Video delle nuove abilità classi Diablo III Reapers of Souls
  • RuTeam di sviluppo web 04 dicembre 2013, 09:53 Ru
    Messaggi: 4970

    Iscritto il: 06 marzo 2010, 10:03
    #1
    diablofans.com ha pubblicato un'anteprima delle nuove abilità delle classi di Diablo III introdotte in Reaper of Souls, accompagnate da un video dimostrativo. Ecco quali sono:

    Barbaro
    Avalanche - Cooldown 30 seconds. Cause a massive deluge of rocks and debris to sweep across an area dealing 1800% weapon damage to all enemies caught in its path. Cooldown is reduced by 1 second for every 25 Fury you spend
    • Glacier - Giants blocks of ice hit and freeze enemies for 5 seconds
    • Snow-Capped Mountain - Cave-in from both sides push monsters into a valley in front of you <NYI> (Not Yet Implemented. This Rune still does nothing in-game)
    • Volcanic Eruption - Chunks of molten lava rain down from the sky <NYI> (Not Yet Implemented. This Rune still does nothing in-game)
    • Lahar - Cooldown is reduced by 1 second for every 15 Fury spent
    • Tectonic Rift - Store up to 3 charges of Avalanche at a time



    Cacciatore di Demoni
    Vengeance - Cooldown 90 seconds. Turn into the physical embodiment of Vengeance for 15 seconds. Side Guns: Gain 4 additional piercing shots for 75% weapon damage each on every attack. Homing Rockets: Shoot 4 rockets at nearby enemies for 40% weapon damage each on every attack
    • Dark Heart - Vengeance pours out of you, continuously dealing 350% weapon damage per second to enemies around you
    • Personal Mortar - Launch 2 grenades at random enemies outside melee range every attack for 175% weapon damage each
    • Stimulants - Heal for 6% of maximum Life each second
    • From the Shadows - Summon allies from the shadows that attack and Stun your enemies for 2 seconds
    • Seethe - Gain 15 Hatred per second



    Monaco
    Epiphany - Cooldown 90 seconds. Have an Epiphany, increasing your Spirit regeneration per second by 35 and enabling your melee attacks to instantly dash to your target for 15 seconds
    • Desert Shroud - Infuse yourself with sand, reducing damage taken by 50%
    • Ascendance - Charge yourself with Lightning, causing your next attack after moving 10 yards to stun for 1.5 seconds
    • Soothing Mist - Imbue yourself with water, causing your abilities to heal yourself and allies within 30 yards for 13661 Life. Heal amount is increased by 25% of your Health Globe Healing Bonus
    • Windwalker - Each enemy killed during your Epiphany increases your Attack Speed by 3% for the remaining duration of Epiphany
    • Inner Fire - Engulf yourself with flames, causing your attacks to assault enemies in front of you for 353% weapon damage as fire.



    Sciamano
    Piranhas - Cost 250 Mana. Cooldown is 8 seconds. Summons a pool of deadly piranhas that deals 400% weapon damage as poison over 8 seconds. Affected enemies will also take 15% increased damage
    • Bogadile - a giant bogadile emerges from the pool of water and bites a monster dealing 840% weapon damage
    • Zombie Piranhas - Turn the piranhas into zombie piranhas. The piranhas will leap out from the pool savagely at nearby enemies
    • Piranhado - The pool of piranhas becomes a tornado of piranhas that lasts 4 seconds. Nearby enemies are periodically sucked into the tornado. Increases the cooldown to 16 seconds
    • Wave of Mutilation - Turn each cast into a wave of alligators that crash forward dealing 50% weapon damage and causing all enemies affected to take 15% increased damage for 8 seconds
    • Fiery Piranhas - Increase the damage dealt to 400% weapon damage as Fire over 8 seconds



    Mago
    Black Hole - Cost 35 Arcane Power. Cooldown 8 seconds. Conjure a Black Hole at the target location that draws enemies to it and deals 376% weapon damage as Arcane over 2 seconds to all enemies within 15 yards.
    • Supermassive - Increases the Black Hole radius to 20 yards and damage to 583% weapon damage as Lightning over 2 seconds
    • Absolute Zero - Each enemy you hit grants 12% increased damage for the next Cold spell you cast. Black Hole's damage turns to Cold
    • Even Horizon - The Black Hole also has a chance to absorb enemy projectiles and objects within 15 yards
    • Blazar - Conjure a Black Hole at the target location that draws enemies to it and deals 376% weapon damage as Fire over 2 seconds to all enemies within 15 yards. After the Black Hole disappears, an explosion occurs that deals 372% weapon damage as Fire to enemies within 15 yards
    • Spellsteal - Enemies hit by Black Hole deal 10% reduced damage for 3 seconds. Each enemy hit by Black Hole grants 1% increased damage for 3 seconds

    1
  • grallenMost Valuable Poster 04 dicembre 2013, 11:21 grallen
    BattleTag: Grallen#2521
    Messaggi: 5716

    Dal caos si crea l'ordine e dell'ordine si genera il caos.
    #2
    Allora le abilità viste mi piacciono ma rimango deluso per il barbaro.

    Che cavolo questa cascata di rocce, ghiaccio ecc.. ma non è da barbaro dai!! Il Barbaro è forza pura e questa abilità invece è da sciamano
    0
  • Elmarco 04 dicembre 2013, 14:04 Elmarco
    BattleTag: Elmarco#2695
    Messaggi: 1700

    Keyrà,schifohealer degli EX :|
    #3
    grallen ha scritto:Allora le abilità viste mi piacciono ma rimango deluso per il barbaro.

    Che cavolo questa cascata di rocce, ghiaccio ecc.. ma non è da barbaro dai!! Il Barbaro è forza pura e questa abilità invece è da sciamano

    Vero,potevano fare che tirava un colpo a terra e faceva volar sassi/altro...
    Massi che crollano dal cielo? <.<

    Shammy e demon sono i più fighi D:
    0
  • Thycondrius 04 dicembre 2013, 14:41 Thycondrius
    BattleTag: ElPerroLoco#2646
    Messaggi: 214

    Iscritto il: 09 luglio 2010, 07:28
    #4
    bellissimo il DH! 0