      • Devastating Charge (Q)
        • Moved from Level 7 to Level 13
          • Functionality changed:
            • Shadow Charging an enemy into unpathable terrain deals an additional 5% of that targets max Health in damage
            • Quest: Every time you charge an enemy into unpathable terrain, increase the bonus damage by 2%, stacking up to a 10% bonus (15% max health possible)
      • New Talent: Soul Shield (Trait)
        • Each Black Soulstone stack Diablo has grants him 0.35% Resistance to enemy Abilities
      • Soul Feast (Passive)
        • Moved from Level 1
        • New functionality:
          • Each Soulstone stack grants 0.4 Health Regeneration per second
    • Level 13
      • Firestorm (W)
        • Removed
      • Spell Shield (Passive)
        • Removed
      • Siphon the Dead (Active)
        • Removed
      • Hellfire (W)
        • Each enemy Hero hit by Fire Stomp increases the damage of the next Fire Stomp by 10%, stacking up to 100%.
      • Fire Devil (W)
        • Moved from Level 4
        • Aura damage increased from 17 to 22
        • Added functionality:
          • Also increases Diablo’s Basic Attack damage by 25% for 6 seconds
    • Level 16
      • Rampage (W)
        • Removed
      • Continuous Overpower (E)
        • Removed
      • Domination (E)
        • New Functionality:
          • Lower the Cooldown of Overpower by 4 seconds
          • Using Overpower refreshes the Cooldown of Shadow Charge
      • Imposing Presence (Passive)
        • Removed
      • New Talent: Fearful Presence (Passive/Active)
        • Passive: Heroes and Summons that attack Diablo have their Attack Speed slowed by 20% for 2.5 seconds
        • Active: Activate to reduce the damage dealt by nearby Heroes by 30% for 3 seconds
    • Level 20
      • Bolt of the Storm (Active)
        • Removed
      • New Talent: Hellgate (Active)
        • Activate to teleport a short distance and place a Demonic Rune at that location. After 1.75 seconds the rune explodes dealing 137 damage and stuns enemies for 1.75 seconds
    Developer Comments:  The Lord of Terror has been under the knife for a couple months and has finally collected enough souls to resurrect himself. He reenters the Nexus with an updated talent tree focusing on maintaining and amplifying his identity. He should still excel as a gank-oriented Warrior, punishing out-of-position enemies, but also brings along some new survivability options. While we had to lower his damage slightly, the baseline addition of Firestorm and larger payoff for Shadow Charging enemies into collision should heavily reward opportunistic Diablo players.
    Level (Tier)   DIABLO TALENTS    
    1 (1) Bulwark (Q) Devil's Due (Trait) Life Leech (Passive)
    4 (2) From the Shadows (Q) Speed Demon (W) Demonic Strength (E)
    7 (3) Soul Feast (Trait) Soul Shield (Trait) Diabolical Momentum (Passive)
    10 (4) Apocalypse Lightning Breath
    13 (5) (!) Devastating Charge (Q) Fire Devil (W) Hellfire (W)  
    16 (6) Debilitating Flames (W) Domination (E) Fearful Presence (Active)  
    20 (7) Dying Breath (R) Hellstorm (R) Lord of Terror (Active) Hellgate (Active)

    divider_sml.png

    • (!) indicates a Questing Talent.
    • Italic text indicates a NEW Talent.
    • Bold text indicates a MOVED Talent.

        

    Zarya

    Divider_Hero_Zarya_crop.png

    Abilities

    • Particle Grenade (Q)
      • This ability has received improvements to its cast animation
      • The time between casting Particle Grenade and performing another action has been reduced by .25 seconds
    Developer Comments:  Casting Zarya’s Particle Grenade would force her to be locked in place for a short period of time. We don’t do this on other Heroes, and we felt like this exception broke the fluidity of the character.

    Bug Fixes

    Battlegrounds

    • Braxis Holdout: XP awarded for destroying the Archangel now correctly scales over the course of the game.

    Heroes, Abilities, and Talents

    • Chen: Fixed an issue that prevented Chen from regenerating Health while using Wandering Keg.
    • Illidan: Quest progress icons will no longer continue to appear after completing the Unbound Talent quest.
    • Leoric: The Camera will now properly follow Leoric’s Wraith form during Wraith Walk while Camera Follow is enabled.
    • Lt. Morales: Fixed a rare issue that could cause Lt. Morales players to lose control of the Hero.
    • Nazeebo: The Camera will now properly follow Ravenous Spirit while Camera Follow is enabled.
    • Samuro: The tooltip for Mirror Image now properly mentions that activating the Ability will remove certain negative status effects.
    • Thrall: Earthquake now correctly slows enemy Minions and Mercenaries in addition to Heroes.
    • Zagara: Infest will now properly grant bonus Attack Damage to Minions for Siege Damage dealt.

    User Interface

    • In-Game: Fixed an issue which caused certain Heroes’ Trait UI to block players from clicking to view Talent Tiers 10 through 20.
  • Scritto da ,
    Il Natale sta arrivando, così come l'evento stagionale del Grande Inverno! Quest'anno dal 15 Dicembre al 2 Gennaio saranno attive le seguenti attività:

    • Una speciale missione da 25 partite per ottenere il Ritratto Fiocco di Neve e la Cavalcatura Goblin Predone Invernale;
    • Un bonus del 25% all'esperienza;
    • Una nuova, gelida Rissa tra Eroi;
    • Acquistare i diversi pacchetti dedicati, con nuovi Modelli invernali per i nostri Eroi.

    Blizzard Entertainment ha scritto

    Ci stiamo avvicinando alla fine di un altro anno, e la stagione delle festività sta per iniziare nel Nexus! Unitevi a noi dal 15 dicembre al 4 gennaio per un evento di Grande Inverno che porterà montagne di regali virtuali agli eroi di tutto il pianeta!

    divider_sml.png

    Missione evento speciale e ricompense:

    Concludere 25 partite (esclusa la modalità Rissa tra Eroi) vi ricompenserà con un ritratto Fiocco di Neve Speciale e l'accesso permanente alla cavalcatura Goblin Predone Invernale! 

    image2016-11-1 9-13-14.png TreasureGoblin.gif XP_Square.jpg

    Oltre a questo, ci sarà un bonus del 25% all'esperienza ottenuta in tutte le partite giocate durante l'evento!

    divider_sml.png

    Nuovi oggetti del negozio:

    Pacchetto Grande Inverno 2016:

    • Cavalcatura Fiocco di Neve Speciale
    • Lunara
    • Modello Lunara Grande Inverno
    • Nazeebo
    • Modello Nazeebo Pan dei Morti

    Pacchetto Grande Inverno Classico:

    • Tritacarne
    • Modello Tritacarne Babbo Inverno
    • Sylvanas
    • Modello Sylvanas Valle Candita
    • Jaina
    • Modello Jaina Grande Inverno
    • Rehgar
    • Modello Rehgar Babbo Inverno
    • Regina la Renna

    divider_sml.png

    Con l'avvicinarsi delle festività di Grande Inverno, introdurremo anche una nuova, gelida rissa nel Nexus. Rimanete sintonizzati per ulteriori dettagli, e buon Grande Inverno a tutti!

    divider_sml.png

  • Scritto da ,
    Grazie ad alcune immagini pubblicate prematuramente nel presskit di Blizzard, è possibile dare un'occhiata anticipata ad alcuni dei nuovi contenuti a tema natalizio in arrivo nel Nexus.
    Per prima cosa, possiamo ammirare una versione innevata della Valle Maledetta, con tanto di tributi-regali da raccogliere! Inoltre, sembra che la Rissa tra Eroi sarà simile ad una classica battaglia a palle di neve, ma senza ulteriori indizi sul suo funzionamento. Voi che cosa ne pensate?

    Immagine

    Immagine

    Immagine
  • Scritto da ,
    Con l'approssimarsi del lieto Natale, anche il Nexus prepara il cerimoniale
    Babbo Inverno raccoglie tutti i grandi guerrieri, chiedendo loro di far sol lieti pensieri
    Nessun vocabolo può raccontar al meglio questa storia
    Meglio lasciar spazio ad un video pien di gloria!

  • Scritto da ,
    L'aggiornamento del 15 dicembre introdurrà le seguenti novità:

    Blizzard Entertainment ha scritto

    Winter Veil has begun in the Nexus, and we’ve just released a brand new patch for Heroes of the Storm! Today’s update brings a new hero, revamped chat channels, and a host of holiday treats to the game.  Maintenance is ongoing, but don't worry; we'll let you know just as soon as the Nexus is back online.

    You can check out the patch notes for today’s update below.

    HOS_xEC_LOGO_500x350.png

     

    Jump to Section:

    Winter Veil

    Snuggle up to the warmth of your computer and get ready to fire up Heroes of the Storm, because Winter Veil has arrived to the Nexus! We’ve got a host of festive goodies that you can enjoy this holiday season, but the celebration won’t last forever. Be sure to check out the treats below before Winter Veil concludes on Tuesday, January 12.

    New Special Event Quest: 30 Days of Winter Veil

    • Play 15 Games – Earn a 4 day Stimpack
    • Play 50 Games – Earn a 10 day Stimpack
    • Please note: Each game played during Winter Veil will count toward progress for both Special Event Quests.

    Festive Treasure Goblin Mount

    • All players can ride the brand new Festive Treasure Goblin Mount for free during Winter Veil!
    • This limited-time Mount cannot be purchased, and will only be available during Winter Veil, so be sure to pick it during Hero Select before readying up!

    Winter Veil Items in the Shop

    • Several new Winter Veil skins and bundles, including Sugar Plum Sylvanas and Greatfather Stitches, have arrived to the Shop for a limited time! Check out the Shop section below for details.
    • As part of our Recruit a Friend celebration, all brand new Heroes, Mounts, Bundles, and Skins introduced with today’s patch will be available at 50% off their normal real-money prices through the end of the year!

         Return to Top

    New Hero

    Lunara, First Daughter of Cenarius, has been added to Heroes of the Storm and is now available for play! Read on for a brief overview of her Abilities.

    Mount

    • Dryad’s Swiftness
      • Lunara cannot use Mounts. Instead, you move 20% faster by leaping short distances.

    Trait

    • Nature’s Toxin
      • Your Basic Attacks and damaging Abilities poison the target, dealing damage each second for 3 seconds.

    Basic Abilities

    • Noxious Blossom (Q)
      • After 0.5 seconds, cause an area to explode with pollen, dealing damage.
    • Crippling Spores (W)
      • Enemies currently afflicted by Nature’s Toxin have its duration increased by 3 seconds and are slowed by 40%, decaying over 3 seconds.
    • Wisp (E)
      • Spawn a Wisp to scout an area. Can be redirected once active. Lasts 45 seconds.

    Heroic Abilities

    • Thornwood Vine (R)
      • Send forth vines that deal damage to all enemies in a line. Can hold 3 charges.
    • Leaping Strike (R)
      • Leap over an enemy, attacking and slowing the target by 80% for 0.35 seconds. Can hold 2 charges.

         Return to Top

    Shop

    As mentioned above, all brand new Heroes, Mounts, Bundles, and Skins introduced with today’s patch will be available at 50% off their normal real-money prices through the end of the year.

     

    Bundles

    • New Bundles have been added for a limited time!
      • Winter Veil 2015 Bundle
      • Winter Veil 2015 Ultimate Bundle
      • Sentinel Lunara Bundle

    Heroes

    • Lunara has been added to the in-game Shop

    Mounts

    • New Mount
      • Champion’s Nexagon
        • Celebrate Cloud9’s victory at BlizzCon 2015 by riding the Champion’s Nexagon, which features the Cloud9 logo and team colors!
        • This mount can only be purchased with Gold, and is available until February.
    • Returning Mounts
      • Reign-Deer – Exclusively available during Winter Veil
      • Lunar Tiger
      • Magic Carpet
    • Mount Removals
      • Cyber Wolf
      • Dire Wolf
      • Tyrael’s Charger

    Price Changes

    • Zagara’s prices have been reduced to 4,000 Gold and .49 USD.

    Skins

    • New Skins
      • Greatfather Winter Stitches – Exclusively available during Winter Veil
      • Sugar Plum Sylvanas – Exclusively available during Winter Veil
      • Master Lunara
      • Sentinel Lunara
    • Returning Skins
      • Great-father Winter Rehgar – Exclusively available during Winter Veil
      • Winter Veil Jaina – Exclusively available during Winter Veil

         Return to Top

    User Interface

    In-Game UI

    • Score Screens
      • Kills, Deaths, and Assists have been reordered on in-game and end-of-game Score Screens to read as Kills, Assists, and Deaths.

    Social Features

    • The chat system has been redesigned.
      • Chat channels are now split into collapsible groupings on the right side of the chat panel.
      • All players who have joined a chat channel are now listed under that channel’s name on the right side of the chat panel, along with their portrait, Battletag, and current status.
      • Inactive players will now be automatically removed from public chat channels and will rejoin once they become active again.
    • Chat navigation
      • The chat panel can be expanded in height using the arrow button found in the upper-right corner.
      • Players will be notified in the upper-left corner of the chat pane if they have missed any messages from conversations they are not actively viewing.
      • Players can now quickly view and switch among all chat channels that they are taking part in by clicking the new arrow button in the upper-left corner of the chat panel.
        • Additionally, players can cycle through the list of chat channels they have open by pressing Ctrl + Tab and Ctrl + Shift + Tab.
    • Custom Game Lobby Links
      • Players in Custom Game lobbies can now create a clickable link and share it in chat channels to allow others to join the lobby.
        • Create a link to a Custom Game lobby by typing the following (without quotes) into any chat channel: “[lobby]”
        • Players may also send a message along with their lobby links by typing “/lobbylink” followed by their desired text

    Loading Screens

    • Portrait Border Display
      • Loading Screens will now only display portrait borders that are relevant to each play mode. Each loading screen will display portrait borders as follows:
        • Quick Match, Custom Games, and Versus A.I. - Basic border and account level.
        • Hero League - Hero League rank.
        • Team League - Team League rank.
    • Party Indicator Icons
      • New Loading Screen icons have been added to indicate which players queued together as a party.
        • Players in the same party will appear next to each other on loading screens.
        • Parties will be separated by icon color so that it is easier to see how many parties there are, and how many players are in each.

    Looking for Party Changes

    • The Looking for Party feature on the Home screen has been renamed to Party Finder.
      • The Party Finder will now display any friends who are online in addition to players who are looking to join a party.
      • Friends who are online but not yet looking for a party will be listed as “online” or “in a party”. When they are looking for a party or looking for more, the text will update appropriately.
    • Hovering the cursor over player portraits in the looking for party list will now display a tooltip that indicates which chat channel you have in common.
    • Looking for Party has been added to the Friends list.

         Return to Top

    Design and Gameplay

    Matchmaking

    • A new Warrior rule has been added to Quick Match that now prevents teams that do not have a Warrior hero from being matched with teams that do have a Warrior.

    A.I. Improvements

    • General
      • AI players will now move more efficiently on offense and retreat.
      • Slight improvements have been made to the way that AI players will perform several map objectives.
    • Difficulty-Specific Improvements
      • Adept AI will now choose Talents from pre-defined Talent builds, much like Veteran and Elite AI do already.
      • Elite AI will now focus their attacks on low Health enemies and chase more often.

         Return to Top

    Heroes

    Tassadar

    • Plasma Shield (Q)
      • Can now be cast on allies located in the Hall of Storms

    Artanis

    • Basic Attack range increased by 25%
    • Phase Prism (E)
      • Range and speed have each been increased by 15%

    Developer Comments: Artanis was having a harder time sticking to opponents than we’d like.  This was hurting his ability to disrupt the enemy team and his ability to survive.  We feel that a slight increase to his base kit will help alleviate this issue, while maintaining a lot of the playstyle (and counterplay) that we currently enjoy.  The increased range on Phase Prism and his Basic Attacks should help him feel better to play, and help him more successfully fulfill his aggressive Warrior role.

    These changes are intentionally slight, as we feel Artanis is very close to being extremely powerful in today’s game.

     

    Cho

    • Basic Attack damage increased from 110 to 120
    • Base Health increased from 3360 to 3528
    • Base Health Regeneration increased from 7 to 7.35 per second

    Developer Comments: Cho’gall’s win rate has been trending up since his release, but it is still a bit lower than we’d like. We have plans to improve Cho’gall with Talent changes in the future, but we wanted to give him a small buff before then.

         Return to Top

    Bug Fixes

    Heroes and Talents

    • Azmodan’s Globe of Annihilation will now deal the correct amount of damage while under the effects of Black Pool and the Taste for Blood Talent.
      • This fix will also resolve incorrect damage amounts for similar Talent interactions, such as Muradin’s Storm Bolt with the Sledgehammer and Perfect Storm Talents, as well as Falstad’s Gathering Storm and Overdrive Talents.
    • Fixed an issue that could cause Leoric’s Drain Hope to end prematurely.
    • Fixed several situations in which summoned units could return directly to lane rather than continuing to attack nearby enemies while capturing a Mercenary Camp.
    • Tychus’ Hero model will no longer disappear after capturing a Fort on the Towers of Doom Battleground.
    • Artanis’ Purifier Beam will no longer track Murky back to his Egg if Murky was killed just as the Ability was cast.
    • Fixed an issue that could cause Brightwing’s Phase Shield to be applied to Cho’gall inconsistently.
    • Diagonally placed Shrubs will no longer sometimes fail to properly hide a Hero within.
    • Fixed an issue which could allow Cho’gall to regenerate Health after using Consuming Blaze on certain destructible objects.
    • Punishers on the Infernal Shrines Battleground will no longer fly outside the playable area after leaping into Zeratul’s Void Prison.

    User Interface

    • Allied Minion status bars will no longer appear green when they are missing Health.
    • Resolved some cases in which Hero League games could incorrectly flag players to receive leaver penalties.
    • Pressing the Enter key while casting certain Abilities will no longer cause the key to behave as though it is stuck. 


    Blizzard Entertainment ha scritto

    Get your Cloud9 Mount today!

    A brand-new mount celebrating the achievements of Cloud9 at BlizzCon 2015 is now available in-game! Pick up this esports-themed mount for 5k gold, and show your support for the reigning Heroes of the Storm World Champions in style. This mount is available for a limited time only, so make sure to grab it while you can.  

      

    Experience Cloud9’s amazing run at BlizzCon 2015 for yourself by checking out all the Vods here.

    We’ll see you in the Nexus!

  • Scritto da ,
    Sono stati ufficialmente annunciati i dettagli dell'imminente evento di Grande Inverno per Heroes of the Storm, il primo dedicato al Natale da quando il gioco è uscito dalla fase di test, vediamoli insieme.

    • Nuova Cavalcatura
      • Goblin Predone Invernale: questa cavalcatura si otterrà gratis per tutta la durata dell'evento.

    • Nuovi pacchetti di Grande Inverno
      • Tutti scontati del 50%.
      • Fra i tanti modelli anche i nuovi Tritacarne Babbo Inverno e Sylvanas Valle Candita.

    • Nuova Missione dell'Evento
      • Giochiamo 15 partite per ricevere uno Stimpack da 4 giorni.
      • Giochiamo 50 partite per ricevere uno Stimpack da 10 giorni.

    Spyrian ha scritto

    L'anno sta per volgere al termine, ma la gioia portata da Grande Inverno deve ancora iniziare, e manca davvero poco! Babbo Inverno è già in marcia, pronto per portare l'allegria nel Nexus e distribuire doni a tutti, belli e brutti.

    Fatevi una tazza di cioccolata calda, accoccolatevi al calduccio del vostro computer, preparatevi ad affrontare una meravigliosa missione per l'evento speciale di Grande Inverno... e non dimenticate di portare con voi la nostra nuova cavalcatura festiva! Date un'occhiata qui sotto e assicuratevi di essere pronti a festeggiare quando Grande Inverno arriverà su Heroes of the Storm, la prossima settimana.

    Divider_SkyShapes.png

    Nuova missione evento speciale: 30 giorni di Grande Inverno

    Ottimizzate il vostro tempo nel Nexus durante il periodo di Grande Inverno di quest'anno con la nuova missione evento speciale: 30 giorni di Grande Inverno! Potrete sbloccare fino a due settimane di Stimpack gratis semplicemente giocando a Heroes of the Storm. Ecco di dettagli:

    • Giocate 15 partite per ricevere uno Stimpack da 4 giorni.
    • Giocate 50 partite per ricevere uno Stimpack da 10 giorni.
    • Attenzione: ogni partita giocata durante l'evento di Grande Inverno conterà per il progresso di entrambe le missioni evento speciale.

    Divider_SkyShapes.png

    Cavalcatura Goblin Predone Invernale

    Heroes_WVGoblin_Thumb_700x250.png

    Anche l'avido Goblin Predone si è vestito dello spirito delle feste indossando gli abiti di Babbo Inverno, con tanto di bastoncini di zucchero, campanelle e coccarde. La cavalcatura Goblin Predone Invernale arriverà insieme a Grande Inverno: oltre a essere disponibile per un tempo limitato, questa particolare cavalcatura non potrà essere acquistata e sarà disponibile gratuitamente per tutti i giocatori durante Grande Inverno! Date un tocco invernale al Nexus quest'anno scegliendo la cavalcatura Goblin Predone Invernale prima entrare nelle lobby di gioco.

    Divider_SkyShapes.png

    Nuovi oggetti di Grande Inverno disponibili nel negozio

    Come abbiamo già detto in precedenza, tutti i nuovi eroi, cavalcature, pacchetti e modelli introdotti prima della fine del 2015 saranno scontati del 50% sul prezzo in denaro reale, e questo include gli oggetti di Grande Inverno di quest'anno. Diamo un'occhiata più da vicino:

    Nuovi modelli

    • Tritacarne Babbo Inverno
    • Sylvanas Valle Candita

    Nuovi pacchetti

    • Pacchetto Grande Inverno 2015
      • Sylvanas
      • Sylvanas Valle Candita
      • Tritacarne
      • Tritacarne Babbo Inverno
    • Pacchetto definitivo Grande Inverno 2015
      • Sylvanas
      • Sylvanas Valle Candita
      • Tritacarne
      • Tritacarne Babbo Inverno
      • Jaina
      • Jaina Grande Inverno
      • Rehgar
      • Rehgar Babbo Inverno
      • Regina la Renna

    Modelli reintrodotti

    • Rehgar Babbo Inverno
    • Jaina Grande Inverno

    Cavalcature reintrodotte

    • Regina la Renna

    Cambi di prezzo

    • Il prezzo di Zagara sarà ridotto a 4.000 oro o 6,49 €.

    Divider_SkyShapes.png

    Speriamo che vi uniate ai festeggiamenti per la fine di un altro fantastico anno. Buon Grande Inverno a tutti, e buone feste!

  • Scritto da ,
    L'ultima patch di Heroes of the Storm ha introdotto diversi modelli natalizi insieme alla cavalcatura Regina la Renna. Questi nuovi oggetti sono disponibili nel negozio virtuale del gioco anche in pacchetti dal prezzo speciale.

    Nimthanion ha scritto
    Grande Inverno è arrivato nel Nexus! Unitevi a noi per celebrare questa festività con una nuova cavalcatura, nuovi modelli e nuovi pacchetti disponibili per un tempo limitato!

    Ricordate che oggi termina l'offerta per il pacchetto di costumi Veglia delle Ombre, ma i modelli Kerrigan Contessa e Abathur Skeletur sono ancora acquistabili singolarmente nel negozio di gioco.

    Nuovi modelli
    • Modello Jaina Grande Inverno – 8,99 €
    • Modello Rehgar Babbo Inverno – 8,99 €

    Nuova cavalcatura
    • Cavalcatura Regina la Renna – 8,99 €

    Attenzione: la nuova cavalcatura e i nuovi modelli saranno disponibili solo per un tempo limitato durante l'evento Grande Inverno, ma li aggiungeremo nuovamente in futuro nel negozio di gioco, quando un numero maggiore di giocatori avrà accesso a Heroes of the Storm.[

    Nuovi pacchetti stagionali
    Fate presto! I pacchetti stagionali qui elencati saranno disponibili nel negozio di gioco solo durante la celebrazione di Grande Inverno.

    Pacchetto completo Grande InvernoOra a 26,89 €
    • Regina la Renna
    • Jaina + modello Jaina Grande Inverno
    • Modello Rehgar Babbo Inverno

    Pacchetto Jaina Grande InvernoOra a 13,39 €
    • Jaina + modello Jaina Grande Inverno
  • Sono state rilasciate le note di una nuova e ricca patch per Heroes of the Storm. Eccone le novità.

    Le novità principali da non perdere
    • Novità: Jaina Marefiero è finalmente disponibile nel Nexus!
    • Novità: aggiunti diversi nuovi modelli natalizi e anche il restyling grafico di ETC e Malfurion.
    • Novità: Aggiunto l'oggetto Stimpack al negozio.
    • Aggiunte alcune funzioni alle partite personalizzate.
    • Migliorati alcuni effetti grafici e sonori delle abilità e degli eroi.
    • Sono stati apportati diversi bilanciamenti agli eroi e alle creature.

    Blizzard Entertainment ha scritto
    Please welcome Jaina, our latest addition to the Heroes of the Storm roster!

    Immagine

    New Hero

    Jaina Proudmoore has been added to Heroes of the Storm and is now available for play! Read on for a brief overview of her Abilities.

    • Abilities:
      • Frost Bolt (Q)
        • Fires a bolt that deals damage and Chills the target.
      • Blizzard (W)
        • Creates a storm of ice at target location, damaging and Chilling enemies.
      • Cone of Cold (E)
        • Deals damage in a cone and Chills targets.
    • Trait:
      • Frost Bite
        • Your Abilities Chill targets, slowing them and causing them to take increased damage.

    • Heroic Abilities
      • Summon Water Elemental (R)
        • Summons a powerful Water Elemental.
      • Ring of Frost (R)
        • Creates a freezing ring that roots and damages enemies.

    Immagine

    Art

    General
    • A number of in-game environments have received visual polish.

    Heroes, Mounts, and Skins

    • Dance, victory, and taunt animations have been added to a number of Heroes.
    • The following Heroes, Skins, and Skin Variations have received visual improvements:
      • Countess Kerrigan will now transform into a bat while Mounted
      • E.T.C., Glam Metal E.T.C., Pure Country E.T.C., and all Skin variations
      • Malfurion, Storm Mantle Malfurion, and all Skin variations
      • Sgt. Hammer, War World Sgt. Hammer, and all Skin variations

    • Several Abilities have received visual effect improvements:
      • Nova’s Basic Attack after selecting the Anti-Armor Shells Talent
      • Rehgar’s Ghost Wolf attack
      • A new overlay will be displayed for Heroes affected by Stitches’ Gorge Heroic Ability.
      • A new overlay will be displayed for Heroes affected by Anub’arak’s Web Blast Heroic Ability.

    Immagine

    Infrastructure
    Mac Support

    • 64-bit support has been added for Mac users, and 32-bit support has been removed.

    Immagine

    Shop
    Stimpacks

    • Stimpacks will soon be coming to the Nexus, and once they arrive, will be purchasable to earn bonus Gold and experience points from Heroes matches.

      • Each game completed while a Stimpack is active will award an additional 100% XP and 150% Gold.
      • To purchase a Stimpack, simply head to the in-game Shop and click on the new Stimpacks tab to view all available durations.
      • A Stimpack’s effects will begin immediately after purchasing, and will last for a set amount of time depending on the duration purchased.
      • A Stimpack’s XP bonus will only affect out-of-game Hero and Player Level progression and has no effect on actual gameplay during a Heroes match.

    • Check out our recent blog for more information on the upcoming addition of Stimpacks to Heroes of the Storm.

    Winter Veil

    • The Feast of Winter Veil has come to the Nexus! Spread the holiday cheer with the festive new Mount, Bundles, and Hero Skins listed below!

      • Reign-deer Mount
      • Great-father Winter Rehgar Skin
      • Winter Veil Jaina Skin
      • Winter Veil Jaina Bundle
      • Winter Veil Complete Bundle

    • Head here for complete details on the items added to the Shop with today’s patch.

    Bundle Packs

    • The Hallows End Costume Bundle has been removed from the Shop.

      • However, please note that the Countess Kerrigan and Skelethur Abathur Skins are still available for purchase individually.

    Heroes

    • Jaina Proudmoore has been added to the Heroes of the Storm Shop.

    Skins

    • Master Skins

      • Master Skins have been added for the following Heroes:

        • E.T.C.
        • Jaina
        • Malfurion


    Immagine

    Sound
    Skins

    • The Crown Prince Arthas Skin has been updated with a complete voiceover rework, featuring brand new lines of dialogue.

    Immagine

    User Interface
    Custom Games

    • Custom Game Lobbies have been reworked and are now split into two phases: Lobby Setup and Hero Select.

      • Lobby Setup: After selecting a Battleground, all players will be placed on a new Lobby Screen which will allow the Lobby Host to add and remove human or A.I. players, and organize observers and teams much more easily. Once the teams have been set up, the Host can then hit the Start Game button to enter Hero Select.
      • Hero Select: Functions much as it did in the previous version of Custom Games, but no longer allows the Lobby Host to manage teams or observers. In order to do so, the Host will need to hit the Back to Lobby button.

    Friends List

    • The Friends List now properly sorts friends who are logged into Heroes of the Storm above friends in other games or the Battle.net desktop app.

    Shop

    • The following will apply once Stimpacks are added to Heroes:

      • Stimpack XP and Gold bonuses awarded after completing a Heroes match will be displayed on endgame Score Screens.
      • An active Stimpack’s remaining duration will be displayed on endgame Score Screens, in the Chat box upon login, and when mousing over the currently selected Hero in the Party Panel.
      • A notification will also be displayed in the lower left corner of menus when an active Stimpack becomes expired, or is nearing expiration, and the “Extend” button can be used to purchase an additional Stimpack.

    Tutorial

    • All Tutorial and Training Battlegrounds can be launched individually from the Main Menu (ESC)

    Immagine

    Design and Gameplay
    General

    • Line skillshots can no longer be self-cast using the Alt key.

    Hearthstone

    • A flat amount of Health and Mana are now restored after using Hearthstone to return to the Hall of Storms.

    Immagine

    Battlegrounds
    General
    • Town Halls no longer contain all of a town’s experience points. While Town Halls retain a majority of the experience, the surrounding towers protecting the town now yield experience as well.

    Cursed Hollow

    • Tribute channeling time reduced from 7 to 6 seconds
    Dragon Shire

    • The Dragon Knight is no longer targetable by allied Abilities or Talents

    Garden of Terror

    • Garden Terror (Summoned)

      • Spore Queen’s Curse (Q)

        • Radius decreased by 10%

    Haunted Mines

    • Underground Minions

      • Starting Health and Health scaling increased by 20%

    • Underground Grave Golem
      • Starting Health and Health scaling increased by 20%

    • Grave Golem (Summoned)
      • Damage scaling decreased by 20%
      • Health scaling decreased by 20%

    Immagine

    Talents
    Technical Designer John "Johnzee" Hodgson and the balance team posted their thoughts behind some of these changes in the Technical Alpha Hero Feedback forum. Click here to read up on and discuss these changes.

    Conjurer's Pursuit

    • Now also increases Mana regeneration by 0.5 per second in addition to its other effects

    Imposing Presence

    • Attack speed slow amount increased from 30% to 50%

    Promote

    • Now heals the target to full Health
    • Now has a 15 second duration
    • Charge cooldowns have been reduced from 60 to 30 seconds

    Resurgence of the Storm

    • Cooldown increased from 120 to 180 seconds

    Rewind

    • Now refreshes all Basic Ability cooldowns rather than reducing them by 10 seconds
    • Cooldown increased from 60 to 90 seconds

    Searing Attacks

    • While active, Basic Attacks will now display “Crit!” floating text on impact

    Immagine

    Heroes
    Technical Designer John "Johnzee" Hodgson and the balance team posted their thoughts behind some of these changes in the Technical Alpha Hero Feedback forum. Click here to read up on and discuss these changes.

    Abathur

    Immagine

    • Toxic Nest (W)

      • Vile Nest (Talent)

        • Slow duration increased from 2 to 4 seconds
        • Slow amount reduced from 50% to 40%


    • Ultimate Evolution (R)

      • Cooldown no longer starts immediately after casting, and instead begins once the cloned Hero expires or is killed.

    Anub'arak

    Immagine

    • Imposing Presence (Talent) has been added to Anub’arak.
    • Rewind (Talent) has been removed from Anub’arak.
    • Harden Carapace (W)
      • Shield amount reduced from 120 (+30 per level) to 90 (+22 per level)

    • Locust Swarm (R)

      • Heal per tick reduced from 10 (+2 per level) to 10 (+1.5 per level)

    Arthas

    Immagine

    • Frozen Tempest (E)

      • Mana cost increased from 10 per second to 12 per second

    Azmodan

    Immagine

    • Bound Minion (Talent)

      • Now heals the target to full Health
      • Now has a 15 second duration

    Chen

    Immagine

    • Wandering Keg (R)

      • No longer grants a Shield

    Illidan

    Immagine

    • Sweeping Strike (W)

      • Basic Attack damage bonus increased from 25% to 35%
      • Immolation (Talent)
        • Duration increased from 3 to 4 seconds
        • Damage reduced from 17 (+3 per level) to 13 (+2.5 per level)


    Li Li

    Immagine

    • Healing Brew (Q)

      • Initial heal decreased from 100 to 70
      • Heal scaling increased from 13 to 20

    • Jug of 1,000 Cups (R)

      • Cooldown decreased from 70 to 60 seconds
      • Heal scaling increased from 3 to 4
      • Initial heal increased from 25 to 35
      • Search range increased to 10

    Muradin
    Immagine

    • Second Wind (Trait)

      • Threshold for improved Health regeneration increased from 30% to 40% Health
      • Third Wind (Talent)
        • Threshold for improved Health regeneration increased from 40% to 50% Health

      • Stoneform (Talent)
        • Heal amount increased from 40% to 50% of Muradin’s Health

    Nazeebo

    Immagine

    • Voodoo Ritual (Trait)

      • Death Ritual (Talent)

        • Units other than lane Minions no longer grant permanent Health/Mana when killed while under the effects of Voodoo Ritual.
        • Permanent Health/Mana gains increased from 4/2 to 5/3


    Nova

    Immagine

    • Booster Shot has been renamed to Perfect Shot
    • Hot Shots (Talent)
      • Has been renamed to Anti-Armor Shells
      • Damage bonus reduced from 330% to 300%

    • Rewind (Talent) has been removed from Nova
    • Snipe (Q)
      • Damage reduced from 120 (+34 per level) to 115 (+31 per level)

    Sonya

    Immagine

    • Whirlwind (E)

      • Lifesteal amount increased from 30% to 40%

    • Leap (R)
      • Cooldown increased from 50 to 70 seconds

    Stitches

    Immagine

    • Vile Gas (Trait)

      • Damage per second decreased from 14 (+2 per level) to 10 (+2 per level)

    Tassadar

    Immagine

    • Basic Attack

      • Distortion Beam (Talent)

        • Slow amount reduced from 25% to 20%


    • Oracle (Trait)

      • Duration reduced from 7 to 5 seconds
      • Mental Acuity (Talent)
        • Now reduces cooldown by 15 seconds, up from 10

      • Scryer (Talent)
        • Movement Speed bonus increased from 15% to 20%


    • Psionic Storm (W)

      • Cast range reduced from 10 to 9
      • Overload (Talent)
        • No longer increases Psionic Storm damage
        • Now increases Psionic Storm cast range by 33%

      • Psi-Infusion (Talent)
        • Mana restored increased from 5 to 7 per target struck by Psionic Storm

      • Static Charge (Talent)
        • Critical Strike damage reduced from 100% to 75% of Tassadar’s Basic Attack damage

      • Second Strike (Talent)
        • Time between casts reduced from 3 to 2 seconds


    • Void Shift (E)

      • Deep Shift (Talent)

        • Duration increased from 0.75 to 1.5 seconds

      • Prescience (Talent)
        • Effect cooldown reduced from 60 to 45 seconds


    • Archon (R)

      • Duration reduced from 15 to 12 seconds


    Tyrael

    Immagine

    • Judgment (R)

      • Damage reduced from 125 (+10 per level) to 60 (+8 per level)

    Tyrande

    Immagine

    • Empower (Talent)

      • Now instantly reduces cooldowns by 2 seconds, rather than cooling down by 4 seconds over a 2 second period

    • Shadowstalk (R)
      • Cooldown increased from 50 to 70 seconds

    Uther
    Immagine

    • Holy Light (Q)

      • Heal amount reduced from 150 (+44 per level) to 135 (+40 per level)

    • Holy Radiance (W)

      • Gathering Radiance (Talent)

        • The damage and healing bonuses for each target hit are no longer separate.
        • Now increases damage and healing by 5% for each target hit, retaining its previous 50% maximum.


    Zagara
    Immagine
    • Infest (Talent)
      • Now heals the target to full Health
      • Now has a 15 second duration

    • Creep Tumor (Trait)
      • Zagara now regenerates a flat 1.5 Health per second while on Creep.
        • Reconstitution (Talent) still increases Health regeneration on Creep by 300% (4.5 Health per second.)

    Immagine

    Bug Fixes
    General

    • Several typos and tooltip errors have been corrected across various aspects of the game.

    Art
    • Corrected a texture issue with Tyrande’s hair.
    • Removed minor unintended graphic effects that could appear when casting Tyrael’s Sanctification within Line of Sight blockers.

    Battlegrounds

    • Corrected a minor area of unintentionally pathable terrain within the Haunted Mines.
    • The cooldown for Li Li’s Water Dragon now properly resets after clicking the Clear Cooldowns button in Try Me Mode.
    • Heroes can no longer be affected by enemy abilities while within the allied Hall of Storms.
    • Heroes with a permanent Cloak will now properly Decloak when exiting the Dragon Knight or Garden Terror.

    Heroes and Talents
    • Fixed an issue which caused Abathur's Toxic Nests to deal exponential damage if multiple units were present in the mine-triggering area.
    • Abathur's Ultimate Evolution now properly applies a 15 second cool-up, rather than 30 seconds, to Heroic Abilities learned after Ultimate Evolution is cast.
    • Graphic effects for Ultimate Evolution Anub'arak’s Locust Swarm will no longer also display at Abathur's original location.
    • Dealing damage with Azmodan's All Shall Burn will now correctly Decloak him if he is Cloaked during the channel.
    • Fixed an issue in which Brightwing's Emerald Wind could receive a reduced cooldown despite being cast successfully.
    • Brightwing can no longer use Phase Shift or Blink Heal to escape root effects.
    • Falstad can no longer use Fly to escape root effects.
    • Rooting Illidan just as he casts Dive will no longer drastically change his vertical position for the remainder of the match.
    • Kerrigan's Primal Grasp will no longer occasionally fail to pull Mercenaries.
    • The damage over time component of Murky’s March of the Murlocs is now properly paused, and the movement speed reduction effect of the Ability removed, when the target becomes invulnerable.
    • Murky's Octo-Grab now properly reveals the target throughout its duration.
    • Nazeebo's Corpse Spiders now properly damage Zagara's Creep Tumors on impact.
    • Nazeebo’s Ravenous Spirit beam is now properly visible to enemy players.
    • Nova's Triple Tap will now be placed on reduced cooldown if the ability becomes cancelled before any shots are fired.
    • Casting Raynor’s Inspire while previous Inspire and Revolution Overdrive buffs are still active will now correctly refresh both buff durations.
    • When triggered by the Prescience Talent, Tassadar's Dimensional Shift will no longer disrupt Stitches’ Gorge.
    • Tassadar will no longer become revealed until his next death after using Dimensional Shift to clear Tyrande's Sentinel.
    • Tychus' stat panel no longer displays inappropriate numeric values while Overkill is active.
    • Corrected an issue which applied Tychus’ attack speed scaling to his Odin form.
    • Fixed an issue in which Zagara’s Creep Tumors could cause a tower to ignore enemy Heroes for the duration of the Tumor’s life in some cases.
    • Zeratul’s Void Prison now pauses, rather than cancels, channeled abilities.

    User Interface
    • Blocked players no longer appear in the Friends List.
    • Defeat and Victory screens now properly dismiss the Options menu.
    • Corrected an issue which could cause party members to remain in a ready state after the party leader leaves the game lobby while queued for matchmaking.
    • Fixed an issue which could cause the game mode to visibly differ from the game mode selected by the party leader.
  • Saranno presto disponibili nello store i due nuovi modelli natalizi Jaina Grande Inverno, Rehgar Babbo Inverno e la nuova cavalcatura Regina la Renna! Anche se con uno spirito meno natalizio, arrivano anche Malfurion Traditore e Tyrande Custode, nuovi modelli della serie Destini Imprevisti.

    Vaeflare ha scritto
    Quest'anno non dovrete preoccuparvi del pupazzo di neve: ci pensa Jaina Grande Inverno!

    Abbiamo molti nuovi modelli in via di sviluppo, come pure una nuova cavalcatura dedicata alle feste! Oggi vi offriamo un'anteprima di Jaina Grande Inverno, Rehgar Babbo Inverno e, benché recentemente si sia molto dibattuto su chi sia meglio tra renne o esseri umani, vi possiamo assicurare che Regina la Renna vi porterà ovunque desideriate nel Nexus con stile.

    La storia così come la conosciamo è stata reinterpretata con due modelli Destini Imprevisti: Malfurion Traditore e Tyrande Custode!

    Questi modelli e la cavalcatura non sono ancora disponibili nel negozio di gioco, ma lo saranno presto. Per ora, date un'occhiata a queste colorate novità nel video qui sotto!



    Speriamo che vi piacciano questi nuovi modelli e la cavalcatura. Fateci sapere quali sono i vostri preferiti nello spazio per i commenti qui sotto!

    Quali altri personaggi vi piacerebbe vedere reinterpretati?
LIVE STREAMING
WOWPROGRESS.IT
# Gilda Tier 21
1 Above Average
11/11 (M)
Antorus, the Burning Throne
M: Devastamondi Garothi
M: Vilsegugi di Sargeras
M: Alto Comando degli Antoran
M: Guardiana dei Portali Hasabel
M: Eonar, la Protettrice della Vita
M: Imonar, il Cacciatore di Anime
M: Kin'garoth
M: Varimathras
M: Congrega delle Shivarra
M: Aggramar
M: Argus il Distruttore
2 Below Average
11/11 (M)
Antorus, the Burning Throne
M: Devastamondi Garothi
M: Vilsegugi di Sargeras
M: Alto Comando degli Antoran
M: Guardiana dei Portali Hasabel
M: Eonar, la Protettrice della Vita
M: Imonar, il Cacciatore di Anime
M: Kin'garoth
M: Varimathras
M: Congrega delle Shivarra
M: Aggramar
M: Argus il Distruttore
3 Hated
11/11 (M)
Antorus, the Burning Throne
M: Devastamondi Garothi
M: Vilsegugi di Sargeras
M: Alto Comando degli Antoran
M: Guardiana dei Portali Hasabel
M: Eonar, la Protettrice della Vita
M: Imonar, il Cacciatore di Anime
M: Kin'garoth
M: Varimathras
M: Congrega delle Shivarra
M: Aggramar
M: Argus il Distruttore
4 PIO PIO SQUAD
10/11 (M)
Antorus, the Burning Throne
M: Devastamondi Garothi
M: Vilsegugi di Sargeras
M: Alto Comando degli Antoran
M: Guardiana dei Portali Hasabel
M: Eonar, la Protettrice della Vita
M: Imonar, il Cacciatore di Anime
M: Kin'garoth
M: Varimathras
M: Congrega delle Shivarra
M: Aggramar
H: Argus il Distruttore
5 Last Try
10/11 (M)
Antorus, the Burning Throne
M: Devastamondi Garothi
M: Vilsegugi di Sargeras
M: Alto Comando degli Antoran
M: Guardiana dei Portali Hasabel
M: Eonar, la Protettrice della Vita
M: Imonar, il Cacciatore di Anime
M: Kin'garoth
M: Varimathras
M: Congrega delle Shivarra
M: Aggramar
H: Argus il Distruttore
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