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    Il sito web di Icy Veins ha i suoi inviati in fiera, e hanno riportato le descrizioni di talenti e abilità dei due nuovi eroi.


    Varian

    Ruolo: Assassino o Guerriero

    Abilità

    Lion's Fang (Q)
    • Mana: 60
    • Cooldown: 8 seconds
    • Create a shockwave that travels in a straight line, dealing 156 damage (+4% per level) and slowing enemies by 30% for 1.5 seconds.
    Parry (W)
    • Mana: 15
    • Charge Cooldown: 10 seconds
    • Parry all incoming Basic Attacks for 0.75 seconds, reducing their damage by 100%.
    Charge (E)
    • Mana: 50
    • Cooldown: 16 seconds
    • Charge to the target enemy, dealing 52 damage (+4% per level) and slowing them down by 75% for 0.75 seconds
    Heroic Strike (Trait)
    • Cooldown: 18 seconds
    • Every 18 seconds, your next Basic Attack deals 129 bonus damage (+4% per level). Basic Attacks reduce this cooldown by 2 seconds.

    Talenti

    Livello 1
    • Lion's Maw: Quests: Every time Lion's Fang hits a Hero, increase its damage by 4 up to 120. Reward: After hitting 30 Heroes, the slow is increased to 40% and its duration is increased to 2 seconds.
    • Overpower: When you Parry a Heros' Basic Attack, Heroic Strike's cooldown is refreshed. Can only occur once per cast.
    • High King's Quest: Quest: Hit 50 Heroes with Basic Attacks. Quest: Participate in 5 Hero Takedowns. Quest: Gather 20 Regeneration Globes. Reward: When you complete a Quest, gain 10 Attack Damage. When you complete all 3 Quests, gain an additional 30 Attack Damage.

    Livello 4
    • Shield Wall: Parry now makes you Protected, preventing all incoming damage for the duration
    • Warbringer: Charge now stuns the target for 0.75 seconds instead of slowing them, and its cooldown is reduced by 8 seconds.

    Livello 7
    • Live by the Sword: Increase the duration of Parry by 33%. If you block at least 2 Hero Basic Attacks with a single Parry, its cooldown is reduced by 3 seconds.
    • Second Wind: Basic Attacks heal you for 1% of your maximum health. While below 50% Health, they also heal you for 50% of the damage dealt.
    • Victory Rush: Every 60 seconds, your next Basic Attack will heal you for 417 Health (+4% per level). When a nearby enemy minion dies, the cooldown is reduced by 15 seconds.

    Livello 10
    • Taunt: Mana: 4. Cooldown: 25 seconds. Force the target Hero to attack you for 1.25 seconds. Passive: Maximum Health increased by 50%. Attack Speed reduced by 25%.
    • Colossus Smash: Mana: 40. Cooldown: 20 seconds. Smash a target enemy, dealing 194 damage (+4% per level) and making Vulnerable for 3 seconds. Passive: Attack Damage increased by 75%. Passive: Maximum Health reduced by 10%.
    • Twin Blades of Fury. Basic Attacks reduce Heroic Strike's cooldown by 9 seconds, and increase your Movement Speed by 30% for 2 seconds. Passive: Attack Speed increased by 100%. Passive: Attack Damage reduced by 25%.

    Livello 13
    • Banner of Stormwind: Cooldown: 45 seconds. Activate to place a Banner that grants 25% increased Movement Speed to nearby allied Heroes. Lasts 12 seconds.
    • Banner of Ironforge: Cooldown: 45 seconds. Activate to place a Banner that grants Resistant to nearby allied Heroes, reducing damage taken by 25%. Lasts 12 seconds.
    • Banner of Dalaran: Cooldown: 45 seconds. Activate to place a Banner that grants 20% increased Ability Power to nearby allied Heroes. Lasts 12 seconds.

    Livello 16
    • Juggernaut: Charge deals bonus damage to Heroes equal to 5% of their maximum Health
    • Mortal Strike: Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
    • Shattering Throw: Activate to throw a sword. Deals 52 damage (+4% per level) to the target, and up to 1457 (+4% per level) damage to their Shields. Passive: Your Basic Attacks deal up to 200% bonus damage to Shields.

    Livello 20
    • Vigilance: Being hit by a Hero Basic Attack reduced the cooldown of Taunt by 1 second.
    • Master at Arms: Colossus Smash damages all enemies near your target and its cooldown is reduced by 10 seconds.
    • Frenzy: Twin Blades of Fury increases your Attack Speed by an additional 15%, and Basic Attacks increase your Movement Speed by an additional 10%.
    • Glory of the Alliance: Allied Heroes near your Banner also receive 50% increased healing and its cooldown is reduced by 20 seconds.
    • Demoralizing Shout: Cooldown: 25 seconds. Activate to demoralize nearby enemy Heroes, reducing damage they deal by 25% for 5 seconds.


    Ragnaros

    Ruolo: Assassino

    Abilità

    Empower Sulfuras (Q)
    • Mana: 25 - Cooldown: 4 seconds
    • Your next Basic Attack is instant, deals 222 damage (+4% per level) in an area, and heals you for 20% of the damage dealt. This healing is doubled versus Heroes.
    • Molten Core: Molten Swing - Stun and damage nearby enemies
    Living Meteor (W)
    • Mana: 60
    • Cooldown: 12 seconds
    • Summon a meteor at the target point that deals 80 damage (+4% per level), then rolls in the target direction dealing 560 damage (+4% per level) over 2 seconds.
    • Molten Core: Meteor Shower - Summon a line of meteors.
    Blast Wave (E)
    • Mana: 50
    • Cooldown: 10 seconds
    • Ignite yourself or an ally, granting 25% Movement Speed for 1.5 seconds, then causing a fiery explosion that deals 108 damage to nearby enemies.
    • Molten Core: Explosive Rune - Cause a delayed explosion in a large area.
    Molten Core (D)
    • Cooldown: 100 seconds
    • Channel on an allied or destroyed Fort or Keep to unleash your full power. Your replace the Fort or Keep temporarily, gain new Abilities, and have 4156 Health (+4% per level) that burns away over 18 seconds.
    • When your Health is fully depleted, your return to your original form.

    Talenti

    Level 1
    • Sulfuras Hunters: Quest: Every time you kill a Minion with Empower Sulfuras, its damage is increased by 1, up to 30. Reward: After killing 30 Minions, increase its damage by an additional 90.
    • Shifting Meteor: Reward: After hitting 50 heroes with Living Meteor, its duration is increased by 30%, and you can recast the Ability to change its direction once per cast.
    • Engulfing Flame: Blast Wave's cooldown is reduced by 2 seconds, and its radius is increased by 15%.

    Level 4
    • Fire Ward: When Living Meteor hits an Enemy Hero, you gain a charge of Spell Block, reducing damage from the next enemy ability against you by 50%. Can hold up to 2 charges.
    • Slow Burn: Blast wave slows enemies hit by 40% for 2 seconds.
    • Catching Fire: Quest: Gathering a Regeneration Globe increases your Health Regeneration by 2 per second, up to 30. Reward: After gathering 15 Regeneration Globes, you can activate Catching Fire to gain Resistant for 3 seconds, reducing damage taken by 25%.

    Level 7
    • Hand of Ragnaros: If Empower Sulfuras hits at least 2 enemy Heroes, it restores 10 Mana and its cooldown is reduced by 2 seconds.
    • Molten Power: Each enemy hero hit by Living Meteor increases the damage of your next Living Meteor by 15%, up to a maximum of 75%.
    • Superheated: When you cast Blast Wave on yourself, it deals 100% increased damage.

    Level 10
    • Sulfuras Smash: Mana: 75. Cooldown: 60 seconds. Hurl Sulfuras at the target area. It lands after 0.75 seconds, dealing 187 damage (+4% per level). Enemies in the center take an additional 374 damage (+4% per level) and are stunned for 0.5 seconds.
    • Lava Wave: Mana: 80. Cooldown: 100 seconds. Release a wave of lava from your Core that travels down the targeted lane, dealing 603 damage (+4% per level) per second to non-Structure enemies in its path and instantly killing enemy Minions. Damage increased by 33% versus Heroes.

    Level 13
    • Cauterized Wounds: Empower Sulfuras heals you for an additional 60% of the damage dealt to heroes over 2 seconds.
    • Tempered Flame: When Blast Wave damages an enemy Hero, you gain a Shield equal to 100% of the damage dealt for 3 seconds.
    • Submerge: Cooldown: 90 seconds. Activate to place yourself in stasis and heal for 624 Health (+4% per level) over 3 seconds.

    Livello 16
    • Giant Scorcher: Empower Sulfuras burns enemy Heroes for 6% of their maximum Health over 3 seconds. This additional damage does not heal you.
    • Meteor Bomb: Living Meteor explodes at the end of its path, dealing 229 damage (+4% per level) to all nearby enemies.
    • Blast Echo: After Blast Wave explodes, cast another Blast Wave on yourself. Can only occur once per cast.

    Level 20
    • Flames of Sulfuron: Sulfuras Smash slows enemies by 50% for 2 seconds and enemies in the center are stunned for an additional 0.5 seconds.
    • Lava Surge: Lava Wave gains an additional charge and its cooldown is reduced by 10 seconds.
    • Heroic Difficulty: Your Health and damage are increased by 50% while in Molten Core, and its cooldown is reduced by 50 seconds.

    fonte: anteprima di Varian, anteprima di Ragnaros
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5 commenti
  • Vlad78 05 novembre 2016, 15:32 Vlad78
    BattleTag: Vlad78#2808
    Messaggi: 3278

    Chi gioca face hunter non mi addi, lo denuncio! :P
    "Tutti a cazzo durissimo qui,grandi!" cit. Peppu90 <3
    #1
    Hype a settordicimila :good: 2
  • ReXXeR 05 novembre 2016, 18:19 ReXXeR
    BattleTag: ReXXeR#2397
    Messaggi: 171

    Linux Mint FTW!
    #2
    Ommioddio hanno fatto Varian esattamente con il design che avevo fatto nel contest per vincere la cavalcatura dei cloud9!!!! rofl rofl rofl
    Incredibile anche il tratto è identico a quello che avevo fatto io!!!
    qui c'è la prova http://www.battlecraft.it/heroesofthestorm/notizie/contest-cavalcatura-dei-cloud9-in-palio-44495?page=2#p304466
    alcune abilità le hanno messe come talenti ma è incredibilmente uguale.
    Allora li leggono i forum.....
    2
  • Exhumed 07 novembre 2016, 15:34 Exhumed
    BattleTag: Punisher666#2193
    Messaggi: 2715

    Hell On Earth
    #3
    Entrambi eroi molto belli e che mi ispirano un sacco! *__*
    Comunque credo che prenderò prima Raggy ;)
    0
  • TheDarkLord 07 novembre 2016, 21:55 TheDarkLord
    BattleTag: DarkSouls94#2763
    Messaggi: 482

    "There's always a little light...into the darkness".
    #4
    Exhumed ha scritto:Entrambi eroi molto belli e che mi ispirano un sacco! *__*
    Comunque credo che prenderò prima Raggy ;)

    @Exhumed Be, in teoria dovrebbe uscire prima Varian (il 15 novembre), mentre Ragnaros a dicembre non si sa quando :D
    Cmq Varian è spiaccicato al Warrior di wow....
    Al 10 infatti ti permette di scegliere una "specializzazione", ovvero Tank (protection di wow), l'Arms (su wow è basata sul dare colpi singoli ma potenti), e Fury (che va con 2 armi appunto) :D :D rofl rofl
    Se al posto di Varian mettevano un umanoide corazzato tipo Sonya con delle armi e scudi, non cambiava proprio niente :D
    Ma sai se si rivelasse essere un eroe molto forte e versatile in tutte e 3 le sue "modalità"?
    Ci sarebbe al 100% in ogni game in HL perche tanto può fare tutto tranne che curare (mmm)
    Altro che la popolarità di Samuro.... :D :D rofl rofl rofl
    2
  • SERAPHIMON 14 novembre 2016, 12:37 SERAPHIMON
    BattleTag: SERAPHIMON#2969
    Messaggi: 1566

    Iscritto il: 25 ottobre 2013, 21:43
    #5
    mi piacciono molto questi eroi; non vedevo l'ora che il mio re giungesse nel nexus, mi aspettavo che sviluppassero il dualismo guerriero / assassino con una trasformazione Varian / Lo'Gosh in maniera simile a quella di Mantogrigio, questa invece è stata una piacevole sorpresa . . . cmq sò già che io prenderò il guerriero tutto Def

    per Ragnaros invece credevo che sviluppassero una mappa apposta per lui con la sua possessione delle strutture, averlo come eroe è ancora meglio; inoltre questa abilità mi ricorda molto gli edifici alberi arcani degli Elfi della Notte in Warcraft III che ho sempre adorato ^_^ <3
    1
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