• Nelle ultime settimane sono arrivate diverse novità sul PTR della patch 2.6, tra cui nuove modifiche alla classe, nuove imprese e anche un nuovo Guardiano dei Varchi.

    Il nuovo boss si chiama Vesalius ed è stato trovato dallo youtuber Zhanji mentre esplorava la beta.

    Infine il popolare strumento di terze parti Character Planner è stato aggiornato, già da ora potete iniziare a personalizzare il vostro futuro Negromante.

    Purtroppo al data di uscita e il prezzo di questo contenuto sono ancora ignoti.

    Blizzard Entertainment ha scritto

    PTR PATCH 2.6.0 – v2.6.0.45704


    • Necromancer Skills
      • Bone Prison
        • Bone Spear, Bone Spikes and Bone Spirit have a 10% 30% chance to trap enemies in a Bone Prison for 3 seconds
      • Bone Spear
        • This skill should now more reliably hit targets, especially moving targets
      • Command Skeletons
        • Kill Command
          • Now commands your skeletons to explode, dealing 80% 215% weapon damage to enemies within 15 yards
      • Corpse Explosion
        • Base Rune
          • Target an area exploding all corpses within 11 yards dealing 150%250% 350% weapon damage to enemies within 20 yards
      • Corpse Lance
        • Base Rune
          • Target an enemy to summon projectiles from nearby corpses that cause 750% 900% 1750% weapon damage to the target
        • The attack rate for all runes has been increased
      • Skeletal Mage
        • Contamination
          • Raise a contaminated mage that channels an aura of decay for 175% 100% weapon damage for its duration.
    • Necromancer Passives
      • Blood for Blood
        • Picking up a health globe removes the health cost of the next Blood spell. This effect can stack up to 3 10 times.
        • Dark Reaping
          • While using a scythe gain 1% 2% Essence and Life per kill
      • Serration
        • Bone Spikes, Bone Spear and Bone Spirit deal 1% increased damage for every 2 yards between you, up to a maximum of 15% 20%
    • Bug Fixes
      • Decay Golem
        • Fixed an issue where Decay golem was not benefiting from the unlimited corpses granted by Land of the Dead
        • Fixed a bug where the visuals for Army of the Dead: Unconventional Warfare were not being played
        • Fixed an issue where damage bonuses from the player’s attack speed were not being applied to the Skeletal Archer and Contamination runes on Skeletal Mage
        • Fixed an issue that caused Siphon Blood to continue to deal damage to enemies when they were invisible or untargetable
        • Fixed a bug where Devour – Ruthless did not correctly restore 10 Essence per pet consumed


    • Legendary Items
      • Trag’oul’s Corroded Fang
        • The Cursed Scythe rune for Grim Scythe now has a 100% chance to apply a curse and increases your damage against cursed enemies by 175-200%
      • Dreadgolem Spike Maltorius’ Petrified Spike
        • Bone Spear now costs 40 Essence and deals 125-150% 375-450% additional damage
      • Bloodtide Blade
        • Death Nova deals 15-20% 20-30% increased damage for every enemy within 1015 yards
          • Note: The previous damage range listed (125-150%) was incorrect
      • Reilena’s Shadowhook
        • Bone Spikes generates an additional 2-4 2-5 Essence for each enemy hit and grants 0.5% increased damage for every point of maximum Essence you have
      • Death’s Scythe Nayr’s Black Death
        • Each different Poison skill you use increases the damage of your Poison skills by 75-100% 50-65% for 15 seconds
      • Spear of Jesseth Jairo
        • Your Thorns is increased by 10-15% for every enemy afflicted by one of your curses
      • Iron Rose
        • Attacking with Siphon Blood while at full life has a 15-25% 40-50% chance to cast a free Blood Nova
      • The Johnstone
        • Each corpse consumed in Land of the Dead increases your damage by 10% for 8-10 seconds after it ends
        • Each corpse consumed in Land of the Dead grants a stack of Macabre Knowledge. Macabre Knowledge increases the damage of Corpse Lance and Corpse Explosion by 150-200% while outside Land of the Dead.
      • Requiem Cereplate
        • Devour restores an additional 75-100% Essence and Life. In addition, when Devour restores Essence or Life above your maximum, the excess is granted over 3 seconds
      • Fate’s Vow
        • After consuming 15-20 corpses you unleash a free Death Nova
        • Army of the Dead gains the effect of the Unconventional Warfare rune
      • Moribund Gauntlets
        • Your Golem has a 10-15% chance to shed a corpse when it is hit by an enemy
        • Your Golem sheds a corpse every second
      • Golemskin Breaches
        • Your Golem’s damage is increased by 100-125% and you take 25% 30% less damage while you are within 18 yards of it it is alive
      • Bryner’s Journey
        • Bone Spikes has a 10-15% 20-30% chance to cast a Bone Nova at the target location
      • Dayntee’s Binding
        • Decrepify gains an additional 20-30% damage reduction for attacks against you
        • You gain an additional 40-50% damage reduction when there is an enemy afflicted by your Decrepify
      • Circle of Nailuj’s Evol
        • You now raise an additional Skeletal Mage with each cast and they last an additional 2-4 seconds
      • Krysbin’s Sentence
        • Bone Spikes, Bone Spear and Bone Spirit deal 125-150% increased damage against enemies that are stunned, frozen, charmed, feared or blinded
        • You deal 75-100% increased damage against slowed enemies or triple this bonus against enemies afflicted by any other type of control-impairing effect
      • Corpsewhisper Pauldrons
        • Corpse Lance damage is increased by 15-20% 25-30% for 3 seconds each time you consume a corpse. Max 15 80 20 stacks
    • Class Sets
      • Bones of Rathma
        • (6) Set Bonus
          • Each active Skeleton Mage increases the damage of your minions and Army of the Dead by 200% 250%
      • Trag’Oul’s Avatar
        • (6) Set Bonus
          • Spending 10% life grants you a stack of Blood Cascade up to 50 times. Each stack of Blood Cascade increases the damage of life-spending attacks by 200% and also increases the life you lose by 10%. Using a skill to heal will consume a stack and heal for an additional 300%.
              • Healing from skills consumes one stack regardless of how many targets are hit
                • Command Skeletons: Dark Mending and Land of the Dead: Land of Plenty no longer consume stacks or receive increased healing


            • /ul>
          • Your Life-spending attacks deal 3300% increased damage but cost twice as much Life. Your healing from skills is increased by 100%
      • Grace of Inarius
        • (6) Set Bonus
          • Bone Armor also activates a Bone Tornado damaging nearby enemies by 375% 750% weapon damage per second as Physical. Enemies hit by the tornado take 850% 2750% additional damage from the Necromancer’s abilities and minions
        • Pestilence Master’s Shroud
          • (6) Set Bonus
            • Each corpse you consume grants you an Empowered Bone Spear charge that increases the damage of your next Bone Spear by 1000% 3000%
            • This effect stacks up to 30 100 times
        • Jairoan Jesseth Arms
          • (2) Set Bonus
            • Army of the Dead gains the effect of the Unconventional Warfare rune
            • When the target of your Command Skeletons dies, your skeletons are automatically commanded to attack a nearby target
            • While your skeletons are commanded to attack a target, all of your minions deal 400% increased damage
      • Legendary Gems
        • Zei’s Stone of Vengeance
          • When a pet deals damage with this gem equipped, bonuses are now always granted from the player to the enemy hit instead of from the pet to the enemy
            • Note: This change went into effect in a previous beta patch
      • Bug Fixes
        • Fixed an issue which prevented damage stacks on Bone Ringer from being preserved if Command Skeletons was used again on the same target


    • Bounties
      • (PTR Only) Several bounties in the Realms of Fate have had changes to their objectives, along with changes to the order of objective completion and bounty text


    • Terror In The Blood
      • Now requires the player’s health to be at 10% or below instead of 9% or below
    • Bug Fixes
      • Fixed a bug causing the Stay Classy, Upper Class and Classic Collection achievements to not be awarded correctly for the four Necromancer sets
      • Fixed a bug preventing the Terror in the Blood achievement from triggering once the criteria were met and Diablo was defeated
      • Fixed an issue that was preventing the use of Command Skeletons from properly giving credit to the Skeleton Crew achievement when elites and champion packs were killed


    • Skeleton Mage
      • Has had its fire damage reduced slightly
    Condividi articolo
2 commenti
  • Necrontyr666 31 maggio 2017, 07:50 Necrontyr666
    BattleTag: ZergVolution#2350
    Messaggi: 390

    Iscritto il: 16 novembre 2016, 09:17
    mesi e mesi e mesi e mesi di alpha,beta,gamma,ptr,ptr 2.0,ptr 2.1,ptr 3.0 per UN personaggio che non cambia nemmeno la storia.La data è un sogno proibito,manco ci si crede più. 3
  • Exhumed 31 maggio 2017, 08:13 Exhumed
    BattleTag: Punisher666#2193
    Messaggi: 3619

    Hell On Earth
    Necrontyr666 ha scritto:mesi e mesi e mesi e mesi di alpha,beta,gamma,ptr,ptr 2.0,ptr 2.1,ptr 3.0 per UN personaggio che non cambia nemmeno la storia.La data è un sogno proibito,manco ci si crede più.


    Diteci questa benedetta data di uscita ed il costo del DLC!!!
  • Commenta la notizia