Intervista agli sviluppatori Ben Brode and Eric Dodds
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  • grallenMost Valuable Poster 06 febbraio 2014, 08:02 grallen
    BattleTag: Grallen#2521
    Messaggi: 5714

    Dal caos si crea l'ordine e dell'ordine si genera il caos.
    #1
    (fonte Hearthpwn)

    Immagine Immagine

    Su Hearthpwn è stata fatta una interessante intervista agli sviluppatori Ben Brode and Eric Dodds (cliccare qui per leggere l'intervista intera).


    Qui sotto eccovi il riassunto della intervista:

    Headlines

    - We will soon be receiving an update on the Hearthstone WoW promotional item, Hearthsteed. Not Blizzard soon. Real soon.

    - There are going to be class specific cards that are obtained from adventures.

    - Spectator mode will not be ready for release, but it is high on the priority list based on community feedback.

    - There are no plans to implement an API available to the community, but if many people want it, they can look at implementing it.

    Release

    - Battle.net Global Play should be available at release.

    - The reconnect feature should also be available and it is currently being worked on.

    - Card backs and Golden heroes are rewards which are being implemented for launch.

    - The minion swapping bug is being looked at, don't worry.

    Economy / Rewards

    - There are no specifics to announce yet regarding the new heroes which will be introduced for real money. The concept is currently in the early stages.

    - The developers are very happy at the current state at which players earn gold and get packs. The real reward for Hearthstone should be playing the game!

    - The 100 gold limit for daily wins wasn't intended to be a ceiling that many players hit on a day to day basis.

    - The design decision behind quests was that you would always earn a reward for completing one. This isn't the achievements system many players have expressed interest in.

    Game Design

    - There is about a three percent advantage for going first over going second. Less of an advantage at lower levels of play.

    - There are currently no plans to implement an armor cap for heroes.

    - Dragon cards originally worked together a bit through a "guy who would interact with them", but it never made the cut.

    - Dragons are iconic and cool Warcraft characters, they deserve the flair.

    - Card races are cool, and we might see more of them in the future.

    - They are happy with the way Pirates turned out, not every card race has to work like the Murlocs.

    - Nine deck slots keeps things manageable, and works with the UI design philosophy of making it feel physical.

    Adventure Mode

    - The structure for adventures is still in the works.

    - Rewards for adventures are cards (20-30) and getting to experience the adventure itself.

    - Adventures are played against the AI. The human component of them comes from the experiences on the ladder.

    - There are no current plans for co-op adventures.

    - The team is working hard on balancing the new cards to keep them interesting but not overpowered.


    Che ne pensate?

    Trovo bello la parte della modalità avventura però mi dispiace che non ci sarà la modalità cooperativa.
    0
  • Greymane 06 febbraio 2014, 13:27 Greymane
    BattleTag: Urabrask#2263
    Messaggi: 5922

    “War is our sculptor. And we are prisoners to its design.”
    - Javik [Mass Effect 3]
    #2
    Beh hanno parlato che al momento non ci sono piani riguardo una modalità co-op; speriamo bene, anche perchè inserire la struttura Raid anche in HS secondo me sarebbe stupendo.

    Ma una delle cose che finalmente volevo sapere a riguardo è questa:

    - We will soon be receiving an update on the Hearthstone WoW promotional item, Hearthsteed. Not Blizzard soon. Real soon.
    0
  • grallenMost Valuable Poster 07 febbraio 2014, 08:11 grallen
    BattleTag: Grallen#2521
    Messaggi: 5714

    Dal caos si crea l'ordine e dell'ordine si genera il caos.
    #3
    Altre notizie in merito eccovi qui sotto ll sunto:


    - The shop is currently very basic, but there are plans to expand it to make room for "Hero Skins".

    - In addition to real money, Hero Skins might be purchasable with gold.

    - There are players who are very vocal about their hate towards Garrosh Hellscream.

    - No new classes are currently scheduled for the game.

    - Implementing factions is not currently on the todo list.

    - The reason behind the Novice Engineer nerf was not only because of it's popularity, but also its use in One Turn Kill decks; It simply stayed around too long to help you survive.

    - The team has hired a new balance designer, and is continuing to add to their balance arsenal.

    - There are no plans to change Unleash the Hounds.

    - There are no plans for team / clan support in the game.

    - The team is happy with the ranked changes to elevate the level of prestige associated with constructed play.

    - It's important to keep card rarity simple, and not to change the rarity of a card just base on its raw power.

    - Flamestrike is a card which players usually complain about not having a rarity because of how common it can be in the arena. As more mage cards are added, it will show up less.

    - The release of adventure mode needs to be timed so that it doesn't overwhelm the new players from iPad, but it also isn't so far away that the players from beta don't feel starved for content.

    - The first adventures will likely be the best time to look at adding some low-rarity "big guy" minions.

    - All classes should have multiple ways to play them, if not, they will intervene.
    0
  • PesRedazione 07 febbraio 2014, 10:23 Pes
    BattleTag: Pes #2830
    Messaggi: 1139

    By fire be purged!!!
    #4
    - In addition to real money, Hero Skins might be purchasable with gold.
    Figataaaaaa :D

    - There are no plans to change Unleash the Hounds.
    Bueno!

    - There are players who are very vocal about their hate towards Garrosh Hellscream.
    WTF??? Davvero il warrior control è così OP??
    0
  • Aralcarim 07 febbraio 2014, 11:32 Aralcarim
    Messaggi: 4078

    Nihil credendum nisi prius intellectum.
    #5
    Magari intende il personaggio, più che i mazzi che gioca :D (onestamente non lo so) 0
  • ciccio44 07 febbraio 2014, 14:36 ciccio44
    BattleTag: Attil#2201
    Messaggi: 2335

    “Che può esserci al di sopra di uno che è al di sopra della fortuna?”
    #6
    Credo proprio intendessero il personaggio, troppo odiato senza un vero motivo xD vabbè!

    Sono curioso di quale sarà il costo per una Skin, e se anche i tavoli da gioco saranno comprabili con golds.
    0
  • PesRedazione 07 febbraio 2014, 15:31 Pes
    BattleTag: Pes #2830
    Messaggi: 1139

    By fire be purged!!!
    #7
    Secondo me il costo si aggirerà sui 500 gold, per invogliare la gente a comprarle con denaro reale.. 0
  • Mibtel 07 febbraio 2014, 19:36 Mibtel
    BattleTag: Mibtel#2583
    Messaggi: 228

    Iscritto il: 28 maggio 2011, 17:48
    #8
    Ma quindi per ottenere gold c'è solo la misera daily al giorno?? 0
  • ciccio44 07 febbraio 2014, 23:08 ciccio44
    BattleTag: Attil#2201
    Messaggi: 2335

    “Che può esserci al di sopra di uno che è al di sopra della fortuna?”
    #9
    Mibtel ha scritto:Ma quindi per ottenere gold c'è solo la misera daily al giorno??


    Più le classiche win e se ti "skilli" o hai spesso fortuna l'Arena può essere considerata come una vera e propria miniera d'oro!
    0
  • Mibtel 12 febbraio 2014, 00:43 Mibtel
    BattleTag: Mibtel#2583
    Messaggi: 228

    Iscritto il: 28 maggio 2011, 17:48
    #10
    bha un pò triste secondo me 0
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